Editing Longshore
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{{ | {{Era|RW}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|image=[[File:H3 Longshore Overview.jpg|300px]] | |image=[[File:H3 Longshore Overview.jpg|300px]] | ||
|name=Longshore | |name=Longshore | ||
|game=''[[Halo 3]]'' | |game=''[[Halo 3]]'' | ||
|map= | |map= | ||
|location=[[Mombasa Inlet Plant]], [[Mombasa Quays]], [[Old Mombasa]] | |location=[[Mombasa Inlet Plant]], [[Mombasa Quays]], [[Old Mombasa]] | ||
|terrain=Abandoned quay | |terrain=Abandoned quay | ||
|symmetry= | |symmetry= | ||
|playernumber=4-12 | |playernumber=4-12 | ||
|gametypes= | |gametypes=[[Capture the Flag]] | ||
}} | }} | ||
{{Article quote|Abandoned during the invasion of [[Earth]], the [[Mombasa Quays]] are now bereft of commerce, but rife with danger.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=LongshoreInDepth '''Bungie.net''': ''Longshore In-Depth'']</ref> | {{Article quote|Abandoned during the invasion of [[Earth]], the [[Mombasa Quays]] are now bereft of commerce, but rife with danger.}}<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=LongshoreInDepth '''Bungie.net''': ''Longshore In-Depth'']</ref> | ||
'''Longshore''' is a ''[[Halo 3]]'' [[multiplayer]] map, released in the [[Mythic | '''Longshore''' is a ''[[Halo 3]]'' [[multiplayer]] map, released in the [[Mythic Map Pack]] on [[2009|September 22, 2009]] along with ''[[Halo 3: ODST]]''. Longshore, along with [[Citadel (level)|Citadel]] and [[Heretic (level)|Heretic]], was released on Xbox LIVE Marketplace on February 2, 2010 for 800 Microsoft Points. | ||
==Layout and design== | ==Layout and design== | ||
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==Strategies== | ==Strategies== | ||
*In asymmetrical objective gametypes, it is very useful to activate the bridge via the console in the defender base so your team can drop onto the roof of the base and grab the flag, or plant the bomb. | *In asymmetrical objective gametypes, it is very useful to activate the bridge via the console in the defender base so your team can drop onto the roof of the base and grab the flag, or plant the bomb. | ||
*The [[ | *The [[Type-32 Ghost|Ghosts]] can be very useful for splattering enemies, but they can be prone to boosting into the water if you're not careful. | ||
*The subfloor can hide approaching enemies to the enemy base until they are quite close. Get [[Active camouflage|active camo]] for increased effectiveness. | *The subfloor can hide approaching enemies to the enemy base until they are quite close. Get [[Active camouflage|active camo]] for increased effectiveness. | ||
*The active camouflage is right next to the [[M90 shotgun|shotgun]] on the lower quay of the attacker side of the map, making it useful for infiltrating the enemy base. | *The active camouflage is right next to the [[M90 shotgun|shotgun]] on the lower quay of the attacker side of the map, making it useful for infiltrating the enemy base. | ||
*On the other hand, the defending team should always send one player to secure the camouflage and shotgun, to stop the enemy infiltrating. | *On the other hand, the defending team should always send one player to secure the camouflage and shotgun, to stop the enemy infiltrating. | ||
*There is a [[portable gravity lift|deployable gravity lift]] in the broiler room, which can be useful for boosting onto the top of a base. | *There is a [[portable gravity lift|deployable gravity lift]] in the broiler room, which can be useful for boosting onto the top of a base. | ||
*The underpass is | *The underpass is prefect for a Ghost to pass by without whoever wields the [[M41 SPNKR|rocket launcher]] noticing for about 5 seconds . From here, you can splatter and cause havoc, lessening the amount of enemies attempting to assault your base. | ||
*If you all attack the enemy's base at once, it will be very difficult for opponents to kill everyone. When other players arrive, swoop in and grab the flag. Have a [[sniper]] watch you as you walk towards your base. | *If you all attack the enemy's base at once, it will be very difficult for opponents to kill everyone. When other players arrive, swoop in and grab the flag. Have a [[sniper]] watch you as you walk towards your base. | ||
*If an enemy boards your Ghost, boost into the water to take both of you out or if you're lucky, you will hit the railing and your opponent will fly over to the death barrier. | *If an enemy boards your Ghost, boost into the water to take both of you out or if you're lucky, you will hit the railing and your opponent will fly over to the death barrier. | ||
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==Miscellaneous== | ==Miscellaneous== | ||
*This map contains a [[Halo 3 | *This map contains a [[Halo 3 Skulls#Longshore|hidden skull]]. Locating the skull earns the player the [[Longshore Skull]] [[Achievement]].<ref>http://www.halo-3-help.com/halo-3-skull-locations/longshore-skull/</ref> The crest of this skull appears to be a harpooned fish. | ||
*Killing people three times with the Ghost on Longshore will gain you the [[Ghost Patrol]] [[Achievement]], and 25 Gamerscore. | *Killing people three times with the Ghost on Longshore will gain you the [[Ghost Patrol]] [[Achievement]], and 25 Gamerscore. | ||
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* Bungie has stated that Longshore has similarities to the ''[[Halo: Combat Evolved]]'' map, [[Hang 'Em High]]. | * Bungie has stated that Longshore has similarities to the ''[[Halo: Combat Evolved]]'' map, [[Hang 'Em High]]. | ||
* Longshore was going to be released as a default map on ''Halo 3'' but it took too long to design the map and was shelved.{{Verify_source}} | * Longshore was going to be released as a default map on ''Halo 3'' but it took too long to design the map and was shelved.{{Verify_source}} | ||
* Two | * Two [[aircraft carrier]]s loom outside of the boundaries. They have [[D77H-TCI Pelican|Pelicans]] and [[F-99 Wombat|drone fighter]]s on their upper decks, and hangar rooms on the lower decks. | ||
* The paintings of Fronk on the bases seem to display different emotions by their eyes. The eyes on the Fronk paintings at the bases gradually change over time, starting out normal and becoming gradually more squinted as time passes. You can actually see the change if you watch for long enough, much like the [[Superintendent (Construct)|Superintendent]] icon. | * The paintings of Fronk on the bases seem to display different emotions by their eyes. The eyes on the Fronk paintings at the bases gradually change over time, starting out normal and becoming gradually more squinted as time passes. You can actually see the change if you watch for long enough, much like the [[Superintendent (Construct)|Superintendent]] icon. | ||
* The words "[[Suck it Fronk]]" are written inside of the freezer, which is accessible via the turret glitch. | * The words "[[Suck it Fronk]]" are written inside of the freezer, which is accessible via the turret glitch. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HMCC H3 Longshore Map.png|Longshore Map. | |||
File:Longshore Carrier.jpg|One of the carriers of the coast. Notice that the multiple Pelicans and F-99s are simple 2D art files. | |||
File:HMCC H3 Longshore Map.png|Map | |||
File:Longshore Carrier.jpg|One of the carriers | |||
File:H3 Suck it Fronk.jpg|The words "Suck It Fronk" as seen in the freezer. | File:H3 Suck it Fronk.jpg|The words "Suck It Fronk" as seen in the freezer. | ||
File:H3 Longshore Halloween sign.jpg|The Halloween menu in the Fish Taco shack. | File:H3 Longshore Halloween sign.jpg|The Halloween menu in the Fish Taco shack. | ||
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==Sources== | ==Sources== | ||
<references/> | |||
{{Levels|H3|mode=yes}} | {{Levels|H3|mode=yes}} | ||