Editing List of REQ cards/Armor

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{| class="wikitable sortable" style="margin:2px auto; text-align:center; background:#FFFFFF"
{| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF"
|-
|-
!Image
!Image
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| style="text-align:left;" |''Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.''
| style="text-align:left;" |''Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.''
|-
|-
|[[File:REQ Card - Armor Foehammer.png|120px]]
|[[File:REQ Card - Foehammer.png|120px]]
|'''[[FOEHAMMER-class Mjolnir|Foehammer]]'''
|'''[[FOEHAMMER-class Mjolnir|Foehammer]]'''
|Common
|Common
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|Uncommon
|Uncommon
| style="text-align:left;" |''Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.''
| style="text-align:left;" |''Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.''
|-
|[[File:REQ Card - Armor Cinder.png|120px]]
|'''[[CINDER-class Mjolnir|Cinder]]'''
|Uncommon
| style="text-align:left;" |''Used by Spartan special containment teams, CINDER armor features thermal superconducting coatings and a reinforced shock-absorbing gel layer to mitigate the risk of using thermobaric and incendiary weapons at close range.''
|-
|-
|[[File:REQ Card - Armor Commando.png|120px]]
|[[File:REQ Card - Armor Commando.png|120px]]
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|Uncommon
|Uncommon
| style="text-align:left;" |''COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the [[UNSC battle network|UNSC battlenet]].''
| style="text-align:left;" |''COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the [[UNSC battle network|UNSC battlenet]].''
|-
|[[File:REQ Card - Armor Cyclops.png|120px]]
|'''[[CYCLOPS-class Mjolnir|Cyclops]]'''
|Uncommon
| style="text-align:left;" |''CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.''
|-
|-
|[[File:REQ Card - Armor Cypher.png|120px]]
|[[File:REQ Card - Armor Cypher.png|120px]]
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|Uncommon
|Uncommon
| style="text-align:left;" |''Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.''
| style="text-align:left;" |''Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.''
|-
|[[File:REQ Card - Armor Stinger.png|120px]]
|'''[[STINGER-class Mjolnir|Stinger]]'''
|Uncommon
| style="text-align:left;" |''STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed.''
|-
|-
|[[File:REQ Card - Armor Teishin.png|120px]]
|[[File:REQ Card - Armor Teishin.png|120px]]
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|-
|-
|[[File:REQ Card - Armor Warrior Shield.png|120px]]
|[[File:REQ Card - Armor Warrior Shield.png|120px]]
|'''[[WARRIOR-class Mjolnir|Warrior Shield]]'''
|'''[[WARRIOR-class Mjolnir|Warrior Shield]]
|Uncommon
|Uncommon
| style="text-align:left;" |''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
| style="text-align:left;" |''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.''
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|'''[[ATLAS-class Mjolnir|Atlas Vigilant]]'''
|'''[[ATLAS-class Mjolnir|Atlas Vigilant]]'''
|Rare
|Rare
| style="text-align:left;" |''ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.''
| style="text-align:left;" |''ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.''''
|-
|-
|[[File:REQ Card - Armor Breaker Doomsday.png|120px]]
|[[File:REQ Card - Armor Breaker Doomsday.png|120px]]
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|[[File:REQ Card - Armor Fenrir Woebinger.png|120px]]
|[[File:REQ Card - Armor Fenrir Woebinger.png|120px]]
|'''[[FENRIR-class Mjolnir|Fenrir Woebinger]]'''
|'''[[FENRIR-class Mjolnir|Fenrir Woebinger]]'''
|Rare
| style="text-align:left;" |''Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.''
|-
|[[File:REQ Card - Armor Fenrir Wolffriend.png|120px]]
|'''[[FENRIR-class Mjolnir|Fenrir Wolffriend]]'''
|Rare
|Rare
| style="text-align:left;" |''Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.''
| style="text-align:left;" |''Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.''
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|Rare
|Rare
| style="text-align:left;" |''Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.''  
| style="text-align:left;" |''Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.''  
|-
|[[File:REQ Card - Armor Icarus.png|120px]]
|'''[[ICARUS-class Mjolnir|Icarus]]'''
|Rare
| style="text-align:left;" |''The ICARUS is one of several armor system prototypes from Meyer e.V. tailored for hunter-killer operations in built-up areas, such as space habitats and arcologies.''
|-
|-
|[[File:REQ Card - Armor Infiltrator.png|120px]]
|[[File:REQ Card - Armor Infiltrator.png|120px]]
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| style="text-align:left;" |''With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.''
| style="text-align:left;" |''With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.''
|-
|-
|[[File:Interceptor Imperator Armor Req.png|120px]]
|[[File:H5G REQ Card - Interceptor Rictus Armor.png|120px]]
|'''[[INTERCEPTOR-class Mjolnir|Interceptor Imperator]]'''
|'''[[INTERCEPTOR-class Mjolnir|Rictus Imperator]]'''
|Rare
|Rare
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.''
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.''
|-
|-
|[[File:H5G REQ Card - Interceptor Rictus Armor.png|120px]]
|[[File:Interceptor Imperator Armor Req.png|120px]]
|'''[[INTERCEPTOR-class Mjolnir|Interceptor Rictus]]'''
|'''[[INTERCEPTOR-class Mjolnir|Interceptor Imperator]]'''
|Rare
|Rare
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.''
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.''
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|-
|-
|[[File:H5G-Armor-Stalker-Arrow.png|120px]]
|[[File:H5G-Armor-Stalker-Arrow.png|120px]]
|'''[[STALKER-class Mjolnir|Stalker Arrow]]'''
|'''[[STALKER-class Mjolnir|Stalker Arrow]]
|Rare
|Rare
| style="text-align:left;" |''Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.''
| style="text-align:left;" |''Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.''
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|-
|-
|[[File:REQ Card - Armor Tracker.png|120px]]
|[[File:REQ Card - Armor Tracker.png|120px]]
|'''[[TRACKER-class Mjolnir|Tracker]]'''
|'''[[TRACKER-class Mjolnir|Tracker]]
|Rare
|Rare
| style="text-align:left;" |''ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.''
| style="text-align:left;" |''ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.''
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|Rare
|Rare
| style="text-align:left;" |''WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.''
| style="text-align:left;" |''WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.''
|-
|[[File:REQ Card - Armor Achilles.png|120px]]
|'''[[ACHILLES-class Mjolnir|Achilles]]'''
|Ultra Rare
| style="text-align:left;" |''Only Spartans who have mastered themselves, bound their wrath and passion within a shell of hyperdense steel fueled by starfire, are granted access to the ACHILLES. Lesser warriors will lose themselves in a storm of blood.''
|-
|-
|[[File:REQ Card - Armor Air Assault Specialist.png|120px]]
|[[File:REQ Card - Armor Air Assault Specialist.png|120px]]
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|-
|-
|[[File:REQ Card - Armor GUNGNIR.png|120px]]
|[[File:REQ Card - Armor GUNGNIR.png|120px]]
|'''[[GUNGNIR-class Mjolnir|GUNGNIR]]'''
|'''[[GUNGNIR-class Mjolnir|GUNGNIR]]
|Ultra Rare
|Ultra Rare
| style="text-align:left;" |''Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.''
| style="text-align:left;" |''Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.''
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|Ultra Rare
|Ultra Rare
| style="text-align:left;" |''Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.''
| style="text-align:left;" |''Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.''
|-
|[[File:REQ Card - Armor Protector Stalwart.png|120px]]
|'''[[PROTECTOR-class Mjolnir|Protector Stalwart]]'''
|Ultra Rare
| style="text-align:left;" |''Intended to be the first of a new line of "heavy" powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards.''
|-
|-
|[[File:H5G-Armor-RaijinSprite.png|120px]]
|[[File:H5G-Armor-RaijinSprite.png|120px]]
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|-
|-
|[[File:REQ Card - Armor Scanner.png|120px]]
|[[File:REQ Card - Armor Scanner.png|120px]]
|'''[[SCANNER-class Mjolnir|Scanner]]'''
|'''[[SCANNER-class Mjolnir|Scanner]]
|Ultra Rare
|Ultra Rare
| style="text-align:left;" |''The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.''
| style="text-align:left;" |''The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.''
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|[[File:REQ Card - Armor Athlon Champion.png|120px]]
|[[File:REQ Card - Armor Athlon Champion.png|120px]]
|'''[[ATHLON-class Mjolnir|Athlon Champion]]'''
|'''[[ATHLON-class Mjolnir|Athlon Champion]]'''
|Legendary (Limited)
|Legendary (Limited}
| style="text-align:left;" |''A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.''
| style="text-align:left;" |''A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.''
|-
|-
|[[File:REQ Card - Armor Centurion.png|120px]]
|[[File:REQ Card - Armor .png|120px]]
|'''[[CENTURION-class Mjolnir|Centurion]]'''
|'''[[CENTURION-class Mjolnir|Centurion]]'''
|Legendary/''Mythic''
|Legendary/''Mythic''
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|Legendary/''Mythic''
|Legendary/''Mythic''
| style="text-align:left;" |''Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.''
| style="text-align:left;" |''Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.''
|-
|[[File:REQ Card - Armor Indomitable Erőd.png|120px]]
|'''[[INDOMITABLE-class Mjolnir|Indomitable Erőd]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.''
|-
|[[File:REQ Card - Armor Intruder Trespasser.png|120px]]
|'''[[INTRUDER-class Mjolnir|Intruder Trespasser]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''INTRUDER armor was commissioned by Spartan branch as part of a research initiative seeking to leverage synergistic outcomes between specialized Mjolnir suits.''
|-
|-
|[[File:REQ Card - Armor Locus.png|120px]]
|[[File:REQ Card - Armor Locus.png|120px]]
Line 1,035: Line 990:
|Legendary/''Mythic''
|Legendary/''Mythic''
| style="text-align:left;" |''The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.''
| style="text-align:left;" |''The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.''
|-
|[[File:REQ Card - Armor Mark VI GEN1.png|120px]]
|'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI GEN1]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''Technically obsolete, the Mark VI GEN1 Mjolnir armor maintains a legendary luster among Spartans and the general public.''
|-
|[[File:REQ Card - Armor Mark VI GEN1 Scarred.png|120px]]
|'''[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI GEN1 Scarred]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''The rugged Mark VI is able to remain functional until all of its triply-redundant auto-repair and bypass nodes fail.''
|-
|-
|[[File:REQ Card - Armor Mark VI Primus.png|120px]]
|[[File:REQ Card - Armor Mark VI Primus.png|120px]]
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|Legendary
|Legendary
| style="text-align:left;" |''MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.''
| style="text-align:left;" |''MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.''
|-
|[[File:REQ Card - Armor Nightfall.png|120px]]
|'''[[Nightfall armor|Nightfall]]'''
|Legendary/''Mythic''
| style="text-align:left;" | ''Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.''
|-
|-
|[[File:REQ Card - Armor Noble Honor.png|120px]]
|[[File:REQ Card - Armor Noble Honor.png|120px]]
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|'''[[TECHNICIAN-class Mjolnir|Technician]]'''
|'''[[TECHNICIAN-class Mjolnir|Technician]]'''
|Legendary/''Mythic''
|Legendary/''Mythic''
| style="text-align:left;" |''The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.''
| style="text-align:left;" |''Variant used by Spartan combat engineers and field techs. The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.''
|-
|-
|[[File:REQ Card - Armor Technician Override.png|120px]]
|[[File:REQ Card - Armor Technician Override.png|120px]]
|'''[[TECHNICIAN-class Mjolnir|Technician Override]]'''
|'''[[TECHNICIAN-class Mjolnir|Technician Override]]'''
|Legendary/''Mythic''
|Legendary/''Mythic''
| style="text-align:left;" |''The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.''
| style="text-align:left;" |''Variant used by Spartan combat engineers and field techs. The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.''
|-
|-
|[[File:REQ Card - Armor Venator Cestus.png|120px]]
|[[File:REQ Card - Armor Venator Cestus.png|120px]]
|'''[[VENATOR-class Mjolnir|Venator Cestus]]'''
|'''[[VENATOR-class Mjolnir|Venator Cestus]]'''
|Legendary
|Legendary
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce its maintenance requirements.''
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.''
|-
|-
|[[File:REQ Card - Armor Venator Thraex.png|120px]]
|[[File:REQ Card - Armor Venator Thraex.png|120px]]
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|Legendary
|Legendary
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.''
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.''
|-
|[[File:REQ Card - Armor Vigilant Watcher.png|120px]]
|'''[[VIGILANT-class Mjolnir|Vigilant Watcher]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''The VIGILANT was originally a one-off upgrade for an unnamed VIP within Spartan branch. Not intended for production, interest in the suit's feature set among Spartan scout-snipers has led to several being assembled for full evaluation.''
|-
|-
|[[File:REQ Card - Armor Void Dancer.png|120px]]
|[[File:REQ Card - Armor Void Dancer.png|120px]]
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|[[File:REQ Card - Armor Wrath.png|120px]]
|[[File:REQ Card - Armor Wrath.png|120px]]
|'''[[WRATH-class Mjolnir|Wrath]]'''
|'''[[WRATH-class Mjolnir|Wrath]]'''
|Legendary/''Mythic''
| style="text-align:left;" |''Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.''
|-
|[[File:REQ Card - Armor Wrath Anhur.png|120px]]
|'''[[WRATH-class Mjolnir|Wrath Anhur]]'''
|Legendary/''Mythic''
|Legendary/''Mythic''
| style="text-align:left;" |''Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.''
| style="text-align:left;" |''Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.''
|}
|}
<noinclude>[[Category:REQ system]]</noinclude>

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