Editing M392 DMR
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|manufacturer= | |manufacturer= | ||
*[[Misriah Armory]]{{Ref/Book|Id=Enc11|Enc11|Page=316}}{{Ref/Book|Id=EVG|EVG|Page=49}}{{Ref/Book|Id=Enc22|Enc22|Page=171}} | *[[Misriah Armory]]{{Ref/Book|Id=Enc11|Enc11|Page=316}}{{Ref/Book|Id=EVG|EVG|Page=49}}{{Ref/Book|Id=Enc22|Enc22|Page=171}} | ||
*[[Sevine Arms]] {{C| | *[[Sevine Arms]] {{C|Licenced version}}{{Ref/Reuse|BanditTweet}} | ||
|series= | |series= | ||
|type= | |type= | ||
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|weight= | |weight= | ||
|ammotype=[[7.62x51mm|7.62x51mm M118 Full Metal Jacket Armor-Piercing]]{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}}{{Ref/Site|Id=Bnet|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24579|Site=Bungie.net|Page=M392 Designated Marksman Rifle|D=14|M=11|Y=2014}} | |ammotype=[[7.62x51mm|7.62x51mm M118 Full Metal Jacket Armor-Piercing]]{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}}{{Ref/Site|Id=Bnet|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24579|Site=Bungie.net|Page=M392 Designated Marksman Rifle|D=14|M=11|Y=2014}} | ||
|feed=15-round box magazine{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}} | |feed=15-round box magazine{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}} | ||
|operation=[[Wikipedia:Gas-operated reloading|Gas-operated]]{{Ref/Reuse|WP13}} | |operation=[[Wikipedia:Gas-operated reloading|Gas-operated]]{{Ref/Reuse|WP13}} | ||
|rate= | |rate= | ||
|velocity= | |velocity= | ||
|range= | |range= | ||
}} | }} | ||
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[[File:ReachSchematic - DMR.png|150px|thumb|A blueprint of the M392 DMR.]] | [[File:ReachSchematic - DMR.png|150px|thumb|A blueprint of the M392 DMR.]] | ||
===Design details=== | ===Design details=== | ||
The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62×51mm ammunition.{{Ref/Reuse|EVG}}{{Ref/Reuse|WP13}} It accepts a fifteen-round detachable box magazine. The weapon has a mounted [[EVOS-D]] optic capable of 3× magnification. The weapon's fire selector switch (located above the grip) has three settings: ''SAFE'', ''FIRE'', and ''AUTO''.{{Ref/Reuse|WP13}} The magazine release button is located directly above the magazine well, behind the trigger. The weapon has an ejection port on either side so it may be used comfortably by a right- or left-handed shooter.{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}}{{Ref/Reuse|Bnet}} | The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62×51mm ammunition.{{Ref/Reuse|EVG}}{{Ref/Reuse|WP13}} It accepts a fifteen-round detachable box magazine similar. The weapon has a mounted [[EVOS-D]] optic capable of 3× magnification. The weapon's fire selector switch (located above the grip) has three settings: ''SAFE'', ''FIRE'', and ''AUTO''.{{Ref/Reuse|WP13}} The magazine release button is located directly above the magazine well, behind the trigger. The weapon has an ejection port on either side so it may be used comfortably by a right- or left-handed shooter.{{Ref/Reuse|Enc11}}{{Ref/Reuse|EVG}}{{Ref/Reuse|Enc22}}{{Ref/Reuse|WP13}}{{Ref/Reuse|Bnet}} | ||
The overall construction of the M392 is modular in nature, allowing it to serve as a versatile alternative to the predominant [[assault rifle]] and [[battle rifle]] lines used by the rest of the UNSC. | The overall construction of the M392 is modular in nature, allowing it to serve as a versatile alternative to the predominant [[assault rifle]] and [[battle rifle]] lines used by the rest of the UNSC. | ||
===Usage=== | ===Usage=== | ||
The M392 Designated Marksman Rifle was adopted into service in [[2512]], serving as the primary weapon of | The M392 Designated Marksman Rifle was adopted into service in [[2512]], serving as the primary weapon of Army squad marksmen and reconnaissance units (presumably replacing the [[Insurrection]]-era [[M295 DMR]]). The weapon also found use with the [[UNSC Marine Corps|Marine Corps]] and [[UNSC Air Force|Air Force]] combat rescue teams during the Insurrection and much of the [[Human-Covenant War]].{{Ref/Site|Id=WP15|URL=https://www.halowaypoint.com/en-us/universe/weapons/dmr|Site=Halo Waypoint|Page=DMR|D=30|M=08|Y=2021}} However, it was largely superseded by the [[BR55 battle rifle]], especially following the introduction of the BR55's [[BR55HB battle rifle|heavy-barreled variant]] in [[2548]].{{Ref/Reuse|EVG}}{{Ref/Reuse|WP13}}{{Ref/Reuse|Bnet}} | ||
Nonetheless, due to its reliability and efficiency the M392 continued to see extensive use with the Army throughout the remainder of the conflict.{{Ref/Reuse|EVG}}{{Ref/Reuse|WP13}} In the wake of the Covenant War the M392 is still in service with the Army as well as Marine Corps reserve units. However, use of the newer, sturdier [[M395 DMR]] (designed for use by [[Spartan Operations|Spartan]] operators) is more widespread.{{Ref/Reuse|WP15}} | Nonetheless, due to its reliability and efficiency the M392 continued to see extensive use with the Army throughout the remainder of the conflict.{{Ref/Reuse|EVG}}{{Ref/Reuse|WP13}} In the wake of the Covenant War the M392 is still in service with the Army as well as Marine Corps reserve units. However, use of the newer, sturdier [[M395 DMR]] (designed for use by [[Spartan Operations|Spartan]] operators) is more widespread.{{Ref/Reuse|WP15}} | ||
==Variants== | ==Variants== | ||
*'''M392 Bandit''': | *'''M392 Bandit Rifle''': Manufactured by [[Sevine Arms]] under a license from [[Misriah Armory]], the Bandit Rifle is the standard-issue weapon for both the [[Gao]] and [[Venezia|Venezian]] militias. Two unique elements of this weapons design are the lack of the EVOS-D scope seen on the base M392 DMR and the [[Sangheili]] [[Sangheili (language)|markings]] seen near the butt of the weapon.{{Ref/Twitter|Id=BanditTweet|Halo|1631700982101835792|Halo|Quote=A fine scalpel for mid-range combat, the M392 Bandit is greatly favored by militia groups on independent colonies and bears Sangheili markings that xenolinguistic experts have enjoyed decoding. #FictionFriday|D=03|M=03|Y=2023}} These weapons have made their way into the ex-Covenant sphere as far as the colony world of [[Karava]], wherein they are used by Sangheili mercenaries such as [[Zef 'Trahl]].{{Ref/Site|Id=CFEchoes|URL=https://www.halowaypoint.com/news/canon-fodder-echoes-with-dinh|Site=Halo Waypoint|Page=Canon Fodder - Echoes With-Dinh|D=24|M=03|Y=2023}} | ||
<gallery class=center> | <gallery class=center> | ||
File: | File:HInf Cutout Bandit.png|The M392 Bandit in ''[[Halo Infinite]]'' | ||
File:HINF | File:HINF-Banditcoatings.png|Various coatings for the Bandit. | ||
File:HINF-Banditreload.jpg|The M392 Bandit being reloaded. | |||
File:HINF-DeadeyeBandit.jpg|A MJOLNIR Mark VII-clad Spartan-IV sprinting with the M392 Bandit Rifle. | |||
</gallery> | </gallery> | ||
== | ==Gameplay== | ||
{{Main|DMR|Bandit}} | |||
{{Main|DMR}} | |||
In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible. | In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible. | ||
In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage. | In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage. | ||
===Advantages=== | |||
The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy|Grunts]], [[Kig-Yar|Jackals]], [[Jiralhanae|Brutes]], and [[Yanme'e|Drones]]. It is deadly at very long range thanks to its hitscan properties, | The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy|Grunts]], [[Kig-Yar|Jackals]], [[Jiralhanae|Brutes]], and [[Yanme'e|Drones]]. It is deadly at very long range thanks to its hitscan properties, And can kill just as efficiently at close range. A melee followed by a headshot can dispose of an enemy in seconds. | ||
===Disadvantages=== | |||
Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle. In addition, its magazine reserve (four, for a total of 60 rounds) is less than the sniper rifle's (five, for 20 rounds), meaning you have one less reload with the DMR. However, sniper ammo is much rarer than DMR ammo. | Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle. In addition, its magazine reserve (four, for a total of 60 rounds) is less than the sniper rifle's (five, for 20 rounds), meaning you have one less reload with the DMR. However, sniper ammo is much rarer than DMR ammo. | ||
==Non-canon and dubious canon appearances== | ==Non-canon and dubious canon appearances== | ||
===Silver Timeline=== | ===Silver Timeline=== | ||
{{ | {{Main|Silver Timeline}} | ||
M392 DMRs are used by [[John-117/Silver|John-117]] and [[ | M392 DMRs are used by [[John-117/Silver|John-117]] and [[Vannak-134]] in battles against the Covenant.{{Ref/YouTube|Id=HTVOT|5KZ3MKraNKY|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=1|D=30}} | ||
==Trivia== | ==Trivia== | ||
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File:HINF M392Bandit Render 7.jpg|Render of the Bandit high-poly model in ''Halo Infinite''. | File:HINF M392Bandit Render 7.jpg|Render of the Bandit high-poly model in ''Halo Infinite''. | ||
File:HINF BanditRender.png|A render of the M392 Bandit in ''Halo Infinite''. | File:HINF BanditRender.png|A render of the M392 Bandit in ''Halo Infinite''. | ||
File: | File:HINF-ThankBandit.png|Spartan [[Hieu Dinh]] hands the player a M392 Bandit. | ||
File:HINF-BanditHUD.png| | File:HINF-BanditHUD.png|HUD of the M392 Bandit. | ||
File:HINF-Banditzoom.png|Zoom of the M392 Bandit. | File:HINF-Banditzoom.png|Zoom of the M392 Bandit. | ||
</gallery> | </gallery> | ||
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*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
**''[[Season 03: Echoes Within]]'' | **''[[Season 03: Echoes Within]]'' | ||
*''[[Halo: The Television Series | *''[[Halo: The Television Series]]'' | ||
**''[[Contact]]'' | **''[[Contact]]'' | ||
**''[[Reckoning]]'' | **''[[Reckoning]]'' | ||
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**''[[Allegiance]]'' | **''[[Allegiance]]'' | ||
**''[[Transcendence]]'' | **''[[Transcendence]]'' | ||
==Sources== | ==Sources== |