Editing List of REQ cards/Armor
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{| class="wikitable | {| class="wikitable" style="margin:2px auto; text-align:center; background:#FFFFFF" | ||
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!Image | !Image | ||
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| style="text-align:left;" |''Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.'' | | style="text-align:left;" |''Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.'' | ||
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|[[File:REQ Card - | |[[File:REQ Card - Foehammer.png|120px]] | ||
|'''[[FOEHAMMER-class Mjolnir|Foehammer]]''' | |'''[[FOEHAMMER-class Mjolnir|Foehammer]]''' | ||
|Common | |Common | ||
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|Uncommon | |Uncommon | ||
| style="text-align:left;" |''Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.'' | | style="text-align:left;" |''Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.'' | ||
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|[[File:REQ Card - Armor Commando.png|120px]] | |[[File:REQ Card - Armor Commando.png|120px]] | ||
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|Uncommon | |Uncommon | ||
| style="text-align:left;" |''COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the [[UNSC battle network|UNSC battlenet]].'' | | style="text-align:left;" |''COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the [[UNSC battle network|UNSC battlenet]].'' | ||
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|[[File:REQ Card - Armor Cypher.png|120px]] | |[[File:REQ Card - Armor Cypher.png|120px]] | ||
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|Uncommon | |Uncommon | ||
| style="text-align:left;" |''Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.'' | | style="text-align:left;" |''Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.'' | ||
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|[[File:REQ Card - Armor Teishin.png|120px]] | |[[File:REQ Card - Armor Teishin.png|120px]] | ||
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|[[File:REQ Card - Armor Warrior Shield.png|120px]] | |[[File:REQ Card - Armor Warrior Shield.png|120px]] | ||
|'''[[WARRIOR-class Mjolnir|Warrior Shield]] | |'''[[WARRIOR-class Mjolnir|Warrior Shield]] | ||
|Uncommon | |Uncommon | ||
| style="text-align:left;" |''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.'' | | style="text-align:left;" |''The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.'' | ||
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|'''[[ATLAS-class Mjolnir|Atlas Vigilant]]''' | |'''[[ATLAS-class Mjolnir|Atlas Vigilant]]''' | ||
|Rare | |Rare | ||
| style="text-align:left;" |''ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.'' | | style="text-align:left;" |''ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.'''' | ||
|- | |- | ||
|[[File:REQ Card - Armor Breaker Doomsday.png|120px]] | |[[File:REQ Card - Armor Breaker Doomsday.png|120px]] | ||
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|[[File:REQ Card - Armor Fenrir Woebinger.png|120px]] | |[[File:REQ Card - Armor Fenrir Woebinger.png|120px]] | ||
|'''[[FENRIR-class Mjolnir|Fenrir Woebinger]]''' | |'''[[FENRIR-class Mjolnir|Fenrir Woebinger]]''' | ||
|Rare | |Rare | ||
| style="text-align:left;" |''Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.'' | | style="text-align:left;" |''Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.'' | ||
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|Rare | |Rare | ||
| style="text-align:left;" |''Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.'' | | style="text-align:left;" |''Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.'' | ||
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|[[File:REQ Card - Armor Infiltrator.png|120px]] | |[[File:REQ Card - Armor Infiltrator.png|120px]] | ||
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| style="text-align:left;" |''With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.'' | | style="text-align:left;" |''With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.'' | ||
|- | |- | ||
|[[File:Interceptor | |[[File:H5G REQ Card - Interceptor Rictus Armor.png|120px]] | ||
|'''[[INTERCEPTOR-class Mjolnir| | |'''[[INTERCEPTOR-class Mjolnir|Rictus Imperator]]''' | ||
|Rare | |Rare | ||
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.'' | | style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.'' | ||
|- | |- | ||
|[[File: | |[[File:Interceptor Imperator Armor Req.png|120px]] | ||
|'''[[INTERCEPTOR-class Mjolnir|Interceptor | |'''[[INTERCEPTOR-class Mjolnir|Interceptor Imperator]]''' | ||
|Rare | |Rare | ||
| style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.'' | | style="text-align:left;" |''The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.'' | ||
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|[[File:H5G-Armor-Stalker-Arrow.png|120px]] | |[[File:H5G-Armor-Stalker-Arrow.png|120px]] | ||
|'''[[STALKER-class Mjolnir|Stalker Arrow]] | |'''[[STALKER-class Mjolnir|Stalker Arrow]] | ||
|Rare | |Rare | ||
| style="text-align:left;" |''Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.'' | | style="text-align:left;" |''Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.'' | ||
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|[[File:REQ Card - Armor Tracker.png|120px]] | |[[File:REQ Card - Armor Tracker.png|120px]] | ||
|'''[[TRACKER-class Mjolnir|Tracker]] | |'''[[TRACKER-class Mjolnir|Tracker]] | ||
|Rare | |Rare | ||
| style="text-align:left;" |''ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.'' | | style="text-align:left;" |''ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.'' | ||
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|Rare | |Rare | ||
| style="text-align:left;" |''WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.'' | | style="text-align:left;" |''WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.'' | ||
|- | |- | ||
|[[File:REQ Card - Armor Air Assault Specialist.png|120px]] | |[[File:REQ Card - Armor Air Assault Specialist.png|120px]] | ||
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|[[File:REQ Card - Armor GUNGNIR.png|120px]] | |[[File:REQ Card - Armor GUNGNIR.png|120px]] | ||
|'''[[GUNGNIR-class Mjolnir|GUNGNIR]] | |'''[[GUNGNIR-class Mjolnir|GUNGNIR]] | ||
|Ultra Rare | |Ultra Rare | ||
| style="text-align:left;" |''Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.'' | | style="text-align:left;" |''Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.'' | ||
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|Ultra Rare | |Ultra Rare | ||
| style="text-align:left;" |''Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.'' | | style="text-align:left;" |''Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.'' | ||
|- | |- | ||
|[[File:H5G-Armor-RaijinSprite.png|120px]] | |[[File:H5G-Armor-RaijinSprite.png|120px]] | ||
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|[[File:REQ Card - Armor Scanner.png|120px]] | |[[File:REQ Card - Armor Scanner.png|120px]] | ||
|'''[[SCANNER-class Mjolnir|Scanner]] | |'''[[SCANNER-class Mjolnir|Scanner]] | ||
|Ultra Rare | |Ultra Rare | ||
| style="text-align:left;" |''The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.'' | | style="text-align:left;" |''The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.'' | ||
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|[[File:REQ Card - Armor Athlon Champion.png|120px]] | |[[File:REQ Card - Armor Athlon Champion.png|120px]] | ||
|'''[[ATHLON-class Mjolnir|Athlon Champion]]''' | |'''[[ATHLON-class Mjolnir|Athlon Champion]]''' | ||
|Legendary (Limited | |Legendary (Limited} | ||
| style="text-align:left;" |''A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.'' | | style="text-align:left;" |''A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.'' | ||
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|[[File:REQ Card - Armor | |[[File:REQ Card - Armor .png|120px]] | ||
|'''[[CENTURION-class Mjolnir|Centurion]]''' | |'''[[CENTURION-class Mjolnir|Centurion]]''' | ||
|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
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|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
| style="text-align:left;" |''Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.'' | | style="text-align:left;" |''Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.'' | ||
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|[[File:REQ Card - Armor Locus.png|120px]] | |[[File:REQ Card - Armor Locus.png|120px]] | ||
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|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
| style="text-align:left;" |''The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.'' | | style="text-align:left;" |''The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.'' | ||
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|[[File:REQ Card - Armor Mark VI Primus.png|120px]] | |[[File:REQ Card - Armor Mark VI Primus.png|120px]] | ||
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|Legendary | |Legendary | ||
| style="text-align:left;" |''MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.'' | | style="text-align:left;" |''MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.'' | ||
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|[[File:REQ Card - Armor Noble Honor.png|120px]] | |[[File:REQ Card - Armor Noble Honor.png|120px]] | ||
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|'''[[TECHNICIAN-class Mjolnir|Technician]]''' | |'''[[TECHNICIAN-class Mjolnir|Technician]]''' | ||
|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
| style="text-align:left;" |''The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.'' | | style="text-align:left;" |''Variant used by Spartan combat engineers and field techs. The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.'' | ||
|- | |- | ||
|[[File:REQ Card - Armor Technician Override.png|120px]] | |[[File:REQ Card - Armor Technician Override.png|120px]] | ||
|'''[[TECHNICIAN-class Mjolnir|Technician Override]]''' | |'''[[TECHNICIAN-class Mjolnir|Technician Override]]''' | ||
|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
| style="text-align:left;" |''The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.'' | | style="text-align:left;" |''Variant used by Spartan combat engineers and field techs. The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.'' | ||
|- | |- | ||
|[[File:REQ Card - Armor Venator Cestus.png|120px]] | |[[File:REQ Card - Armor Venator Cestus.png|120px]] | ||
|'''[[VENATOR-class Mjolnir|Venator Cestus]]''' | |'''[[VENATOR-class Mjolnir|Venator Cestus]]''' | ||
|Legendary | |Legendary | ||
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce | | style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.'' | ||
|- | |- | ||
|[[File:REQ Card - Armor Venator Thraex.png|120px]] | |[[File:REQ Card - Armor Venator Thraex.png|120px]] | ||
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|Legendary | |Legendary | ||
| style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.'' | | style="text-align:left;" |''Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.'' | ||
|- | |- | ||
|[[File:REQ Card - Armor Void Dancer.png|120px]] | |[[File:REQ Card - Armor Void Dancer.png|120px]] | ||
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|[[File:REQ Card - Armor Wrath.png|120px]] | |[[File:REQ Card - Armor Wrath.png|120px]] | ||
|'''[[WRATH-class Mjolnir|Wrath]]''' | |'''[[WRATH-class Mjolnir|Wrath]]''' | ||
|Legendary/''Mythic'' | |Legendary/''Mythic'' | ||
| style="text-align:left;" |''Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.'' | | style="text-align:left;" |''Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.'' | ||
|} | |} | ||