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{{Status|Gameplay}}
{{Era|RW}}
{{Under Construction}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|prev = [[The Cartographer]]
|prev = [[The Cartographer]]
|next = [[From the Deep]]
|next = [[From the Deep]]
|game = ''[[Halo Wars 2]]''
|game = ''[[Halo Wars 2]]''
|name = '''''Lights Out'''''
|name = '''''Lights Out'''''
|image = [[File:HW2-Portal attack.jpg|300px]]
|image = [[File:HW2-Portal_attack.jpg|300px]]
|player =[[James Cutter]]
|player =
|date = [[2559|March 30, 2559]]
|date = [[2559|March 30, 2559]]
|place = [[Installation 00]]
|place = [[Installation 00]]
|objective=
|objective=  
*Locate and destroy the Banished teleporter hacking devices (4)
*Destroy the Banished Control Node (1)
*Defeat Decimus
;Optional:
*Destroy Banished devices before reinforcements arrive (4)
*Rescue the UNSC Prisoners (10)
*Claim all the Base Expansions (4)
*Take out the Reavers without suffering Hornet casualties
;Bonus:
*Complete the mission with all the prisoners freed and alive (10)
*Don't let any units get destroyed in the Capital Ship bombardment zone
}}
}}


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'''''{In-game Cutscene}'''''
'''''{In-game Cutscene}'''''
''A Jiralhanae Warlord is deploying his units to defend the portal as  four Hornets fly past them.''
''A Jiralhanae Warlord is deploying his units to defend the portal as  four Hornets fly past them.''
*'''Warlord''': "Enemies on the way! Move faster Grunts or I'll throw you at them myself!"
*'''Warlord''': "Enemies on the way! Move faster Grunts or I'll throw you at them myself!"
*'''Hornet''': "''Spirit of Fire'', we have eyes on the first portal and we're returning to base."
*'''Hornet''': "''Spirit of Fire'', we have eyes on the first portal and we're returning to base."


''A [[Reaver]] shoots down one of the Hornets.''
''A Reaver shoots down one of the Hornets.''
*'''Hornet''': "Looks like we're not going to make it back without a fight!"
*'''Hornet''': "Looks like we're not going to make it back without a fight!"


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*'''Douglas-042''': "Room for a passenger?"
*'''Douglas-042''': "Room for a passenger?"


''UNSC forces concentrate their fire on the infantry while Douglas takes over the Wraith. Once Douglas hijacks the Wraith, he helps the UNSC defeat the infantry as well as the silos around it.''
''UNSC forces concentrate their fire on the infantry while Douglas takes over the Wraith. Once Douglas takes over the Wraith, he helps the UNSC defeat the infantry as well as the silos around it.''
*'''Jerome-092''': "Douglas. You're looking a lot better than last time I saw you."
*'''Jerome-092''': "Douglas. You're looking a lot better than last time I saw you."
*'''Douglas-042''': "I couldn't take that hospital bed any longer. Thought I should make myself useful."
*'''Douglas-042''': "I couldn't take that hospital bed any longer. Thought I should make myself useful."
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*'''Douglas-042''': "Next time I'll be putting him on the ground. Count on it."
*'''Douglas-042''': "Next time I'll be putting him on the ground. Count on it."


''After the reunion, the UNSC starts pushing to the first portal, which is guarded by [[Marauder]]s.''
''After the reunion, the UNSC starts pushing to the first portal, which is guarded by Marauders.''
*'''Isabel''': "Jerome, the Banished are using hacking devices to get their forces through these portals. Destroy the devices and they won't be able to send any more troops in!"
*'''Isabel''': "Jerome, the Banished are using hacking devices to get their forces through these portals. Destroy the devices and they won't be able to send any more troops in!"


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''Decimus leaves through the portal, and two Reavers emerge.''
''Decimus leaves through the portal, and two Reavers emerge.''
*'''Captain Cutter''': "Concentrate on that portal, Spartan. Decimus can wait."
*'''Captain Cutter''': "Concentrate on that portal, Spartan. Decimus can wait.''


''The UNSC first clears the Reavers, then the Hornets move in to defeat the infantry and the portal controller. Once the portal controller is destroyed, a firebase slot is revealed.''
''The UNSC first clears the Reavers, then the Hornets move in to defeat the infantry and the portal controller. Once the portal controller is destroyed, a firebase slot is revealed.''
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''When Decimus' health reaches 80%, he calls in an orbital strike.''
''When Decimus' health reaches 80%, he calls in an orbital strike.''
*'''Decimus''': "My master broke you, Spartan. I shall take great pleasure in doing the same."
*'''Decimus''': "My master broke you, Spartan. I shall take great pleasure in doing the same.''


''When Decimus reaches 60% of his health, he calls another orbital strike.''
''When Decimus reaches 60% of his health, he calls another orbital strike.''
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==Leader Powers==
==Leader Powers==
*Restoration Drones I and II (I picked by default)
*Restoration Drones I and II
*Archer Missiles I and II (I picked by default)
*Archer Missiles I and II
*Battle Hardened I
*Battle Hardened I
*Lotus Mine I and II (I picked by default)
*Lotus Mine I and II
*ODST Drop
*ODST Drop


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*2 Cyclops
*2 Cyclops


==Strategies==
==Trivia==
===General===
*There are total of four prison compounds housing UNSC prisoners in this level. Each compound mostly contains Hellbringers and Cyclopes.
*Take care when using "All units" commands during the level, as friendly units, especially aircrafts, may enter the bombardment zone to take the most direct route to the target location.
 
===Strategies===
*Attacking [[Decimus]] head-on like in ''[[A New Enemy]]'' is not going to be enough in this level since it will be a very tough fight. Make sure you retreat when Decimus retreats or you will take heavy losses.
*Attacking [[Decimus]] head-on like in ''[[A New Enemy]]'' is not going to be enough in this level since it will be a very tough fight. Make sure you retreat when Decimus retreats or you will take heavy losses.
*Decimus will have a roughly 50% faster cooldown and recharge rate than when the player first encounters him at ''[[A New Enemy]]''.  
*Decimus will have shield recharge rate and cooldown faster than when the player first encounters him at ''[[A New Enemy]]'', a roughly 50% faster cooldown and recharge rate.  
*Stop attacking once Decimus completes the third orbital strike as he will be invulnerable when his health reaches 40%. Instead, escape and regroup to the base near the fourth portal immediately to avoid plasma bombardment. Have some hornets to recon the plasma bombardment and send them in as soon as the plasma bombardment subsides.
*Stop attacking once Decimus completes the third orbital strike as he will be invulnerable when his health reaches 40%. Instead escape and regroup to the base near the fourth portal immediately to avoid plasma bombardment.
*You will fight Decimus twice in this level, when he's dropped to 40% he will recover his health as he exits the battlefield. Once the bombardment is completed, he will face you again, but he will not issue orbital strikes until he reaches 20% of his health.
*You will fight Decimus twice in this level, when he's dropped to 40% he will recover his health as he exits the battlefield. Once his health is back to 100%, he will face you again, but he will not issue orbital strikes until he reaches 20% of his health.
*Decimus will call in [[Huragok]] to heal him during the last fight once the orbital strike is subsided. Make sure to take them out to prevent his health from being restored.
*Decimus will call in [[Huragok]] to heal him during the last fight. Make sure to take them out to prevent his health from being restored.
 
===Bonus and Optional Objectives===
*There is a total of four prison compounds housing UNSC prisoners in this level. Each compound mostly contains Hellbringers and Cyclopes. The first one is located near the beginning of the level, while the remaining three are located near the second base site.
*Do not bring Hornets on the battlefield until Reavers are destroyed, because they will be easy targets for the Reavers. Losing a Hornet to any Reaver will effectively fail the optional objective.
*Free the prisoners only when you have reach maximum population, then keep them somewhere safe.
**It is best to release them before facing Decimus and don't bring them to the frontline until Decimus is on his last stand.
**Keep them in the back of your attacking force since losing any prisoners will fail the bonus objective.
*Do not approach the Banished portals until you are confident they can be destroyed when the battle begins. Bring a mixture of Marines, Hellbringers, and Cyclopes when approaching the portals. Use the Marines' grenade abilities to destroy the Banished devices attached to the portals.
 
==Trivia==
*The [[Halo Wars 2 skulls#Pestilence|Pestilence skull]] is awarded after releasing all 10 UNSC prisoners.


==Gallery==
==Sources==
<gallery>
<references/>
File:HW2_BanishedAntenna_Concept.jpg|Concept art for the portal control node.
</gallery>


{{succession box | before = ''[[The Cartographer]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Lights Out''''' |after = ''[[From the Deep]]''}}
{{succession box | before = ''[[The Cartographer]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Lights Out''''' |after = ''[[From the Deep]]''}}
{{Levels|HW2}}
{{Levels|HW2}}
[[Category:Halo Wars 2 campaign]]
[[Category:Halo Wars 2 Campaign]]

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