Editing Land Grab

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===Mechanics===
===Mechanics===
At the start of each game, three neutral zones are spawned on the map for the teams to capture. When a zone is captured, it awards its team a single point and is 'locked', remaining inactive for the remainder of the set. When all three zones are captured, gameplay continues during a short intermission period before three new zones are created, starting a new set.
At the start of each game, three neutral zones are spawned on the map for the teams to capture. When a zone is captured, it awards its team a single point and is 'locked', remaining inactive for the remainder of the set. When all three zones are captured, gameplay continues during a short intermission period before three new zones are created, starting a new set. In [[Ranked]] modes, the spawning order of zones are fixed and map-dependent.


===Scoring===
===Scoring===
The first team to earn 11 points wins the game. When one team is up to 10 points at the end of a set, subsequent sets will only spawn 2 zones to capture. If both teams are tied at 10 points each, the final deciding round will feature a single zone to contest.
The first team to earn 11 points wins the game. When one team is up to 10 points at the end of a set, subsequent rounds will only spawn 2 zones to capture. If both teams are tied at 10 points each, the final deciding round will feature a single zone to contest.


==Supported maps==
==Supported maps==
This mode is playable on all [[Arena]] maps, though in multiplayer playlists this map is only played on symmetrical maps.
This mode is playable on all [[Arena]] maps, though in both Social and Ranked playlists this map is only played on symmetrical maps.
*[[Aquarius]]
*[[Aquarius]]
*[[Bazaar]]
*[[Bazaar]]

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