Editing Land Grab
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
[[File:HINF-LandGrab.jpg|thumb|300px|A promotional render for Land Grab.]] | [[File:HINF-LandGrab.jpg|right|thumb|300px|A promotional render for Land Grab.]] | ||
{{Article quote|Capture and claim zones to score!}} | {{Article quote|Capture and claim zones to score!}} | ||
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==Production Notes== | ==Production Notes== | ||
The mode was designed as a variant of [[Strongholds]] that solves the issue of that mode being too rigid on symmetrical maps. The scoring system of playing for 11 points and reducing the number of zones when nearing the match point is intended to help create crescendos in the pacing of the game. | |||
The mode's primary designer was Mickey Cushing.{{Ref/Site|Id=April20|URL=https://www.halowaypoint.com/news/season-2-modes-preview|Site=Halo Waypoint|Page=Season 2: Modes Preview|D=20|M=04|Y=2022}} | |||
==Sources== | ==Sources== |