Editing Lone Wolf/Walkthrough
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Walkthrough Infobox | |||
{{Walkthrough | |||
|prev = ''[[Halo: Reach Credits]]'' | |prev = ''[[Halo: Reach Credits]]'' | ||
|next = None | |next = None | ||
*''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (Chronologically) | *''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (Chronologically) | ||
|game = ''[[Halo: Reach]]'' | |||
|name = '''''Lone Wolf''''' | |name = '''''Lone Wolf''''' | ||
|image = [[File:Level - Lonewolf.jpg| | |image = [[File:Level - Lonewolf.jpg|300px]] | ||
|player = [[SPARTAN-B312]] | |player = [[SPARTAN-B312]] | ||
| | |date = [[2552#August|August 30, 2552]] | ||
| | |place = Near [[Aszod]] [[Aszod ship breaking yards|ship breaking yard]], planet [[Reach]] | ||
| | |Objective = * Survive | ||
* | |enemies = *[[Sangheili]] | ||
**[[Sangheili Minor|Minors]] | |||
|enemies = | **[[Sangheili Major|Officers]] | ||
**[[Sangheili Ranger|Rangers]] | |||
**[[Sangheili Ultra|Ultras]] | |||
**[[Sangheili General|Generals]] | |||
*[[Unggoy]] | |||
**[[Unggoy Minor|Minors]] | |||
**[[Unggoy Major|Majors]] | |||
**[[Unggoy Ultra|Ultras]] | |||
*[[Type-25 Assault Gun Carriage|Wraith]]s | |||
*[[Type-26 Ground Support Aircraft|Banshee]]s | |||
*[[Type-52 Troop Carrier|Phantom]]s | |||
*[[Spirit]]s | |||
|weapons = *[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]] | |||
*[[M6G Personal Defense Weapon System|Magnum]] | |||
*[[Designated Marksman Rifle]] | |||
*[[Plasma Repeater]] | |||
| | *[[Frag Grenade]] | ||
| | *[[Plasma Grenade]] | ||
*[[Plasma Pistol]] | |||
*[[Plasma Rifle]] | |||
*[[MA37 Individual Combat Weapon System|Assault Rifle]] | |||
*[[M45 Tactical Shotgun|Shotgun]] | |||
*[[Focus Rifle]] | |||
*[[Spartan Laser]] | |||
*[[Energy Sword]] | |||
*[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] | |||
|nowalk = 1 | |||
}} | }} | ||
This is the final level of ''[[Halo: Reach]]'', in which [[Noble Six]] dies at the end, ''no matter'' how skilled the player is. The objective is therefore to survive for as long as possible. With the right combination of weapons and equipment, it might just be possible to survive indefinitely... | |||
This is the final level of ''[[Halo: Reach]]'', in which [[Noble Six]] dies at the end, ''no matter'' how skilled the player is. The objective is therefore to survive for as long as possible | |||
* Detach both machine gun turrets and put them in the building that's directly in front of you in the beginning. It's the one with Armor Lock clearly visible. | * Detach both machine gun turrets and put them in the building that's directly in front of you in the beginning. It's the one with Armor Lock clearly visible. | ||
* Exit the building through the other side, swapping the DMR with the Assault Rifle. | * Exit the building through the other side, swapping the DMR with the Assault Rifle. | ||
Line 47: | Line 50: | ||
* When the Elites converge on your position, pick up the turrets and gun them down. | * When the Elites converge on your position, pick up the turrets and gun them down. | ||
* When your turrets run out, switch to your Shotgun. Elite Generals should start appearing at this point. | * When your turrets run out, switch to your Shotgun. Elite Generals should start appearing at this point. | ||
* Pick up an Energy Sword when you get the chance, and swap it for a fresh sword as often as possible | * Pick up an Energy Sword when you get the chance, and swap it for a fresh sword as often as possible. | ||
* Deploy your Drop Shield whenever your shields are running low. You'll have your motion tracker for the entire level, and it is very important that you keep an eye on that. | * Deploy your Drop Shield whenever your shields are running low. You'll have your motion tracker for the entire level, and it is very important that you keep an eye on that. | ||
* Don't forget to use the health pack that's in the same room when you need it. | * Don't forget to use the health pack that's in the same room when you need it. | ||
Note, however, that an exploit allows you to survive indefinitely without doing anything. Just crouch in the corner of the Armor Lock room, behind the three crates. If the crates are positioned correctly, Elites will not see you. | |||