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{{ | {{Era|RW}} | ||
{{ | {{Newcontent|[[Halo Wars 2]]}} | ||
{{Center| | {{Center|For other uses of the word "Hero", see [[Hero]].}} | ||
'''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units. | '''Leaders''', sometimes called '''hero units''', are [[UNSC]]/[[Covenant]]/[[Banished]] player characters in ''[[Halo Wars]]'' and [[Halo Wars 2|its sequel]], each of whom feature specific units, traits, and abilities in gameplay. Some leaders can also be summoned to the field in-game as special units. | ||
==''Halo Wars''== | ==''Halo Wars'' leaders== | ||
Leaders offer a varied experience in ''Halo Wars'' | Leaders offer a varied experience in ''Halo Wars''<nowiki />' [[multiplayer]] aspects, bringing unique abilities into the fray. The Covenant have leaders that double as in-game units while the UNSC leader powers vary greatly and are numerous. Hero units are more adept to fighting, possessing more armor for protection against enemy units as well as access to unique weaponry and "special abilities" (such as "Rage mode" for [[Ripa 'Moramee|the Arbiter]] or special upgrades like the ODSTs for Captain Cutter). | ||
In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die | In [[campaign]], leaders can be revived if they are killed in action, as long as the life bar is halfway full. The life bar automatically regenerates while the leader is knocked down. However, in [[Skirmish]] or multiplayer if they die they die for good and will have to be purchased again to be on the battlefield, though only Covenant hero units are present on the battlefield in Skirmish and multiplayer. | ||
Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive. | Given leaders are typically geared toward specific playstyles. For instance, Cutter is more "measured" while Forge's playstyle is quite aggressive. | ||
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File:HWguide Anders.png|Overview of Prof. Anders | File:HWguide Anders.png|Overview of Prof. Anders | ||
</gallery> | </gallery> | ||
===Covenant=== | ===Covenant=== | ||
<gallery heights=" | <gallery heights="300" mode="packed-hover" align="center"> | ||
File:HWguide Regret.png|Overview of the Prophet of Regret | File:HWguide Regret.png|Overview of the Prophet of Regret | ||
File:HWguide Arbiter.png|Overview of the Arbiter | File:HWguide Arbiter.png|Overview of the Arbiter | ||
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</gallery> | </gallery> | ||
==''Halo Wars 2''== | ==''Halo Wars 2'' leaders== | ||
{{Expand-section}} | {{Expand-section}} | ||
===UNSC=== | ===UNSC=== | ||
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!scope="col"|Name | !scope="col"|Name | ||
!scope="col"|Description | !scope="col"|Description | ||
!scope="col"| | !scope="col"|Special Units | ||
!scope="col"|Leader Powers | !scope="col"|Leader Powers | ||
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|[[File:HW2-CaptainJamesCutter-Render-Fullbody.png|95px]] | |[[File:HW2-CaptainJamesCutter-Render-Fullbody.png|95px]] | ||
|<center>'''Captain Cutter'''<br/> | |<center>'''Captain Cutter'''<br/> | ||
[[James Cutter|Lore]] • [[James Cutter/Gameplay | [[James Cutter|Lore]] • [[James Cutter/Gameplay|Gameplay]]</center> | ||
|''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.'' | |''As Captain of the Spirit of Fire, Cutter can send in powerful orbital support, drop in specialized UNSC units, and enhance currently deployed units.'' | ||
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*[[ | *Wild [[Hellbringers]] | ||
*[[ | *Trooper [[Hornet]] | ||
*[[ | *Jackrabbit (Unique Unit) | ||
*[[Jerome-092]] (hero Unit) | |||
*ODST Drop (Leader Power Exclusive) | |||
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|- | |- | ||
|[[File:HW2 Isabel(High rez).png|90px]] | |[[File:HW2 Isabel(High rez).png|90px]] | ||
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|''Isabel improves the effectiveness of vehicles using her database of the latest UNSC tech, and employs hacking and distraction powers in battle.'' | |''Isabel improves the effectiveness of vehicles using her database of the latest UNSC tech, and employs hacking and distraction powers in battle.'' | ||
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*[[ | *[[Alice-130]] | ||
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|[[File:HW2 Anders.png|95px]] | |[[File:HW2 Anders.png|95px]] | ||
|<center>'''Professor Anders'''<br/> | |<center>'''Professor Anders'''<br/> | ||
[[Ellen Anders|Lore]] • [[Ellen Anders/Gameplay | [[Ellen Anders|Lore]] • [[Ellen Anders/Gameplay|Gameplay]]</center> | ||
|''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.'' | |''Anders' scientific expertise allows her to field Sentinel units and makes all of her upgrades faster and cheaper.'' | ||
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*[[ | *[[Douglas-042]] (Hero Unit) | ||
*[[ | *[[Protector Sentinel]] (Unique Unit) | ||
*[[Retriever Sentinel]] (Super Unit) | |||
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|- | |- | ||
|[[File:HW2 JohnForge.png|110px]] | |[[File:HW2 JohnForge.png|110px]] | ||
|<center>'''Sergeant Forge'''<br/> | |<center>'''Sergeant Forge'''<br/> | ||
[[John Forge|Lore]] • [[John Forge/Gameplay | [[John Forge|Lore]] • [[John Forge/Gameplay|Gameplay]]</center> | ||
|''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.'' | |''Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.'' | ||
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*[[ | *[[John Forge]]'s [[M12G1 Gauss Warthog]] (Hero Unit) | ||
*[[ | *[[M850 Grizzly]] (Unique Unit) | ||
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|- | |- | ||
|[[File:HW2 Kinsano higher rez.png|105px]] | |[[File:HW2 Kinsano higher rez.png|105px]] | ||
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|''Kinsano is all about the burn, launching pyrotechnic attacks and covering the battlefield in flames.'' | |''Kinsano is all about the burn, launching pyrotechnic attacks and covering the battlefield in flames.'' | ||
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*[[ | *[[Kinsano]]'s [[Cyclops]]: A heavily armored Cyclops that is driven by Kinsano herself. (Hero Unit) | ||
* | *[[Flame Warthog]]s: Warthogs that have the ability to shoot fire instead of ballistics. (Unique Unit) | ||
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|- | |- | ||
|[[File:Hw2-leader-crop-johnson.png|110px]] | |[[File:Hw2-leader-crop-johnson.png|110px]] | ||
|<center>'''Sergeant Johnson''' <br/> | |<center>'''Sergeant Johnson'''<br/> | ||
[[Avery Johnson|Lore]] • [[Avery Johnson/Gameplay | [[Avery Johnson|Lore]] • [[Avery Johnson/Gameplay|Gameplay]]</center> | ||
|''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.'' | |''Sergeant Major Avery Johnson, a hero of the Covenant War, geared up for battle. He's a dangerous adversary due to his powerful mechs and solid command.'' | ||
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*[[ | *[[Avery Johnson]] (Hero Unit) | ||
*[[Mantis]] (Unique Unit) | |||
*[[Colossus]] (Unique Unit) | |||
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|- | |- | ||
|[[File:Jerome Halo Wars 2 leader portait.png|105px]] | |[[File:Jerome Halo Wars 2 leader portait.png|105px]] | ||
|<center>'''Commander Jerome'''<br/> | |<center>'''Commander Jerome'''<br/> | ||
[[Jerome-092|Lore]] • [[Jerome-092/Gameplay | [[Jerome-092|Lore]] • [[Jerome-092/Gameplay|Gameplay]]</center> | ||
|''Omega Team's leader and a veteran Spartan of the Spirit of Fire, Jerome inspires and bolsters troops under his command.'' | |''Omega Team's leader and a veteran Spartan of the Spirit of Fire, Jerome inspires and bolsters troops under his command.'' | ||
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*Commander Jerome and [[Theseus]] | |||
*[[Mastodon]] (Unique Unit) | |||
*[[Team Omega|Omega Team]] | |||
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|- | |- | ||
|[[File:HW2 Render Serina-FullBody.png|105px]] | |[[File:HW2 Render Serina-FullBody.png|105px]] | ||
|<center>'''Serina''' <br/> | |<center>'''Serina'''<br/> | ||
[[Serina|Lore]] • [[Serina/Gameplay | [[Serina|Lore]] • [[Serina/Gameplay|Gameplay]]</center> | ||
|''Smart AI that ran the Spirit of Fire's systems before being lost with all hands. Serina was an expert in cryo technology.'' | |''Smart AI that ran the Spirit of Fire's systems before being lost with all hands. Serina was an expert in cryo technology.'' | ||
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*[[Bison]] | |||
*[[Cryo Troopers]] | |||
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|} | |} | ||
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!scope="col"|Name | !scope="col"|Name | ||
!scope="col"|Description | !scope="col"|Description | ||
!scope="col"| | !scope="col"|Special Units | ||
!scope="col"|Leader Powers | !scope="col"|Leader Powers | ||
|- | |- | ||
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|''Atriox focuses on a cunning and defensive style, supported by heavy cover and invulnerability powers'' | |''Atriox focuses on a cunning and defensive style, supported by heavy cover and invulnerability powers'' | ||
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*[[Atriox's Chosen]] | |||
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|- | |- | ||
|[[File:HW2 - Decimus.png|110px]] | |[[File:HW2 - Decimus.png|110px]] | ||
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|''Decimus is a berserker who relies on hard-hitting rushes while siphoning their health away.'' | |''Decimus is a berserker who relies on hard-hitting rushes while siphoning their health away.'' | ||
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*[[Jiralhanae Warlord]] | |||
*[[Decimus/Gameplay|Gameplay]] | |||
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|- | |- | ||
|[[File:HW2 - Let 'Volir.png|110px]] | |[[File:HW2 - Let 'Volir.png|110px]] | ||
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|''The Shipmaster favors stealth, teleportation tactics, and rapid assaults against his foes.'' | |''The Shipmaster favors stealth, teleportation tactics, and rapid assaults against his foes.'' | ||
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*[[Sangheili Honor Guardsman]] | |||
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|- | |- | ||
|[[File:HW2 - Colony.png|110px]] | |[[File:HW2 - Colony.png|110px]] | ||
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|''A colony of Lekgolo with a focus on tough frontline units and healing.'' | |''A colony of Lekgolo with a focus on tough frontline units and healing.'' | ||
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*[[Mgalekgolo Captain]] (Hero Unit) | |||
*[[Skitterer]] (Unique Unit) | |||
*[[Goliath]] (Unique Unit) | |||
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|- | |- | ||
|[[File:HW2 Render RipaMoramee-FullBody.png|110px]] | |[[File:HW2 Render RipaMoramee-FullBody.png|110px]] | ||
|<center>'''The Arbiter''' <br/> | |<center>'''The Arbiter'''<br/> | ||
[[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee | [[Ripa 'Moramee|Lore]] • [[Ripa 'Moramee|Gameplay]]</center> | ||
|''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.'' | |''The Arbiter Ripa 'Moramee utilizes special stasis fields to trap enemies and control the battlefield.'' | ||
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*[[Ripa 'Moramee]] (Hero Unit) | |||
*[[Phantom]] (Unique Unit) | |||
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|- | |- | ||
|[[File:HW2 - Yapyap.png|110px]] | |[[File:HW2 - Yapyap.png|110px]] | ||
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|''At last, a Grunt rises to become a mighty leader! Or at least outnumber the enemy with an endless supply of cheap, expendable units!'' | |''At last, a Grunt rises to become a mighty leader! Or at least outnumber the enemy with an endless supply of cheap, expendable units!'' | ||
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*[[Grunt Goblin]] (Hero Unit) | |||
*[[Cannon Fodder]] | |||
*[[Methane Wagon]] | |||
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|- | |- | ||
|[[File:HW2-Voridus.png|120px]] | |[[File:HW2-Voridus.png|120px]] | ||
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|''Voridus focuses on aggressive rush tactics and uses his unique incendiary gel weapons to create damaging pools of toxic liquid.'' | |''Voridus focuses on aggressive rush tactics and uses his unique incendiary gel weapons to create damaging pools of toxic liquid.'' | ||
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*[[Voridus/Gameplay|Voridus]] | |||
*[[Brute Grenadier]] | |||
*[[Infused Engineer]] | |||
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|- | |- | ||
|[[File:HW2-Pavium.png|120px]] | |[[File:HW2-Pavium.png|120px]] | ||
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|''Pavium's ephitet of 'The Unbreakable' comes from his mastery of defensive and economic tactics.'' | |''Pavium's ephitet of 'The Unbreakable' comes from his mastery of defensive and economic tactics.'' | ||
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*[[Pavium/Gameplay|Pavium]] | |||
*[[Banished Lich]] | |||
*[[Mega Turret]] | |||
*[[Wraith Invader]] | |||
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|} | |} | ||
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==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo Wars]] | [[Category:Halo Wars]] | ||
[[Category:Halo Wars 2]] | [[Category:Halo Wars 2]] |