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[[File:H2A Beach - Elite and Jackal.jpg|thumb|250px|A [[Kig-Yar Sniper]] standing alongside a [[Sangheili]].]] | [[File:H2A Beach - Elite and Jackal.jpg|thumb|250px|A [[Kig-Yar Sniper]] standing alongside a [[Sangheili]].]] | ||
{{Quote|Yet some are effective snipers, and, once drawn into the Covenant they have proven loyal, though they are quarrelsome with the Unggoy and others at times.|From the [[Zo Resken|Prophet of Clarity]]'s ''[[Notes on the History of the Covenant]]'', referring to the Kig-Yar<ref>'''Halo: Broken Circle''', ''page 186''</ref>}} | {{Quote|Yet some are effective snipers, and, once drawn into the Covenant they have proven loyal, though they are quarrelsome with the Unggoy and others at times.|From the [[Zo Resken|Prophet of Clarity]]'s ''[[Notes on the History of the Covenant]]'', referring to the Kig-Yar<ref>'''Halo: Broken Circle''', ''page 186''</ref>}} | ||
The Kig-Yar are unique among | The Kig-Yar are unique among [[Covenant races]]: rather than being faithful followers of the [[San'Shyuum]]'s [[Covenant religion|religion]], they served the Covenant due to the monetary rewards the Prophets paid them. Most were loyal only to their families and matriarchs, with service to the [[Great Journey]] only a distant consideration.<ref>'''[[Halo: Ground Command]]''', ''Jackal Marksmen description''</ref> However, due to their long service in the Covenant, a large number of them came to accept the [[Covenant religion]]. Although the Kig-Yar held a rather low standing in the Covenant hierarchy, their position closely resembled a separate and independent entity that operated as mercenaries for the Covenant;{{Ref/Reuse|bestiarum}} most Kig-Yar saw their service in the Covenant as a business arrangement, rather than a true religious and spiritual journey.{{Ref/Reuse|waypointuniverse}} The Kig-Yar were not represented on the [[High Council]] but were instead vetted by the [[Ministry of Concert]]. The Kig-Yar did not vocally complain about their position but had instead selected to siphon off resources to their brethren, to which the Covenant powers either turned a blind eye to or were unaware of it.{{Ref/Reuse|HE155}}{{Ref/Reuse|Halo page 150}} [[Black market]]s were also operated on ''[[High Charity]]'' by the Kig-Yar; the [[Hierarchs]] were aware of it, but seemingly only monitored the markets.{{Ref/Reuse|Halo page 146}} Unlike some species in the Covenant,{{Ref/Reuse|bestiarum}} the culture of the Kig-Yar did not suffer as a result of their incorporation to the hegemony. When the Covenant was dissolved at the end of the [[Human-Covenant War]], Kig-Yar society and culture experienced little change.{{Ref/Reuse|waypointuniverse}} | ||
Kig-Yar served primarily as light infantry, police forces, overseers, and marksmen. They were commonly used for interdiction, infiltration, and assassination operations. Kig-Yar privateers also commonly crew Covenant [[missionary ship]]s, such as the ''[[Minor Transgression]]''. Originally, they were intended to replace the Unggoy as the foot soldiers of the Covenant, but their temperament made this impractical. Instead, they were assigned roles that were better suited to their natural abilities, such as scouts and snipers.<ref name="HE155">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''pages 154-155'' (2011 edition)</ref> Certain Kig-Yar were used as shock troops and specialized close-combat roles. These duties were fulfilled by the [[skirmisher]]s, a role the Covenant almost exclusively assigned T'vaoan Kig-Yar to.{{Ref/Reuse|CFLegendary}} | Kig-Yar served primarily as light infantry, police forces, overseers, and marksmen. They were commonly used for interdiction, infiltration, and assassination operations. Kig-Yar privateers also commonly crew Covenant [[missionary ship]]s, such as the ''[[Minor Transgression]]''. Originally, they were intended to replace the Unggoy as the foot soldiers of the Covenant, but their temperament made this impractical. Instead, they were assigned roles that were better suited to their natural abilities, such as scouts and snipers.<ref name="HE155">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''pages 154-155'' (2011 edition)</ref> Certain Kig-Yar were used as shock troops and specialized close-combat roles. These duties were fulfilled by the [[skirmisher]]s, a role the Covenant almost exclusively assigned T'vaoan Kig-Yar to.{{Ref/Reuse|CFLegendary}} | ||
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Former ranks from the old Covenant, such as Sniper and Ranger, still continue to exist.<ref>'''Halo 4 Prima Official Game Guide''' (Collector's Edition), ''page 52''</ref> | Former ranks from the old Covenant, such as Sniper and Ranger, still continue to exist.<ref>'''Halo 4 Prima Official Game Guide''' (Collector's Edition), ''page 52''</ref> | ||
===Other titles and roles=== | ===Other titles and roles=== | ||
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Kig-Yar were also employed by the Covenant as prison guards to protect [[penal colony|penal colonies]], such as the one on [[Verge]].<ref>''[[Halo: Evolutions]]'', "[[Blunt Instruments]]", ''page 234''</ref> The Kig-Yar were often used as a police force in former Covenant colonies, although normally under the supervision of a representative from one of the races higher in the Covenant hierarchy. The Kig-Yar were believed to have been given the responsibility due to their intimidating and threatening appearance they often project, keeping the Unggoy in-line.{{Ref/Reuse|bestiarum}} | Kig-Yar were also employed by the Covenant as prison guards to protect [[penal colony|penal colonies]], such as the one on [[Verge]].<ref>''[[Halo: Evolutions]]'', "[[Blunt Instruments]]", ''page 234''</ref> The Kig-Yar were often used as a police force in former Covenant colonies, although normally under the supervision of a representative from one of the races higher in the Covenant hierarchy. The Kig-Yar were believed to have been given the responsibility due to their intimidating and threatening appearance they often project, keeping the Unggoy in-line.{{Ref/Reuse|bestiarum}} | ||
{{Kig-Yar Ranks}} | {{Kig-Yar Ranks}} | ||
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* In the console version of [[Halo Combat Evolved]], Kig Yar's shield colors were purple and orange, for [[Kig-Yar Minor|Minors]] and [[Kig-Yar Major|Majors]] respectively. But in the PC version for unknown reasons, the shields were colored turquoise for both classes. This was corrected in [[Halo Combat Evolved Anniversary]]. | * In the console version of [[Halo Combat Evolved]], Kig Yar's shield colors were purple and orange, for [[Kig-Yar Minor|Minors]] and [[Kig-Yar Major|Majors]] respectively. But in the PC version for unknown reasons, the shields were colored turquoise for both classes. This was corrected in [[Halo Combat Evolved Anniversary]]. | ||
*Although Jackals carry grenades in ''Halo 2'' , they are never seen using them. This is likely because they [[Dual-wielding|dual-wield]] their energy shield with whatever weapon they are carrying in the game's engine. | *Although Jackals carry grenades in ''Halo 2'' , they are never seen using them. This is likely because they [[Dual-wielding|dual-wield]] their energy shield with whatever weapon they are carrying in the game's engine. | ||
*In all games prior to ''Halo: Reach'', all Jackals shoot left-handed. However, from ''Halo: Reach'' onwards, Jackals shoot with their right hand and carry their shields with their left; this generally makes it harder to shoot through the gap in their energy shield, as all player characters are right-handed. | *In all games prior to ''Halo: Reach'', all Jackals with shields shoot left-handed. However, from ''Halo: Reach'' onwards, Jackals shoot with their right hand and carry their shields with their left; this generally makes it harder to shoot through the gap in their energy shield, as all player characters are right-handed. | ||
*"Wild Jackals" appear in early concept art for ''Halo Wars''. Their dress resembles that of the [[Wikipedia:Predator (alien)|eponymous aliens]] from the [[Wikipedia:Predator (franchise)|''Predator'' franchise]]. | *"Wild Jackals" appear in early concept art for ''Halo Wars''. Their dress resembles that of the [[Wikipedia:Predator (alien)|eponymous aliens]] from the [[Wikipedia:Predator (franchise)|''Predator'' franchise]]. | ||
*The Jackal language was created by reverse-playing speech recordings of [[Martin O'Donnell]], the composer of ''Bungie'''s Halo games.<ref>[http://nikon.bungie.org/misc/h2dialogue.html?cat=jackals '''halo.bungie.org:''' ''Halo 2 Dialogue Snippets'']</ref> | *The Jackal language was created by reverse-playing speech recordings of [[Martin O'Donnell]], the composer of ''Bungie'''s Halo games.<ref>[http://nikon.bungie.org/misc/h2dialogue.html?cat=jackals '''halo.bungie.org:''' ''Halo 2 Dialogue Snippets'']</ref> | ||
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File:HCE Jackal Concept.png|A very early concept for the Jackal in ''[[Halo: Combat Evolved]]''. | File:HCE Jackal Concept.png|A very early concept for the Jackal in ''[[Halo: Combat Evolved]]''. | ||
File:HCE Jackal Concept 2.jpg|Concept art for the Jackal in ''Halo: Combat Evolved''. | File:HCE Jackal Concept 2.jpg|Concept art for the Jackal in ''Halo: Combat Evolved''. | ||
File:Behindyou.jpg|A Kig-Yar on [[Installation 04]] in ''Halo: Combat Evolved''. | File:Behindyou.jpg|A Kig-Yar on [[Installation 04]] in ''Halo: Combat Evolved''. | ||
File:Jackals.jpg|Two Jackals in ''Halo: Combat Evolved''. | File:Jackals.jpg|Two Jackals in ''Halo: Combat Evolved''. | ||
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*''[[Halo: Epitaph]]'' {{Mo}} | *''[[Halo: Epitaph]]'' {{Mo}} | ||
*''[[Halo: Age of Retribution]]'' | *''[[Halo: Age of Retribution]]'' | ||
{{col-end}} | {{col-end}} | ||