Editing Kizingo Boulevard/Walkthrough

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 41: Line 41:


==I got lost, can anyone direct me towards the nearest Tank? Wait that's not ours!==
==I got lost, can anyone direct me towards the nearest Tank? Wait that's not ours!==
Start out switching to your SMG. Turn right. You'll see a [[Zurdo-pattern Wraith|Wraith]] come around the corner. Run up quick, jump on and throw a grenade inside. Unlike [[Halo 3]], you cannot commandeer Wraiths in this game. The glitch that allowed you to commandeer an [[Ogab'd-pattern anti-aircraft Wraith|AA Wraith]] will allow you to get one here, but it's kind of pointless, as your Scorpion has room for Marines to assist your progress. Jump off and take care of the two [[Kig-yar Minor|Shield Jackals]] that came with the Wraith. Turn around and run straight down the street to the [[M808B Main Battle Tank|Scorpion]]. Hop in and just start blasting away. Marines left alive will load up and between the turret and them, you should be pretty safe from ground troops, so concentrate on vehicles, and high ground shooters. Make sure you deal with the Wraith to the west and the [[Kez'katu-pattern Phantom|Phantom]] that shows up with a [[Type-32 Rapid Assault Vehicle|Ghost]]. Then it's just a matter of mopping up. Once you're finished mopping up the remaining resistance, replace your Scorpion with the empty one waiting for you. Behind the Scorpion is a tank barrier, and behind that is a crate with a Rocket Launcher lying next to it. Trade the Rocket Launcher that ''you'' have to a Marine, then give the Rocket Launcher on the ''ground'' to another Marine. After that, if you want a mobile fortress, kick out the two passengers without rockets, then go back to where the very first Wraith was and let the two Marines on the building jump down and hitch a ride. Start driving west making sure you clear out the Brutes and Jackals to your left and right before leaving the courtyard. As you start to turn around the corner a Ghost will appear and a [[Kig-yar|Jackal]] will be shooting from up high in the building in front of you. Turn and as you head up the hill there will be another Brute on the building to the right of the street. After flushing them out, as you reach the top of the street and round the next corner, take a second to swing your turret to the left and aim high.
Start out switching to your SMG. Turn right. You'll see a [[Zurdo-pattern Wraith|Wraith]] come around the corner. Run up quick, jump on and throw a grenade inside. Unlike [[Halo 3]], you cannot commandeer Wraiths in this game. The glitch that allowed you to commandeer an [[Ogab'd-pattern anti-aircraft Wraith|AA Wraith]] will allow you to get one here, but it's kind of pointless, as your Scorpion has room for Marines to assist your progress. Jump off and take care of the two [[Kig-yar Minor|Shield Jackals]] that came with the Wraith. Turn around and run straight down the street to the [[M808B Main Battle Tank|Scorpion]]. Hop in and just start blasting away. Marines left alive will load up and between the turret and them, you should be pretty safe from ground troops, so concentrate on vehicles, and high ground shooters. Make sure you deal with the Wraith to the west and the [[Type-52 Troop Carrier|Phantom]] that shows up with a [[Type-32 Rapid Assault Vehicle|Ghost]]. Then it's just a matter of mopping up. Once you're finished mopping up the remaining resistance, replace your Scorpion with the empty one waiting for you. Behind the Scorpion is a tank barrier, and behind that is a crate with a Rocket Launcher lying next to it. Trade the Rocket Launcher that ''you'' have to a Marine, then give the Rocket Launcher on the ''ground'' to another Marine. After that, if you want a mobile fortress, kick out the two passengers without rockets, then go back to where the very first Wraith was and let the two Marines on the building jump down and hitch a ride. Start driving west making sure you clear out the Brutes and Jackals to your left and right before leaving the courtyard. As you start to turn around the corner a Ghost will appear and a [[Kig-yar|Jackal]] will be shooting from up high in the building in front of you. Turn and as you head up the hill there will be another Brute on the building to the right of the street. After flushing them out, as you reach the top of the street and round the next corner, take a second to swing your turret to the left and aim high.


==Hey, I never told you I was a good driver (or I just like to Blow stuff up)==
==Hey, I never told you I was a good driver (or I just like to Blow stuff up)==

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.