Editing M395 DMR/Gameplay
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** Silencer, which is useful for stealth kills and surprise engagements in an enemy base. | ** Silencer, which is useful for stealth kills and surprise engagements in an enemy base. | ||
** Stabilization Jets, which reduce vertical recoil to virtually nothing. | ** Stabilization Jets, which reduce vertical recoil to virtually nothing. | ||
** Kinetic Bolts, which provide extra damage against vehicles. This is useful if the player cannot requisition power weapons when fighting | ** Kinetic Bolts, which provide extra damage against vehicles. This is useful if the player cannot requisition power weapons when fighting [[Goblin]]s or other enemy vehicles. | ||
** Energy Bayonet and Knight Blade, useful for close range engagements. The latter is even more useful against vehicles. | ** Energy Bayonet and Knight Blade, useful for close range engagements. The latter is even more useful against vehicles. | ||
* The DMR should be paired with a fully automatic weapon like the [[MA5D assault rifle|Assault Rifle]] or a close range weapon like the [[Z-180 Scattershot|Scattershot]] and [[M45D shotgun|Shotgun]], in case the player has to deal with enemies both from afar and up close. | * The DMR should be paired with a fully automatic weapon like the [[MA5D assault rifle|Assault Rifle]] or a close range weapon like the [[Z-180 Scattershot|Scattershot]] and [[M45D shotgun|Shotgun]], in case the player has to deal with enemies both from afar and up close. | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |