Editing Leader
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|RW}} | ||
{{ | {{Newcontent|[[Halo Wars 2]]}} | ||
{{Center|"Hero unit" redirects here. For other uses of the word "Hero", see [[Hero]].}} | {{Center|"Hero unit" redirects here. For other uses of the word "Hero", see [[Hero]].}} | ||
'''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units. | '''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units. | ||
==''Halo Wars''== | ==''Halo Wars'' leaders== | ||
Leaders offer a varied experience in ''Halo Wars'' | Leaders offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units, while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units, as well as access to unique weaponry and "special abilities" (such as "Rage mode" for [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter). | ||
In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die, they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer. | In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die, they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer. | ||
Line 17: | Line 17: | ||
File:HWguide Anders.png|Overview of Prof. Anders | File:HWguide Anders.png|Overview of Prof. Anders | ||
</gallery> | </gallery> | ||
===Covenant=== | ===Covenant=== | ||
Line 57: | Line 25: | ||
</gallery> | </gallery> | ||
==''Halo Wars 2''== | ==''Halo Wars 2'' leaders== | ||
{{Expand-section}} | {{Expand-section}} | ||
===UNSC=== | ===UNSC=== | ||
Line 74: | Line 42: | ||
|''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.'' | |''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.'' | ||
| | | | ||
*[[Wild Hellbringers]] | *[[Hellbringers|Wild Hellbringers]] | ||
*[[Trooper Hornet]] | *[[AV-14|Trooper Hornet]] | ||
*[[Stealth Kodiak]] | *[[M400 Kodiak|Stealth Kodiak]] | ||
*[[Jerome-092/Gameplay|Jerome-092]] | |||
| | | | ||
*Hero Unit | |||
**[[Jerome-092/Gameplay#Halo Wars 2|Jerome-092]] | |||
*Leader Power Unit | *Leader Power Unit | ||
**[[ODST]] | **[[ODST]] | ||
| | | | ||
*UNSC Raid | *UNSC Raid | ||
Line 116: | Line 85: | ||
|''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.'' | |''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.'' | ||
| | | | ||
*[[ | *[[Aggressor Sentinel]] | ||
*[[Armored Marines]] | *[[Protector Sentinel]] | ||
*[[UNSC Marine Corps/Gameplay#Halo Wars 2|Armored Marines]] | |||
| | | | ||
*Hero Unit | |||
**[[Douglas-042]] | |||
*Unique Unit | *Unique Unit | ||
**[[Protector Sentinel]] | **[[Protector Sentinel]] | ||
*Leader Power Unit | *Leader Power Unit | ||
**[[Retriever Sentinel]] (Super Unit) | **[[Retriever Sentinel]] (Super Unit) | ||
| | | | ||
*R&D | *R&D | ||
Line 139: | Line 109: | ||
|''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.'' | |''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.'' | ||
| | | | ||
*[[Reactive Marines]] | *[[UNSC Marine Corps/Gameplay|Reactive Marines]] | ||
*[[Vanguard Kodiak]] | *[[M400 Kodiak|Vanguard Kodiak]] | ||
*[[M850 Grizzly]] | |||
*[[John Forge's Warthog]] | |||
| | | | ||
*Hero Unit | |||
**[[John Forge's Warthog]] | |||
*Unique Unit | *Unique Unit | ||
**[[M850 Grizzly]] | **[[M850 Grizzly]] | ||
| | | | ||
*Rolling Economy | *Rolling Economy | ||
Line 161: | Line 133: | ||
| | | | ||
*[[Hellbringers|Veteran Hellbringers]] | *[[Hellbringers|Veteran Hellbringers]] | ||
* | *[[Flame Warthog]] | ||
*[[Flame Warthog|Veteran Flame 'Hog]] | |||
*[[Kinsano's Cyclops]] | |||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[Kinsano's Cyclops]] | **[[Kinsano's Cyclops]] | ||
*Unique Unit | |||
**[[Flame Warthog]] | |||
| | | | ||
*Heat of Battle | *Heat of Battle | ||
Line 182: | Line 156: | ||
|''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.'' | |''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.'' | ||
| | | | ||
*[[Veteran Mantis]] | *[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] | ||
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Veteran Mantis]] | |||
*[[HRUNTING/YGGDRASIL Mark II (J) Colossus]] | |||
*[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Avery Johnson]] | |||
| | | | ||
*Hero Unit | |||
**[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Avery Johnson]] | |||
*Unique Unit | *Unique Unit | ||
**[[Mantis]] | **[[Mantis]] | ||
**[[HRUNTING/YGGDRASIL Mark II (J) Colossus]] | **[[HRUNTING/YGGDRASIL Mark II (J) Colossus]] | ||
| | | | ||
*Digging In | *Digging In | ||
Line 207: | Line 182: | ||
| | | | ||
| | | | ||
*Hero Unit | |||
**[[Jerome-092/Gameplay#Halo Wars 2|Commander Jerome]]/[[Theseus]] | |||
*Unique Unit | *Unique Unit | ||
**[[Mastodon]] | **[[Mastodon]] | ||
*Leader Power Unit | *Leader Power Unit | ||
**[[Team Omega]] | **[[Team Omega]] | ||
| | | | ||
*Recon Sight | *Recon Sight | ||
Line 230: | Line 205: | ||
| | | | ||
| | | | ||
*Hero Unit | |||
**[[Bison]] | |||
*Unique Unit | *Unique Unit | ||
**[[Cryo Troopers]] | **[[Cryo Troopers]] | ||
**[[ZAV-48 Frostraven]] | **[[ZAV-48 Frostraven]] | ||
| | | | ||
*Ice Barrier | *Ice Barrier | ||
Line 262: | Line 237: | ||
| | | | ||
| | | | ||
*[[Atriox's Chosen]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2 - Decimus.png|110px]] | |[[File:HW2 - Decimus.png|110px]] | ||
Line 282: | Line 246: | ||
| | | | ||
| | | | ||
*[[Jiralhanae Warlord]] | |||
*[[Decimus/Gameplay|Gameplay]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2 - Let 'Volir.png|110px]] | |[[File:HW2 - Let 'Volir.png|110px]] | ||
Line 302: | Line 256: | ||
| | | | ||
| | | | ||
*[[Sangheili Honor Guardsman]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2 - Colony.png|110px]] | |[[File:HW2 - Colony.png|110px]] | ||
Line 324: | Line 265: | ||
| | | | ||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[Mgalekgolo Captain]] | **[[Mgalekgolo Captain]] | ||
*Unique Unit | |||
**[[Skitterer]] | |||
**[[Goliath]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2 Render RipaMoramee-FullBody.png|110px]] | |[[File:HW2 Render RipaMoramee-FullBody.png|110px]] | ||
|<center>'''The Arbiter''' <br/> | |<center>'''The Arbiter''' <br/> | ||
[[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee | [[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee|Gameplay]]</center> | ||
|''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.'' | |''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.'' | ||
| | | | ||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[Ripa 'Moramee]] | **[[Ripa 'Moramee]] | ||
*Unique Unit | |||
**[[Banished Phantom]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2 - Yapyap.png|110px]] | |[[File:HW2 - Yapyap.png|110px]] | ||
Line 366: | Line 290: | ||
| | | | ||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[ | **[[Banished Goblin|Grunt Goblin]] (Hero Unit) | ||
*[[Cannon Fodder]] | |||
*[[Methane Wagon]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2-Voridus.png|120px]] | |[[File:HW2-Voridus.png|120px]] | ||
Line 390: | Line 302: | ||
| | | | ||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[Voridus/Gameplay|Voridus]] | **[[Voridus/Gameplay|Voridus]] | ||
*[[Banished Scarab#Volatile Scarab|Volatile Scarab]] | |||
*[[Brute Grenadier]] | |||
*[[Infused Engineer]] | |||
| | | | ||
|- | |- | ||
|[[File:HW2-Pavium.png|120px]] | |[[File:HW2-Pavium.png|120px]] | ||
Line 415: | Line 315: | ||
| | | | ||
| | | | ||
*Hero Unit | *Hero Unit | ||
**[[Pavium/Gameplay|Pavium]] | **[[Pavium/Gameplay|Pavium]] | ||
*[[Banished Lich]] | |||
*[[Wraith Invader]] | |||
*Unique Structure | |||
**[[Mega Turret]] | |||
| | | | ||
|} | |} | ||
Line 441: | Line 330: | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Halo Wars]] | [[Category:Halo Wars]] | ||
[[Category:Halo Wars 2]] | [[Category:Halo Wars 2]] |