Editing Legendary
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*Enemy numbers double or sometimes triple in the case of Flood encounters. | *Enemy numbers double or sometimes triple in the case of Flood encounters. | ||
*Enemy AI improves dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades. | *Enemy AI improves dramatically, enemy vehicles will be significantly harder to hijack and enemies will be nearly impossible to stick with grenades. | ||
*Kig-Yar Snipers, one of the rarer enemies in ''Halo 3'', will appear with greater frequency, though not nearly as much as in ''Halo 2'' | *Kig-Yar Snipers, one of the rarer enemies in ''Halo 3'', will appear with greater frequency, though not nearly as much as in ''Halo 2''. | ||
*Enemies fire much faster and more accurately, and toss grenades more often and with greater accuracy. | *Enemies fire much faster and more accurately, and toss grenades more often and with greater accuracy. | ||
*Turrets, such as [[Rizsheda-pattern Shade|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively. | *Turrets, such as [[Rizsheda-pattern Shade|Shades]], are frequently encountered, even in places in which they did not appear in lower difficulties. Gunners will also fire more aggressively. |