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{{Title|Kikowani Station}}
{{Title|Kikowani Station}}
{{Status|Gameplay}}
{{Era|RW}}
{{Center|''For the location in [[New Mombasa]], see [[Kikowani Station (location)]]. For the [[achievement]], see [[Kikowani Station (achievement)]].''}}
{{Center|''For the location in [[New Mombasa]], see [[Kikowani Station (location)]]. For the [[achievement]], see [[Kikowani Station (achievement)]].''}}
{{Level infobox
{{Level infobox
|pagegamelabel=ODST
|pagegamelabel=ODST
|name='''''Kikowani Station'''''
|image=[[File:H3ODST KikowaniStation Loadscreen.png|300px]]
|image=[[File:H3ODST KikowaniStation Loadscreen.png|300px]]
|concurrent=''[[Mombasa Streets]]''
|prev=''[[NMPD HQ|NMPD HQ]]''
|next=*''[[Mombasa Streets]]'' {{C|Chronologically}}
*''[[Data Hive]]'' {{C|Following the story}}
|game=''[[Halo 3: ODST]]''
|game=''[[Halo 3: ODST]]''
|devname=<code>sc150</code>{{Ref/File|Id=H3ODSTEK|H3ODSTEK|H3ODSTEK\tags\levels\atlas\sc150\sc150.scenario}}
|name='''''Kikowani Station'''''
|player=*[[ODST_(player_character)#Buck|Buck]] (player 1)
|player=[[Edward Buck]]
*[[ODST_(player_character)|ODST]] (co-op)
|date=[[2552#October|October 20, 2552]], 2101 hours
|date=[[2552#October|October 20, 2552]], 2101 hours
|place=[[Kikowani]], [[New Mombasa]], [[Earth]]
|place=[[Kikowani]], [[New Mombasa]], [[Earth]]
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|parscore=42,000 {{C|''Master Chief Collection''}}<br/>50,000 {{C|''Halo 3: ODST''}}
|parscore=42,000 {{C|''Master Chief Collection''}}<br/>50,000 {{C|''Halo 3: ODST''}}
}}
}}
{{Article quote|Aerial combat in the flooded city.}}
{{Article Quote|Aerial combat in the flooded city.}}


'''Kikowani Station''' is a [[campaign]] level in ''[[Halo 3: ODST]]''. In this level, the player takes control of [[Edward Buck|Buck]]. Chronologically, this is the last flashback level of the game, and also the last time the player play as any of the other squad members other than [[the Rookie]].<ref name="ods">''[[Halo 3: ODST]] level, Kikowani Station''</ref>
'''Kikowani Station''' is a [[campaign]] level in ''[[Halo 3: ODST]]''. In this level, the player takes control of [[Edward Buck|Buck]]. Chronologically, this is the last flashback level of the game, and also the last time the player play as any of the other squad members other than [[the Rookie]].<ref name="ods">''[[Halo 3: ODST]] level, Kikowani Station''</ref>


== Summary ==
== Summary ==
Five hours after the drop, after the [[NMPD HQ|skirmish atop NMPD headquarters]], the squad carries a wounded [[Romeo]] toward Kikowani Station. Buck has a plan to escape the city through the [[Maglev train]] tunnels leading to [[Old Mombasa]], only to realize that the area has been flooded by water. Out of options, Buck administers [[biofoam]] to Romeo's wound and, in a risky move, decides to hijack a [[Ru'swum-pattern Phantom|Phantom]] and fly it out of the city. Buck and [[Michael Crespo|Mickey]] make their way through heavy Covenant defenses on a station platform, where Mickey manages to steal a Phantom. While [[Taylor Miles|Dutch]] and Romeo man its turrets, Buck pilots a Banshee and escorts the Phantom though Covenant lines, which include [[Type-26 Banshee|Banshees]], [[Rizsheda-pattern Shade|Shades]], and [[Ogab'd-pattern anti-aircraft Wraith|Anti-Air Wraiths]]. After surviving close-quarters aerial dogfights and a few foot skirmishes through tunnels, between high-rises, and over flooded areas of the city, the squad encounters and defeats a [[Deutoros-pattern Scarab|Scarab]]. Clear of the city, Buck ditches his Banshee mid-air and boards the Phantom to rejoin his men. A comment by Romeo allows Buck to realize where [[Veronica Dare|Dare]] is, and he abruptly orders Mickey to turn around the ship so he can go find her.{{Ref/Reuse|ods}}
Five hours after the drop, after the [[NMPD HQ|skirmish atop NMPD headquarters]], the squad carries a wounded [[Romeo]] toward Kikowani Station. Buck has a plan to escape the city through the [[MagLev Train]] tunnels leading to [[Old Mombasa]], only to realize that the area has been flooded by water. Out of options, Buck administers [[biofoam]] to Romeo's wound and, in a risky move, decides to hijack a [[Type-52 Troop Carrier|Phantom]] and fly it out of the city. Buck and [[Michael Crespo|Mickey]] make their way through heavy Covenant defenses on a station platform, where Mickey manages to steal a Phantom. While [[Taylor Miles|Dutch]] and Romeo man its turrets, Buck pilots a Banshee and escorts the Phantom though Covenant lines, which include [[Type-26 Ground Support Aircraft|Banshees]], [[Type-26 ASG|Shades]], and [[Type-52 Anti-Aircraft Artillery|Anti-Air Wraiths]]. After surviving close-quarters aerial dogfights and a few foot skirmishes through tunnels, between high-rises, and over flooded areas of the city, the squad encounters and defeats a [[Type-47B Scarab|Scarab]]. Clear of the city, Buck ditches his Banshee mid-air and boards the Phantom to rejoin his men. A comment by Romeo allows Buck to realize where [[Veronica Dare|Dare]] is, and he abruptly orders Mickey to turn around the ship so he can go find her.<ref name="ods"/>


==Transcript==
==Transcript==
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*'''Dutch''': "Better get going, Gunny. The sooner we get him out of here, the better."
*'''Dutch''': "Better get going, Gunny. The sooner we get him out of here, the better."


''Buck and Mickey advance, engaging the Covenant troops dropped off by that Phantom and another that lands soon after, also dropping off some Huragok. The second Phantom leaves after it drops off its troops, but the first stays.''
''Buck and Mickey advance, engaging the Covenant troops dropped off by that Phantom and another that lands soon after, also dropping off some Huragok. The second Phantom leaves after it drops off it's troops, but the first stays.''


*'''Mickey''': "Gunny, more of those floating squids. Should we smoke 'em?"
*'''Mickey''': "Gunny, more of those floating squids. Should we smoke 'em?"
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*'''Buck''': "They're between us and that Phantom, what do you think?"
*'''Buck''': "They're between us and that Phantom, what do you think?"


[[File:HTMCC-H3ODST Buck&Mickey 3.jpg|thumb|300px|Buck watches while Mickey enters the Phantom.]]
''Once the area is clear, the two of them advance towards the first Phantom.''
''Once the area is clear, the two of them advance towards the first Phantom.''


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*'''Mickey (COM)''': "Ugh, cabin secure. Flight controls read green across the board...well, purple, but she's good to go...I think."
*'''Mickey (COM)''': "Ugh, cabin secure. Flight controls read green across the board...well, purple, but she's good to go...I think."


*'''Buck''': "OK, I'll grab a [[Type-26 Banshee|Banshee]], you go get Dutch and Romeo."
*'''Buck''': "OK, I'll grab a [[Banshee]], you go get Dutch and Romeo."


*'''Mickey (COM)''': "On my way."
*'''Mickey (COM)''': "On my way."
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*'''Dutch (COM)''': "Affirmative. Romeo, let's man these turrets."
*'''Dutch (COM)''': "Affirmative. Romeo, let's man these turrets."


''If the player flies upward, he can see {{Pattern|Ket|battlecruiser}}s flying around a burning crater.''
''If the player flies upward, he can see CCS-Class Battlecruisers flying around a burning crater.''


*'''Mickey (COM)''': "What do you see, Gunny?"
*'''Mickey (COM)''': "What do you see, Gunny?"


*'''Buck''': "A whole lot of Covenant, gathering around that slipspace crater. I wonder what they're looking for."
*'''Buck''': "A whole lot of Covenant, gathering around that Slipspace crater. I wonder what they're looking for."


*'''Mickey (COM)''': "I bet the Captain would have known."
*'''Mickey (COM)''': "I bet the Captain would have known."
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----
----


''The squad moves forward, being engaged by Covenant from nearby platforms and balconies. After they clear the area, the door opens and a pair of Banshees fly out.''
''The squad moves forward, being engaged by Covenant from nearby platforms and balconies. After they clear the area the door opens and a pair of banshees fly out.''


*'''Romeo (COM)''': "Ah! Banshees, comin' through the tunnel."
*'''Romeo (COM)''': "Ah! Banshees, comin' through the tunnel."
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*'''Mickey (COM)''': "Head through the tunnel, Gunny. Go on Gunny, take the lead! Everyone watch their elbows, it's gonna be a tight squeeze."
*'''Mickey (COM)''': "Head through the tunnel, Gunny. Go on Gunny, take the lead! Everyone watch their elbows, it's gonna be a tight squeeze."


[[File:H3ODST KikowaniPhantomHuragok.png|thumb|300px|A Phantom carrying Huragok.]]
''The squad makes it out into the next area where a Phantom is dropping off [[Huragok]] at a [[Huragok Recharge Station|Recharge Station]]''
''The squad makes it out into the next area where a Phantom is dropping off [[Huragok]] at a [[Huragok Recharge Station|Recharge Station]]''


Line 180: Line 178:


*'''Mickey (COM)''': "We're stuck here until you open that door, Gunny!"
*'''Mickey (COM)''': "We're stuck here until you open that door, Gunny!"
''If the player stalls:''
*'''Dutch''': "Gunny! Get out of your Banshee and hit the switch!"


''Buck lands near the door and opens it manually.''
''Buck lands near the door and opens it manually.''
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*'''Mickey (COM)''': "That did it! Door's open."
*'''Mickey (COM)''': "That did it! Door's open."


''Buck makes his way back to his Banshee, heads to the other end of the tunnel and spots a [[Deutoros-pattern Scarab|Scarab]] near the next door.''
''Buck makes his way back to his Banshee, heads to the other end of the tunnel and spots a [[Type-47B Scarab|Scarab]] near the next door.''


*'''Buck''': "Troopers, I got bad news."
*'''Buck''': "Troopers, I got bad news."
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*'''Buck''': "Keep her steady Mickey. ''(to Romeo)'' You doin' okay?"
*'''Buck''': "Keep her steady Mickey. ''(to Romeo)'' You doin' okay?"


*'''Romeo''': "Just glad we didn't go with your first plan. Look at those tunnels. Ones that aren't flooded are probably...packed with [[Yanme'e|Buggers]]. Hell, I wouldn't go down there even if you ordered me to."
*'''Romeo''': "Just glad we didn't go with your first plan. Look at those tunnels. Ones that aren't flooded are probably...packed with [[Drones|Buggers]]. Hell, I wouldn't go down there even if you ordered me to."


''This triggers something in Buck's memory.''
''This triggers something in Buck's memory.''
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|<center>''[[Halo: The Master Chief Collection]]''</center>
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}
|}


==Trivia==
==Trivia==
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*Even if Mickey is given another weapon before going up the lift, an SMG can still be heard killing the pilots.
*Even if Mickey is given another weapon before going up the lift, an SMG can still be heard killing the pilots.
*Try to stay away from the Huragok Recharge Stations, as they cause a huge explosion and may kill the player instantly.
*Try to stay away from the Huragok Recharge Stations, as they cause a huge explosion and may kill the player instantly.
*This level is similar to ''[[Halo: Combat Evolved]]'s'' ''[[Two Betrayals]]'' and ''[[Halo 2]]'s'' ''[[The Arbiter]]'' as they both require the player to pilot a Banshee to complete an objective.
*This level is similar to ''[[Halo: Combat Evolved]]'s'' [[Two Betrayals]] and ''[[Halo 2]]'s'' [[The Arbiter (level)|The Arbiter]] as they both require the player to pilot a Banshee to complete an objective.
*The [[Siege of Madrigal]] can be heard on this level, as well as a hidden Marty O'Donnell easter egg on [[Legendary]].
*The [[Siege of Madrigal]] can be heard on this level, as well as a hidden Marty o'Donnell easter egg on [[Legendary]].
**In ''[[Halo: The Master Chief Collection]]'', Marty O'Donnell was replaced with [[Hamish Beamish]].
*After Mickey has hijacked the Phantom and heads over to pick up Romeo and Dutch, Romeo can be seen struggling to get up and then jogging over to the Phantom, completely ignoring his injury. He may have been motivated by the escape.
*After Mickey has hijacked the Phantom and heads over to pick up Romeo and Dutch, Romeo can be seen struggling to get up and then jogging over to the Phantom, completely ignoring his injury. He may have been motivated by the escape.
*There is a Wraith in this level that the player can use without using the AA-Wraith glitch.
*There is a Wraith in this level that the player can use without using the AA-Wraith glitch.
*Originally, the level was apparently supposed to be set at a metro station in Kilindini district, but the name was changed at one point, possibly to avoid confusion with [[Kilindini Station|Kilindini train station]] featured in the ''Halo 2'' multiplayer map ''[[Terminal (map)|Terminal]]''.<ref>[[:File:H3ODST KikowaniStation Exterior Concept.jpg|''Halo 3: ODST'' concept art]]</ref>
*Originally, the level was apparently supposed to be set at a metro station in Kilindini district, but the name was changed at one point, possibly to avoid confusion with [[Kilindini Station|Kilindini train station]] featured in the ''Halo 2'' multiplayer map [[Terminal (map)|Terminal]].<ref>[[:File:H3ODST_KikowaniStation_Exterior_Concept.jpg|''Halo 3: ODST'' concept art]]</ref>
*Despite telling Romeo that Dare never told him what her mission was at the end of ''[[Tayari Plaza]]'', Buck suddenly knows where to look for her when Buck realizes that Dare has gone to complete her mission.


==Gallery==
==Gallery==
===Concept art===
<gallery>
<gallery>
File:H3ODST_KikowaniStation_Exterior_Concept.jpg|Near-final concept art of the station exterior. Note the labeling as "Kilindini Metro Station".
File:H3ODST_KikowaniStation_Exterior_Concept.jpg|Near-final concept art of the station exterior. Note the labeling as "Kilindini Metro Station".
Line 352: Line 346:
File:H3ODST_KikowaniStation_Breakdown_Concept.jpg|A detailed concept piece of the station.
File:H3ODST_KikowaniStation_Breakdown_Concept.jpg|A detailed concept piece of the station.
File:H3ODST KikowaniStation Flooded Concept.png|Concept art of the flooded tracks.
File:H3ODST KikowaniStation Flooded Concept.png|Concept art of the flooded tracks.
</gallery>
===Screenshots===
<gallery>
File:H3ODST Menu 08 Kikowani Station.png|Preview of the level in ''Halo 3: ODST'' menu.
File:H3ODST Menu 08 Kikowani Station.png|Preview of the level in ''Halo 3: ODST'' menu.
File:H3ODST AlphaNine Kikowani.jpg|Alpha-Nine arrives at the flooded train station.
File:H3ODST AlphaNine Kikowani.jpg|Alpha-Nine arrives at the flooded train station.
File:HTMCC-H3ODST RomeoWounded.jpg|Romeo, wounded, waits for Buck and Mickey to hijack a Phantom.
File:HTMCC-H3ODST DutchGuards.jpg|Dutch remains with Romeo.
File:HTMCC-H3ODST Buck&Mickey 2.jpg|Buck and Mickey in combat.
File:ODST Campaign Kikowani03.jpg|Dutch enters Mickey's Phantom.
File:ODST Campaign Kikowani03.jpg|Dutch enters Mickey's Phantom.
File:HTMCC-H3ODST KikowaniCrater.jpg|The slipspace crater with three ''Ket''-pattern battlecruisers circling above.
File:H3ODST Easter Egg Marty.jpg|The Marty O'Donnell Animation, found at the Siege of Madrigal on Legendary.
File:HTMCC-H3ODST KikowaniHuragok.jpg|Alpha-Nine's Phantom fires at a Huragok.
File:Phantomstation.jpg|A Phantom hovering above a Huragok recharge station.
File:H3ODST KikowaniPhantomHuragokExplosion.png|Alpha-Nine destroys the Huragok being carried by a Phantom.
File:HTMCC-H3ODST KikowaniScarab 1.jpg|Buck's Banshee comes across a Scarab.
File:H3ODST Easter Egg Marty.jpg|The Martin O'Donnell Easter egg found with the ''[[Siege of Madrigal]]'' on Legendary (Xbox 360 version).
File:HTMCC H3ODST Beamisheasteregg.png|The Beamish Easter egg found with the ''[[Siege of Madrigal]]'' on Legendary (''The Master Chief Collection'' version).
</gallery>
</gallery>


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