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{{Status|RealWorld}}
{{Era|RW}}
{{New content|[[Halo Wars 2]]}}
{{Newcontent|[[Halo Wars 2]]}}
{{Center|"Hero unit" redirects here. For other uses of the word "Hero", see [[Hero]].}}
{{Center|For other uses of the word "Hero", see [[Hero]].}}
'''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units.
'''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units.


==''Halo Wars''==
==''Halo Wars'' leaders==
Leaders offer a varied experience in ''Halo Wars''{{'}} [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units, while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units, as well as access to unique weaponry and "special abilities" (such as "Rage mode" for [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter).
Leaders offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units as well as access to unique weaponry and "special abilities" (such as "Rage mode" for [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter).


In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die, they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer.
In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer.


Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.
Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive.
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File:HWguide Anders.png|Overview of Prof. Anders
File:HWguide Anders.png|Overview of Prof. Anders
</gallery>
</gallery>
====Leader powers====
{| class="wikitable" style="width: 75%;"
! rowspan="2" style="width: 30%" | Name !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description
|-
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources'''
|-
! colspan="5"|All UNSC Leaders
|- style="height: 40px"
| [[XGBU-302 bomb|Disruption Bomb]] || N/A || {{HWTech|0}} || {{HWResources|450}} || Disrupts existing Leader Powers and prevents new Leader Powers from being initiated in a small area for 1 minute.
|- style="height: 40px"
| Transport || N/A || {{HWTech|0}} || {{HWResources|200}} || Call in [[D77H-TCI Pelican|Pelicans]] to transport a small group of units from one place to another.
|-
! colspan="5"|[[Captain]] [[James Cutter|Cutter]]
|- style="height: 40px"
| MAC Blast || N/A || {{HWTech|1}} || {{HWResources|600}} || Use [[UNSC Spirit of Fire|Spirit of Fire]]'s awesome [[Magnetic Accelerator Cannon|Mass Accelerated Cannons]] to incinerate enemy troops.
|- style="height: 40px"
| [[ODST]] Drop || {{HWPop|1}} || {{HWTech|3}} || {{HWResources|100}} ||
* Requires [[UNSC Barracks#Halo Wars|ODST upgrade]].
* Drops an ODST squad at target location.
|-
! colspan="5"|[[Sergeant]] [[John Forge|Forge]]
|- style="height: 40px"
| Carpet Bomb || N/A || {{HWTech|1}} || {{HWResources|600}} || Use the UNSC [[B-65 Shortsword|Shortsword Bomber]] to devastate a strip of land with [[Mark 208 bomb|massive bombs]].
|-
! colspan="5"|[[Ellen Anders|Professor Anders]]
|- style="height: 40px"
| [[GBU-1105 bomb|Cryo Bomb]] || N/A || {{HWTech|1}} || {{HWResources|600}} || Use the UNSC Shortsword Bomber to drop Cryo Bombs in an area, freezing all things for a short time.
|}


===Covenant===
===Covenant===
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</gallery>
</gallery>


==''Halo Wars 2''==
==''Halo Wars 2'' leaders==
{{Expand-section}}
{{Expand-section}}
===UNSC===
===UNSC===
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|[[File:HW2-CaptainJamesCutter-Render-Fullbody.png|95px]]
|[[File:HW2-CaptainJamesCutter-Render-Fullbody.png|95px]]
|<center>'''Captain Cutter'''<br/>
|<center>'''Captain Cutter'''<br/>
[[James Cutter|Lore]] • [[James Cutter/Gameplay#Halo Wars 2|Gameplay]]</center>
[[James Cutter|Lore]] • [[James Cutter/Gameplay|Gameplay]]</center>
|''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.''
|''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.''
|
|
*[[Wild Hellbringers]]
*[[Hellbringers|Wild Hellbringers]]
*[[Trooper Hornet]]
*[[AV-14|Trooper Hornet]]
*[[Stealth Kodiak]]
*[[M400 Kodiak|Stealth Kodiak]]
*[[Jerome-092/Gameplay|Jerome-092]]
|
|
*Hero Unit
**[[Jerome-092/Gameplay|Jerome-092]]
*Leader Power Unit
*Leader Power Unit
**[[ODST]]
**[[ODST]]
*Hero Unit
**[[Jerome-092/Gameplay#Halo Wars 2|Jerome-092]]
|
|
*UNSC Raid
*Battle Hardened
*Archer Missiles
*Cyclops Drop
*ODST Drop
*ODST Assault Group
*Close Air Support
|-
|-
|[[File:HW2 Isabel(High rez).png|90px]]
|[[File:HW2 Isabel(High rez).png|90px]]
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**[[Alice-130]]
**[[Alice-130]]
|
|
*Restoration Drones
*Turret Drop
*Lotus Mine
*Holographic Decoy
*MAC Blast
*The Best Offense
*Ghost In The Machine
|-
|-
|[[File:HW2 Anders.png|95px]]
|[[File:HW2 Anders.png|95px]]
|<center>'''Professor Anders'''<br/>
|<center>'''Professor Anders'''<br/>
[[Ellen Anders|Lore]] • [[Ellen Anders/Gameplay#Halo Wars 2|Gameplay]]</center>
[[Ellen Anders|Lore]] • [[Ellen Anders/Gameplay|Gameplay]]</center>
|''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.''
|''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.''
|
|
*[[Watchtower]]
*[[Aggressor Sentinel]]
*[[Armored Marines]]
*[[Protector Sentinel]]
*[[UNSC Marine Corps/Gameplay|Armored Marines]]
|
|
*Hero Unit
**[[Douglas-042]]
*Unique Unit
*Unique Unit
**[[Protector Sentinel]]
**[[Protector Sentinel]]
*Leader Power Unit
*Leader Power Unit
**[[Retriever Sentinel]] (Super Unit)
**[[Retriever Sentinel]] (Super Unit)
*Hero Unit
**[[Douglas-042]]
|
|
*R&D
*Protector Sentinel
*Retriver Sentinel
*Sentinel Beacon
*Sentinel Synergy
*Sentinel Network
*Ark Defense
|-
|-
|[[File:HW2 JohnForge.png|110px]]
|[[File:HW2 JohnForge.png|110px]]
|<center>'''Sergeant Forge'''<br/>
|<center>'''Sergeant Forge'''<br/>
[[John Forge|Lore]] • [[John Forge/Gameplay#Halo Wars 2|Gameplay]]</center>
[[John Forge|Lore]] • [[John Forge/Gameplay|Gameplay]]</center>
|''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.''
|''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.''
|
|
*[[Reactive Marines]]
*[[UNSC Marine Corps/Gameplay|Reactive Marines]]
*[[Vanguard Kodiak]]
*[[M400 Kodiak|Vanguard Kodiak]]
*[[M850 Grizzly]]
*[[John Forge's Warthog]]
|
|
*Hero Unit
**[[John Forge's Warthog]]
*Unique Unit
*Unique Unit
**[[M850 Grizzly]]
**[[M850 Grizzly]]
*Hero Unit
**[[John Forge's Warthog]]
|
|
*Rolling Economy
*Accelerated Assembly
*Heavy Metal
*Combat Salvage
*Scatter Bomb
*Vehicle Drop
*Grizzly Battalion
|-
|-
|[[File:HW2 Kinsano higher rez.png|105px]]
|[[File:HW2 Kinsano higher rez.png|105px]]
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|
|
*[[Hellbringers|Veteran Hellbringers]]
*[[Hellbringers|Veteran Hellbringers]]
*Veteran [[M12F Flame Warthog|Flame 'Hog]]
*[[Flame Warthog]]
*[[Flame Warthog|Veteran Flame 'Hog]]
*[[Kinsano's Cyclops]]
|
|
*Unique Unit
**[[M12F Flame Warthog]]
*Hero Unit
*Hero Unit
**[[Kinsano's Cyclops]]
**[[Kinsano's Cyclops]]
*Unique Unit
**[[Flame Warthog]]
|
|
*Heat of Battle
*Redline
*Hellcharge
*Helldrop
*Flame Warthog Drop
*Firestorm Battle Group
*Napalm Missiles
*Inferno
|-
|-
|[[File:Hw2-leader-crop-johnson.png|110px]]
|[[File:Hw2-leader-crop-johnson.png|110px]]
|<center>'''Sergeant Johnson''' <br/>
|<center>'''Sergeant Johnson''' <br/>
[[Avery Johnson|Lore]] • [[Avery Johnson/Gameplay#Halo Wars 2|Gameplay]]</center>
[[Avery Johnson|Lore]] • [[Avery Johnson/Gameplay|Gameplay]]</center>
|''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.''
|''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.''
|
|
*[[Veteran Mantis]]
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]]
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Veteran Mantis]]
*[[HRUNTING/YGGDRASIL Mark II (J) Colossus]]
*[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Avery Johnson]]
|
|
*Hero Unit
**[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Avery Johnson]]
*Unique Unit
*Unique Unit
**[[Mantis]]
**[[Mantis]]
**[[HRUNTING/YGGDRASIL Mark II (J) Colossus]]
**[[HRUNTING/YGGDRASIL Mark II (J) Colossus]]
*Unique Structure
**[[Bunker Drop]] (Leader Power Structure)
*Hero Unit
**[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Avery Johnson]]
|
|
*Digging In
*Remote Sensors
*Pelican Transport
*Bunker Drop
*Siege Turret
*EMP MAC Blast
*Mech Overcharge
*Digging in Deep
|-
|-
|[[File:Jerome Halo Wars 2 leader portait.png|105px]]
|[[File:Jerome Halo Wars 2 leader portait.png|105px]]
|<center>'''Commander Jerome'''<br/>
|<center>'''Commander Jerome'''<br/>
[[Jerome-092|Lore]] • [[Jerome-092/Gameplay#Halo Wars 2|Gameplay]]</center>
[[Jerome-092|Lore]] • [[Jerome-092/Gameplay|Gameplay]]</center>
|''Omega Team's leader and a veteran Spartan of the Spirit of Fire, Jerome inspires and bolsters troops under his command.''
|''Omega Team's leader and a veteran Spartan of the Spirit of Fire, Jerome inspires and bolsters troops under his command.''
|
|
|
|
*Hero Unit
**[[Jerome-092/Gameplay|Commander Jerome]]/[[Theseus]]
*Unique Unit
*Unique Unit
**[[Mastodon]]
**[[Mastodon]]
*Leader Power Unit
*Leader Power Unit
**[[Team Omega]]
**[[Team Omega|Omega Team]]
*Hero Unit
**[[Jerome-092/Gameplay#Halo Wars 2|Commander Jerome]]/[[Theseus]]
|
|
*Recon Sight
*Mastodon
*Victory Turret
*Victory Mines
*Time for Heroes
*Enduring Salvo
*Spartan Morale
*Field Promotion
*Omega Team
|-
|-
|[[File:HW2 Render Serina-FullBody.png|105px]]
|[[File:HW2 Render Serina-FullBody.png|105px]]
|<center>'''Serina''' <br/>
|<center>'''Serina''' <br/>
[[Serina|Lore]] • [[Serina/Gameplay#Halo Wars 2|Gameplay]]</center>
[[Serina|Lore]] • [[Serina/Gameplay|Gameplay]]</center>
|''Smart AI that ran the Spirit of Fire's systems before being lost with all hands. Serina was an expert in cryo technology.''
|''Smart AI that ran the Spirit of Fire's systems before being lost with all hands. Serina was an expert in cryo technology.''
|
|
|
|
*Hero Unit
**[[Bison]]
*Unique Unit
*Unique Unit
**[[Cryo Troopers]]
**[[Cryo Troopers]]
**[[ZAV-48 Frostraven]]
**[[ZAV-48 Frostraven]]
*Hero Unit
**[[M88 Bison]]
|
|
*Ice Barrier
*Cryogenic Generator
*Cryotech Advances
*Frostraven
*Seismic Blast
*Cryo Bomb
*Cryo Drop
*Glacial Storm
|}
|}


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|
|
|
|
*Unique Unit
*[[Atriox's Chosen]]
**[[Unstable Jump Brutes]] (Leader Power upgrade)
*Hero Unit
**[[Atriox's Chosen]]
|
|
*Teleport
*Countermeasures
*Fortifications
*Plasma Mines
*Dying Breath
*Atriox’s Bulwark
*Unbreakable
*Eradication
|-
|-
|[[File:HW2 - Decimus.png|110px]]
|[[File:HW2 - Decimus.png|110px]]
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|
|
|
|
*Hero Unit
*[[Jiralhanae Warlord]]
**[[Jiralhanae Warlord]]
*[[Decimus/Gameplay|Gameplay]]
*Leader Power Unit
**[[Decimus/Gameplay|Decimus]]
|
|
*Spirit Assault
*Killing Frenzy
*Vortex Lightning
*Siphon
*Fury
*Boundless Siphon
*Boundless Fury
*Decimus Drop
|-
|-
|[[File:HW2 - Let 'Volir.png|110px]]
|[[File:HW2 - Let 'Volir.png|110px]]
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|
|
|
|
*Unique Unit
*[[Sangheili Honor Guardsman]]
**[[Prowling Grunts]] (replace basic Grunt Squads)
**{{Pattern|Karo'etba|Ghost}} (replace Brute Chopper)
**[[Prowling Marauder]] (Leader Power upgrade)
*Hero Unit
**[[Sangheili Honor Guardsman]]
|
|
*Glassing Beam
*Banished Raid
*Scout Mine
*Extraction
*Advanced Cloaking
*Mass Cloaking
*Displacement
*Tactical Gateway
|-
|-
|[[File:HW2 - Colony.png|110px]]
|[[File:HW2 - Colony.png|110px]]
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|
|
|
|
*Unique Unit
**[[Klavrig Workshop Skitterer]]
**[[Goliath]] (replace Jiralhanae Jumpers)
*Hero Unit
*Hero Unit
**[[Mgalekgolo Captain]]
**[[Mgalekgolo Captain]]
*Unique Unit
**[[Skitterer]]
**[[Goliath]]
|
|
*Skitterer
*Living Barrier
*Vehicle Symbiotes
*Engineer Swarm
*Hunter's Brand
*Colony Drop
*Battle Hardened
*Devastating Host
*Combat Repair
|-
|-
|[[File:HW2 Render RipaMoramee-FullBody.png|110px]]
|[[File:HW2 Render RipaMoramee-FullBody.png|110px]]
|<center>'''The Arbiter''' <br/>
|<center>'''The Arbiter''' <br/>
[[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee/Gameplay|Gameplay]]</center>
[[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee|Gameplay]]</center>
|''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.''
|''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.''
|
|
|
|
*Unique Unit
**[[Eklon'Dal Workshop Phantom|Banished Phantom]]
**[[Sangheili Enforcer]] (replace Jiralhanae Jumper)
*Hero Unit
*Hero Unit
**[[Ripa 'Moramee]]
**[[Ripa 'Moramee]]
*Unique Unit
**[[Banished Phantom]]
|
|
*Phantom
*Stasis
*Stasis Mines
*Conduit of Rage
*Plasma Bolt
*Power Surge
*Mass Stasis
|-
|-
|[[File:HW2 - Yapyap.png|110px]]
|[[File:HW2 - Yapyap.png|110px]]
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|
|
|
|
*Unique Unit
**[[Cannon Fodder]] (replace basic Grunt Squads)
**[[Methane Wagon]]
**[[Unggoy Rider]] (replace Jiralhanae Jumper)
**[[Unggoy Heavy]] (replace Suicide Unggoy)
*Hero Unit
*Hero Unit
**[[Eklon'Dal Workshop Goblin|Grunt Goblin]]
**[[Banished Goblin|Grunt Goblin]] (Hero Unit)
*[[Cannon Fodder]]
*[[Methane Wagon]]
|
|
*Methane Wagon
*Methane Party
*Surprise Party
*Please Don't Shoot Me
*Guilt Trip
*Shade Drop
*Gruntdome
*Grunts from Above
*Get Back Out There
|-
|-
|[[File:HW2-Voridus.png|120px]]
|[[File:HW2-Voridus.png|120px]]
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|
|
|
|
*Unique Unit
**[[Brute Grenadier]] (replace Suicide Unggoy)
**[[Infused Engineer]] (replace basic Engineers)
**[[Ironclad Blisterback]] (Leader Power upgrade)
**[[Terror Wraith]] (Leader Power upgrade)
**[[Volatile Scarab]] (Super Unit)
*Hero Unit
*Hero Unit
**[[Voridus/Gameplay|Voridus]]
**[[Voridus/Gameplay|Voridus]]
*[[Banished Scarab#Volatile Scarab|Volatile Scarab]]
*[[Brute Grenadier]]
*[[Infused Engineer]]
|
|
*Infused Mine
*Infusion Wake
*Infusion Tech
*Combat Spoils
*Grenadier Drop
*Invigorating Frenzy
*Voridus Pack Assault
*Maelstorm
*Cataclysm
|-
|-
|[[File:HW2-Pavium.png|120px]]
|[[File:HW2-Pavium.png|120px]]
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|
|
|
|
*Unique Unit
**[[Eklon'Dal Workshop Wraith Invader|Wraith Invader]]
*Unique Structure
**{{Pattern|Emp'seam|Antlion}}
**[[Eklon'Dal Workshop Lich]] (Leader Power unit)
*Hero Unit
*Hero Unit
**[[Pavium/Gameplay|Pavium]]
**[[Pavium/Gameplay|Pavium]]
*[[Banished Lich]]
*[[Wraith Invader]]
*Unique Structure
**[[Mega Turret]]
|
|
*Antlion
*Wraith Invader
*Burnout
*Enduring Will
*Orbital Designator
*Rain of Fire
*Full Salvage
*Ultra Mines
*Pavium's Stand
*Lich Vanguard
|}
|}


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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Halo Wars]]
[[Category:Halo Wars]]
[[Category:Halo Wars 2]]
[[Category:Halo Wars 2]]

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