Editing Light the Fuse
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|image = [[File:HW2-Light the Fuse.jpg|300px]] | |image = [[File:HW2-Light the Fuse.jpg|300px]] | ||
|player = [[Pavium]] | |player = [[Pavium]] | ||
|date = [[2559|June | |date = [[2559|June, 2559]] | ||
|place = [[Banished]] salvage drills, [[Installation 00]] | |place = [[Banished]] salvage drills, [[Installation 00]] | ||
|objective= *Gather power to charge the salvage drills | |objective= *Gather power to charge the salvage drills | ||
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'''{''Cutscene''}''' | '''{''Cutscene''}''' | ||
[[File:Light The Fuse Starting.png|thumb| | [[File:Light The Fuse Starting.png|thumb|right|200px|Pavium and Voridus' base and the extractors.]] | ||
''Voridus' base is under attack by the Flood while he starts up the power extractors.'' | ''Voridus' base is under attack by the Flood while he starts up the power extractors.'' | ||
*'''Voridus''': "Start the extractors! We'll need all the powers we can to start the salvage drills up!" | *'''Voridus''': "Start the extractors! We'll need all the powers we can to start the salvage drills up!" | ||
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'''{''Cutscene''}''' | '''{''Cutscene''}''' | ||
[[File:Light The Fuse Ending.png| | [[File:Light The Fuse Ending.png|200px|thumb|right|Pavium and Voridus fighting off the Flood.]] | ||
''Two Banshees fly overhead as the Banished ground forces are holding the Flood off. The ground beneath the drill erupts, and the camera pans across cracks in the ground now glowing orange from the explosive energy sent through them towards a Flood burster near the elevator to the structure Voridus found.'' | ''Two Banshees fly overhead as the Banished ground forces are holding the Flood off. The ground beneath the drill erupts, and the camera pans across cracks in the ground now glowing orange from the explosive energy sent through them towards a Flood burster near the elevator to the structure Voridus found.'' | ||
*'''Voridus''': "It's working, Pavium!" | *'''Voridus''': "It's working, Pavium!" | ||
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**Upon reaching the threshold numbers, the Flood will intensify its attack because the numbers will be counted as the player can start all the drills. | **Upon reaching the threshold numbers, the Flood will intensify its attack because the numbers will be counted as the player can start all the drills. | ||
**Keep Power reserves below the threshold amount if you are not ready to defend the drilling segment. | **Keep Power reserves below the threshold amount if you are not ready to defend the drilling segment. | ||
===Bonus and Optional Objectives=== | ===Bonus and Optional Objectives=== | ||
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*The Flood Giant Bursters are invulnerable and cannot be damaged by any ordinances, but the surrounding tentacles can be damaged. | *The Flood Giant Bursters are invulnerable and cannot be damaged by any ordinances, but the surrounding tentacles can be damaged. | ||
*Two Flood Forms are introduced on this level: Seeder Infector, which can infect air units, and Flood Spawners, which create counter units for the units that attack it. | *Two Flood Forms are introduced on this level: Seeder Infector, which can infect air units, and Flood Spawners, which create counter units for the units that attack it. | ||
*During the ending cinematic, a [[ | *During the ending cinematic, a [[Skitterer]] can be seen fighting the Flood, but they cannot be constructed by the player. | ||
===References=== | ===References=== | ||
*The power gathering method is similar to the RTS [[Wikipedia:Command & Conquer|''Command & Conquer'' series]], where units are deployed to collect resources around the battlefield. | *The power gathering method is similar to the RTS [[Wikipedia:Command & Conquer|''Command & Conquer'' series]], where units are deployed to collect resources around the battlefield. | ||
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File:HW2 ATNMission3 Elevator Concept 1.jpg|Concept art for the elevator in the mission. | File:HW2 ATNMission3 Elevator Concept 1.jpg|Concept art for the elevator in the mission. | ||
File:HW2 ATNMission3 Elevator Concept 2.jpg|Concept art for the elevator in the mission. | File:HW2 ATNMission3 Elevator Concept 2.jpg|Concept art for the elevator in the mission. | ||
</gallery> | </gallery> | ||