Editing Last Spartan Standing
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
'''Last Spartan Standing''' is a multiplayer gametype introduced in [[Season 02: Lone Wolves|Season 02]] of ''[[Halo Infinite]]'' during the [[Interference]] event. It is considered a [[Free-For-All]] variant of the [[Attrition]] gametype, although it features several major mechanical differences. | '''Last Spartan Standing''' is a multiplayer gametype introduced in [[Season 02: Lone Wolves|Season 02]] of ''[[Halo Infinite]]'' during the [[Interference]] event. It is considered a [[Free-For-All]] variant of the [[Attrition]] gametype, although it features several major mechanical differences. | ||
Line 9: | Line 5: | ||
===Map spawns=== | ===Map spawns=== | ||
There are no vehicle or weapon spawns on the map. Grenade spawns are random upon each respawn, and equipment is random and determined at the start of each map | There are no vehicle or weapon spawns on the map. Grenade spawns are random upon each respawn, and equipment is random and determined at the start of each map. | ||
[[Ordnance pod|Ordnance pods]] will drop around the map at regular intervals, and will contain either | [[Ordnance pod|Ordnance pods]] will drop around the map at regular intervals, and will contain either an [[Active camouflage]] or [[Overshield]] powerup. | ||
===Danger Zone=== | ===Danger Zone=== | ||
After | After a certain amount of time has passed, a circular Danger Zone will appear on the edge of the map and begin to constrict in phases to a random point on the map. Players who travel or are caught outside the Danger Zone's boundaries will slowly take damage until they either die or move into the safe area. | ||
=== | ===Levelling Up=== | ||
Throughout the game, players earn 100 points for securing a kill and 50 points for scoring an assist. Eliminated players drop their [[Personal AI]], which can be secured by surviving players to earn | Throughout the game, players earn 100 points for securing a kill and 50 points for scoring an assist. Eliminated players drop their [[Personal AI]], which can be secured by surviving players to earn 300 points. | ||
Upon reaching certain point thresholds, players can upgrade their weapon loadouts by holding down the reload button. Levelling up will replace one weapon with a new one, in-general aiming to ensure | Upon reaching certain point thresholds, players can upgrade their weapon loadouts by holding down the reload button. Levelling up will replace one weapon with a new one, in-general aiming to ensure you have one long-range and one close-range option at all times. Levelling up will also automatically reload the weapon you keep. | ||
{| class="wikitable" style="width: 75%;" | {| class="wikitable" style="width: 75%;" | ||
! style="width: 5%"|Level | ! style="width: 5%"|Level | ||
! style="width: 10%"|Primary | ! style="width: 10%"|Primary Weapon | ||
! style="width: 10%"|Secondary | ! style="width: 10%"|Secondary Weapon | ||
|- align="center" | |- align="center" | ||
|1 | |1 | ||
Default | Default | ||
|[[Disruptor]] | |[[Disruptor]] | ||
| | |[[MK50 Sidekick]] | ||
|- align="center" | |- align="center" | ||
|2 | |2 | ||
100 points | 100 points | ||
|[[ | |[[Mangler]] | ||
|Disruptor | |Disruptor | ||
|- align="center" | |- align="center" | ||
|3 | |3 | ||
300 points | 300 points | ||
|[[ | |[[MA40 assault rifle]] | ||
| | |Mangler | ||
|- align="center" | |- align="center" | ||
|4 | |4 | ||
650 points | 650 points | ||
|[[VK78 Commando]] | |[[VK78 Commando]] | ||
| | |MA40 assault rifle | ||
|- align="center" | |- align="center" | ||
|5 | |5 | ||
Line 55: | Line 51: | ||
|[[BR75 battle rifle]] | |[[BR75 battle rifle]] | ||
|CQS48 Bulldog | |CQS48 Bulldog | ||
|- align="center" | |- align="center" | ||
|} | |} | ||
Line 69: | Line 60: | ||
Last Spartan Standing is played on [[Big Team Battle]] maps: | Last Spartan Standing is played on [[Big Team Battle]] maps: | ||
*[[Breaker]] | *[[Breaker]] | ||
*[[ | *[[Deadlock]] | ||
*[[Fragmentation]] | *[[Fragmentation]] | ||
*[[Highpower]] | *[[Highpower]] | ||
==Sources== | ==Sources== | ||
Line 94: | Line 68: | ||
{{Gametype}} | {{Gametype}} | ||
[[Category:Multiplayer gametypes]] | [[Category:Multiplayer gametypes]] | ||
[[Category:Halo Infinite gametypes]] | [[Category:Halo Infinite gametypes]] |