Editing Longbow

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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{New Content}}
|pagegamelabel=H4
 
{{Multiplayer Map Infobox
|name=Longbow
|name=Longbow
|image= [[File:H4-E3-Multiplayer-2.jpg|350px]]
|image= [[File:H4-E3-Multiplayer-2.jpg|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>ca_gore_valley</code>
|map=War Games Map_Set/: 951-3{{Ref/Book|Id=VIS|H4EVG|Page=209}}
|location= [[Longbow Station]], [[Concord]]
|location= [[Longbow Station]], [[Concord]]
|terrain= Arctic landscape, isolated human buildings
|weapons=
|playernumber=6-16
|vehicles=
|gametypes=*[[Capture the Flag]]
|equipment=
*[[Dominion]]
|power-ups=
*[[King of the Hill]]
|gametypes=
*[[Big Team Slayer]]
|playernumber=
}}
}}
{{Article quote|The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.}}


'''Longbow''' is a symmetrical ''[[Halo 4]]'' [[multiplayer]] map.


==Universe and lore==
{{Article Quote|The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.}}
{{Main|Concord}}
Longbow's setting is a [[human]] [[mass driver]] station, located in the northern polar region of [[Concord]].{{Ref/Site|Id=HaloBulletin|URL=https://halo.xbox.com/blogs/Headlines/post/2012/06/28/The-Halo-Bulletin-62812.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 6.28.12|D=24|M=8|Y=2012}}


==Overview==
'''Longbow''' is a ''[[Halo 4]]'' multiplayer map.
===Layout===
It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of the starting bases, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves.
<gallery>
File:HMCC H4 Longbow Map.png|Longbow Map.
File:Longbow Overhead.jpg|Overhead view of the map.
</gallery>
===Callouts===
The following are locations on the map that were named in the ''[[Halo 4: Official Game Guide]]'':
*'''Blue Base'''
*'''Blue Sneak'''
*'''Blue Coast'''
*'''Blue Garage'''
*'''Blue Bridge'''
*'''Blue Street'''
*'''Blue Lift'''
*'''Blue Caves'''
*'''Facility'''
*'''Trails'''
*'''Caverns'''
*'''Arch'''
*'''Red Base'''
*'''Red Sneak'''
*'''Red Coast'''
*'''Red Garage'''
*'''Red Bridge'''
*'''Red Street'''
*'''Red Lift'''
*'''Red Caves'''


==Production notes==
==Description==
During the development of Longbow, it was named Gore Valley. This name would remain in use as the level's file name.
Longbow's setting is a [[human]] mass driver station, located in the northern polar region of [[Concord]].<ref>[http://halo.xbox.com/halo4#!halo-evolved/maps-missions/a3a452a8-f02a-4b1c-9e46-b3a33ba26778 '''Halo 4 Official Site:''' ''MAPS + MISSIONS'']</ref>
 
343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.{{Ref/Reuse|HaloBulletin}}
 
==Trivia==
*The mass drivers fire once every minute.
*Longbow, along with [[Haven]], was made by [[343 Industries]] rather than [[Certain Affinity]].
*Longbow was the inspiration for the ''[[Halo 5: Guardians]]'' multiplayer map [[Recurve]].


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Development images===
<gallery>
<gallery>
File:H4 SnowStation Concept.jpg|Early concept exploration for Longbow.
File:H4-E3-Multiplayer-1.jpg
File:H4_Longbow_Concept_MassDriverTower_1.jpg|Early concept art of the mass driver.
File:H4-E3-Multiplayer-3.jpg
File:H4_Longbow_Concept_MassDriverTower_2.jpg|More early concept or the mass driver tower.
File:Longbow 1.jpg
File:H4_Longbow_Concept_CargoLaunchPods.jpg|Concept sketches of the cargo pods that would be fired from the mass driver.
File:Longbow 2.jpg
File:H4_Longbow_Concept_Bridge.jpg|Early concept exploration of the map's artstyle, featuring a much different design for the mass driver.
File:Longbow 3.jpg
File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon.
File:H4_Longbow_Concept_Centre.jpg|Concept art approaching the final layout of the map.
File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered.
File:H4 Concept LongbowFacility.jpg|Concept sketch of the central facility.
File:H4_Longbow_Concept.jpg|Another concept sketch of the central facility.
File:H4 Concept LongbowBaseEntrance.jpg|Concept art of a building entrance on Longbow.
File:H4_Longbow_Concept_Layout.jpg|Concept blockout for the map's layout.
File:H4_Longbow_Concept_GoreValley.jpg|During early blockout stages, the map was nicknamed "Gore Valley."
</gallery>
 
===Screenshots===
<gallery>
File:H4-MP-Longbow-MAC-01.jpg|The mass driver cannon firing.
File:H4-MP-Longbow-MAC-02.jpg|The other end of the mass driver cannon.
File:H4-E3-Multiplayer-1.jpg|The circular building hub of the mass driver cannon.
File:H4-E3-Multiplayer-3.jpg|Another view of the mass driver cannon.
File:H4-Longbow 1.jpg|The curving section of the mass driver cannon.
File:H4-Longbow 2.jpg|A view of the central structure.
File:H4-Longbow 3.jpg|A view of the middle base along the coastline..
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
 
{{Levels}}
{{Levels|H4|mode=yes}}

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