Editing List of Halo: Reach commendations
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{{ | {{Era|RW}} | ||
[[File:Service_record.jpg|thumb|Commendation progress.]] | [[File:Service_record.jpg|thumb|Commendation progress.]] | ||
There are forty-five [[commendations]] in ''[[Halo: Reach]]''. Players advance commendations by playing in [[campaign]], [[multiplayer]], and online [[Firefight]] gameplay. Players earn [[credit]]s as they perform certain actions, many of which are [[medals]] in and of themselves. Commendations are also intended to serve as an indication of how a given player tends to operate.<ref>[http://www.bungie.net/News/content.aspx?cid=25287 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> | |||
Commendations in ''Halo: Reach'' | Commendations in ''Halo: Reach'' are each represented by an icon plate. These commendations advance through five levels: Iron, Bronze, Silver, Gold, and Onyx before becoming Maxed Out. Upon advancing a commendation to a new level, players receive bonus credits. There are 16 campaign, 15 Firefight, and 14 multiplayer commendations. Commendations cannot be advanced on the [[Easy]] difficulty. | ||
==Levels== | ==Levels== | ||
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*Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | *Onyx rank (black bars): rewards 400 - 3000 cR (Average = 2400 cR) | ||
*Maxed out commendations | *Maxed out commendations look the same as Onyx, but with flames if viewed on Bungie.net<ref>http://www.bungie.net</ref> and Halo Waypoint. There is no cR reward for maxing any commendation. | ||
==[[Campaign]] Commendations== | |||
===Cannon Fodder=== | ===Cannon Fodder=== | ||
[[File:Cannon fodder.png|right|250px]] | [[File:Cannon fodder.png|right|250px]] | ||
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| style="text-align: center"|0 | | style="text-align: center"|0 | ||
|} | |} | ||
===Demon=== | ===Demon=== | ||
[[File:Demon.png|right|250px]] | [[File:Demon.png|right|250px]] | ||
Complete a mission of Campaign | Complete a mission of Campaign | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Flawless Cowboy=== | ===Flawless Cowboy=== | ||
[[File:Flawless cowboy.png|right|250px]] | [[File:Flawless cowboy.png|right|250px]] | ||
Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf | Complete a Campaign mission on Heroic or Legendary without dying. (Noble Actual and Lone Wolf do not count) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Nice Arm=== | ===Nice Arm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pinpoint=== | ===Pinpoint=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Precisely=== | ===Precisely=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Right of Way=== | ===Right of Way=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Small Arms=== | ===Small Arms=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Splash Damage=== | ===Splash Damage=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Standard Issue=== | ===Standard Issue=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Super Soldier=== | ===Super Soldier=== | ||
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| style="text-align: center;"| 0 | | style="text-align: center;"| 0 | ||
|} | |} | ||
===Support Role=== | ===Support Role=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Walking Tank=== | ===Walking Tank=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===War Machine=== | ===War Machine=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
==Firefight Commendations== | |||
===Backup=== | ===Backup=== | ||
[[File:Backup.png|right|250px]] | [[File:Backup.png|right|250px]] | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Dome Inspector=== | ===Dome Inspector=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Get Loud=== | ===Get Loud=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Grounded=== | ===Grounded=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===In Command=== | ===In Command=== | ||
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Kill a Leader-class enemy in Firefight Matchmaking. | Kill a Leader-class enemy in Firefight Matchmaking. | ||
(Only Elites | (Only Elites count towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Longshot=== | ===Longshot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Methodical=== | ===Methodical=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Numbers Game=== | ===Numbers Game=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Perfectionist=== | ===Perfectionist=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Pull the Pin=== | ===Pull the Pin=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Specialized=== | ===Specialized=== | ||
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Kill a specialist-class enemy in Firefight Matchmaking. | Kill a specialist-class enemy in Firefight Matchmaking. | ||
(Brutes, Jackals, Skirmishers, and Spec-Ops grunts | (Brutes, Jackals, Skirmishers, and Spec-Ops grunts count towards this commendation, regardless of in-game class designation. Hunters may fall into this category as well.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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Kill an infantry-class enemy in Firefight Matchmaking. | Kill an infantry-class enemy in Firefight Matchmaking. | ||
(Grunts | (Grunts are the only enemies counted towards this commendation.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Trigger Happy=== | ===Trigger Happy=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Vehicular=== | ===Vehicular=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
==Multiplayer Commendations== | |||
===Any Spree=== | ===Any Spree=== | ||
[[File:Any spree.png|right|250px]] | [[File:Any spree.png|right|250px]] | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Assistant=== | ===Assistant=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Close Quarters=== | ===Close Quarters=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Crack Shot=== | ===Crack Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Downshift=== | ===Downshift=== | ||
[[File:Downshift.png|right|250px]] | [[File:Downshift.png|right|250px]] | ||
Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats | Be a vehicle's driver while a passenger on a mounted weapon(Ex. Warthog Turret) kills an enemy in Multiplayer Matchmaking. (Passenger kills from side seats count, as well as mongoose passengers) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
! scope="col"|Tier | ! scope="col"|Tier | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Heavy Weapon=== | ===Heavy Weapon=== | ||
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[[File:Jack of all trades.png|right|250px]] | [[File:Jack of all trades.png|right|250px]] | ||
"Perform an incredible feat in Multiplayer Matchmaking." | "Perform an incredible feat in Multiplayer Matchmaking." | ||
([[ | ([[Carjacking Medal|Hijacker]], [[Skyjacker Medal|Skyjacker]], [[Revenge Medal|Revenge]], [[Avenger Medal|Avenger]], [[Yoink Medal|Yoink]], [[EMP Kill Medal|EMP Kill]], [[Assist Medal|Assist]], [[Rejection Medal|Rejection]], [[First Strike]], [[Close Call Medal|Close Call]], [[Extermination Medal|Extermination]], [[Killjoy Medal|Killjoy]], [[Death from the Grave Medal|Kill From The Grave]], [[Firebird Medal|Firebird]], [[Pull Medal|Pull]], [[Showstopper Medal|Showstopper]], and [[Bulltrue Medal|Bulltrue]] Medals all increment this.) | ||
{| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | {| border="1" cellpadding="2" cellspacing="1" style="width: 217px; height: 189px;" | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Multikill=== | ===Multikill=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===One Shot=== | ===One Shot=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Rear Admiral=== | ===Rear Admiral=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
===Sidearm=== | ===Sidearm=== | ||
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| style="text-align: center;"|0 | | style="text-align: center;"|0 | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
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File:Onyx-MAX.png|Maxed out Onyx Splash Damage. | File:Onyx-MAX.png|Maxed out Onyx Splash Damage. | ||
</gallery> | </gallery> | ||
{{HRCommendations}} | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category: | [[Category:Multiplayer]] | ||
[[Category:Halo 4]] |