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{{Status|Gameplay}}
{{Era|RE}}
{{Title|Long Night of Solace (''Halo: Reach'' level)}}
{{Ratings}}
{{disambig header|the campaign level|other uses|Long Night of Solace (disambiguation)}}
{{New Content}}
{{Level infobox
<center>''This article is about a campaign level. For other uses, see [[Long Night of Solace (disambiguation)]].''</center>
|pagegamelabel=HR
{{Level Infobox
|prev=''[[Tip of The Spear]]''
|prev = [[Tip of The Spear]]
|next=''[[Exodus]]''
|next = [[Exodus (level)|Exodus]]
|name='''''Long Night of Solace'''''
|game = ''[[Halo: Reach]]''
|image=[[File:HR LongNightOfSolace Loadscreen.png|300px]]
|name = '''''Long Night of Solace'''''
|game=''[[Halo: Reach]]''
|image = [[File:Reach E310 Campaign10.jpg|300px]]
|devname=<code>m45</code>{{Ref/File|Id=HREK|HREK|HREK\tags\levels\solo\m45\m45.scenario}}
|player = [[SPARTAN-B312]]
|player=[[Spartan_(multiplayer)#Campaign_and_Firefight|Noble Six]]
|date =August 14th 2552
|date=[[2552#August|August 14, 2552]]
|place = [[Reach]]
|place=On the surface of and in orbit over [[Reach]]
|Objective = *Reach the [[YSS-1000|Sabre]] [[Sabre Program Launch/Research Range|launch facility]]
*Sabre launch facility  
*Defend ''[[Anchor 9]]''
*''[[Anchor 9]]''
|enemies = On ground
*Onboard the ''[[Ardent Prayer]]''
*Troops:
|objective=Push forward to the [[Sabre Program Launch/Research Range|Sabre launch facility]], gain control of a [[YSS-1000|Sabre]], and initiate [[Operation: UPPER CUT]]
**[[Kig-yar]]
|partime=00:25:00 {{C|''Master Chief Collection''}}
***[[Kig-Yar Minor|Minors]]
|parscore=45,000 {{C|''Master Chief Collection''}}<br/>20,000 {{C|''Halo: Reach''}}
**[[Unggoy]]
***[[Unggoy Minor|Minors]]
***[[Unggoy Ultra|Ultras]]
**[[Sangheili]]
***[[Sangheili Ultra|Ultras]]
***[[Sangheili Minor|Minors]]
***[[Sangheili Officer|Officers]]
*Vehicles
**[[Type-32 Rapid Assault Vehicle|Ghost]]  
**[[Type-25 Troop Carrier|Spirits]]
**[[Type-25 Assault Gun Carriage|Wraith]]
 
In space:  
*[[Type-52 Troop Carrier|Phantoms]]
*[[Type-31 XMF|Seraphs]]
*[[Type-27 XMF|Banshees]]
*[[Covenant corvette]]
|nowalk = 1
}}
}}
{{Article quote|Move up the beach and secure the launch facility. Take the battle to the Covenant Super Carrier.}}


'''Long Night of Solace''' is the sixth [[campaign]] level in ''[[Halo: Reach]]''.{{Ref/Site|D=01|M=6|Y=2020|URL=http://xbox360.ign.com/articles/109/1098266p1.html|Site=IGN|Page=E3 2010: Halo: Reach Campaign Preview}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_073010|Site=Bungie.net|Page=Bungie Weekly Update 30.07.10}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.popularmechanics.com/technology/digital/gaming/sneak-peak-of-halo-reach|Site=PopularMechanics|Page=Exclusive Behind-the-Scenes Sneak Peak of Halo: Reach}} This was the first level in the ''Halo'' series to feature playable ship-to-ship combat in space.
'''Long Night of Solace'''<ref>[http://xbox360.ign.com/articles/109/1098266p1.html '''IGN''': ''E3 2010: Halo: Reach Campaign Preview'']</ref> is the sixth [[campaign]] level in ''[[Halo: Reach]]''.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_073010 '''Bungie.net''': ''Bungie Weekly Update 30.07.10'']</ref><ref name="interview">[http://www.youtube.com/watch?v=WJqw6QvSzXQ '''YouTube''': ''E3 2010 Extended Reach Campaign Mission HD'']</ref><ref name="PM">[http://www.popularmechanics.com/technology/digital/gaming/sneak-peak-of-halo-reach '''PopularMechanics''': ''Exclusive Behind-the-Scenes Sneak Peak of Halo: Reach'']</ref> This is the first and only level in the ''Halo'' series to feature playable ship-to-ship combat in space.<ref name="interview"/>
 
Upon completing the level on [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the "[[You Flew Pretty Good]]" achievement and 10 Gamerscore.


==Summary==
==Summary==
The level opens a day after the events of [[Tip of the Spear]], with [[NOBLE Team]] making their way into a cave at [[Ütközet]]. While the UNSC appears to be helpless against the newly emerged [[Covenant]] [[Sh'wada-pattern supercarrier|supercarrier]] ''[[Long Night of Solace]]'', [[Catherine-B320]] comes up with a plan to destroy the ship by using a [[Shaw-Fujikawa Translight Engine|slipspace drive]] as a makeshift bomb. Requiring considerable support from UNSC fleet assets in the area to safely deliver the bomb to within range of the supercarrier in addition to a military-grade slipspace drive (a very expensive piece of equipment in itself), the rest of the team is skeptical of the plan, but [[Urban Holland|Colonel Holland]] approves it. NOBLE Team travels to [[Sabre Program Launch/Research Range|a Sabre launch facility]], currently under attack by the Covenant. Once they fight their way inside, [[SPARTAN-B312|Noble Six]] and [[Jorge-052]] enter a Sabre that is immediately launched into the planet orbit, along with several other Sabres.
The [[Covenant Empire|Covenant]] [[Fall of Reach|invasion]] of [[Reach]] is in full force, and [[Catherine-B320]] has come up with a plan to take the fight to the enemy. [[Noble Team]], minus [[Emile-A239]] and [[Jun-A266]], are dropped off to a beach by a [[UH-144 Falcon]], and they must fight their way to the [[Sabre Program Launch/Research Range]], which is under attack by Covenant ground and air forces.
 
In orbit, they join the other [[United Nations Space Command|UNSC]] forces in defending the [[refit station]] ''[[Anchor 9]]'' until its defenses come back online. Meanwhile, the Slipspace drive of the [[Paris-class heavy frigate|frigate]] {{UNSCShip|Savannah}} is removed in order to be used in the mission, codenamed [[Operation: UPPER CUT]]. After the Sabres successfully defend the station from waves of Covenant fighter craft, Jorge is dropped off at ''Anchor 9'', just in time to witness the Covenant glass large areas of the planet below.


Jorge then boards a [[D77-TC Pelican|Pelican]] transporting the slipspace drive, joining Six, the rest of the Sabres and the ''Savannah'' as they move to Covenant-occupied space over Reach to execute the mission. The plan is to board a Covenant {{Pattern|Ceudar|heavy corvette}}, place it on an automated refueling course with the supercarrier, and then activate the slipspace drive inside the corvette's hangar in close proximity of the supercarrier, effectively tearing most of the ship apart. Upon locating the Covenant corvette ''[[Ardent Prayer]]'', the ''Savannah'' and the Sabres begin their assault on the ship.
Once they fight their way inside, [[SPARTAN-B312]] and [[Jorge-052]] enter a [[YSS-1000|YSS-1000 Sabre]] that is immediately launched into the planet orbit, along with at least four other Sabres.


After disabling its engines and eliminating its fighter escort, Six and the Sabre crews board ''Ardent Prayer'', disable its communications and make their way into the [[hangar bay|hangar]], allowing the Pelican carrying Jorge and the Slipspace drive into the ship. Six and the Sabre crews then make their way to the [[bridge]] of the ''Ardent Prayer'' and, after eliminating the command crew, initiate the corvette's refueling run with the ''Long Night of Solace''. Upon returning from the bridge, Six finds Jorge engaged against Covenant forces in the hangar. The Covenant are neutralized, but Jorge soon realizes that the Pelican was damaged in the fighting, leaving it unable to escape the ship. The Slipspace drive is also damaged, and has to be activated manually. Jorge decides to stay behind and activate the drive, sacrificing his own life but saving Noble Six by throwing them out of the corvette and down onto Reach, just before the corvette reaches its destination and the Slipspace drive is activated. The activation generates a Slipspace rupture that engulfs Jorge, the corvette, and the central section of the supercarrier and transports them into oblivion. For a very brief period of time, it is believed that the Covenant naval attack force at Reach was entirely neutralized by Jorge's sacrifice, but a massive [[Covenant fleet]] arrives in orbit over Reach just moments later.
Once in space, they join the other [[UNSC]] forces in defending the station ''[[Anchor 9]]'' and assist the {{UNSCShip|Savannah}} in attacking a [[Covenant corvette]]. Jorge is then dropped off at the station ''Anchor 9''. Noble Six and the remaining Sabres take out the corvette's engines just as it positions itself for a refueling course above a [[Covenant Supercarrier]]. After boarding the corvette, Noble Six and his forces defeat the crew and lock the ship. Jorge arrives in a Pelican carrying a "Slipspace Bomb". It was planned that the bomb would be detonated in the corvette's hangar in order to destroy the Supercarrier when they get close enough. Covenant forces arrive to destroy the bomb, and the Spartans and troopers defend it. The Covenant forces are successfully neutralized. However, damage was done to the Pelican and the bomb, so the Spartans were grounded, and Jorge had to stay behind and detonate the bomb manually. Noble Six was spared when he was shoved out of the corvette by Jorge, just before the bomb was detonated. The bomb transports Jorge, the corvette and the center of the supercarrier to an unknown location. For a very brief period of time, it was believed that the Covenant attack force in Reach was entirely neutralized by Jorge's sacrifice, but a massive Covenant Fleet (the real attack force) arrives in-system just moments later.


==Transcript==
==Transcript==
[http://youtu.be/SjrzhkKwMWc '''{''Cutscene''}''']
''[[Szurdok Ridge]], [[Ütközet]]
 
'''[[Szurdok Ridge]], [[Ütközet]]'''
 
'''August 13, 2552 20:07 Hours'''
 
''Screen fades into a dust cloud as a [[Deutoros-pattern Scarab|Scarab]] walks by. After passing offscreen, it can be heard firing its main cannon.''
 
*'''[[Auntie Dot]] (COM)''': "Our foe is more devious than we imagined. That spire was indeed a teleporter linked to a cloaked, [[Covenant]] [[Covenant supercarrier|supercarrier]]... A grave threat."
 
''Noble Three, Five and Six arrive at a cave, [[Jorge]] carrying a large briefcase. [[Jun]] holsters his DMR as he finish securing their six. Noble One sits on the side of cave's opening while Two is standing in front of him.''
 
*'''Auntie Dot (COM)''': "Thankfully, help is imminent. Sixty percent of the UNSC fleet is en route to Reach from existing deployments. The first battle group should arrive within forty-eight hours."


''Jorge tosses the briefcase at Emile's feet. Emile, sitting on the ground, looks up.''
''August 13, 2552 20:07 Hours''


*'''[[Warrant Officer]] [[Jun-A266]]''': "Forty-eight hours? ''(removes his helmet)'' That's ''imminent?''"
''Screen fades into a dust cloud as a [[Type-47 Ultra Heavy Assault Platform|Scarab]] walks by.''


''Jun brushes off Jorge's shoulder pauldron, which has been charred by a plasma hit.''
'''[[Auntie Dot]]''': "Our foe is more devious than we imagined. That spire was indeed a teleporter linked to a cloaked, [[Covenant]] [[Covenant supercarrier|Super-Carrier]]... a grave threat."


*'''Jun-A266''': "Uh-oh. Who's your money on this time?"
''Noble Three, Five and Six arrive at a cave, Jorge carrying a large briefcase.''


*'''Chief Warrant Officer [[Jorge-052]]''': "Her."
'''Auntie Dot''': "Thankfully, help is imminent. Sixty percent of the UNSC fleet is en route to Reach from existing deployments. The first battle group should arrive within forty-eight hours."


''Jorge takes off his helmet.''
''Jorge tosses the briefcase at Emile's feet.''


*'''Jun-A266''': "You always pick her."
'''[[Jun-A266]]''': "Forty-eight hours?...(removing his helmet) That's imminent?"


*'''Jorge-052''': "She's always had him dialed in."
''Jun wipes off Jorge's shoulder pauldron''


[[File:Noble 2.jpg|thumb|300px|Kat proposes a plan to take down the Covenant supercarrier.]]
'''Jun-A266''': "Uh-oh. Who's your money on this time?"
''The two look at Carter and Kat.''


*'''[[Lieutenant Commander ]][[Catherine-B320]]''': "That thing's crushing us, and we're waiting for backup? They'll be backing up a graveyard."
'''[[Jorge-052]]''': "Her."


*'''[[Commander]] [[Carter-A259]]''': "All our nukes are either out-system or went down with the ships that carried them. You're preaching to the converted."
'''Jun-A266''': "You always pick her."


*'''Kat-B320''': "How converted?"
'''Jorge-052''': "She's always had him dialed in."


*'''Carter-A259''': "I know that look, Kat."
'''[[Catherine-B320]]''': "That thing's crushing us, and we're waiting for backup? They'll be backing up a graveyard."


*'''Kat-B320''': "You can say no."
'''[[Carter-A259]]''': "All our nukes are either out-system or went down with the ships that carried them. You're preaching to the converted."


*'''Carter-A259''': "No."
'''Catherine-B320''': "How converted?"


*'''Kat-B320''': "You don't even want to hear it?"
'''Carter-A259''': "I know that look, Kat."


*'''Carter-A259''': "Fine. I'll hear it."
'''Catherine-B320''': "You can say no."


*'''Kat-B320''': "Remember that accident a couple years back? Colony ship en route to [[Cygnus system|Cygnus]]. [[Seven]] hundred dead?"
'''Carter-A259''': "No."


*'''Carter-A259''': "Vaguely. A slipspace drive malfunction, right?"
'''Catherine-B320''': "You don't even want to hear it?"


*'''Kat-B320''': "Actually, it worked fine. The drive was mounted improperly after a service haul-out. When it fired, it...teleported half the ship to oblivion."
'''Carter-A259''': "Fine. I'll hear it."


*'''Carter-A259''': "And this is relevant...how?"
'''Catherine-B320''': "Remember that accident a couple years back? Colony ship en route to Cygnus. Seven hundred dead?"


*'''Kat-B320''': "A certain Covenant supercarrier could, with some assistance, suffer the same unfortunate accident..."
'''Carter-A259''': "Vaguely, a slip-space drive malfunction, right?"


*'''Carter-A259''': "Even for you, Kat, that's-"
'''Catherine-B320''': "Actually, it worked fine. The drive was mounted improperly after a service haul-out. When it fired it teleported half the ship to oblivion."


*'''Kat-B320''': "Inspired?"
'''Carter-A259''': "And this is relevant... how?"


*'''Carter-A259''': "Not the word I would use."
'''Catherine-B320''': "A certain Covenant Super-Carrier could, with some assistance, suffer the same unfortunate accident..."


''Jorge and Emile walk up to them.''
'''Carter-A259''': "Even for you, Kat, that's-"


*'''Jorge-052''': "What's going on?"
'''Catherine-B320''': "Inspired?"


*'''Carter-A259''': "Go ahead. Explain."
'''Carter-A259''': "Not the word I would use."


''Kat reaches for Emile's kukri, but he grabs her hand to prevent her from taking it. Kat is unfazed.''
'''Jorge-052''': "What's going on?"


*'''Kat-B320''': "May I?"
'''Carter-A259''': "Go ahead. Explain.


''Emile allows her to take it.''
''Kat reaches for Emile's kukri, he stops her.''


*'''Warrant Officer [[Emile-A239]]''': "Don't cut yourself."
'''Catherine-B320''': "May I?"


[[File:Noble Team Reach.jpg|thumb|300px|The rest of NOBLE Team listens to Kat explaining her plan.]]
''Emile allows her to take it''


''Kat begins scratching a rough diagram into the dirt floor.''
'''Emile-A239''': "Don't cut yourself."


*'''Kat-B320''': "Objective? Destroy Covenant Carrier in geosynchronous orbit above us."
'''Catherine-B320''': "Objective? Destroy Covenant Carrier in geosynchronous orbit above us."


*'''Jorge-052''': "This sanctioned, sir?"
'''Jorge-052''': "This sanctioned, sir?"


*'''Carter-A259''': "What do you think?"
'''Carter-A25''': "What do you think?"


*'''Jorge-052''': "Oh."
'''Jorge-052''': "Oh."


*'''Kat-B320''': "Method? A slipspace drive in lieu of the nukes we don't have. Delivery system? Us. Solvable? Getting us up there. That, and getting our hands on a slip-space drive."
'''Catherine-B320''': "Method? A slip-space drive in lieu of the nukes we don't have. Delivery system? Us. Solvable? Getting us up there. That, and getting our hands on a slip-space drive."


''Kat gives Emile back his kukri.''
''Kat gives Emile back his kukri.''


*'''Kat-B320''': "Thank you for sharing."
'''Catherine-B320''': "Thank you for sharing."
 
*'''Carter-A259''': "So... All we need is orbit-capable transport, and [[Shaw-Fujikawa Translight Engine|the single most expensive piece of equipment made by man]]?"
 
*'''Kat-B320''': "As a soldier in the field I couldn't ''possibly'' have access to those kinds of resources - that said, a good place to look might be... I don't know, the nearest nonexistent launch site in the nonexistent [[Sabre Program]], dismissed by three administrations as preposterous rumor... And in which our [[Spartan-B312|newest member]] was ''certainly'' never a pilot."


''All the Spartans look at Noble Six, who displays no visible reaction.''
'''Carter-A259''': "So, all we need is orbit-capable transport and the single most expensive piece of equipment made by man?"


*'''Emile-A239''': ''(to Kat)'' "You're scary, you know that?"
'''Catherine-B320''': "As a soldier in the field I couldn't possibly have access to those kinds of resources- that said, a good place to look might be... I don't know, the nearest nonexistent launch site in the nonexistent Sabre Program, dismissed by three administrations as preposterous rumor... And in which our newest member was certainly never a pilot."


*'''Kat-B320''': "All we need is a green light from [[Urban Holland|Holland]]."
''They all look at Noble Six.''


*'''Carter-A259''': "Good luck with that."
'''Emile-A239''': "You're scary, you know that?"


''Kat hands Carter a data pad.''
'''Catherine-B320''': "All we need is a green light from Holland."


*'''Kat-B320''': "You're the one asking him."
'''Carter-A259''': "Good luck with that."


''Carter reluctantly takes the pad, and turns away.''
'''Catherine-B320''': "You're the one asking him."


*'''Carter-A259''': "Oh, there's no way in hell he's gonna go for this..."
'''Carter-A259''': "Oh, there's no way in hell he's gonna go for this."


''Fade to black.''
''Screen fades out''


''Screen fades back to a lake.''
''Screen fades back to a lake.''


'''[[Sabre Program Launch/Research Range]], [[Farkas Lake]], [[Eposz]]'''
''[[Sabre Program Launch/Research Range]], [[Farkas Lake]], [[Eposz]]''


'''August 14, 2552 12:48 Hours'''
''August 14, 2552 12:48 Hours''


''The screen moves to show the launch facility.''
''The screen moves to show the launch facility.''


''A [[UH-144 Falcon]] drops off Carter, Kat, Jorge, and Noble Six at a beach, downrange from the facility. Cuts to Six's point of view as the Falcon flies away.''
''A [[UH-144 Falcon]] drops off Nobles One, Two, Five and Six at a beach, downrange from the facility.''  


*'''Jorge-052''': "Bit of a hike to the launch facility..."
'''Jorge-052''': "Bit of a hike to the launch facility."


*'''Carter-A259''': "Any closer's too hot to land."
'''Carter-A259''': "Anywhere closer's too hot to land."


*'''Kat-B320''': "Copy that, Commander."
'''Catherine-B320''': "Copy that, Commander."


*'''Carter-A259''': "Move up the beach, Noble!"
'''Carter-A259''': "Move up the beach, Noble."


'''{''Gameplay''}'''
''Gameplay begins.''


===First Floor: Aliens, Beaches, Secret Launch Stations===
===First Floor: Aliens, Beaches, Secret Launch Stations===
'''''Reach the Sabre launch facility.'''''
''Noble team moves up the beach, eventually reaching an area where a [[Type-25 Troop Carrier|Spirit]] is dropping off several Covenant troops, the launch station is now in view.''
 
[[File:NobleBeach.jpg|thumb|300px|NOBLE Team charging up the beach.]]
''NOBLE team moves up the beach, eventually reaching an open area where a [[Dextro Xur-pattern Spirit|Spirit]] Dropship is dropping off several Covenant troops. The launch station is now in view.''
 
*'''Kat-B320''': "Launch facility, dead ahead."
 
*'''Carter-A259''': "Hostile transport coming in!"
 
''Noble Team eliminates the first wave.''
 
''Several [[Orbital Insertion Pod]]s hit the ground near Noble Team. After eliminating the enemy forces, Noble Team moves up the beach. As they do, a [[Type-31 Seraph]] fighter is shot down by an anti-air turret and crashes into the base.''
 
*'''Jorge-052''': "More hostiles in the rocks to the south."
 
*'''Carter-A259''': "Root 'em out."
 
''Noble Team engages the Covenant reinforcements.''
 
*'''Carter-A259''': "We'll make short work of these targets! Keep it up!"
 
''Noble Team soon clears the area of hostiles.  They approach the facility's entrance where they are greeted by Army Troopers.''


*'''Army Trooper #1''': "Everybody inside, more hostiles on the way."
'''Catherine-B320''': "Launch facility, dead ahead."


*'''Carter-A259''': "Inside, Six, let's go!"
''Noble team eliminates the first wave.''


''A Pelican drops additional troopers to combat Covenant forces outside the gate.''
''Several [[Orbital Insertion Pod]]s hit the ground near Noble Team.''


''If the player stays outside the facility, stalling:''
'''Carter-A259''': "We've been engaged!"


*'''Army Trooper #1''': "Get inside, and I'll seal this entrance."
''After eliminating the enemy forces, Noble team moves up the beach, as they do, a [[Type-31 XMF|Seraph]] is shot down by an anti-air turret and crashes into the base.''


''Noble Team enters the base.''
'''Jorge-052''': "More hostiles in the rocks to the south, root 'em out."


*'''Army Trooper #2''': "Spartans coming in! Watch your fire!"
''Noble team soon clears the area of hostiles.''


*'''Army Trooper #3''': "Flight control's this way, they're expecting you."
'''Male Army trooper #1''': "Everybody inside, more hostiles on the way."


''Noble Team arrives at the area where the Seraph crashed earlier.''
'''Carter-A259''': "Inside Six, lets go."


*'''Jorge-052''': "Still can't believe Holland said yes to this..."
''Noble team enters the base''


*'''Kat-B320''': "Well, some plans are too good to say no."
'''Female Army trooper''': "Spartans coming in! Watch your fire!"


*'''Carter-A259''': "Let's get that Sabre airborne before he changes his mind."
'''Male Army trooper #2''': Flight control's this way they're expecting you."


''They walk past the area damaged by the downed Seraph earlier.''
'''Jorge-052''': "Still can't believe Holland said yes to this."


*'''Army Trooper #3''': "Control's right through that door, Commander."
''Noble team arrives at the area where the Seraph crashed earlier.''


*'''Army Trooper #4''': "We got a [[Zurdo-pattern Wraith|Wraith]] on the lower platform!"
'''Catherine-B320''': "Well, some plans are too good to say no."


''After dealing with the Wraith, Noble Team heads for the control room. An Army trooper is thrown violently into a wall from a neighboring hallway. A [[Sangheili Officer]] emerges, and is quickly dealt with.''
'''Male Army trooper #3''': "We got a [[Type-25 Assault Gun Carriage|Wraith]] on the lower platform."


*'''Base PA''': "Warning: launch facility has been breached. Covenant forces have entered the base."
'''Carter-A259''': "Let's get that Sabre airborne before he changes his mind."


[[File:HR LaunchFacilityControlRoom.jpg|thumb|300px|NOBLE Team arrives at the facility's control room.]]
'''Male Army trooper #2''': "Control's right through that door Commander."
''Noble Team reaches the control room, which is filled with dead troopers. A hologram of a Covenant {{Pattern|Ceudar|heavy corvette}} hovers above a [[Holotank|holo-table]]. As they reach the far side of the room, a bulkhead opens to reveal the [[Sabre]]. The building shakes as a pair of Seraphs fly over it.''


*'''Carter-A259''': "Jorge, Six: get to the Sabre before the Covenant wreck it."
''As Noble team heads for control an Army trooper is thrown into a wall, a [[Sangheili Officer]] emerges, and is quickly dealt with.''


*'''Jorge-052''': "What about you and Kat?"
'''Base PA''': "Warning launch facility breached, Covenant forces have entered the base."


*'''Carter-A259''': "Jun's on his way with a Falcon, we'll exfil after you launch. Move!"
''Noble team reaches the control room, which is filled with dead troopers, as they reach the far side of the room, a bulkhead opens to reveal a Sabre.''


*'''Jorge-052''': "You heard him, Six, let's go."
'''Carter-A259''': "Jorge, Six get to the Sabre before the Covenant wreck it."


''Six and Jorge head off to the Sabre, passing by an Army Trooper who is kicking a Sangheili Ultra's corpse. The Spartans approach the ramps leading to the Sabre's cockpit. Two Army troopers stand near the ramps, and one of them salutes to Six.''
'''Jorge-052''': "What about you and Kat?"


*'''Army Trooper #5''': "Launch teams, Sabre is prepped and ready for launch."
'''Carter-A259''': "Jun's on his way with a Falcon, we'll exfil after you launch, move.


''If the player stalls:''
'''Jorge-052''': "You heard him Six, lets go."


*'''Jorge-052''': "You first, Six. I'm just a passenger on this leg."
'''Male Army trooper #4''': "Launch teams, Sabre is prepped and ready for launch."


''Noble Six heads up the ramp to the Sabre's cockpit.''
''Noble Six heads up the ramp to the Sabre's cockpit.''


[http://youtu.be/DYcCuU4lrVw '''{''Cutscene''}''']
''Cutscene begins.''
 
[[File:Halo- Reach - Saber Launching.jpg|thumb|300px|Noble Six's Sabre takes off from the launch facility.]]


''Six and Jorge climb into the cockpit, and the ramp detaches.''
''Six and Jorge enter the cockpit, after which the ramp detaches.''


*'''Sabre Computer''': "Struts disengaged. Commencing launch in T-minus 5, 4, 3, 2..."
'''Sabre computer''': "Struts disengaged. Commencing launch in T-minus 5... 4... 3... 2..."


''The Sabre's engines ignite, and the fighter lifts off from the facility. Sabres from other parts of the facility soon follow.''
''The Sabre's engines ignite, and the fighter lifts off from the facility. Soon another Sabre can be seen lifting off from another facility.''


*'''Sabre Computer''': "First stage engine burn nominal."
'''Sabre computer''': "First stage engine burn nominal."


''The Sabre leaves the upper atmosphere and enters low orbit.''
''The Sabre leaves the upper atmosphere and enters low orbit.''


*'''Sabre Computer''': "Stage separation in 3, 2, 1... Stage separation."
'''Sabre computer''': Stage separation in 3... 2... 1... Stage separation."


''The Sabre's booster rockets detach from the fighter. The Sabre immediately heads for [[Anchor 9]] with afterburners active.''
''The Sabre's booster rockets detach from the fighter. The Sabre immediately heads for [[Anchor 9]].''


*'''Sabre Computer''': "Second stage ignition confirmed."
'''Sabre computer''': "Second stage ignition confirmed."  


''While on the way to the station, several views of Reach are shown from the Sabre, one showing a hurricane. Six and Jorge soon arrive at Anchor 9.''
''While on the way to the station, several views of Reach are shown from the Sabre, one showing a hurricane. Six and Jorge soon arrive at Anchor 9.''


'''{''Gameplay''}'''
''Cutscene ends.''
 
===Operation: UPPER CUT===
'''''Defend Anchor 9 until the defensive batteries come back online.'''''
 
*'''[[Colonel]] [[Urban Holland]] (COM)''': "Noble Actual to Sabre [[Bravo 029|Bravo Oh-Two-Niner]], over."


*'''Jorge-052''': "Copy, Actual. Colonel Holland?"
''Gameplay begins.''


*'''Holland (COM)''': "Affirmative, Noble Five. Welcome to [[Operation: UPPER CUT]]. I'll be your control from here on out."
===Operation: UPPERCUT===
'''Holland''': "Noble Actual to Sabre Bravo-oh-two-niner, over."


*'''Jorge-052''': "Understood, Colonel."
'''Jorge-052''': "Copy Actual. Colonel Holland?"


*'''Holland (COM)''': "Noble Six, these Sabres have been customized for orbital defense; you may need to get reacquainted. Rendezvous at Anchor 9 with the frigate [[UNSC Savannah|''Savannah'']] and the other Sabres as soon as you're ready. Holland out."
'''Holland''': "Affirmative Noble Five, welcome to [[Operation: UPPERCUT]]. I'll be your control from here on out."


''When [[Easy]] and [[Normal]] difficulty level tutorials are completed:''
'''Jorge-052''': "Understood Colonel."


*'''Jorge-052''': "You're all warmed up, Six; we should head for the ''Savannah''."
'''Holland''': (On normal or easy difficulty) "Noble Six, these Sabres have been customized for orbital defense; you may need to get reacquainted. Rendezvous at Anchor 9 with the Frigate [[UNSC Savannah|Savannah]] and the other Sabres as soon as your ready, Holland out.


''Six arrives at the staging point. The'' Savannah ''docks with Anchor 9.''
'''Jorge-052''': "You're all warmed up Six; we should head for the Savannah."


*'''Jorge-052''': "Multiple unidentified contacts."
'''Jorge-052''': "Multiple unidentified contacts!"


*'''[[Kristòf Jen]] (COM)''': "Savannah Actual to Sabre teams, be advised: we have bogies inbound."
'''[[Savannah Actual]]''': "Savannah Actual to Sabre teams - be advised: we have bogies inbound."


*'''Anchor 9 (COM)''': "Anchor 9 to all UNSC ships: station defenses are down, requesting combat support until we can bring them back online."
'''Anchor 9''': "Anchor 9 to all UNSC ships - station defenses are down; requesting combat support until we can bring them back online."


*'''Jorge-052''': "Here we go, Six. Show them what you can do."
'''Jorge-052''': "Here we go Six, show them what you can do!"


''Multiple [[Elsedda-pattern Banshee|Banshee Interceptors]] enter the area and are immediately engaged by the Sabres.''
''Multiple [[Type-27 XMF|Banshees]] enter the area and are immediately engaged by the Sabres.''


*'''Anchor 9 (COM)''': "Defensive batteries are at 56%. Hang in there, Sabre teams."
'''Anchor 9''': "Defensive batteries are at 56%; hang in there Sabre teams."


''The Sabres quickly eliminate the Banshees.''
''The Sabres quickly eliminate the Banshees.''


*'''Anchor 9 (COM)''': "Anchor 9 to UNSC ships: impulse drive signatures detected. Fighter-class. Heads up, Sabres!"
'''Anchor 9''': "Anchor Niner to UNSC ships - impulse drive signatures detected, fighter-class; heads up Sabres."


''Multiple Seraphs soon enter the area.''
''Multiple Seraphs soon enter the area''


*'''Holland (COM)''': "Sabre teams: use your guns to take down their shields, then hit 'em with your missiles!"
'''Holland''': "Sabre teams, use your guns to take down their shields, then hit 'em with your missles!"


*'''Anchor 9 (COM)''': "Defensive batteries at 79%; buy us another minute, Sabre teams."
'''Anchor 9''': "Defensive batteries at 79%; buy us another minute Sabre teams."


[[File:Reach E310 Campaign10.jpg|thumb|300px|Cannon and plasma fire flood the void as Sabres defend Anchor 9 from swarms of Covenant craft.]]
''The Seraphs prove to be more of a threat but are soon destroyed as well.''
''The Seraphs prove to be more of a threat but are soon destroyed as well.''


*'''Anchor 9 (COM)''': "Anchor 9 to all craft in the vicinity, be advised: we show a large attack force inbound. Combat air patrol and Sabre teams are directed to engage and defend the station."
'''Anchor 9''': "Anchor Niner to all craft in the vicinity - be advised: we show a large attack force inbound; combat air patrol and Sabre teams are directed to engage and defend the station."


*'''Jorge-052''': "Is there any place the Covenant isn't?"
'''Jorge-052''': "Is there any place the Covenant isn't?"


*'''Anchor 9 (COM)''': "Anchor 9 to all UNSC ships: station defenses are back online. Clear the lane, and we'll light 'em up."
'''Anchor 9''': "Anchor 9 to all UNSC ships - station defenses are back online; clear the lane, we'll light 'em up."


''A large number of Seraphs and Banshees enter the area. A dogfight between the Covenant and UNSC fighters ensues, while Anchor 9's point defense guns assist.''
''A large number of Seraphs and Banshees enter the area, the Sabres and Anchor 9 immediately engage them.''


''Many Banshees and Seraphs are destroyed by the combined firepower of the Sabres and Anchor 9.''
''Many Banshees and Seraphs are destroyed by the combined firepower of the Sabres and Anchor 9.''


*'''Anchor 9 (COM)''': "Anchor 9 to Sabre teams: [[Phantom]] signatures detected on a forward facing vector."
'''Anchor 9''': "Anchor 9 to Sabre teams - [[Type-52 Troop Carrier|Phantom]] signatures detected on a forward facing vector."


''or''
''or''


*'''Anchor 9 (COM)''': "Anchor 9 to Sabre teams: Phantoms are inbound on vector Seven Mark Four Niner."
'''Anchor 9''': "Anchor 9 to Sabre teams - Phantoms are inbound on vector [[7|seven]] mark [[7|four-niner]]."
 
''Soon, several heavily-armed [[Phantom Gunboat]]s enter the area.''
 
*'''Anchor 9 (COM)''': "Anchor 9 to all UNSC fighters: multiple inbound Phantoms headed straight for our defensive batteries. Sabre teams, marking high-value gunboat targets - now."
 
''If any Phantoms get close enough to fire their torpedoes:''


*'''Anchor 9 (COM)''': "Gunboats are in position, damage control teams at the ready."
''Soon several Phantoms enter the area.''


*'''Anchor 9 (COM)''': "Phantom torpedoes away; brace for impact! Collision alarm."
'''Anchor 9''': "Anchor 9 to all UNSC fighters - multiple inbound Phantoms headed straight for our defensive batteries. Sabre teams, marking high-value gunboat targets now."


''After the last Phantom gunboat is destroyed, the remaining Banshees and Seraphs flee.''
'''Anchor 9''': "Gunboats are in position, damage control teams at the ready. Phantom torpedoes away; brace for impact! Collision alarm."


*'''Anchor 9 (COM)''': "Anchor 9 to UNSC ships: all targets neutralized. Bravo Oh-Two-Niner, you are cleared to dock. Activating marker."
''After the last Phantom Gunboat is destroyed, the remaining Banshees and Seraphs flee.''


*'''Holland (COM)''': "Holland to Bravo Oh-Two-Niner. Noble Five, you ready to go?"
'''Anchor 9''': "Anchor Niner to UNSC ships - all targets neutralized. Bravo-oh-two-niner you are clear to dock; activating marker."


*'''Jorge-052''': "Affirmative, Colonel."
'''Holland''': "Holland to Bravo-oh-two-niner - Noble Five, you ready to go?"


*'''Holland (COM)''': "Noble Six, head for the marker. Initiate docking procedure."
'''Jorge-052''': "Affirmative Colonel."


''Noble Six pilots the Sabre to the marked hangar.''
''Noble Six pilots the Sabre to the marked hanger.''


[http://youtu.be/pbvihWBj-bo '''{''Cutscene''}''']
''Cutscene begins.''


''Noble Six's Sabre docks just outside the hangar.''
''Noble Six's Sabre docks just outside the hangar.''


*'''Jorge-052''': "I'm out here, Six."
'''Jorge-052''': "I'm out here, Six."
 
*'''Sabre Computer''': "Warning: [[M-Spec Reentry Pack]] disengaged."
 
*'''Jorge-052''': "I need your override."


*'''Sabre Computer''': "Warning: M-Spec Reentry- ''(cockpit opens)'' Cockpit depressurization complete. Canopy release lever: armed."
'''Sabre computer''': "Warning: M-Spec re-entry pack disengaged."


[[File:HaloReach - Uppercut Slipspace Drive.jpg|thumb|300px|Jorge and two marines prepping the slipspace drive.]]
'''Jorge-052''': "I need your override."


''Jorge exits the Sabre in zero-gravity and glides to an awaiting Pelican.''
'''Sabre computer''': Warning: M-Spec re-entry- (cockpit opens) Cockpit depressurization complete. Canopy release lever: armed."


*'''Jorge-052''': ''(Hungarian)'' "Megszakad a szivem..." ''(My heart breaks...)''<ref>'''[[Halo: Reach Original Soundtrack]]'''</ref>
''Jorge exits the Sabre in zero-gee and glides to an awaiting Pelican.''


*'''Auntie Dot (COM)''': "Noble Five? Please repeat."
'''Jorge-052''': (Hungarian) "Megszakad a szivem..." (this broking my heart)


*'''Jorge-052''': "Pull up surface grid, [[Reach/Grid 19 x 22|19 by 22]]."
'''Auntie Dot''': "Noble Five? Please repeat."


''An orbital view of Reach is shown from a camera.''
'''Jorge-052''': "Pull up surface grid nineteen-by-twenty-two."


*'''Auntie Dot (COM)''': "Gladly. ONI [[SWORD Base|Sword Base]]: [[Sector 18G]]."
''An orbital view of Reach can now be seen, as an explosion from plasma bombardment occurs.''


''Explosions from plasma bombardment occur on the surface.''
'''Auntie Dot''': "Gladly. ONI Sword Base: Sector 18-G."


*'''Jorge-052''': "Thermal enhance."
'''Jorge-052''': "Thermal enhance."


*'''Auntie Dot (COM)''': "Noble Five, your pulse is elevated. There is nothing you can do for [[Catherine Halsey|Doctor Halsey]] and the others inside SWORD Base. The mathematics are determinate... Noble Five?"
'''Auntie Dot''': "Noble Five, your pulse is elevated. There is nothing you can do for Doctor Halsey and the others inside Sword Base. The mathematics are determinate... Noble Five...?"


''The view now changes back to Noble Six, who looks over at Jorge.''
''The view now changes back to Noble Six, who looks over at Jorge.''


*'''Jorge-052''': "I know."
'''Jorge-052''': "I know."
 
*'''Anchor 9 (COM)''': "Bravo Oh-Two-Niner, you're cleared to re-engage thrusters."
 
''Noble Six presses a button in the cockpit and his Sabre leaves the hangar.''
 
*'''Holland (COM)''': "Noble Six, this is Holland."
 
*'''SPARTAN-B312 (COM)''': "Go ahead, Colonel."
 
*'''Holland (COM)''': "We've flagged a Corvette-class vessel on a predicted docking track with our target."
 
''Jorge is readying the slipspace drive with two other Marines in EVA armor.''
 
*'''Holland (COM)''': "Get our makeshift bomb on that Corvette, and we have our delivery system. Noble Five will escort the bomb. I need your Sabre team to clear the way for boarding."


*'''Noble Six (COM)''': "Understood, Colonel."
'''Anchor 9''': "Bravo-oh-two-niner, you're cleared to re-engage thrusters."


*'''Holland (COM)''': "As she's already donated her slipspace drive to the cause, the ''Savannah'' will be joining you to provide local fire support."
'''Holland''': "Noble Six, this is Holland."


*'''Jen (COM)''': "''{{UNSCShip|Savannah}}''. Our wings may be clipped, but we've got your back."
'''Noble Six''': "Go ahead, Colonel."


''The ''Savannah'' and the Sabres depart from Anchor 9.''
'''Holland''': "We've flagged a Corvette-class vessel on a predicted docking track with our target."


*'''Holland (COM)''': "I've stuck my neck out for Noble on this one, Lieutenant."
''Jorge is shown readying the slipspace drive with two other Army-troopers.''


*'''SPARTAN-B312''': "We'll get it done, Colonel. Six out."
'''Holland''': "Get our makeshift bomb on that Corvette, and we have our delivery system. Noble Five will escort the bomb. I need your Sabre team to clear the way for boarding."


''Fade to black.''
'''Noble Six''': "Understood, Colonel."


''The screen fades back to the point of view of a UNSC satellite near the Covenant corvette.''
'''Holland''': "As she's already donated her slipspace drive to the cause, the Savannah will be joining you to provide local fire support."


[[File:HaloReach - Nav Beacon RA-15.jpg|thumb|300px|NAV Beacon RA-15 observing the ''[[Ardent Prayer]]''.]]
'''Savannah Actual''': "UNSC Savannah. Our wings may be clipped, but we've got your back."


'''Covenant-occupied space, Reach orbit'''
''The Savannah and Sabres depart from Anchor 9.''


*'''Auntie Dot (COM)''': "Target Corvette sighted within visual range of [[Navigation Beacon RA-15|NAV Beacon RA-15]]."
'''Holland''': "I've stuck my neck out for Noble on this one, Lieutenant."


''The satellite's camera zooms in on the ''Savannah'' and the Sabres, approaching the Corvette.''
'''Noble Six''': "We'll get it done, Colonel. Six out."


*'''SPARTAN-B312''': "We have visual. Target confirmed."
''Screen fades out''


'''{''Gameplay''}'''
''The screen fades back to the point of view of a UNSC satellite, near the Covenant Corvette. Its camera zooms in on the Savannah and Sabres approaching the Corvette.''


*'''Jen (COM)''': "Frigate ''Savannah'' in position. Sabre teams: sound off."
''Covenant-occupied space, Reach orbit.''


*'''[[Echo 1]] (COM)''': "Echo 1, all systems nominal."
'''Auntie Dot''': "Target Corvette sighted within visual range of nav beacon RA-15."


*'''[[Echo 2]] (COM)''': "Echo 2, good to go."
'''Noble Six''': "We have visual. Target confirmed."


*'''[[Echo 3]] (COM)''': "Echo 3, systems green."
''Gameplay begins''


*'''[[Echo 4]] (COM)''': "Echo 4, all systems online!"
'''Savannah Actual''': "Frigate Savannah in position, Sabre teams sound off."


*'''Jen (COM)''': "Solid copy. We are currently jamming the Corvette's comms. Hit it hard while it can't call for help!"
'''[[Echo 1]]''': "Echo 1, all systems nominal."


*'''Holland (COM)''': "Agreed. Sabre teams, clear a path to that Corvette."
'''[[Echo 2]]''': "Echo 2, good to go."


*'''Jen (COM)''': "Might wanna clip her engines, Colonel. See if we can slow her down."
'''[[Echo 3]]''': "Echo 3, systems green."


*'''Holland (COM)''': "Good thinking, ''Savannah''. That'll make boarding her a whole lot easier. Noble Six, I'm marking targets: take out the Corvette's main engines."
'''[[Echo 4]]''': "Echo 4, all systems online."


''Noble Six targets the main engines and disables all four of them. The other Sabres engage the Covenant escort fighters, while the ''Savannah'' circles the Corvette and harasses it and the Covenant fighter escort with gunfire. Any Seraphs that get close to the frigate are soon shredded by her defense guns.''
'''Savannah Actual''': "Solid copy, we are currently jamming the Corvette's comms, hit it hard while it can't call for help."


*'''Auntie Dot (COM)''': "Warning: energy pulses detected in the Corvette's aft launch bays."
'''Holland''': "Agreed. Sabre teams, clear a path to that Corvette."


*'''Jen (COM)''': "Heads up, Sabres: multiple impulse drive signatures detected, more bogies incoming."
'''Savannah Actual''': "Might wanna clip her engines Colonel, see if we can slow her down."


*'''Echo 2 (COM)''': "Echo 2 to ''Savannah'' Actual. Where are the reinforcements coming from? I thought the target was jammed."
'''Holland''': "Good thinking Savannah, that will make boarding her a whole lot easier. Noble Six, I'm marking targets, take out the Corvette's main engines."


*'''Jen (COM)''': "Must be squadrons coming back from patrol, Echo 2."
''Noble Six targets the main engines and destroys them.''


*'''Holland (COM)''': "Don't let any of them get away, Sabres! Kill them before they bug out and warn that supercarrier what we're up to."
'''eAuntie Dot''': "Warning: Energy flares detected in the Corvette's aft launch bays."


[[File:UNSC Savannah Firing.jpg|thumb|300px|The ''Savannah'' trading broadsides with the ''Ardent Prayer''.]]
'''Savannah Actual''': "Heads up Sabres, multiple impulse drive signatures detected, more bogies incoming."


''The Corvette deploys a wave of Banshees to reinforce the Seraph escort, but the Sabres and the ''Savannah'' destroy the reinforcements as well. All the Corvette's escort fighters are soon destroyed.''
'''Echo 2''': "Echo 2 to Savannah Actual, where are the reinforcements coming from? I thought the target was jammed."


*'''Holland (COM)''': "Dot, analyze all available data on that Corvette. Find a way inside."
'''Savannah Actual''': "Must be squadrons coming back from patrol, Echo 2."


*'''Auntie Dot (COM)''': "Scans indicate a structural weakness surrounding a platform on top of the vessel."
'''Holland''': "Don't let any of them get away Sabres! Kill them before they bug out and warn that Supercarrier what we're up to."


*'''Holland (COM)''': "Noble Six, set down immediately on that Corvette's topside landing pad."
''All the Corvette's escort fighters are soon destroyed.''


''Noble Six approaches the landing pad.''
'''Holland''': "Dot, analyze all available data on that Corvette, find a way inside."


[http://youtu.be/Ze7Z0j8hRpQ '''{''Cutscene''}''']
'''Auntie Dot''': "Scans indicate a structural weakness surrounding a platform on top of the vessel."


''Noble Six arrives at the landing pad, along with three other Sabres. Noble Six gets out of the Sabre along with several [[UNSC Army]] [[pilot]]s in vacuum sealed suits from the other Sabres.''
'''Holland''': "Noble Six, set down immediately on that Corvette's topside landing pad."


'''{''Gameplay''}'''
''Noble Six arrives at the landing pad, along with four other Sabres. Noble Six gets out of the Sabre along with several Army troopers in vacuum sealed suits, from the other Sabres.''


===And the Horse You Flew In On===
===And the Horse You Flew In On===
'''''Enter the Corvette through the energy shield breach and kill the remaining comm center crew.'''''
'''Holland''': "Noble Six, the Savannah's counter-measures won't work forever. Find a way inside, and permanently disable the cruiser's communications."
 
''The ''Savannah'' is seen engaging the Corvette, which returns fire. Seraphs and Sabres continue to chase each other around the two starships.''
 
*'''Holland (COM)''': "Noble Six, the ''Savannah''<nowiki>'</nowiki>s countermeasures won't work forever. Find a way inside, and permanently disable the cruiser's communications."
 
''Two [[Sangheili Ranger]]s emerge from under the shield, and are quickly eliminated by Six and the pilots.''
 
*'''Holland (COM)''': "As soon as we're sure the Corvette can't squawk, we'll initiate UPPERCUT - Phase Two."
 
''Noble Six and the pilots pass through the shield and enter the [[Zealot (map)|communication center]] of the Corvette, to find that the room's artificial gravity and life support are offline (most likely due to damage from the battle), and that any Covenant without vacuum-sealed armor have died, leaving only [[Unggoy Ultra]]s and more Sangheili Rangers. Noble Six and the strike team quickly dispatch them.''
 
*'''Holland (COM)''': "Holland to ''Savannah'', enemy comm relay is now offline."
 
*'''Jen (COM)''': "Copy that. Halting countermeasures, diverting all power and personnel to weapons."
 
*'''Holland (COM)''': "Alright, Noble. Let's get that slipspace bomb on board. Six, head for the hangar."


[[File:HR CorvetteSix&Pilots.jpg|thumb|300px|Six leads the other pilots to the hangar.]]
''A single [[Sangheili Ranger]] emerges from under the shield, and is quickly eliminated by Six and the troopers.''
''A door opens, with two Unggoy and a Sangheili Ranger behind it. The Unggoy are startled and easily eliminated. The Ranger is killed shortly after.''


*'''Army Pilot #1 (COM)''': "Colonel, on our way to the hangar."
'''Holland''': "As soon as we're sure the Corvette can't squawk, we'll initiate UPPERCUT phase two."


*'''Holland (COM)''': "Noble Five, meet 'em there."
''Noble Six and the troopers pass through the shield, to find that whatever Covenant without vacuum-sealed armor have died, leaving only [[Unggoy Ultra]]s and more Sangheili Rangers. They are quickly dispatched.''


*'''Jorge-052 (COM)''': "Affirmative, on approach."
'''Holland''': "Holland to Savannah, enemy comm relay is now offline."


''Six and the troopers engage a large number of enemy troops in the hangar, including an [[Engineer]] providing the Covenant with overshields. They are eventually neutralized; air and gravity subsequently returns to the interior of the corvette.''
'''Savannah Actual''': "Copy that, halting counter-measures, diverting all power and personnel to weapons."


*'''Jorge-052 (COM)''': "Six, go for those shield controls. I need in."
'''Holland''': "Alright Noble, let's get that Slipspace Bomb on board. Six, head for the hangar."


''Six deactivates the shield guarding the hangar bay.''
''A door opens, with two Unggoy in behind it. They are startled and easily eliminated.''


[http://youtu.be/2BqzZdewnYk '''{''Cutscene''}''']
'''Army trooper''': "Colonel, we're on our way to the hangar."


''Jorge's Pelican enters the hangar. In the background, the UNSC ''Savannah'' can be seen engaging the Corvette. Jorge and several more Army pilots emerge from the Pelican.''
'''Holland''': "Noble Five, meet 'em there."


*'''Jorge-052''': "Powder keg is aboard, Colonel."
'''Jorge-052''': "Affirmative, on approach."


*'''Holland (COM)''': "Copy that. Six, get your fireteam to the bridge; the Corvette's refueling run with the supercarrier will have to be initiated manually."
''Six and the troopers engage a large number of enemy troops in the hangar, including a [[Huragok]] which provides the Covenant with overshields. They are eventually neutralized.''


*'''SPARTAN-B312''': "Yes, sir."
'''Jorge-052''': "Six go for those shield controls, I need in."


*'''Holland (COM)''': "Five, stay with the bomb...and discourage the curious."
''Six deactivates the shields guarding the hangar bay, allowing Jorge's Pelican to enter the hangar. In the background, the UNSC Savannah can be seen engaging the Corvette.''


*'''Jorge-052''': "My pleasure. Hear that, Lieutenant? I'll be all by my lonesome back here. Make it quick, would ya?"
'''Jorge-052''': "Powder keg is aboard, Colonel."


''Six turns and joins the Army pilots who are securing the area.''
'''Holland''': "Copy that. Six, get your fireteam to the bridge; the Corvette's refueling run with the Supercarrier will have to be initiated manually."


'''{''Gameplay''}'''
'''Noble Six''': "Yes, sir."


*'''Holland (COM)''': "Noble Six, get that Corvette moving toward the supercarrier. Head for the bridge. Find the NAV controls."
'''Holland''': "Five, stay with the bomb. And discourage the curious."


''Noble Six heads for a door, finding ordnance and ammunition provided by the pilots.''
'''Jorge-052''': "My pleasure. Hear that, Lieutenant? I'll be all by my lonesome back here. Make it quick, would you?"


*'''Army Pilot #2''': "Got plenty of arms and ammo if you need 'em, Spartan."
'''Holland''': "Noble Six, get that Corvette moving toward the Supercarrier. Head for the bridge. Find the nav controls."


''The door opens, and Six and the troopers find another surprised pair of Unggoy, and several Sangheili which are quickly neutralized.''
''Noble Six heads for a door, finding ordnance and ammunition provided by the Army troopers.''


''Noble Six heads down the corridor.''
'''Army trooper''': "Got plenty of arms and ammo if you need 'em Spartan."


*'''Jen (COM)''': "''Savannah'' to Holland: sustaining major structural damage! We need to break off, Colonel!"
''The door opens, Six and the troopers find another surprised pair of Unggoy, and several Elites which are quickly neutralized.''


*'''Holland (COM)''': "Copy, ''Savannah''. Our team is in, disengage!"
''Noble Six heads down the corridor to a plasma battery.''


[[File:UNSC Savannah moments before explosion.jpg|thumb|300px|The ''Savannah'' explodes, being torn into multiple sections.]]
'''Savannah Actual''': "Savannah to Holland. Sustaining major structural damage, we need to break off Colonel!"


''Noble Six arrives at the plasma battery, finding a lone Sangheili gunner (or multiple gunners if playing Co-op). Outside the viewport, multiple plasma torpedoes can be seen impacting the fleeing frigate. Explosions blossom along the ''Savannah''{{'}}s hull.''
'''Holland''': "Copy Savannah, our team is in, disengage."


*'''Jen (COM)''': "Break off! Break off! Hull breach, reactors flaring! Dammit, I'm losing her!"
''Noble Six arrives at the plasma battery, finding a lone Elite gunner.''


''The damaged frigate begins to break up. A massive explosion rips off the engines and tears the main hull in half. The wreckage drifts past the gun battery viewport and out of sight.''
'''Savannah Actual''': "Break off! Break off! Hull breach, reactors flaring! Dammit, I'm losing her!"


*'''Holland (COM)''': "''Savannah'' Actual, can you hear me?"
''The Frigate fragmentates, then explodes at its mid-section.''


*'''Jorge-052 (COM)''': "Frigate's gone, Six... Nothing we can do."
'''Holland''': "Savannah Actual, can you hear me?"


*'''Holland (COM)''': "Noble, you're in deep with no cover. Get that Corvette moving and get the hell outta there!"
'''Jorge-052''': "Frigate's gone Six, nothing we can do."


''Noble Six and the Marines head for another door, leading to a winding corridor.''
'''Holland''': "Noble, you're in deep with no cover. Get that Corvette moving and get the hell outta there!"


*'''Army Pilot #3''': "Looks like the bridge, Spartan. Let's clear it out."
''Noble Six and the Army troopers head for another door, leading to a winding corridor.''


''Noble Six and the troopers enter the bridge, a holographic map of Reach at its center. The bridge crew are managing the controls, unaware of the human presence. The supercarrier ''Long Night of Solace'' can be seen outside the window. Noble Six and the Army pilots eliminate the bridge crew, including Shipmaster [[Ardo 'Moretumee]], to gain control of the bridge.''
'''Army trooper''': "Looks like the bridge Spartan, let's clear it out."


*'''Holland (COM)''': "Move, Lieutenant! Put that Corvette on a refueling track to the supercarrier."
''Noble Six and the troopers engage the bridge crew to gain control of the bridge.''


''Noble Six finds the navigation controls and sets a course for the supercarrier.''
'''Holland''': "Move Lieutenant, put that Corvette on a refueling track to the Supercarrier."


*'''Holland (COM)''': "Well done, Noble Six. UPPERCUT initiated. Corvette is underway."
''Noble Six finds the nav controls and sets a course for the Supercarrier.''


''A small Covenant lance return to the bridge and attempt to kill the boarders, but is quickly eliminated.''
'''Holland''': "Well done, Noble Six. UPPERCUT initiated, Corvette is underway."


*'''Jorge-052 (COM)''': "Six, our ride outta here is taking heavy fire! Get back to the hangar!"
'''Jorge-052''': "Six, our ride outta here is taking heavy fire! Get back to the hangar!"


''Noble Six arrives back at the battery, and is engaged by more Covenant.''
''Noble Six arrives back at the battery, and is engaged by more Covenant.''


*'''Jorge-052 (COM)''': "At your earliest convenience, Noble Six."
'''Jorge-052''': "At your earliest convenience, Noble Six."


[[File:HR CorvetteHangarFight.jpg|thumb|300px|Six and Jorge fighting a Sangheili Ultra inside the hangar.]]
''Noble Six makes it back to the hangar, which is under heavy attack, but is soon cleared.''
''Noble Six makes it back to the hangar, and finds Jorge and the slipspace bomb under heavy attack. Six helps take care of the majority of the attacking troops.''


*'''Jorge-052''': "Good of you to come, hostiles were pounding the hell outta the Pelican."
'''Jorge-052''': "Good of you to come, hostiles are pounding the hell outta the Pelican."


''Six and Jorge defend the hangar from multiple waves of Covenant troops, eventually eliminating all of them.''
''Six and Jorge defend the hangar from multiple waves of Covenant troops, eventually eliminating all of them.''


*'''Jorge-052''': "And stay down."
'''Jorge-052''': "Savannah did a number on the door. There's no way back up to the Sabres, Noble Six, form up on me.
 
*'''Jorge-052''': "''Savannah'' did a number on the door. There's no way back up to the Sabres. Noble Six, form up on me."
 
[http://youtu.be/GSgGBrrgvek '''{''Cutscene''}''']
 
*'''Auntie Dot (COM)''': "Distance is closing on this vessel's refueling track with the Covenant supercarrier. Seventy-six seconds to endpoint."
 
''Jorge attempts to arm the Slipspace drive's detonation timer, which fails to respond.''
 
*'''Jorge-052''': "Damn it... So, it's gonna be like that."
 
''Jorge glances at Noble Six, and hits the timer in frustration. He turns and faces Six.''


*'''Jorge-052''': "Well, I got good news and bad news. This bird took some fire and her thruster gimbal is toast. Which means the only way off this slag heap is gravity."
''Gameplay ends.''


*'''SPARTAN-B312''': "And the good news?"
''Cutscene begins.''


*'''Jorge-052''': "That ''was'' the good news."
'''Auntie Dot''': "Distance is closing on this vessel's refueling track with the Covenant Supercarrier. Seventy-six seconds to endpoint."


*'''Auntie Dot (COM)''': "At current velocity, fifty-three seconds to endpoint."
''Jorge attempts to arm the slipspace drive timer, which fails to respond.''


''Jorge interrupts.''
'''Jorge-052''': "Damn it! So, it's gonna be like that."


*'''Jorge-052''': "Yeah, yeah, yeah..."
''Jorge hits the timer in frustration.''


''Jorge removes his helmet and drops it to the floor.''
'''Jorge-052''': (Faces Noble Six) "Well, I got good news and bad news. This bird took some fire and her thruster gimbal is toast. So the only way off this slag heap is gravity."


*'''Jorge-052''': "Bad news is, timer's fried. I'm gonna have to fire it manually."
'''Noble Six''': "And the good news?"


*'''SPARTAN-B312''': "That's a one-way trip."
'''Jorge-052''': "That was the good news."


*'''Jorge-052''': "We all make it sooner or later. Better get going, Six. They're gonna need you down there. Listen, [[Reach]] has been good to me..."
'''Auntie Dot''': "At current velocity, fifty-three seconds to endpoint."


''Jorge removes his dog tags and gives them to Noble Six, grasping their hand in farewell.''
'''Jorge-052''': "Yeah yeah, yeah..."


*'''Jorge-052''': "...time's come to return the favor. ''Don't deny me this.''"
''Jorge removes his helmet and lets it fall to the floor.''


[[File:LNoS ends.jpg|thumb|300px|With Jorge's sacrifice, the ''Long Night of Solace'' is destroyed.]]
'''Jorge-052''': "Bad news is, timer's fried. I'm gonna have to fire it manually."


''Before Six can protest, Jorge tightens his grip, lifts the Spartan up with one hand and carries them to the shield door. The screen switches to Six's point of view.''
'''Noble Six''': "That's a one way trip."


*'''Jorge-052''': "Tell 'em to make it count."
'''Jorge-052''': "We all make it sooner or later. Better get going, Six, they're gonna need you down there. Listen, Reach has been good to me. Time has come to return the favor. Don't deny me this."


''Jorge tosses Six out of the hangar into space. Six begins to fall back to Reach.''
''Jorge removes his dogtags and gives them to Six. Jorge lifts Six up with one hand and carries him to the shield.''


''After Noble Six has fallen some distance, a purple spark appears on the mid-section of the Corvette; Jorge has activated the re-purposed slipspace drive directly under the supercarrier.''
'''Jorge-052''': "Tell 'em to make it count."


''The view changes back to the camera of NAV Beacon RA-15, which shows a massive slipspace rift opening near the supercarrier's midsection. The corvette - and Jorge within it - disappears instantaneously, and the supercarrier is bisected as its entire midsection disappears into the slipspace rift. A shockwave of ionizing radiation passes over the beacon, causing electronic interference with the camera. The feed cuts out.''
''Jorge tosses Six out of the hangar into space, Six begins to fall back to Reach.''


<tt>'''SIGNAL LOST'''</tt>
''After Noble Six has fallen some distance, Jorge activates the repurposed slipspace drive directly under the supercarrier.''


[[File:Reach AssaultCarriers.jpg|thumb|300px|Another Covenant fleet arrives above Reach.]]
''The view changes back to the camera of nav beacon RA-15, which shows a massive slipspace rift opening near the supercarrier's midsection. The Corvette disappears instantaneously, and the Supercarrier is severed in two as its entire midsection disappears into the slipspace rift. An shockwave of ionizing radiation passes over the beacon, causing electronic interference with the camera, which displays static.''


''A sudden rupturing noise is heard.''
''A sudden rupturing noise is heard.''


*'''Auntie Dot (COM)''': "Slipspace rupture detected."
'''Auntie Dot''': "Slipspace rupture detected."
 
''Dot switches to a new NAV Beacon, which shows multiple Covenant capital ships dropping out of slipspace.''
 
*'''[[ATC 1]] (COM)''': "[[Gamma Station]] Control, reading multiple pings below the Orbital Defense Grid!"
 
*'''Auntie Dot (COM)''': "Slipspace rupture detected."
 
*'''Sergeant (COM)''': "Yeah, we're picking up anomalies too-"
 
*'''Anchor 9 (COM)''': Are you reading this?"
 
*'''Auntie Dot (COM)''': "Slipspace rupture detected."
 
''More and more Covenant ships drop out of slipspace. Radio frequencies are flooded with panicked transmissions.''
 
*'''Anchor 9 (COM)''': "Multiple Covenant signatures!"
 
*'''Auntie Dot (COM)''': "Slipspace rupture detected."


[[File:HReach-SignalLost.jpg|thumb|300px|Signal from NAV Beacon RA-15 lost.]]
'''ATC 1''': "Gamma Station Control, reading multiple pings below the Orbital Defense Grid."


*'''Anchor 9 (COM)''': "Does anyone have a visual?"
''Dot switches to a new camera, which shows two Covenant ships in orbit.''


*'''[[Air Control]] (COM)''': "They're ''everywhere!''"
'''Auntie Dot''': "Slipspace rupture detected." (Repeated several more times)


*'''Auntie Dot (COM)''': "Slipspace rupture detected."
'''Sergeant''': "Yeah we're picking up anomalies too-


<tt>'''SIGNAL LOST'''</tt>
'''Anchor 9''': Are you reading this?"


*'''[[ATC 2]] (COM)''': "Oh, this can't be happening!"
''More and more Covenant ships begin to show up.''


*'''Holland (COM)''': "Must be the whole damn Covenant fleet!"
'''Anchor 9''': "Multiple Covenant signatures! Does anyone have a visual?"


*'''Auntie Dot (COM)''': "Slipspace rupture detected."
'''Air control''': "They're everywhere!"


''The screen abruptly cuts to black as screams are broadcast over the COM.''
''The camera's signal is lost.''


''Level ends.''
'''ATC 2''': "Oh, this can't be happening!"


==Music==
'''Holland''': "Must be the whole damn Covenant fleet!"
The level shares its title with eponymous music in the ''[[Halo: Reach Original Soundtrack]]''. The track of the same title, ''[[Long Night of Solace (music)|Long Night of Solace]]'' is separated into several pieces that play at different sections throughout the mission:
*''Kat's Plan'' plays at the beginning of the mission, where [[NOBLE Team]] is deployed to the beach.
*''Displacement'' plays when NOBLE Team advance towards the launch facility.
*''Broken Bonds'' plays as the player and Jorge enter the Sabre.
*''Uppercut'' plays as Noble Six/player and Jorge protect Anchor 9.
*''My Heart Breaks'' plays as Bravo 029 docks with Anchor 9 for briefing, while Jorge focuses on [[Covenant]] forces overwhelming [[SWORD Base]].
*''The Ardent Prayer'' begins to play as the Sabres land on the corvette ''[[Ardent Prayer]]'', before the pilots board the ship.
*''Belly of the Beast'' plays once Noble Six has neutralised all of the enemies occupying the hangar bay of the ''Ardent Prayer'', before a [[Shaw-Fujikawa Translight Engine|slipspace drive]] is planted. An alternate version of this track also plays when the player witnesses the destruction of the UNSC ''Savannah'' until they gain access to the ''Ardent Prayer''{{'}}s bridge.
*''Discourage the Curious'' proceeds to play as the player and Jorge protect the slipspace drive in the hangar bay, from the incoming Covenant forces.
*''Make it Count'' plays as Jorge establishes that the slipspace drive requires manual detonation before pushing Noble Six out of the hangar bay.


==Achievements==
''Dot detects more and more slipspace ruptures, screaming can be heard, and the screen abruptly cuts to black.''
The following [[achievement]]s can be unlocked on Long Night of Solace across the [[Xbox 360]] and ''[[Halo: The Master Chief Collection]]'' editions of ''Halo: Reach''.
{| class="wikitable"
|-
! scope="col" style="text-align:center;" |'''''Halo: Reach'' (Xbox 360)'''
! scope="col" style="text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HR Achievement You Flew Pretty Good.png|center|64px]]
|[[File:HTMCC HR Achievement YouFlewPrettyGood.png|center|114px]]
|[[File:HTMCC HR Achievement You Flew Pretty Good (Steam).jpg|center|64px]]
|<center>'''[[You Flew Pretty Good]]'''</center>
|Beat Long Night of Solace on [[Normal]] difficulty or harder.
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|[[File:HR Achievement Wake Up, Buttercup.png|center|64px]]
|[[File:HTMCC HR Achievement WakeUpButtercup.png|center|114px]]
|[[File:HTMCC HR Achievement WakeUpButtercup Steam.jpg|center|64px]]
|<center>'''[[Wake Up, Buttercup]]'''</center>
|Destroy the Corvette's engines & escort in under 3 minutes during Long Night of Solace on Heroic or harder.
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement JorgeCan'tHaveAlltheBigGuns.png|center|114px]]
|[[File:HTMCC HR Achievement JorgeCan'tHaveAlltheBigGuns Steam.jpg|center|64px]]
|<center>'''[[Jorge Can't Have All the Big Guns]]'''</center>
|Use a Pelican turret.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement SabreMetrics.png|center|114px]]
|[[File:HTMCC HR Achievement SabreMetrics Steam.jpg|center|64px]]
|<center>'''[[Sabre Metrics]]'''</center>
|Beat the par time on Long Night of Solace.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement Insomnia.png|center|114px]]
|[[File:HTMCC HR Achievement Insomnia Steam.jpg|center|64px]]
|<center>'''[[Insomnia]]'''</center>
|Beat the par score on Long Night of Solace.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement Minority Report.png|center|114px]]
|[[File:HTMCC HR Achievement MinorityReport Steam.jpg|center|64px]]
|<center>'''[[Minority Report]]'''</center>
|Find [[Data pads|Data Pad 5]] on Long Night of Solace.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|<center>N/A</center>
|[[File:HTMCC HR Achievement TheAnswerisSimple.png|center|114px]]
|[[File:HTMCC HR Achievement TheAnswerisSimple Steam.jpg|center|64px]]
|<center>'''[[The Answer is Simple]]'''</center>
|Find [[Data pads|Data Pad 14]] on Long Night of Solace on [[Legendary]] difficulty.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}


==Trivia==
==Trivia==
===Easter eggs===
*This level was the first campaign level of ''Halo: Reach'' to be unveiled to the public. A shorter version of the level was first showcased in the ''[[Halo: Reach E3 Campaign Demo]]'' during the [[Microsoft]] press conference at [[Electronic Entertainment Expo|E3 2010]].
* The [[M638 Autocannon|turret]] of the Pelican that has the slipspace bomb attached to it is usable. See [[Usable Pelican turret]].
*At the beginning of the space battle, the Banshees, Phantoms and Seraphs are seen exiting Slipspace. As these vessels are not equipped with Slipspace drives, it is possible that they were deployed from a parent vessel while still in Slipspace, as with the [[Long Range Stealth Orbital Insertion Pod]] and the modified Spirit used by the SPARTANs during [[Operation: FIRST STRIKE]].
* It is possible to explore the outside of the Ardent Prayer when you land on the ship's landing pad.
*A section of the level, the Sabre launch pad, appears as the multiplayer map [[Countdown]]. The maps [[Zealot (level)|Zealot]] and [[Corvette (level)|Corvette]] are also derived from this level.
 
*Spirit Dropships will continuously drop troops outside the base.
===References===
*The opening chapter "First floor: Aliens, Beaches, Secret Launch facilities" is a reference to the closing chapter of [[The Library]] in Halo: Combat Evolved, "Fourth Floor: Tools, Guns, Keys to Super Weapons".
*The opening chapter "First floor: Aliens, Beaches, Secret Launch facilities" is a reference to the closing chapter of ''[[The Library]]'' in ''Halo: Combat Evolved'', "Fourth Floor: Tools, Guns, Keys to Super Weapons".
*This is the first and only level in the series players directly engage Seraphs, [[Type-27 XMF|Space Banshees]], and a Covenant starship, a Corvette.
*The chapter "And the Horse You Flew In On..." is a reference to the first chapter in ''[[The Maw]]'', "And the Horse You Rode In On..."
*The chapter "And the Horse You Flew In On..." is a reference to the first chapter in [[The Maw]].
*During "Operation: UPPER CUT", a Sabre pilot may be heard saying "In space, no one can hear you scream", a famous promotional tagline for the 1979 sci-fi horror film, ''[[wikipedia:Alien (film)|Alien]]''.
*ATC 1's exclamation, ''"They're everywhere!"'' is a [[List of Marathon references in Halo#Halo: Reach|reference]] to an iconic line of the [[Marathon|''Marathon'' trilogy's]] [[marathongame:BOB|BOBs]].
*There are [[seven]] space structures: six [[UNSC construction platform]]s, and one [[refit station]], ''Anchor 9''.
*This level has a total of seven cutscenes, of which only four can be skipped. This is the highest number of cutscenes in a single level in any ''Halo'' game.
*The stage separation during the launch of YSS-1000 Sabre was exactly done in [[seven]] seconds.
**Additionally, there are total of [[seven]] Thruster part to detach/separate before camera-mounting thruster is the last part to detach from Sabre.
 
===Miscellaneous===
*Prior to mid-[[2018]], an internal team at [[343 Industries]] produced a prototype for a ''Halo'' game called ''[[Halo: Starfighter]]''. The goal of the prototype was to explore the ideas of [[space fighter]] combat, inspired by the Sabre combat section in ''Long Night of Solace''.{{Ref/Site|Id=Kao|URL=https://www.artstation.com/artwork/mz3ZLd|Site=ArtStation|Page=343 Industries Team Pitch: Last Star Fighter|D=17|M=01|Y=2021}}
*A section of the level, the Sabre launch pad, is the setting of the multiplayer map ''[[Countdown]]''. The maps ''[[Zealot (map)|Zealot]]'', and ''[[Corvette (map)|Corvette]]'' are also derived from this level. The map ''[[Anchor 9 (map)|Anchor 9]]'' is based on this level, though it is not included in any part of the mission.
*This level was the first campaign level of ''Halo: Reach'' to be unveiled to the public. A shorter version of the level was first showcased in the ''[[Halo: Reach E3 Campaign Demo]]'' during the [[Microsoft]] press conference at [[Electronic Entertainment Expo|E3 2010]]. Some minor parts of the level have changed, such as the player's initial weapons, Carter's line that was moved to ''[[Winter Contingency]]'' in the final game (''"We've been engaged!"''), and the {{Pattern|Karo'etba|Ghost}} dropped on the beach by the Spirit dropship.
*Spirit dropships will continuously drop troops outside the base, while Pelicans will continuously drop Army troopers to fight them. The Pelican will drop off a squad of eight troopers armed with assault rifles, DMRs, rocket launchers, sniper rifles, and shotguns. Typically, five of the troopers will move down to cover the beach, while the other three will move to defend the docks where the Wraith was deployed.
*This is the first and only level in the series where the player directly engages [[Morsam-pattern Seraph|Seraph]]s, [[Elsedda-pattern Banshee|Space Banshee]]s, and a Covenant starship, a Corvette.
*This level is also the only campaign level in which the player can receive the [[Unfriggenbelievable|Unfrigginbelievable]] medal due to the [[Unlimited enemies|unlimited amount of enemies]] being deployed in front of the Sabre launch facility.
*The Seraphs seen flying over the Launch Facility can be locked on with the Rocket Launcher.
*While flying the Sabre, players can knock into Phantoms, Seraphs, and Banshees. While this may destroy the smaller craft and leave the player's Sabre intact (and award the player a [[Splatter Medal]]), it will only send the Phantoms tumbling away through space.
**Interestingly, colliding with or ramming an  [[Orbital insertion pod]] will destroy a fully-shielded Sabre and kill the player. The death will register as "Collision Damage" and the player will receive a "Collision Damage" kill, but will not receive a [[Splatter Medal]].
*On the underside of ''Ardent Prayer'', a large number of Space Banshees are docked which can be destroyed by the player, potentially earning large multi-kills. Once attacked, any surviving Banshees will launch and engage the player; if not attacked they will launch anyway when the player destroys the Corvette's engines. The number of Banshees varies depending on the difficulty level.
*There is a cancelled [[McFarlane Toys|McFarlane]] Boxed 3-Pack in the ''Halo: Reach'' [[McFarlane Toys/Halo: Reach Series 6|Series 6]] based on the ending section of the level. The set originally consisted of a replica of Jorge-052, without his helmet, equipped with a Machine Gun Turret replica, a replica of a BOB, and a replica of SPARTAN-B312, wearing the M-Spec reentry pack, with an M6G Magnum.
*During cooperate play, players killed during the Sabre segment would respawn with a new Sabre. However, their weapons would be reset to Assault Rifle and Magnum pistol upon landing the Sabre at the Corvette, as their weapons and Armor Ability can be shown scattered in space, making it impossible to retrieve them during Space Battle. This also applies to the Armor Ability, as it would also reset to Sprint as default instead of other abilities that were taken by the player prior to launch.
 
===Mistakes===
*It is possible to hijack a Seraph without the use of [[modding|mods]] during the beach sequence via a [[Pilotable Seraph|glitch]].
*The [[hologram]] of the corvette in flight control reacts as if it were a solid object. That is, bullets will impact it instead of going straight through.
*When Noble Six enters the corvette, there are several dead [[Unggoy Minor]]s supposedly killed by the lack of atmospheric pressure. Yet, Unggoy Ultras throughout the ship will survive even if their face masks are shot off, and they are exposed to zero atmosphere.
*When Jorge was about to jump into the Pelican fitted with slipspace drive, the canopy was opened but when Jorge made his jump, the canopy is already closed.


==Gallery==
==Gallery==
===Concept art and panorama===
<gallery widths="150" orientation="landscape" captionalign="left">
<gallery>
File:Halo- Reach - Noble Team.jpg|Noble Team on the beach.
File:Reach planet2.png|Panorama of Reach in the Anchor 9 defense section.
File:Reach E310 Campaign02.jpg|A [[Type-25 Troop Carrier|Spirit]] dropping Covenant reinforcements as a [[Type-32 Rapid Assault Vehicle|Ghost]] passes [[SPARTAN-B312]].
File:Reachtexture.png|Panorama of Reach in the ''Ardent Prayer'' battle.
File:Halo- Reach - Saber Launching.jpg|The Sabres being launched.
File:Reach-Concept-SabreLaunch-Early.jpg|Early concept art of the launch facility.
File:HaloReach - Space Battle.jpg|A Sabre and the {{UNSCship|Savannah}} attack a [[Covenant corvette]].
File:HR_SabreBeach_Concept.jpg|Finalized concept art of the launch facility.
File:HR_SabreLaunchControl_Concept.jpg|Concept art of the launch control terminals inside the facility.
File:HR_SpaceBattle_Concept.jpg|Concept art of the level's space battle.
File:HR CovenantCorvetteHangar Concept.jpg|Concept art of the ''Ardent Prayer''{{'}}s hangar bay.
File:HR CovenantCorvette Corridor Concept 1.jpg|Concept art of the hallways inside the ''Ardent Prayer''.
File:HR CovenantCorvette Corridor Concept 2.jpg|Alternative concept art of the hallways inside the ''Ardent Prayer''.
File:HR CovenantCorvette Corridor Concept 3.jpg|Alternative concept art of the hallways inside the ''Ardent Prayer''.
File:HR_SupercarrierDestroyed_Concept.jpg|Concept art of the ''Long Night of Solace''{{'}}s destruction.
</gallery>
 
===Screenshot===
<gallery>
File:Level - LNoS.jpg|Preview of the level in ''Halo: Reach'' menu.
File:HR BeachFight1.jpg|NOBLE Team fighting a Sangheili Ultra at the beach.
File:HR LaunchFacilityExplosion.jpg|A Seraph crashes into the Sabre launch facility.
File:HR BeachFight2.jpg|Noble Six prepares a frag grenade during the fight outside the launch facility.
File:Reach E310 Campaign02.jpg|A Spirit dropping Covenant reinforcements as Ghost passes SPARTAN-B312.
File:Halo- Reach - Noble Team Battle.jpg|NOBLE Team fighting their way to the launch facility.
File:HR SabreChasingSeraph.jpg|Three Sabres chasing a Seraph during the battle in space.
File:HR Anchor9Defenses.jpg|A Seraph under attack from the point defense guns on ''Anchor 9''.
File:HaloReach - Space Battle.jpg|A Sabre and the {{UNSCShip|Savannah}} attack the ''Ardent Prayer''.
File:Corvette - Banshee deployment.jpg|Space Banshees deployed from the ''Ardent Prayer''.
File:Covenant Corvette Bridge.jpg|A view of the bridge of the ''Ardent Prayer''.
File:HR CorvetteUltraTeam.jpg|A team of Sangheili Ultra launch the final assault on the hangar bay.
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Succession box | before = ''[[Tip of The Spear]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Long Night of Solace''''' |after = ''[[Exodus]]''}}
{{Levels}}
{{Levels|HR}}
[[Category:Halo: Reach Campaign]]

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