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{{ | {{Era|RW}} | ||
{{Level infobox | {{Level infobox | ||
|prev = [[Fighting Retreat]] | |prev = [[Fighting Retreat]] | ||
|next = [[The Archive]] | |next = [[The Archive]] | ||
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|image = [[File:HW2-Light the Fuse.jpg|300px]] | |image = [[File:HW2-Light the Fuse.jpg|300px]] | ||
|player = [[Pavium]] | |player = [[Pavium]] | ||
|date = [[2559|June | |date = [[2559|June, 2559]] | ||
|place = [[Banished]] salvage drills, [[Installation 00]] | |place = [[Banished]] salvage drills, [[Installation 00]] | ||
|objective= | |objective= | ||
}} | }} | ||
'''Light the Fuse''' is the seventeenth [[campaign]] level in ''[[Halo Wars 2]]'', and the third of the ''[[Awakening the Nightmare]]'' expansion. | '''Light the Fuse''' is the seventeenth [[campaign]] level in ''[[Halo Wars 2]]'', and the third of the ''[[Awakening the Nightmare]]'' expansion. The map used for this level is also the basis of the map [[Fissures]]. | ||
==Transcript== | ==Transcript== | ||
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Multiple Flood Bursters have been detected in the area. | Multiple Flood Bursters have been detected in the area. | ||
' | '''Cutscene''' | ||
''Voridus' base is under attack by the Flood while he starts up the power extractors. | ''Voridus' base is under attack by the Flood while he starts up the power extractors.' | ||
*'''Voridus''': "Start the extractors! We'll need all the powers we can to start the salvage drills up!" | *'''Voridus''': "Start the extractors! We'll need all the powers we can to start the salvage drills up!" | ||
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*'''Voridus''': "However, there are many small eruptions where the power has crystallized. If we collect them in that state, we can break them down for use in the drills." | *'''Voridus''': "However, there are many small eruptions where the power has crystallized. If we collect them in that state, we can break them down for use in the drills." | ||
''The Flood attack Pavium's base, and Pavium leads his troops in | ''The Flood attack Pavium's base, and Pavium leads his troops in defeat the incoming Flood.'' | ||
*'''Pavium''': "Very well, Voridus. I've set up my own operation, we'll start gathering the power we need for the salvage drills." | *'''Pavium''': "Very well, Voridus. I've set up my own operation, we'll start gathering the power we need for the salvage drills." | ||
' | '''Gameplay''' | ||
*'''Pavium''': "With me! The liquid form of that energy has crystallized where it has broken through the surface. We can use those crystals to start the drills again." | *'''Pavium''': "With me! The liquid form of that energy has crystallized where it has broken through the surface. We can use those crystals to start the drills again." | ||
''Pavium leads the Banished to destroy the crystals and collect power, while setting up defenses to defend the Salvage Drills.'' | ''Pavium leads the Banished to destroy the crystals and collect power, while setting up defenses to defend the Salvage Drills.'' | ||
''The screen moves to where a massive Flood | ''The screen moves to where a massive Flood bulbs is about to explode.'' | ||
*'''Pavium''': "That thing, something's happening!" | *'''Pavium''': "That thing, something's happening!" | ||
*'''Voridus''': "Pavium, it's about to release more Flood! Get clear!" | *'''Voridus''': "Pavium, it's about to release more Flood! Get clear!" | ||
''It | ''It erupted and releases hordes of Pod Infectors.'' | ||
*'''Pavium''': "They breed faster than Grunts! We must end this quickly, they're heading for our base!" | *'''Pavium''': "They breed faster than Grunts! We must end this quickly, they're heading for our base!" | ||
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''The drills start working.'' | ''The drills start working.'' | ||
*'''Pavium''': "Voridus, the salvage drills have begun blasting through. We just need to protect them until they've breached the surface and | *'''Pavium''': "Voridus, the salvage drills have begun blasting through. We just need to protect them until they've breached the surface and ingited the liquids beneath." | ||
''Voridus starts to feel suspicious when the drilling progress is around 20%.'' | ''Voridus starts to feel suspicious when the drilling progress is around 20%.'' | ||
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''The Banished continue to defend against the Flood until the drilling progress reaches 100%.'' | ''The Banished continue to defend against the Flood until the drilling progress reaches 100%.'' | ||
''' | '''In-game sutscene''' | ||
''Two Banshees fly overhead as the Banished ground forces are holding the Flood off. The ground beneath | ''Two Banshees fly overhead as the Banished ground forces are holding the Flood off. The ground beneath drill erupts, and the camera pans to the sites of the other drills.'' | ||
*'''Voridus''': "It's working, Pavium!" | *'''Voridus''': "It's working, Pavium!" | ||
*'''Pavium''': "I would have preferred a cleaner solution, but it is clearly effective." | *'''Pavium''': "I would have preferred a cleaner solution, but it is clearly effective." | ||
''The Flood burster | ''The remaining Flood burster explodes.'' | ||
''Pavium and Voridus along with their packs are holding off the Flood assault | ''Pavium and Voridus along with their packs are holding off the Flood assault.'' | ||
*'''Voridus''': "Pavium, the way is clear! I can reach the Forerunner station!" | *'''Voridus''': "Pavium, the way is clear! I can reach the Forerunner station!" | ||
*'''Pavium''': "I will stay here with the rest of our troops to guard your exit. Find a way to reactivate the Sentinel defenses down below. Voridus. Redeem yourself." | *'''Pavium''': "I will stay here with the rest of our troops to guard your exit. Find a way to reactivate the Sentinel defenses down below. Voridus. Redeem yourself." | ||
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*Orbital Designator I and II | *Orbital Designator I and II | ||
*Burnout I, II and III | *Burnout I, II and III | ||
* | *Statis I and II | ||
*Ultra Mines I and II | *Ultra Mines I and II | ||
== | ==Trivia== | ||
=== | ===Miscellaneous=== | ||
*Power | *You will not get access to the Power Extractor on this level, so you will need to harvest it manually from the crystals. | ||
* | *This mission is the longest in the entire Halo Wars 2 campaign. | ||
*Flood bursters are invulnerable and cannot be damaged by any ordinances, but the tentacles guarding it can be damaged. | |||
*Par time on this level is 35 minutes. | |||
*Two Flood Forms are introduced on this level. | |||
**Seeder Infectors can infect air units, and Flood Spawners will create a counter unit for the unit that attacks it. | |||
* | |||
* | |||
* | |||
** | |||
=== | ===Strategy=== | ||
* | *Since you will start with no Extractors and you cannot construct one, the best option is to upgrade your base to its maximum capabilities before activating the Salvage Drills. | ||
* | **You can also utilize it to build some Mega Turrets and Harvesters. | ||
* | *If you remember the time for each cycle of Flood bursters' pressure, you can utilize it to your advantage. | ||
* | *Only dispatch small forces to salvage the crystals, since you will be focused on defense in this mission. | ||
* | *Seize the base at the South-West and at North-East to gain a supply advantage as quickly as possible. | ||
* | **Minibases, however, are not recommended, since you will be lacking in defenses when the Flood Bursters' pressure reaches 100% and spawns hordes of Flood forms. | ||
** | **The Mega Turret is useful for long-range defense. | ||
** | *The Flood will always attack in hordes every time the pressure reaches 100%. | ||
**Do note that The Flood will never attack the base when the pressure is not at 100%. | |||
===References=== | ===References=== | ||
*The power gathering method is similar to | *The power gathering method is similar to Command and Conquer series where units are deployed to harvest resources around the battlefield. | ||
==Gallery== | ==Gallery== | ||
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File:HW2_ATNMission3Detail_Concept_3.jpg|Concept art of the mission. | File:HW2_ATNMission3Detail_Concept_3.jpg|Concept art of the mission. | ||
File:HW2_ATNMission3Detail_Concept_4.jpg|Concept art of the mission. | File:HW2_ATNMission3Detail_Concept_4.jpg|Concept art of the mission. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{succession box | before = ''[[Fighting Retreat]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Light the Fuse''''' |after = ''[[The Archive]]'' }} | {{succession box | before = ''[[Fighting Retreat]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Light the Fuse''''' |after = ''[[The Archive]]'' }} | ||
{{Levels|HW2}} | {{Levels|HW2}} |