Editing Kopasa'mada-pattern plasma launcher
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{{Status|Canon}} | {{Status|Canon}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image=[[File:HReach-PlasmaLauncher-Profile.png|350px]] | |||
|image=[[File:HReach-PlasmaLauncher-Profile.png| | |name=Type-52 Guided Munitions Launcher/Explosive | ||
|manufacturer=[[Assembly Forges]] | |manufacturer=[[Assembly Forges]]<ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 184''</ref> | ||
| | |model=Type-52 Guided Munitions Launcher/Explosive | ||
|type=Plasma-based explosives launcher | |type=Plasma-based explosives launcher | ||
|cost= | |cost= | ||
| | |size=Handheld, two-handed | ||
|length= {{Convert|108.8|cm|in}}{{Ref/Reuse|vis}} | |||
|feed=12 bolts | |||
|length={{Convert| | |||
| | |||
|ammotype=Class-1 guided [[plasma]] bolts{{Ref/Book|Id=EN|Enc22|Page=297}} | |ammotype=Class-1 guided [[plasma]] bolts{{Ref/Book|Id=EN|Enc22|Page=297}} | ||
|operation= | |operation= | ||
|rate=Moderate to Fast | |rate=Moderate to Fast | ||
*4-bolt semi-automatic burst | *4-bolt semi-automatic burst | ||
|velocity= | |velocity= | ||
| | |accuracy= | ||
|range= | |range= | ||
|service=*[[San'Shyuum-Sangheili War]] | |||
*[[Human-Covenant War]] | |||
|affiliation=Covenant Empire | |||
}} | }} | ||
The '''''Kopasa' | The '''Type-52 Guided Munitions Launcher/Explosive''' ('''T52 GML/E''')<ref name="Bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=25435 '''Bungie.net''': ''Halo: Reach - Ordnance Page'']</ref> or '''''Kopasa'Mada''-pattern Firebomb Launcher''',{{Ref/Reuse|EN}} more commonly known as the '''Plasma Launcher''',<ref name="Informer">[http://gameinformer.com/b/features/archive/2010/03/31/exclusive-interview-on-the-halo-reach-sandbox.aspx '''GameInformer''': ''Exclusive Interview On The Halo: Reach Sandbox'']</ref> is a [[plasma]]-based explosive launcher used by the [[Covenant]] before and during the [[Human-Covenant War]]. | ||
==Design Details== | |||
[[File:ReachSchematic - PlasmaGL.png|150px|left|thumb|A blueprint of the Plasma Grenade Launcher.]] | [[File:ReachSchematic - PlasmaGL.png|150px|left|thumb|A blueprint of the Plasma Grenade Launcher.]] | ||
This shoulder-mounted weapon is capable of launching up to four large explosive [[Type-1 Antipersonnel Grenade|plasma grenade]]-like bolts at a single target. How many shots are fired depends on the charging time. The wielder may release the trigger at any time to fire the charged shots, and the weapon will automatically fire after 4 bolts have been ready for 3 seconds. The bolts track vehicles and bipeds similarly to the [[Type-33 Guided Munitions Launcher|Needler]], although slightly differently- a red circle will appear around a target to indicate the Launcher is "locked on". The Plasma Launcher has a 2.5× zoom capability, which enables the user to lock onto targets from farther away. The bolts will continue to track until they hit the target or another object, regardless of the death of the operator, being redirected by physical impulses or the target teleporting across vast distances.{{Ref/Reuse|Bnet}}<ref>http://halo.bungie.net/News/content.aspx?type=news&cid=29703 , http://www.youtube.com/watch?v=L08c3s0JySI</ref> The bolts stick to the target on impact, like plasma grenades. The detonation time is dependent on the amount of bolts stuck to the target, which means that single shots often give [[Death from the Grave Medal|kills from the grave]].{{Ref/Reuse|Informer}} The bolts have an arcing trajectory when fired untracked over long distances. It has an appearance slightly similar to the [[Fuel Rod Gun]], as they are both Covenant heavy weapons, though the Launcher is blue and the Fuel Rod Gun is brown/gold.<ref>'''[[Halo: Reach]]'''</ref><ref>'''''[[Halo: Reach]]''' [[Halo: Reach Multiplayer Trailer|Multiplayer Trailer]]''</ref> The Plasma Launcher is carried in combat by high-ranking Grunts, Elites, and Brutes. | |||
The bolts stick to the target on impact, like plasma grenades. The detonation time is dependent on the amount of bolts stuck to the target, which means that single shots often give [[Death from the Grave Medal|kills from the grave]]. The bolts have an arcing trajectory when fired untracked over long distances. It has an appearance slightly similar to the [[Fuel Rod Gun]], as they are both Covenant heavy weapons, though the Launcher is blue and the Fuel Rod Gun is brown/gold. | |||
==Trivia== | ==Trivia== | ||
{{Linkbox|gallery=yes|gallerypage=Images of | {{Linkbox|gallery=yes|gallerypage=Images of Type-52 Plasma Launcher}} | ||
*The [http://halo.bungie.net/images/games/reach/audio/Mystery.mp3 sound file] for the plasma launcher was first released in the [[Bungie Weekly Update]] 1/29/10, with the title "Mystery Weapon", though it sounds subtly different in the final build of the game. | *The [http://halo.bungie.net/images/games/reach/audio/Mystery.mp3 sound file] for the plasma launcher was first released in the [[Bungie Weekly Update]] 1/29/10, with the title "Mystery Weapon", though it sounds subtly different in the final build of the game.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_012910 '''Bungie.net''' - ''Bungie Weekly Update: 01.29.10'']</ref> | ||
*The plasma launcher can be considered the informal Covenant equivalent of the [[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]], as it requires a charge-up before firing, and is highly effective on vehicles. However, according to [[Chris Carney]] on ''Game Trailers TV'', it is "[...] the Covenant equivalent to the [[human]] [[M319 Individual Grenade Launcher|grenade launcher]], firing four plasma-like bolts which stick like plasma grenades." However, the [[Type-50 Directed Energy Rifle/Heavy|concussion rifle's]] presence in the game renders this statement somewhat moot. | |||
*The plasma launcher can actually lock onto targets from incredible distances when using the 2.5× zoom capability; done right, it is fully capable of locking onto and hitting a slow moving vehicle from halfway across maps such as ''[[Hemorrhage]]''. | |||
*If the player cancels the plasma launcher's charging sequence by swapping to their secondary weapon, any projectiles that have already been charged will be aborted. Unlike the plasma pistol, no loss in battery level is incurred. | |||
*When [[Warzone Firefight]] was made available in ''[[Halo 5: Guardians]]'', the plasma launcher was included in this mode, and it can be used by the player. However, the shots are not fully rendered and there is no first-person model of the weapon. Other players can see the player holding the weapon, though. | *When [[Warzone Firefight]] was made available in ''[[Halo 5: Guardians]]'', the plasma launcher was included in this mode, and it can be used by the player. However, the shots are not fully rendered and there is no first-person model of the weapon. Other players can see the player holding the weapon, though. | ||
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File:HReach-PlasmaLauncher-Views.png|Views of the Plasma Launcher. | File:HReach-PlasmaLauncher-Views.png|Views of the Plasma Launcher. | ||
File:HReach-PlasmaLauncherSide.png|In-game profile view of the Plasma Launcher. | File:HReach-PlasmaLauncherSide.png|In-game profile view of the Plasma Launcher. | ||
File:HR-PlasmaLauncherWraith.gif|[[SPARTAN-B312]] firing the Plasma launcher at a | File:HR-PlasmaLauncherWraith.gif|[[SPARTAN-B312]] firing the Plasma launcher at a [[Type-26 Wraith]] in ''Halo: Reach''. | ||
File:Plasma Launcher Halo5 Firefight.png|A Plasma Launcher in ''Halo 5: Guardians''. | File:Plasma Launcher Halo5 Firefight.png|A Plasma Launcher in ''Halo 5: Guardians''. | ||
File:H5G-PlasmaLauncher-Render.png|Model shown in ''Halo 5: Guardians'' multiplayer. | File:H5G-PlasmaLauncher-Render.png|Model shown in ''Halo 5: Guardians'' multiplayer. |