Editing M12S Warthog CST/Gameplay
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'''NOTE''': The acceleration times and braking distances provided below may vary in-game depending on the in-game weather and season conditions and whether or not the player is in a DLC expansion map (Blizzard Mountain, Horizon Hot Wheels, Fortune Island, or Horizon LEGO Valley). | |||
'''NOTE''': The acceleration times and braking distances provided below may vary in-game depending on the in-game weather and season conditions and whether or not the player is in a DLC expansion map ( | |||
== General == | == General == | ||
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** Extreme Offroad | ** Extreme Offroad | ||
** American All-Stars (vehicles from the United States of America) | ** American All-Stars (vehicles from the United States of America) | ||
** Heavy Hitters (vehicles weighing at least 4,400 | ** Heavy Hitters (vehicles weighing at least 4,400 lb (1,996 kg)) | ||
* The M12S Warthog CST is ideal for many Cross Country or Dirt Racing events, particularly short or medium-length Cross Country routes and Scramble routes. | * The M12S Warthog CST is ideal for many Cross Country or Dirt Racing events, particularly short or medium-length Cross Country routes and Scramble routes. | ||
** Tuning the vehicle is highly recommended to get the fastest lap times possible in Class A on short Cross Country routes and Scramble routes. | ** Tuning the vehicle is highly recommended to get the fastest lap times possible in Class A on short Cross Country routes and Scramble routes. | ||
* Due to its low | * Due to its low top speed of only {{convert|192|km/h|mph|sp=us}}, the Warthog is not recommended for longer routes, especially Head-to-Head Races, Sprints, Trails, and long Circuits, even more so on any Drivatar Difficulty exceeding Pro. The Warthog will easily be overtaken by hypercars/track cars like the Mosler MT900S, Ferrari 599XX Evoluzione, and Koenigsegg Jesko, as well as other offroad-oriented vehicles like the Bowler EXR S and MG Metro 6R4. | ||
** It is obviously not recommended for use in drag races longer than a quarter mile (402 m) due to this. However, this ultimately depends on the driver skill and the vehicle's tune. | ** It is obviously not recommended for use in drag races longer than a quarter mile (402 m) due to this. However, this ultimately depends on the driver skill and the vehicle's tune. | ||
** Try to avoid any events marked as "Anything Goes", as entering those events will make the Warthog far more likely to be matched against vehicles | ** Try to avoid any events marked as "Anything Goes", as entering those events will make the Warthog far more likely to be matched against these vehicles (or worse, the "starter" cars and barn finds like the Ford Focus RS (Mark III), TVR Cerbera Speed 12, Ford Escort RS Cosworth, etc.), especially in PvP and/or [[Cooperative play|Co-Op]] sessions. | ||
** Its ideal competition is other vehicles in the Offroad, Extreme | ** Its ideal competition is other vehicles in the Offroad, Extreme Offroad, or Rally Monsters car types. | ||
* Take advantage of the vehicle's strong launch to overtake opponents at the start, especially when doing solo races. | * Take advantage of the vehicle's strong launch to overtake opponents at the start, especially when doing solo races. | ||
* The M12S Warthog CST is ideal for traveling through rough terrain, although it has a tendency to slide through corners | * The M12S Warthog CST is ideal for traveling through rough terrain, although it has a tendency to slide through corners. | ||
* Its high ride height allows it to traverse through shallow water more easily than most other vehicles. | * Its high ride height allows it to traverse through shallow water more easily than most other vehicles. | ||
* It is ideal for Wreckage skills, as it is more than heavy enough to destroy multiple objects at once or in a short amount of time without losing too much speed or even breaking a Skill Chain. | * It is ideal for Wreckage skills, as it is more than heavy enough to destroy multiple objects at once or in a short amount of time without losing too much speed or even breaking a Skill Chain. | ||
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** Because of this, it is highly recommended to avoid using the Warthog for Drift Zones, even offroad ones, and instead use a better suited, drift-tuned vehicle like the Ford F-100 or Toyota Sprinter Trueno GT Apex. | ** Because of this, it is highly recommended to avoid using the Warthog for Drift Zones, even offroad ones, and instead use a better suited, drift-tuned vehicle like the Ford F-100 or Toyota Sprinter Trueno GT Apex. | ||
* The M12S Warthog CST is not an ideal choice for most PR Stunts, as it lacks the speed to get 3 stars or even 2 stars on most PR Stunts, especially Speed Traps and Speed Zones on asphalt roads. | * The M12S Warthog CST is not an ideal choice for most PR Stunts, as it lacks the speed to get 3 stars or even 2 stars on most PR Stunts, especially Speed Traps and Speed Zones on asphalt roads. | ||
** For Speed Traps and Speed Zones on asphalt roads, faster cars like the | ** For Speed Traps and Speed Zones on asphalt roads, faster cars like the Ferrari 599XX Evoluzione, Koenigsegg CCGT and Jesko, and Mosler MT900S are far more suitable choices. | ||
** For offroad Speed Traps and Speed Zones, the Hoonigan Ford RS200 Evolution is a better choice. Failing that, heavily upgraded Rally Monsters or other Extreme Offroad vehicles will also do well. | ** For offroad Speed Traps and Speed Zones, the Hoonigan Ford RS200 Evolution is a better choice. Failing that, heavily upgraded Rally Monsters or other Extreme Offroad vehicles will also do well. | ||
** The M12S CST has enough speed to achieve at least 2 stars on some Danger Signs. | ** The M12S CST has enough speed to achieve at least 2 stars on some Danger Signs. | ||
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| Tires and Rims - Rim Style | | Tires and Rims - Rim Style | ||
| Sport Rim Style | | Sport Rim Style | ||
| Minimum: 0 | | Minimum: 0 lb (0 kg)<br />Maximum: -124 lb (56 kg) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Tires and Rims - Rim Style | | Tires and Rims - Rim Style | ||
| Multi-Piece Rim Style | | Multi-Piece Rim Style | ||
| Minimum: 0 | | Minimum: 0 lb (0 kg)<br />Maximum: -93 lb (42 kg) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Tires and Rims - Rim Style | | Tires and Rims - Rim Style | ||
| Specialized Rim Style | | Specialized Rim Style | ||
| Minimum: 0 | | Minimum: 0 lb (0 kg)<br />Maximum: -124 lb (56 kg) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Tires and Rims - Front Rim Size | | Tires and Rims - Front Rim Size | ||
| 21 in Front Rims | | 21 in Front Rims | ||
| +14 | | +14 lb (6.4 kg) | ||
| 420/55R21 | | 420/55R21 | ||
| N/A | | N/A | ||
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| Tires and Rims - Front Rim Size | | Tires and Rims - Front Rim Size | ||
| 22 in Front Rims | | 22 in Front Rims | ||
| +28 | | +28 lb (13 kg) | ||
| 420/55R22 | | 420/55R22 | ||
| N/A | | N/A | ||
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| Tires and Rims - Front Rim Size | | Tires and Rims - Front Rim Size | ||
| 23 in Front Rims | | 23 in Front Rims | ||
| +44 | | +44 lb (20 kg) | ||
| 420/50R23 | | 420/50R23 | ||
| N/A | | N/A | ||
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| Tires and Rims - Front Rim Size | | Tires and Rims - Front Rim Size | ||
| 24 in Front Rims | | 24 in Front Rims | ||
| +60 | | +60 lb (27 kg) | ||
| 420/50R24 | | 420/50R24 | ||
| N/A | | N/A | ||
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| Tires and Rims - Rear Rim Size | | Tires and Rims - Rear Rim Size | ||
| 21 in Rear Rims | | 21 in Rear Rims | ||
| +14 | | +14 lb (6.4 kg) | ||
| 420/55R21 | | 420/55R21 | ||
| N/A | | N/A | ||
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| Tires and Rims - Rear Rim Size | | Tires and Rims - Rear Rim Size | ||
| 22 in Rear Rims | | 22 in Rear Rims | ||
| +28 | | +28 lb (13 kg) | ||
| 420/55R22 | | 420/55R22 | ||
| N/A | | N/A | ||
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| Tires and Rims - Rear Rim Size | | Tires and Rims - Rear Rim Size | ||
| 23 in Rear Rims | | 23 in Rear Rims | ||
| +44 | | +44 lb (20 kg) | ||
| 420/50R23 | | 420/50R23 | ||
| N/A | | N/A | ||
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| Tires and Rims - Rear Rim Size | | Tires and Rims - Rear Rim Size | ||
| 24 in Rear Rims | | 24 in Rear Rims | ||
| +60 | | +60 lb (27 kg) | ||
| 420/50R24 | | 420/50R24 | ||
| N/A | | N/A | ||
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| Conversion - Drivetrain Swap | | Conversion - Drivetrain Swap | ||
| RWD Drivetrain | | RWD Drivetrain | ||
| -51 | | -51 lb (23 kg) | ||
| N/A | | N/A | ||
| -2% | | -2% | ||
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{{col-3}} | {{col-3}} | ||
'''Acceleration & Speed''' | '''Acceleration & Speed''' | ||
* 0 - 60 | * 0 - 60 mph (0 - 97 km/h): '''3.811 s''' | ||
* 0 - 100 | * 0 - 100 mph (0 - 161 km/h): '''9.560 s''' | ||
* Top Speed: '''117.9 | * Top Speed: '''117.9 mph (189.7 km/h)''' | ||
{{col-3}} | {{col-3}} | ||
'''Braking Distance''' | '''Braking Distance''' | ||
* 60 | * 60 mph - 0 (97 km/h - 0): '''245.1 ft (74.7 m)''' | ||
* 100 | * 100 mph - 0 (161 km/h - 0): '''446.2 ft (136.0 m)''' | ||
{{col-3}} | {{col-3}} | ||
'''Lateral Gs''' | '''Lateral Gs''' | ||
* 60 | * 60 mph (97 km/h): '''0.93''' | ||
* 120 | * 120 mph (193 km/h): '''0.92''' | ||
{{col-end}} | {{col-end}} | ||
* Maximum top speed is now {{convert|194|km/h|mph|sp=us}}. | * Maximum top speed is now {{convert|194|km/h|mph|sp=us}}. | ||
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| Engine - Twin Turbo | | Engine - Twin Turbo | ||
| Sport Twin Turbo | | Sport Twin Turbo | ||
| +138 | | +138 hp (103 kW) | ||
| +164 | | +164 ft·lb (223 N·m) | ||
| +33 | | +33 lb (15 kg) | ||
| N/A | | N/A | ||
| +33 | | +33 | ||
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| Engine - Twin Turbo | | Engine - Twin Turbo | ||
| Race Twin Turbo | | Race Twin Turbo | ||
| +233 | | +233 hp (173 kW) | ||
| +277 | | +277 ft·lb (376 N·m) | ||
| +33 | | +33 lb (15 kg) | ||
| N/A | | N/A | ||
| +50 | | +50 | ||
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| Engine - Intercooler | | Engine - Intercooler | ||
| Race Intercooler | | Race Intercooler | ||
| +15 | | +15 hp (11 kW) | ||
| +18 | | +18 ft·lb (24 N·m) | ||
| +17 | | +17 lb (8 kg) | ||
| N/A | | N/A | ||
| +5 | | +5 | ||
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| Conversion - Engine Swap | | Conversion - Engine Swap | ||
| Racing 7.2L V8{{Ref/Note|From 2016 RJ Anderson #37 Polaris RZR-Rockstar Energy Pro 2 Truck}} | | Racing 7.2L V8{{Ref/Note|From 2016 RJ Anderson #37 Polaris RZR-Rockstar Energy Pro 2 Truck}} | ||
| +130 | | +130 hp (97 kW) | ||
| -215 | | -215 ft·lb (292 N·m) | ||
| -44 | | -44 lb (20 kg) | ||
| N/A | | N/A | ||
| +26 | | +26 | ||
| 50,000 CR{{Ref/Note|Previously 250,000 CR before the Series 3 update}} | | 50,000 CR{{Ref/Note|Previously 250,000 CR before the Series 3 update}} | ||
|} | |} | ||
* The maximum engine output it can have with the standard engine is 968 | * The maximum engine output it can have with the standard engine is 968 hp (722 kW) and 1,150 ft·lb (1,560 N·m). | ||
* With the Racing 7.2L V8 engine swap from the RJ Anderson #37 Polaris RZR-Rockstar Energy Pro 2 Truck, it gains access to even more upgrades: | * With the Racing 7.2L V8 engine swap from the RJ Anderson #37 Polaris RZR-Rockstar Energy Pro 2 Truck, it gains access to even more upgrades: | ||
{| class="mw-collapsible mw-collapsed wikitable" style="margin:2px auto; text-align:left; background:#FFFFFF;" | {| class="mw-collapsible mw-collapsed wikitable" style="margin:2px auto; text-align:left; background:#FFFFFF;" | ||
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| Engine - Intake Manifold / Throttle Body{{Ref/Note|Naturally Aspirated only}} | | Engine - Intake Manifold / Throttle Body{{Ref/Note|Naturally Aspirated only}} | ||
| Race Intake Manifold / Throttle Body | | Race Intake Manifold / Throttle Body | ||
| +42 | | +42 hp (31 kW) | ||
| +31 | | +31 ft·lb (42 N·m) | ||
| -17 | | -17 lb (7.7 kg) | ||
| N/A | | N/A | ||
| +9 | | +9 | ||
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| Engine - Fuel System | | Engine - Fuel System | ||
| Race Fuel System | | Race Fuel System | ||
| +46 | | +46 hp (34 kW) | ||
| +35 | | +35 ft·lb (48 N·m) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Engine - Ignition | | Engine - Ignition | ||
| Race Ignition | | Race Ignition | ||
| +38 | | +38 hp (28 kW) | ||
| +28 | | +28 ft·lb (38 N·m) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Engine - Displacement | | Engine - Displacement | ||
| Race Engine Block | | Race Engine Block | ||
| +67 | | +67 hp (50 kW), +290 cc (17.7 cu in) | ||
| +50 | | +50 ft·lb (68 N·m) | ||
| N/A | | N/A | ||
| N/A | | N/A | ||
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| Engine - Twin Turbo{{Ref/Note|Twin Turbo swap only}} | | Engine - Twin Turbo{{Ref/Note|Twin Turbo swap only}} | ||
| Race Twin Turbo | | Race Twin Turbo | ||
| +59 | | +59 hp (44 kW) | ||
| +44 | | +44 ft·lb (60 N·m) | ||
| +1 | | +1 lb (0.5 kg) | ||
| N/A | | N/A | ||
| +7 | | +7 | ||
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| Engine - Positive-Displacement Supercharger{{Ref/Note|Positive-Displacement Supercharger swap only}} | | Engine - Positive-Displacement Supercharger{{Ref/Note|Positive-Displacement Supercharger swap only}} | ||
| Race Positive-Displacement Supercharger | | Race Positive-Displacement Supercharger | ||
| +59 | | +59 hp (44 kW) | ||
| +44 | | +44 ft·lb (60 N·m) | ||
| +6 | | +6 lb (2.7 kg) | ||
| N/A | | N/A | ||
| +7 | | +7 | ||
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| Engine - Intercooler{{Ref/Note|Twin Turbo or Positive-Displacement Supercharger swaps only}} | | Engine - Intercooler{{Ref/Note|Twin Turbo or Positive-Displacement Supercharger swaps only}} | ||
| Street Intercooler | | Street Intercooler | ||
| +17 | | +17 hp (13 kW) | ||
| +13 | | +13 ft·lb (18 N·m) | ||
| +44 | | +44 lb (20 kg) | ||
| N/A | | N/A | ||
| +1 | | +1 | ||
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| Engine - Intercooler | | Engine - Intercooler | ||
| Sport Intercooler | | Sport Intercooler | ||
| +43 | | +43 hp (32 kW) | ||
| +32 | | +32 ft·lb (43 N·m) | ||
| +60 | | +60 lb (27 kg) | ||
| N/A | | N/A | ||
| +3 | | +3 | ||
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| Engine - Intercooler | | Engine - Intercooler | ||
| Race Intercooler | | Race Intercooler | ||
| +77 | | +77 hp (57 kW) | ||
| +58 | | +58 ft·lb (79 N·m) | ||
| +77 | | +77 lb (35 kg) | ||
| +1% | | +1% | ||
| +6 | | +6 | ||
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| N/A | | N/A | ||
| N/A | | N/A | ||
| -4 | | -4 lb (1.8 kg) | ||
| N/A | | N/A | ||
| 0 ~ +1 | | 0 ~ +1 | ||
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| N/A | | N/A | ||
| N/A | | N/A | ||
| -9 | | -9 lb (4.1 kg) | ||
| N/A | | N/A | ||
| +1 ~ +2 | | +1 ~ +2 | ||
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| Conversion - Aspiration Swap | | Conversion - Aspiration Swap | ||
| Twin Turbo | | Twin Turbo | ||
| +220 | | +220 hp (164 kW) | ||
| +166 | | +166 ft·lb (225 N·m) | ||
| +26 | | +26 lb (12 kg) | ||
| N/A | | N/A | ||
| +36 | | +36 | ||
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| Conversion - Aspiration Swap | | Conversion - Aspiration Swap | ||
| Positive-Displacement Supercharger | | Positive-Displacement Supercharger | ||
| +220 | | +220 hp (164 kW) | ||
| +166 | | +166 ft·lb (225 N·m) | ||
| +47 | | +47 lb (21 kg) | ||
| N/A | | N/A | ||
| +35 | | +35 | ||
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** Any low-weight rim style (3,300 - 4,000 CR) | ** Any low-weight rim style (3,300 - 4,000 CR) | ||
*** As of the November 2018 Series 3 update, this requires a total of 75,700 - 76,400 CR. This will take the M12S's total garage value to 926,400 CR. | *** As of the November 2018 Series 3 update, this requires a total of 75,700 - 76,400 CR. This will take the M12S's total garage value to 926,400 CR. | ||
** It makes a maximum of 1,356 | ** It makes a maximum of 1,356 hp (1,012 kW) and 1,021 ft·lb (1,385 N·m) of torque from this engine swap with the Twin Turbo aspiration swap installed. | ||
** Despite having a wider range of upgrades than before, it is still ineffective in Rivals or PvP events featuring S1 Class vehicles or higher due to the strong presence and superior performance of vehicles like the Jeep Trailcat, Lamborghini Huracán LP 610-4, Chevrolet Corvette Stingray Coupe (C8), etc., as it does not have enough upgrades to reach the top of S1 Class. | ** Despite having a wider range of upgrades than before, it is still ineffective in Rivals or PvP events featuring S1 Class vehicles or higher due to the strong presence and superior performance of vehicles like the Jeep Trailcat, Lamborghini Huracán LP 610-4, Chevrolet Corvette Stingray Coupe (C8), etc., as it does not have enough upgrades to reach the top of S1 Class. | ||
*** In spite of the M12S only being upgradable to S1 853, Drivatars can be seen driving the M12S with a class of S1 860. This is most easily observed if the player drives a vehicle with a class of at least S1 865 (e.g. anything that can be upgraded to X 999 or at at least S2 Class) and enters a solo or co-op race event with a small list of eligible vehicles (preferably a custom list), including the M12S itself. | *** In spite of the M12S only being upgradable to S1 853, Drivatars can be seen driving the M12S with a class of S1 860. This is most easily observed if the player drives a vehicle with a class of at least S1 865 (e.g. anything that can be upgraded to X 999 or at at least S2 Class) and enters a solo or co-op race event with a small list of eligible vehicles (preferably a custom list), including the M12S itself. | ||
** However, the Warthog is now more competitive on PR Stunts due to its increased speed, making it an ideal choice for some Danger Signs and offroad Speed Zones. | ** However, the Warthog is now more competitive on PR Stunts due to its increased speed, making it an ideal choice for some Danger Signs and offroad Speed Zones. | ||
** The highest speed it can reach is 163 | ** The highest speed it can reach is 163 mph (263 km/h), which can be achieved with widening the vehicle's gear ratios. Adjusting the Final Drive to a lower value like 4.90 is enough, although the player can also fine-tune the individual gear ratios to their liking. | ||
*** With the increased speed, the Warthog is more capable of taking on longer drag race routes, but its increased speed's effectiveness still diminishes drastically on race routes with very long straight sections, such as The Juggernaut, which is 2.6 | *** With the increased speed, the Warthog is more capable of taking on longer drag race routes, but its increased speed's effectiveness still diminishes drastically on race routes with very long straight sections, such as The Juggernaut, which is 2.6 mi (4.2 km) long. Here, the M12S is easily overtaken by the likes of the Ferrari 599XX Evoluzione (which is capable of easily exceeding 311 mph (500 km/h)) and the ''Welcome Pack'' version of the Toyota #1 T100 Baja Truck. | ||
* To tune the vehicle to A 800, the player must install the following: | * To tune the vehicle to A 800, the player must install the following: | ||
** Racing 7.2L V8 | ** Racing 7.2L V8 | ||
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* The Warthog can be used in #Forzathon Live events, but it is most effective when used during rounds involving earning Air Skills or going through offroad Speed Zones. | * The Warthog can be used in #Forzathon Live events, but it is most effective when used during rounds involving earning Air Skills or going through offroad Speed Zones. | ||
* As the Warthog is an Extreme Offroad vehicle, unlocking its Car Mastery Perks (see below) allows for more Influence to be earned while racing in Cross Country Series events in this vehicle. | * As the Warthog is an Extreme Offroad vehicle, unlocking its Car Mastery Perks (see below) allows for more Influence to be earned while racing in Cross Country Series events in this vehicle. | ||
* In the ''LEGO Speed Champions Expansion'', the "Comin At Ya" Brick Challenge requires the player to exceed 120 | * In the ''LEGO Speed Champions Expansion'', the "Comin At Ya" Brick Challenge requires the player to exceed 120 mph (193 km/h) in the Warthog while in Horizon LEGO Valley. It is a Medium difficulty Skills Brick Challenge that can most easily be done with upgrades to the Warthog (e.g. installing the Racing 7.2L V8 engine swap). Although it is still entirely possible with a stock (A 756) vehicle, it is more difficult this way. | ||
** With either method, the easiest way is to start at the Falcon Speedway at the northwest corner of the map and head towards Brickchester southeast of the Falcon Speedway. | ** With either method, the easiest way is to start at the Falcon Speedway at the northwest corner of the map and head towards Brickchester southeast of the Falcon Speedway. | ||
* As of the Series 18 update (January 14, 2020), the M12S Warthog is a playable car in Tier 7 of The Eliminator. | * As of the Series 18 update (January 14, 2020), the M12S Warthog is a playable car in Tier 7 of The Eliminator. | ||
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! colspan="4" | Car Mastery | ! colspan="4" | Car Mastery | ||
|- | |- | ||
| Push Your Luck<ref | | Push Your Luck<ref>Wheelspin, 10 Skill Points</ref> | ||
| Showing Off<ref | | Showing Off<ref>10,000 Skills Influence, 10 Skill Points</ref> | ||
| Fingers Crossed<ref | | Fingers Crossed<ref>Wheelspin, 10 Skill Points</ref> | ||
| Juggernaut<ref | | Juggernaut<ref>+20% Influence in next 10 Cross Country events, 10 Skill Points</ref> | ||
|- | |- | ||
| Flying Car<ref | | Flying Car<ref>+30 Air Skill score, 5 Skill Points</ref> | ||
| Head-Turner<ref | | Head-Turner<ref>+15% Event Finish Influence, 5 Skill Points</ref> | ||
| Ultimate Thrill<ref | | Ultimate Thrill<ref>+20% Ultimate Skill Chain score, 5 Skill Points</ref> | ||
| Wreckage Weapon<ref | | Wreckage Weapon<ref>+30% Wreckage Skill score, 5 Skill Points</ref> | ||
|- | |- | ||
| Natural Drifter<ref | | Natural Drifter<ref>+20% Drift/E-Drift Skill score, 3 Skill Points</ref> | ||
| Pass Master<ref | | Pass Master<ref>+20% Pass Skill score, 3 Skill Points</ref> | ||
| Wombo Combo<ref | | Wombo Combo<ref>+10% Combo Skill score, 3 Skill Points</ref> | ||
| Wrecking Ball<ref | | Wrecking Ball<ref>+10% Wrecking Ball Skill score, 3 Skill Points</ref> | ||
|- | |- | ||
| Collector's Item<ref | | Collector's Item<ref>+5,000 Car Collection Influence, 1 Skill Point</ref> | ||
| Skill Legend<ref | | Skill Legend<ref>Skill Multiplier maximum increased to x6.0, 1 Skill Point</ref> | ||
| Lucky Hit<ref | | Lucky Hit<ref>Wheelspin, 1 Skill Point</ref> | ||
| Extra Life<ref | | Extra Life<ref>Skill Chains take two collisions to break, 25 Skill Points</ref> | ||
|} | |} | ||
Completing this Car Mastery | Completing this Car Mastery awards a total of 35,000 Influence Points (20,000 from 100 spent Skill Points, 10,000 from "Showing Off", and 5,000 from "Collector's Item") and requires a grand total of 100 Skill Points. | ||
{{Ref/Sources}} | |||
=== Series 19 Winter Weekly #FORZATHON Challenge - WHO LET THE HOGS OUT? === | === Series 19 Winter Weekly #FORZATHON Challenge - WHO LET THE HOGS OUT? === | ||
This Weekly #FORZATHON Challenge was part of the Series 19 Horizon Winter Season (February 27, 2020 14:30:00 GMT → March 5, 2020 14:29:59 GMT) | This Weekly #FORZATHON Challenge was part of the Series 19 Horizon Winter Season (February 27, 2020 14:30:00 GMT → March 5, 2020 14:29:59 GMT). Completing it awarded 100 #FORZATHON Points (200 if the Lake Lodge house is owned) and added 15% and 3.75% to the Horizon Winter Season and Series 19 Festival Playlist completion percentages, respectively. Note that the chapters below must be completed in the order they appear. | ||
{{tabcontainer|title1=Chapter 1: A PIG IN THE POKE|content1={{Quote|'''Own''' and '''drive''' the '''2554 AMG Transport Dynamics M12S Warthog CST''', a mysterious vehicle from the future}} | {{tabcontainer|title1=Chapter 1: A PIG IN THE POKE|content1={{Quote|'''Own''' and '''drive''' the '''2554 AMG Transport Dynamics M12S Warthog CST''', a mysterious vehicle from the future}} | ||
* Buying and owning the M12S is easy; just buy the vehicle from the Autoshow for 850,000 CR, or failing that, the Auction House for a lower price. It can sometimes be won in the Horizon Wheelspin. | * Buying and owning the M12S is easy; just buy the vehicle from the Autoshow for 850,000 CR, or failing that, the Auction House for a lower price. It can sometimes be won in the Horizon Wheelspin. | ||
** 850,000 CR can easily be obtained by putting up an exclusive car like the Shelby 1000, Toyota GT86, or Lamborghini Aventador LP 700-4 | ** 850,000 CR can easily be obtained by putting up an exclusive car like the Shelby 1000, Toyota GT86, or Lamborghini Aventador LP 700-4 Forza Edition in the Auction House and then having it successfully sell for more than 850,000 CR (if either the finishing bid or the buyout exceeds said amount, the latter assuming a player bought out the car and instantly won it). | ||
** Another way is to open a lot of Wheelspins and Super Wheelspins. Having a lot of unused Wheelspins and Super Wheelspins and then opening them will result in large earnings in CR, including CR earned from selling duplicate cars won in the Wheelspin, and potentially even the M12S itself. | ** Another way is to open a lot of Wheelspins and Super Wheelspins. Having a lot of unused Wheelspins and Super Wheelspins and then opening them will result in large earnings in CR, including CR earned from selling duplicate cars won in the Wheelspin, and potentially even the M12S itself. | ||
** If the player doesn't want to open Horizon Wheelspins or use the Auction House, they can simply spend time completing long races to obtain the required CR. | ** If the player doesn't want to open Horizon Wheelspins or use the Auction House, they can simply spend time completing long races to obtain the required CR. | ||
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* Upon having the M12S, simply get in it and exit out to the in-game world. | * Upon having the M12S, simply get in it and exit out to the in-game world. | ||
* Sometimes, there is a glitch where getting in the M12S does not register this chapter as completed. To fix this, just buy another M12S from the Autoshow, get in it, and exit out to the in-game world.|title2=Chapter 2: HOG WILD|content2={{Quote|This thing seems very rugged! Test out its durability by '''earning 5 Wrecking Ball Skill Combos''' in the '''M12S Warthog CST'''}} | * Sometimes, there is a glitch where getting in the M12S does not register this chapter as completed. To fix this, just buy another M12S from the Autoshow, get in it, and exit out to the in-game world.|title2=Chapter 2: HOG WILD|content2={{Quote|This thing seems very rugged! Test out its durability by '''earning 5 Wrecking Ball Skill Combos''' in the '''M12S Warthog CST'''}} | ||
* The Wrecking Ball Skill Combo is obtained by destroying multiple small objects in a short period of time, subsequently also earning a | * The Wrecking Ball Skill Combo is obtained by destroying multiple small objects in a short period of time, subsequently also earning a lot of Wreckage Skills. While this can be done anywhere on the map, it is most easily done at the Greendale Aerodrome, which has more than 100 destructible small objects, ranging from curved fences to orange roadblock fences (these also award Road Open skills if destroyed) and railings. | ||
* Be careful of curved fences and hay bales, as driving through them can break a Skill Chain and delay attainment of Wrecking Ball Skill Combos. Having the Extra Life perk unlocked and activated is helpful as it keeps the Skill Chain going and can award Great, Awesome, and Ultimate Skill Chain skills again in the event that a normal Skill Chain would have been stopped | * Be careful of curved fences and hay bales, as driving through them can break a Skill Chain and delay attainment of Wrecking Ball Skill Combos. Having the Extra Life perk unlocked and activated is helpful as it keeps the Skill Chain going and can award Great, Awesome, and Ultimate Skill Chain skills again in the event that a normal Skill Chain would have been stopped.|title3=Chapter 3: CIVILIAN SPORT TRANSPORT|content3={{Quote|Conduct a Warthog Run exercise to review the off-road capability of your '''M12S Warthog CST''', by using it to '''win 3 Cross Country Series Events'''!}} | ||
* This chapter can be done on any Drivatar difficulty setting or in online PvP races, although solo races are the most advisable method for this | * This chapter can be done on any Drivatar difficulty setting or in online PvP races, although solo races are the most advisable method for this. | ||
* The Cross Country Series events can be either Cross Country Circuits or point-to-point Cross Country routes. | * The Cross Country Series events can be either Cross Country Circuits or point-to-point Cross Country routes. | ||
* Custom Routes Method: | * Custom Routes Method: | ||
*# Using short custom routes is advisable. To create one, go to any race event (except Street Scene or Drag Strip events), go to Route Creator, and then get in any car. Drive for an extremely short distance (about 300 ft), place a checkpoint, and then do a sharp right followed by a left U-turn and another sharp right to continue in the route's starting direction before placing down the finish line. A custom route like this should be easy to win on, even with a stock M12S. | *# Using short custom routes is advisable. To create one, go to any race event (except Street Scene or Drag Strip events), go to Route Creator, and then get in any car. Drive for an extremely short distance (about 300 ft), place a checkpoint, and then do a sharp right followed by a left U-turn and another sharp right to continue in the route's starting direction before placing down the finish line. A custom route like this should be easy to win on, even with a stock M12S. | ||
*# Blueprint a new Exhibition event at the route where the short custom route was created, using said short custom route. The car restrictions can be Anything Goes, Extreme Offroad, American All-Stars, Heavy Hitters, or AMG Transport Dynamics-only. Once the car restrictions and short custom route are created, save the Blueprint, but '''remember''' to select Cross Country for the racing series. | *# Blueprint a new Exhibition event at the route where the short custom route was created, using said short custom route. The car restrictions can be Anything Goes, Extreme Offroad, American All-Stars, Heavy Hitters, or AMG Transport Dynamics-only. Once the car restrictions and short custom route are created, save the Blueprint, but '''remember''' to select Cross Country for the racing series. | ||
*# Play the newly created Event Blueprint using the short custom route, select the M12S, and then just speed through the Drivatars past the first checkpoint and through the finish line immediately ahead. You should easily come in first, as the Drivatars will be forced to | *# Play the newly created Event Blueprint using the short custom route, select the M12S, and then just speed through the Drivatars past the first checkpoint and through the finish line immediately ahead. You should easily come in first, as the Drivatars will be forced to drive through the extra turns in the short custom route. | ||
*# Collect the race rewards from the event and then repeat the event twice more. | *# Collect the race rewards from the event and then repeat the event twice more. | ||
* Default Routes Method: | * Default Routes Method: | ||
*# It is recommended to upgrade the M12S to | *# It is recommended to upgrade the M12S to A 800, which is done by installing the Racing 7.2L V8 and its Race Intake Manifold / Throttle Body, Race Ignition, and Race Flywheel upgrades, although with enough skill, driving with a stock vehicle will also work. | ||
*# Short Cross Country Series routes are advisable. Blueprinting single lap races from Cross Country Circuits is recommended, but should you struggle with winning in single lap races, having more laps is advisable. | *# Short Cross Country Series routes are advisable. Blueprinting single lap races from Cross Country Circuits is recommended, but should you struggle with winning in single lap races, having more laps is advisable. | ||
*# Any of the aforementioned car restrictions will work for this method. | *# Any of the aforementioned car restrictions will work for this method. | ||
*# The Quarry Cross Country Circuit is the most ideal choice for both this method and the one before it as it will place the player close to the Slate Quarry Speed Trap, which is required for Chapter 4. | *# The Quarry Cross Country Circuit is the most ideal choice for both this method and the one before it as it will place the player close to the Slate Quarry Speed Trap, which is required for Chapter 4. | ||
* Season Event Method: | * Season Event Method: | ||
*# The ''Piste of Cake'' Season Event | *# The ''Piste of Cake'' Season Event, which requires an S1 Class Extreme Offroad vehicle, will work for this method. Upgrading the M12S to S1 Class is obviously required. S1 850 is optimal as it is the fastest there, but upgrading it to S1 801 will also still work, but winning races may take longer this way. | ||
*# To get all rewards from the Season Event, the player must play on at least the Highly Skilled Drivatar difficulty setting. | *# To get all rewards from the Season Event, the player must play on at least the Highly Skilled Drivatar difficulty setting. | ||
*# Even though this is the longest of the three methods available, this method also adds 6.67% and 1.67% to the Series 19 Horizon Winter Season and Series 19 Festival Playlist completion percentages, respectively, allowing for quicker completion of the Series 19 Horizon Winter Season due to said Season Event also being completed in the process.|title4=Chapter 4: GOING THE WHOLE HOG|content4={{Quote|Work up a big, grunty thirst by '''earning 3 Stars''' at the '''Slate Quarry Speed Trap''' in the '''M12S Warthog CST'''}} | *# Even though this is the longest of the three methods available, this method also adds 6.67% and 1.67% to the Series 19 Horizon Winter Season and Series 19 Festival Playlist completion percentages, respectively, allowing for quicker completion of the Series 19 Horizon Winter Season due to said Season Event also being completed in the process.|title4=Chapter 4: GOING THE WHOLE HOG|content4={{Quote|Work up a big, grunty thirst by '''earning 3 Stars''' at the '''Slate Quarry Speed Trap''' in the '''M12S Warthog CST'''}} | ||
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== ''Forza Horizon 5'' == | == ''Forza Horizon 5'' == | ||
* As with the previous game, ''Forza Horizon 5'' allows the player to purchase the M12S Warthog from the Autoshow for 850,000 CR. It still has a Legendary rarity as well, which reduces its chances of appearing in Horizon Wheelspins. | * As with the previous game, ''Forza Horizon 5'' allows the player to purchase the M12S Warthog from the Autoshow for 850,000 CR. It still has a Legendary rarity as well, which reduces its chances of appearing in Horizon Wheelspins. | ||
* Its Performance Index has changed again: | * Its Performance Index has changed again: | ||
{| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF" | {| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF" | ||
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| ↓4.0 | | ↓4.0 | ||
| ↓8.6 | | ↓8.6 | ||
| | | 10 | ||
| ↓6.7 | | ↓6.7 | ||
| '''10''' | | '''10''' | ||
| '''Unlimited Offroad''' | | '''Unlimited Offroad''' | ||
|} | |} | ||
* The most noticeable addition is the Offroad stat. As an offroad vehicle (categorized as Unlimited Offroad, which is a renamed version of | * The most noticeable addition is the Offroad stat. As an offroad vehicle (categorized as Unlimited Offroad, which is a renamed version of Extreme Offroad from previous installments), the M12S Warthog is naturally an excellent choice for offroading applications, including scaling up the Gran Caldera or tearing through the Horizon Baja Circuit, but it otherwise remains an unsuitable choice for Road Racing Series or Street Scene events. | ||
* Another noticeable change from ''Forza Horizon 4'' is that the M12S can now have its engine swapped out for the 7.7 L V12 from the TVR Cerbera Speed 12. However, unlike the other engine swap option (Racing 7.2 L V8), the 7.7 L V12 will always remain naturally aspirated. | |||
* Drivatars in M12S Warthogs can once again reach a Performance Class rating of X 999, much like in ''Forza Horizon 3''. This is most easily observed when the player drives a car upgraded to X 999 (e.g. Lamborghini Sesto Elemento ''Forza Edition'') and enters an Anything Goes race event with it. | |||
* Another noticeable change from ''Forza Horizon 4'' is that the M12S can now have its engine swapped out for the 7.7 L V12 from the TVR Cerbera Speed 12. However, | |||
* Drivatars in M12S Warthogs can once again reach a | |||
== Notes == | == Notes == |