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{{ | {{Era|UNSC|HCW|Post}} | ||
{{Disambig header|the model featured in Halo: Reach|the model introduced in Halo 4|M395 DMR}} | {{Disambig header|the model featured in Halo: Reach|the model introduced in Halo 4|M395 DMR}} | ||
{{Weapon | {{Weapon Infobox | ||
|image = [[File:Designated Marksman Rifle.png|300px]] | |||
|image=[[File: | |manufacturer = [[Misriah Armory]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 49''</ref> | ||
|manufacturer= | |series = M392 | ||
|type = Bullpup select-fire rifle | |||
|cost = | |||
|series= | |||
|type= | |||
|cost= | |||
|variant= | |variant= | ||
|service=[[Insurrection]] <br> [[Human-Covenant War]] | |service= [[Insurrection]] <br> [[Human-Covenant War]] | ||
|affiliation = [[United Nations Space Command]] | |||
|weight= | |weight= | ||
|ammotype=[[7. | |length= 109 centimeters (42.9 inches)<ref name="Waypoint"/> | ||
|ammotype = [[M118 7.62×51mm Full Metal Jacket Armor-Piercing]] | |||
|feed=15 | |feed=15 round box magazine | ||
|operation=[[Wikipedia:Gas-operated reloading|Gas-operated]]{{ | |operation=[[Wikipedia:Gas-operated reloading|Gas-operated]] | ||
|rate=~86 RPM{{Citation needed}} (semi-auto) | |||
|velocity= | |velocity= | ||
|range = Long | |||
|range= | |||
}} | }} | ||
The '''M392 Designated Marksman Rifle''' ('''DMR'''), formally '''Designated Marksman Rifle, Caliber 7. | The '''M392 Designated Marksman Rifle''' ('''DMR'''), formally '''Designated Marksman Rifle, Caliber 7.62 mm, M392''',<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24579 '''Bungie.net''': ''M392 Designated Marksman Rifle'']</ref> is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:Bullpup|bullpup]] rifle used by the [[United Nations Space Command]]. It is manufactured by [[Misriah Armory]].<ref name="EVG"/><ref name="GI">[http://gameinformer.com/mag/haloreach.aspx '''GameInformer''': ''February Edition'']</ref> | ||
==Overview== | ==Overview== | ||
[[File:ReachSchematic - DMR.png|150px|thumb|A blueprint of the M392 DMR.]] | ===Service history=== | ||
[[File:ReachSchematic - DMR.png|left|150px|thumb|A blueprint of the M392 DMR.]] | |||
The M392 | The M392 Designated Marksman Rifle was adopted into service in [[2512]], serving as the primary weapon of Army squad marksmen and reconnaissance units. The weapon also found use with the [[UNSC Marine Corps|Marine Corps]] and [[UNSC Air Force|Air Force]] combat rescue teams during the Insurrection and much of the [[Human-Covenant War]].<ref name="Waypoint DMR">[https://www.halowaypoint.com/en-us/universe/weapons/dmr '''Halo Waypoint''': ''DMR'']</ref> However, it was largely superseded by the [[BR55 battle rifle]], especially following the introduction of the BR55's [[BR55HB battle rifle|heavy-barreled variant]] in [[2548]].<ref name="EVG"/><ref name="Waypoint"/> | ||
Nonetheless, due to its reliability and efficiency the M392 continued to see extensive use with the the Army throughout the remainder of the conflict.<ref name="Waypoint">[http://www.halowaypoint.com/en-us/universe/detail/c0dfea7c-87fa-4224-82ff-c44d93b73f03/dmr '''Halo Waypoint''': ''DMR'']</ref><ref name="EVG"/> In the wake of the Covenant War the M392 is still in service with the Army as well as Marine Corps reserve units. However, use of the newer, sturdier [[M395 DMR]] (designed for use by [[Spartan (branch)|Spartan]] operators) is more widespread.<ref name="Waypoint DMR"/> | |||
=== | ===Design and operation=== | ||
The M392 | The M392 is an air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62×51mm ammunition.<ref name="EVG"/><ref name="Waypoint"/> It accepts a fifteen-round detachable box magazine similar. The weapon has a mounted [[EVOS-D]] optic capable of 3× magnification. The weapon's fire selector switch (located above the grip) has three settings: ''SAFE'', ''FIRE'', and ''AUTO''.<ref name="Waypoint"/> The magazine release button is located directly above the magazine well, behind the trigger. The weapon has an ejection port on either side so it may be used comfortably by a right- or left-handed shooter. | ||
The M392 DMR's intended battlefield application is to provide accurate fire at medium to long range. It is intended for experienced operators with proficient skill in shot placement and controlled firing since the recoil from multiple shots must be controlled to effectively deliver maximum damage to the target and to ensure that the target is neutralized at the fastest possible rate. | |||
== | ==Gameplay== | ||
{{Quote|The single-shot DMR fits somewhere between the [[Sniper Rifle System 99 Anti-Matériel|sniper rifle]] and the battle rifle. It's deadly at range, but a quick trigger finger and careful aim assure that even at medium to short distances it packs a punch.|''Game Informer''<ref name="GI"/>}} | |||
In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible. | In order to deliver hits to a target at medium-to-long ranges, a pause after each shot with the DMR is required to allow the reticule to contract to its smallest possible size. Immediately firing upon reacquisition of target maintains the maximum rate of accurate fire. While at close-to-medium range, it is only necessary to allow the reticule to shrink enough that it is roughly equal to the size of the target before firing again. At extremely close ranges, it is unnecessary to allow the reticule to contract at all, and it is most effective to fire the rifle as fast as possible. | ||
In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage. | In multiplayer, the M392 can kill a fully shielded [[SPARTAN-III program|Spartan]] in five shots, provided the last shot is to the head. A skillful marksman can eliminate a shielded enemy with ease. This makes the DMR one of the most versatile weapons in-game; it is much more powerful than the BR55. Compared with the [[M6G magnum]], the DMR has a slower firing rate in exchange for higher accuracy and larger magazine capacity, however it shares almost the same amount of damage. | ||
===Advantages=== | |||
The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy|Grunts]], [[Kig-Yar|Jackals]], [[Jiralhanae|Brutes]], and [[Yanme'e|Drones]] | The DMR is a very precise weapon that fires hitscan projectiles, allowing it to engage targets well outside the range of other weapons. It also has considerable stopping power, making it effective against nearly all Covenant infantry, shielded or unshielded. The DMR is unparalleled in neutralizing unshielded enemies, as a single headshot is always fatal. This leads the M392 to be a weapon of choice against Covenant personnel that lack energy shielding such as [[Unggoy|Grunts]], [[Kig-Yar|Jackals]], [[Jiralhanae|Brutes]], and [[Yanme'e|Drones]]. | ||
===Disadvantages=== | |||
Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle. In addition, its magazine reserve (four, for a total of 60 rounds) is less than the sniper rifle's (five, for 20 rounds), meaning you have one less reload with the DMR. However, sniper ammo is much rarer than DMR ammo. | Despite its accuracy, precision, and power, the M392 has a few noteworthy drawbacks. To retain accuracy, the player must pace his/her fire to account for recoil, making the DMR have an effective fire rate only slightly faster than the sniper rifle. In addition, its magazine reserve (four, for a total of 60 rounds) is less than the sniper rifle's (five, for 20 rounds), meaning you have one less reload with the DMR. However, sniper ammo is much rarer than DMR ammo. | ||
==Trivia== | ==Trivia== | ||
{{Linkbox|gallery=yes}} | |||
*This weapon's semi-automatic functionality is similar to that of the battle rifle as seen in the 2003 [[Halo 2 E3 Demo|''Halo 2'' E3 demo]]. | *This weapon's semi-automatic functionality is similar to that of the battle rifle as seen in the 2003 [[Halo 2 E3 Demo|''Halo 2'' E3 demo]]. | ||
* | *The [[MIL-FBS-295937(1)B Field Manual|''Halo: Reach'' manual]] has a printing error that reverses the "effective combat range" listings for the DMR and the sniper rifle, saying that the DMR is most effective at long range, while the sniper rifle is described as excelling at medium-range combat while being inadequate at long-range engagements. | ||
*The DMR held only twelve rounds until quite late in the development of ''Halo: Reach'', most notably in the game's [[Halo: Reach Multiplayer Beta|multiplayer beta]]. The increased magazine capacity was likely intended to afford the possibility of attaining three kills with a single magazine. Also during the ''Beta'', the background color and numbers of the M392's ammunition indicator were green instead of blue, and the numbers were more rounded. The scope's lens was a deeper shade of green than in the final game. | *The DMR held only twelve rounds until quite late in the development of ''Halo: Reach'', most notably in the game's [[Halo: Reach Multiplayer Beta|multiplayer beta]]. The increased magazine capacity was likely intended to afford the possibility of attaining three kills with a single magazine. Also during the ''Beta'', the background color and numbers of the M392's ammunition indicator were green instead of blue, and the numbers were more rounded. The scope's lens was a deeper shade of green than in the final game. | ||
*In gameplay the DMR incorrectly ejects the casing of the [[M634 Experimental High-Powered Semi-Armor-Piercing|9.5×40mm]] round used by the BR55 battle rifle instead of the 7.62×51mm round which it actually fires. | *In gameplay the DMR incorrectly ejects the casing of the [[M634 Experimental High-Powered Semi-Armor-Piercing|9.5×40mm]] round used by the BR55 battle rifle instead of the 7.62×51mm round which it actually fires. | ||
*In the ''Halo: Reach Multiplayer Beta'' the assault rifle was given to players' Spartan models in their service records, as in ''Halo 3''. However, in the final game, this was replaced with the DMR. Similarly, Elites, who were formerly depicted carrying the [[Type-25 plasma rifle|plasma rifle]], are now drawn carrying the Covenant equivalent of the DMR, the [[Type-31 needle rifle|needle rifle]]. | |||
*In early concept art the M392 was stamped "[[Armalite MG UNSC]]", leading to the assumption that the weapon was manufactured by the real-world [[Wikipedia:ArmaLite|ArmaLite, Inc.]] However, this stamp is not present in the final game and ''Halo: The Essential Visual Guide'' states that the weapon is manufactured by Misriah Armory.<ref name="EVG"/> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:DMR Concept.png|Early concept art of the DMR, derived from the BR55, for ''[[Halo: Reach]]''. | ||
File: | File:HaloReach - DMR Concepts.png|More BR55-influenced concepts for the DMR. | ||
File:Reach MPBeta DMR.png|A rear-angle view of the M392 DMR from [[Halo: Reach Beta|''Halo: Reach'' Beta]]. Note the digital ammo counter readout says 12 rounds instead of the usual 15 rounds. | File:Reach MPBeta DMR.png|A rear-angle view of the M392 DMR from [[Halo: Reach Beta|''Halo: Reach'' Beta]]. Note the digital ammo counter readout says 12 rounds instead of the usual 15 rounds. | ||
File:HReach-M392DMRSide.png|An in-game profile view of the M392 DMR. | File:HReach-M392DMRSide.png|An in-game profile view of the M392 DMR. | ||
File: | File:M392_ref.jpg|A turnaround reference of the DMR. | ||
File:Reach-M392DMR-Right.png|Angled right-side view of the rifle. | File:Reach-M392DMR-Right.png|Angled right-side view of the rifle. | ||
File:Reach DMR POV.png|A first-person view of the M392 DMR. | File:Reach DMR POV.png|A first-person view of the M392 DMR. | ||
File:Reach DMR Reload.png|A fresh M118 7.62mm magazine being inserted. | File:Reach DMR Reload.png|A fresh M118 7.62mm magazine being inserted. | ||
File:M392-DMR-Scope.png|The reticule of the EVOS-D scope. | File:M392-DMR-Scope.png|The reticule of the EVOS-D scope. | ||
File:Halo- Reach - DMR Zoom.jpg|The 3× zoom of the M392. | File:Halo- Reach - DMR Zoom.jpg|The 3× zoom of the M392. | ||
File:HaloReach - MultiplayerScreen.jpg|A [[Spartan-III]] wielding an M392 Designated Marksman Rifle | File:HaloReach - MultiplayerScreen.jpg|A [[Spartan-III]] wielding an M392 Designated Marksman Rifle. | ||
File:DMRSix.jpg|[[SPARTAN-B312]] wielding an M392 DMR. | File:DMRSix.jpg|[[SPARTAN-B312]] wielding an M392 DMR. | ||
File:HReach-M392-DMR-Profile.png|A profile view of M392 DMR from ''[[Halo Waypoint]]'', with Armalite labeling. | |||
File:HE15 Hoya Escape.jpg|[[Spartan-IV|Spartan]] [[Carlo Hoya]] using an M392 DMR during the [[Battle of Aktis IV]] in ''[[Halo: Escalation]]''. | File:HE15 Hoya Escape.jpg|[[Spartan-IV|Spartan]] [[Carlo Hoya]] using an M392 DMR during the [[Battle of Aktis IV]] in ''[[Halo: Escalation]]''. | ||
</gallery> | </gallery> | ||
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*''[[Halo Mythos]]'' | *''[[Halo Mythos]]'' | ||
*''[[Halo: Envoy]]'' | *''[[Halo: Envoy]]'' | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{UNSC rifles}} | {{UNSC rifles}} | ||
[[Category:Rifles]] | [[Category:Rifles]] |