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| {{Status|Canon}} | | {{Era|H3}} |
| {{Weapon infobox | | {{Weapon |
| |name=LAU-65D/SGM-151
| | | image=[[Image:Missile Pod.jpg|250px]] |
| |image=[[File:Missile Pod front.png|300px]] | | | name={{PAGENAME}} |
| |manufacturer=[[Ushuaia Armory]]{{Ref/Book|Id=vis|EVG|Page=125}}{{Ref/Book|Id=Enc22|Enc22|Page=177}} | | | manufacturer= |
| |series= | | | model= |
| |type=Missile launcher | | | type=Missile Launcher |
| |cost= | | | cost= |
| |variant= | | | size=Support Weapon |
| |service=[[Human-Covenant War]]<br>[[Post-Covenant War conflicts]] | | | damage per hit= Medium to High |
| |length={{Convert|79.7|in|cm|disp=flip|sp=us}}{{Ref/Reuse|vis}} | | | magazine=8 |
| |width= | | | maxammo=8 |
| |height= | | | fire= |
| |weight= | | | ammotype=Missile |
| |ammotype=[[ASGM-4 missile|M5607 ASGM-4 missiles]]{{Ref/Reuse|Enc22}} | | | operation= |
| |capacity= | | | rate of fire=Medium |
| |feed= | | | accuracy= |
| |operation= | | | range= Long |
| |rate=Semi-automatic{{Ref/Reuse|vis}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|Enc22}} | | | era= |
| |velocity= | | | counterpart= |
| |optics= | | | counterwep= |
| |range= | | | affiliation=[[United Nations Space Command]] |
| }} | | }} |
| The '''Launcher Unit-65D/Self-Guided Missile-151'''{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}} ('''LAU-65D/SGM-151'''),{{Ref/Reuse|Enc11}} also known as the '''Missile Pod''', is a stationary mounted missile launcher manufactured by [[Ushuaia Armory]].{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}} | | The '''Missile Pod''' is a [[United Nations Space Command]] infantry weapon. It is a missile-launching weapon, holding up to eight small highly explosive missiles. The Missile Pod is capable of tracking down targets.<ref>[http://www.bungie.net/content.aspx?link=h3betaWeapons ''Halo 3 Beta'' Guide]</ref> |
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| The weapon is employed in the [[United Nations Space Command]], and has garnered the nickname of "'''The Noisemaker'''" among the personnel assigned to use it.{{Ref/Book|Id=Enc11|Enc11|Page=330}}
| | It's extreme size and weight probably means only a [[Spartan]], [[Elite]] or a vehicle can operate it. |
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| ==Overview== | | == Operation == |
| [[File:HTMCC-H3 MissilePod&Stand.png|thumb|left|A Missile Pod detached from its stand.]]
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| ===Design details===
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| The LAU-65D/SGM-151 missile pod is a predominantly mounted weapon, typically deployed mounted atop a small tripod. When mounted, the launcher faces up at a roughly 45 degree angle. The weapon is capable of being operated by interfacing with an operator's [[heads-up display]], which can be used to select enemy ground and air vehicles for targeting. Once fired, the missile is launched into the air before engaging its automated guidance system and booster - which then track the target's heat signature and deliver the payload in a precision strike from above.{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}} This allows the weapon to act in a similar capacity to a more conventional [[mortar weapon]].
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| Missile pods are typically fired from a stationary, fixed position, though are capable of being ripped off their stands and hip-fired by personnel strong enough to carry them (such as [[Spartan]]s and [[Sangheili]]).{{Ref/Reuse|vis}}{{Ref/Reuse|Enc11}}{{Ref/Reuse|Enc22}} When fired in this manner, the missile pod's projectiles fire directly into the path of their target, skipping the vertical-launch stage of their operation. They may also be mounted directly for defensive atop static walls, or as part of the armament on vehicles.{{Ref/Reuse|Enc11}} | | The Missile Pod can carry eight rounds, less than the [[Rocket Launcher]] but without having to be reloaded. Once picked up the player will appear in a third-person view. Due to the weapon's weight, the user will run at a slower pace, similar to using the [[AIE-486H Heavy Machinegun]]<ref>[http://youtube.com/watch?v=otoYq1jkmvE Youtube Gameplay Video]</ref> in this mode it is harder to aim. |
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| Without a suitable lock-on, the missile pod can be dumb-fired to limited effect. While mounted, this causes the missile to simply fly into the air, while firing it from the hip can allow the missile to be manually aimed at enemy targets.
| | It is the only weapon in ''[[Halo 3]]'' that can track vehicles, taking the ability away from the [[M19 SSM MAV/AW Rocket Launcher]] from [[Halo 2]]. But the ability of tracking vehicles comes at a cost; there is little splash damage to other people. Once the missile is fired, it will travel about 5 meters before becoming self-propellant and begin pursuing the target. |
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| ===Ammunition===
| | This, along with the pod's ability to maintain a lock even when there's a obstacle (such as a small hill in [[Valhalla]]) between the pod and the target, means the wielder can fire directly upward, giving the missile enough vertical clearance to fly over the hill and into the target. |
| The missile pod fires the [[ASGM-4 missile|M5607 Automatic Self-Guided Missile-4]],{{Ref/Reuse|Enc22}} a heat-seeking, armour-piercing,{{Ref/Reuse|Enc11}} and self-guided high-explosive missile a part of the same series as other larger missiles such as the [[ASGM-7 missile|ASGM-7]], [[ASGM-10 missile|ASGM-10]] and [[ASGM-15 missile|ASGM-15]].{{Ref/Reuse|vis}} The internal magazines in the base of the launcher can hold eight such missiles, which can be rapid-fired in a short amount of time.{{Ref/Reuse|vis}}{{Ref/Reuse|Enc22}}{{Ref/Book|Id=H3Manual|Halo 3 manual|Page=14}}
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| ==Operational history==
| | It is also effective against foot-bound stationary targets (such as an enemy sniper); the missile's high speed means that even if the target hears the missile, he or she may not be able to react in time. This is most effective at short and medium range, mostly because it is harder to see an enemy at long ranges, much less determining if one is moving. However, using it to combat moving infantry targets is inadvisable. |
| [[File:Missile Pod Mounted 2.jpg|thumb|200px|A Marine using a Missile Pod on its tripod.]]
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| The missile pod was used by [[human]] military forces during the [[Battle for Earth]] in [[2552#|October-November 2552]]. Several such weapons were operated by the [[New Mombasa Police Department]] during the [[Covenant]] occupation of [[New Mombasa]] on October 20, with [[Alpha-Nine]] assisting NMPD personnel in fending off a Covenant air assault on their downed [[D77C-NMPD Pelican]].{{Ref/Level|H3ODST|NMPD HQ}} They were later used by [[UNSC Marine Corps]] forces operating in [[Traxus Factory Complex 09]], [[Voi]], during the [[Battle of Voi]] on November 17. During the battle, several LAU-65Ds were installed around the factory complex and were used by a force led by [[John-117]] to disable and destroy a {{Pattern|Deutoros|Scarab}}.{{Ref/Level|H3|The Storm}}
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| Members of the [[717th Xeno-Materials Exploitation Battalion]]'s Charlie Company used missile pods as part of their deployment into the city of [[Wendosa]], [[Gao]], during [[Operation: JOVIAN WHISTLE]].{{Ref/Novel|LL|Chapter=11}}
| | == Trivia == |
| | | *The Missile Pod is one of the current [[support weapon]]s. The other is the [[AIE-486H Heavy Machinegun]], but a Covenant version of the turret ([[Plasma Cannon]]) might also be in the final game. In the [[ViDoc: Et Tu, Brute?|Et Tu, Brute?]] ViDoc, a Brute and the [[Arbiter]] are seen carrying one respectively, and maybe even the brute shot. |
| During the [[Carrow Conflict]] in [[2558]], the [[Surakan Militia Volunteers]] used missile pods to defend their city against an attack by the [[Sharquoi]] unleashed by [[Hekabe]]. The creatures proved largely ignorant of the missiles fired at them and were able to shrug off most of the damage dealt.{{Ref/Novel|Env|Chapter=19}}
| | *This weapon may possibly be the [[M19-B SAM Missile Launcher]] that was used by [[Alpha Company]] and [[Beta Company]]. |
| | | *It is aesthetically similar to the the rocket pods carried Hind helicopter gunships. |
| ==In-game information==
| | {{clear}} |
| [[File:H3-MissilePodHUD.png|thumb|250px|Using the missile pod in third-person view on [[Sandtrap]] in ''[[Halo 3]]''.]]
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| ===''Halo 3''===
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| The missile pod was introduced in ''[[Halo 3]]'' as part of the new class of [[Weapon types#Turret|turret weapons]] introduced into the game, alongside the [[AIE-486H machine gun|machine gun turret]], [[Pek-pattern plasma cannon|plasma cannon]], and [[M7057 flamethrower|flamethrower]]. Accordingly, the weapon is used in a third-person view. In the [[campaign]], the weapon appears solely in the level [[The Storm]] encountered twice in the level - the first as a dismounted weapon in the pier structure of the first lakebed next to a dead Marine. This weapon can be used against the {{Pattern|Ogab'd|anti-aircraft Wraith}} and [[Ghost]] vehicles encountered in that section of the level. The second encounter with missile pods comes in the second lakebed of The Storm, with two such weapons deployed by the Marines to help fight off the Scarab. These weapons are turret-mounted, and have an infinite amount of ammunition. They can be used to target the Scarab's legs, turret, and rear power core. | |
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| In multiplayer, the missile pod fulfils the role of a lock-on missile launcher, similar to the [[Cut Halo: Combat Evolved weapons#Rocket launcher|missile launcher]] cut from ''[[Halo: Combat Evolved]]'' or the standard [[M41 SPNKr]]'s lock-on functionality in ''[[Halo 2]]''. For ''Halo 3'', the SPNKr's lock-on was taken away from the weapon and additionally considered for use in a [[Cut Halo 3 weapons#Missile launcher|separate missile launcher weapon]] which made it as far as alpha testing, though was ultimately scrapped in favour of the missile launcher concept. The missile pod only ever appears in its un-mounted (and thus, limited ammunition) configuration in multiplayer, with the mounted variant being unable to be spawned in [[Forge/Halo 3|Forge mode]]. In rare circumstances, the weapon can be used to recreate the "[[Ring of Rockets]]" trick similar to ''Halo 2''{{'}}s rocket launcher.{{Ref/Site|Id=Beta|URL=http://halo.bungie.net/content.aspx?link=h3betaWeapons|Site=Bungie.net|Page=Halo 3 Beta Guide|D=17|M=01|Y=2021}} | |
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| The missile pod can be used to unlock the [[Too Close to the Sun]] achievement in multiplayer, by killing a [[Banshee]].
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| ===''Halo 3: ODST''===
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| The missile pod appears in the ''[[Halo 3: ODST]]'' campaign level [[NMPD HQ]] in the final stage of the mission. Several such weapons are deployed (both mounted and detached) around the Pelican crash site. They have identical gameplay to their ''Halo 3'' incarnation, and can be used to shoot down the incoming [[Banshee]]s and [[Phantom]]s.
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| ==Gallery==
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| {{linkbox|gallery=yes}} | |
| <gallery> | | <gallery> |
| File:H3-Concept-MissilePodMount.jpg|Concept art of various types of the missile pod, from the ''[[Art of Halo 3]]''.
| | Image:Halo 3 Valhalla Missile Pod.jpg|Missile Pod vs. Warthog |
| File:H3-MissilePodMount-ScanRender.png|A missile pod still on its tripod mount.
| | Image:Halo-3-20070511004947181.jpg| |
| File:Missile Pod rear.png|The back view of the missile pod.
| | Image:Missle_pod_angle_2.jpg| |
| File:Missile Pod Profile.png|Profile view of the missile pod.
| | Image:Missle_pod_angle.jpg| |
| File:H3 MarineMissilePod Screenshot 1.png|A Marine operating a LAU-65D during the Battle of Voi.
| | Image:1178912520.jpg|UNSC Missile Pod |
| File:H3 MarineMissilePod Screenshot 2.png|A Marine firing a LAU-65D during the Battle of Voi.
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| File:H3 MissilePod Transparent.png|A Spartan pointing a missile pod upwards.
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| File:MJOLNIR Mk.VI Powered Assault Armor (EVA).jpg|An [[EVA-class Mjolnir|EVA-clad]] Spartan holding the missile pod.
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| File:HTMCC-H3 Soldier Body.jpg|A [[SOLDIER-class Mjolnir|Soldier-clad]] Spartan holding the missile pod.
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| File:Missile pod.JPG|A Banshee being tracked by multiple missiles.
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| File:H3-MissilePodRocket.png|In-game preview of a rocket launched from the Missile Pod in ''Halo 3''.
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| File:Pockettyk1.png|The missile launched from the pod.
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| File:Missle to rocket.JPG|A missile pod's ASGM-4 missile (top) compared with an M41 SPNKr's [[M19 missile]] (lower).
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| File:HTMCC-H3ODST Missile Pods.jpg|[[Taylor Miles|Dutch]] on a stationary missile pod while [[Kojo Agu|Romeo]] is carrying a detached missile pod.
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| File:HTMCC-H3ODST Romeo&Missile 1.jpg|Romeo firing a missile pod from its tripod.
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| File:Missle Pod Reticle.jpg|A HUD view of the LAU-65D/SGM-151 in ''[[Halo 3: ODST]]''.
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| File:SGM-151-ODST.jpg|A detached LAU-65D/SGM-151 firing a missile in ''Halo 3: ODST''.
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| </gallery> | | </gallery> |
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| ==List of appearances== | | == Sources == |
| *''[[Halo 3]]'' {{1st}}
| | <references/> |
| *''[[Halo 3: ODST]]''
| | [[Category:Held Weapons]] |
| *''[[Halo: Last Light]]'' {{Mo}}
| | [[Category:Human Weapons]] |
| *''[[Halo: Envoy]]''
| | [[Category:UNSC]] |
| | | [[Category:Weapons]] |
| == Sources ==
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| {{Ref/Sources}}
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| {{UNSC support weapons}} | | <br clear="all"> |
| [[Category:Artillery]]
| | {{WepList}} |
| [[Category:Missiles]]
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