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{{ | {{Era|RW}} | ||
{{Under Construction}} | |||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=HW2 | |pagegamelabel=HW2 | ||
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|game = ''[[Halo Wars 2]]'' | |game = ''[[Halo Wars 2]]'' | ||
|name = '''''Lights Out''''' | |name = '''''Lights Out''''' | ||
|image = [[File:HW2- | |image = [[File:HW2-Portal_attack.jpg|300px]] | ||
|player = | |player = | ||
|date = [[2559|March 30, 2559]] | |date = [[2559|March 30, 2559]] | ||
|place = [[Installation 00]] | |place = [[Installation 00]] | ||
|objective= | |objective= | ||
}} | }} | ||
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*'''Hornet''': "''Spirit of Fire'', we have eyes on the first portal and we're returning to base." | *'''Hornet''': "''Spirit of Fire'', we have eyes on the first portal and we're returning to base." | ||
''A | ''A Reaver shoots down one of the Hornets.'' | ||
*'''Hornet''': "Looks like we're not going to make it back without a fight!" | *'''Hornet''': "Looks like we're not going to make it back without a fight!" | ||
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*'''Douglas-042''': "Room for a passenger?" | *'''Douglas-042''': "Room for a passenger?" | ||
''UNSC forces concentrate their fire on the infantry while Douglas takes over the Wraith. Once Douglas | ''UNSC forces concentrate their fire on the infantry while Douglas takes over the Wraith. Once Douglas takes over the Wraith, he helps the UNSC defeat the infantry as well as the silos around it.'' | ||
*'''Jerome-092''': "Douglas. You're looking a lot better than last time I saw you." | *'''Jerome-092''': "Douglas. You're looking a lot better than last time I saw you." | ||
*'''Douglas-042''': "I couldn't take that hospital bed any longer. Thought I should make myself useful." | *'''Douglas-042''': "I couldn't take that hospital bed any longer. Thought I should make myself useful." | ||
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*'''Douglas-042''': "Next time I'll be putting him on the ground. Count on it." | *'''Douglas-042''': "Next time I'll be putting him on the ground. Count on it." | ||
''After the reunion, the UNSC starts pushing to the first portal, which is guarded by | ''After the reunion, the UNSC starts pushing to the first portal, which is guarded by Marauders.'' | ||
*'''Isabel''': "Jerome, the Banished are using hacking devices to get their forces through these portals. Destroy the devices and they won't be able to send any more troops in!" | *'''Isabel''': "Jerome, the Banished are using hacking devices to get their forces through these portals. Destroy the devices and they won't be able to send any more troops in!" | ||
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''Decimus leaves through the portal, and two Reavers emerge.'' | ''Decimus leaves through the portal, and two Reavers emerge.'' | ||
*'''Captain Cutter''': "Concentrate on that portal, Spartan. Decimus can wait. | *'''Captain Cutter''': "Concentrate on that portal, Spartan. Decimus can wait.'' | ||
''The UNSC first clears the Reavers, then the Hornets move in to defeat the infantry and the portal controller. Once the portal controller is destroyed, a firebase slot is revealed.'' | ''The UNSC first clears the Reavers, then the Hornets move in to defeat the infantry and the portal controller. Once the portal controller is destroyed, a firebase slot is revealed.'' | ||
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''When Decimus' health reaches 80%, he calls in an orbital strike.'' | ''When Decimus' health reaches 80%, he calls in an orbital strike.'' | ||
*'''Decimus''': "My master broke you, Spartan. I shall take great pleasure in doing the same. | *'''Decimus''': "My master broke you, Spartan. I shall take great pleasure in doing the same.'' | ||
''When Decimus reaches 60% of his health, he calls another orbital strike.'' | ''When Decimus reaches 60% of his health, he calls another orbital strike.'' | ||
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==Leader Powers== | ==Leader Powers== | ||
*Restoration Drones I and II | *Restoration Drones I and II | ||
*Archer Missiles I and II | *Archer Missiles I and II | ||
*Battle Hardened I | *Battle Hardened I | ||
*Lotus Mine I and II | *Lotus Mine I and II | ||
*ODST Drop | *ODST Drop | ||
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*2 Cyclops | *2 Cyclops | ||
== | ==Trivia== | ||
=== | *There are total of four prison compounds housing UNSC prisoners in this level. Each compound mostly contains Hellbringers and Cyclopes. | ||
===Strategies=== | |||
*Attacking [[Decimus]] head-on like in ''[[A New Enemy]]'' is not going to be enough in this level since it will be a very tough fight. Make sure you retreat when Decimus retreats or you will take heavy losses. | *Attacking [[Decimus]] head-on like in ''[[A New Enemy]]'' is not going to be enough in this level since it will be a very tough fight. Make sure you retreat when Decimus retreats or you will take heavy losses. | ||
*Decimus will have | *Decimus will have shield recharge rate and cooldown faster than when the player first encounters him at ''[[A New Enemy]]'', a roughly 50% faster cooldown and recharge rate. | ||
*Stop attacking once Decimus completes the third orbital strike as he will be invulnerable when his health reaches 40%. Instead, escape and regroup to the base near the fourth portal immediately to avoid plasma bombardment. Have some hornets to recon the plasma bombardment and send them in as soon as the plasma bombardment subsides. | *Stop attacking once Decimus completes the third orbital strike as he will be invulnerable when his health reaches 40%. Instead, escape and regroup to the base near the fourth portal immediately to avoid plasma bombardment. Have some hornets to recon the plasma bombardment and send them in as soon as the plasma bombardment subsides. | ||
*You will fight Decimus twice in this level, when he's dropped to 40% he will recover his health as he exits the battlefield. Once the bombardment is completed, he will face you again, but he will not issue orbital strikes until he reaches 20% of his health. | *You will fight Decimus twice in this level, when he's dropped to 40% he will recover his health as he exits the battlefield. Once the bombardment is completed, he will face you again, but he will not issue orbital strikes until he reaches 20% of his health. | ||
*Decimus will call in [[Huragok]] to heal him during the last fight once the orbital strike is subsided. Make sure to take them out to prevent his health from being restored. | *Decimus will call in [[Huragok]] to heal him during the last fight once the orbital strike is subsided. Make sure to take them out to prevent his health from being restored. | ||
===Bonus and Optional Objectives=== | ====Bonus and Optional Objectives==== | ||
*Do not bring Hornets on the battlefield since it was an easy target for the Reavers. Losing a Hornet by the reaver will effectively lose the objective. | |||
*Do not bring Hornets on the battlefield | *Try to keep your prisoners somewhere else and free them when you have maximum population. | ||
* | **It is best to release them before facing Decimus and don't bring them to the front line except Decimus is on his last stand. | ||
**It is best to release them before facing Decimus and don't bring them to the | **Do not let them die since losing any prisoners will fail the bonus objective. | ||
** | *Do not ever try to cross the battlefield inside Plasma Bombardment Zone. Any unit lost will instantly lose the Bonus Objectives and this includes the prisoners as well. | ||
*Do not | |||
== | ==Sources== | ||
< | <references/> | ||
{{succession box | before = ''[[The Cartographer]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Lights Out''''' |after = ''[[From the Deep]]''}} | {{succession box | before = ''[[The Cartographer]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Lights Out''''' |after = ''[[From the Deep]]''}} | ||
{{Levels|HW2}} | {{Levels|HW2}} | ||
[[Category:Halo Wars 2 | [[Category:Halo Wars 2 Campaign]] |