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{{Title|''Kez'katu''-pattern Phantom}}
{{Era|UNSC|HCW}}
{{Status|Canon}}
{{cleanup}}
{{Disambig header|the Phantom introduced in ''[[Halo 2]]''|other Phantom models|Phantom}}
{{references}}
{{Ship class infobox
<center>''Were you looking for the [[Spirit]]-class dropship used in [[Halo: Combat Evolved]] and [[Halo Wars]]?''</center>
|image=[[File:H2A Render Phantom.png|300px]]
{{Ship Class Infobox
|name = ''Kez'katu''-pattern Warrior Transport
|image= [[File:HReach-PhantomDropship-FrontAngle.png|300px]]
|manufacturer = [[Assembly Forges]]{{Ref/Book|EVG|Page=137}}{{Ref/Reuse|enc22}}
|name = Type-52 Troop Carrier
|class = [[Phantom]]{{Ref/Reuse|enc22}}
|manufacturer = [[Assembly forges]]<ref>'''Halo: The Essential Visual Guide''', ''page 137''</ref>
|length = {{Convert|106.2|ft|m|sp=us|disp=flip}}{{Ref/Reuse|enc22}}
|class = Type-52
|width = {{Convert|66.8|ft|m|sp=us|disp=flip}}{{Ref/Reuse|enc22}}
|length = {{Convert|32.5|m|ft}}<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 268''</ref>
|height = {{Convert|39.7|ft|m|sp=us|disp=flip}}{{Ref/Reuse|enc22}}
|width = {{Convert|20.5|m|ft}}<ref name="ENC"/>
|mass={{Convert|174.6|MT}}{{Ref/Reuse|enc22}}
|hull=Unknown Covenant material
|hull=
|crew=5 personnel
|crew=*1 [[pilot]]{{Ref/Reuse|enc22}}
*1 Pilot
*1 co-pilot{{Ref/Reuse|enc22}}
*1 Co-pilot
*1 navigator{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}}
*1 Heavy gunner
*1 operations officer{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}}
*2 Light gunners
|complement=*24 passengers{{Ref/Reuse|enc22}}
|complement=*Ghosts (2) or Wraith (1)
*2 light vehicles or 1 heavy vehicle{{Ref/Reuse|h2}}
*16 passengers (''[[Halo 2]]'')
|engine=Twin [[impulse drive]] system{{Ref/Site|Id=HW|URL=https://www.halowaypoint.com/en-us/universe/vehicles/phantom|Site=Halo Waypoint|Page=Phantom|D=26|M=11|Y=2015}}
*27 passengers (24 in cargo hold) (''[[Halo 3]]'')
|slipspace drive=
|skeleton=1 pilot
|armament=3 [[medium plasma cannon]]s{{Ref/Reuse|enc22}}
|capacity=
|introduced=[[2552]]{{Ref/Reuse|HW}}
|armament=
|othersystems=[[Gravity lift]]{{Ref/Reuse|h2}}
;''Halo 2''
|role=*[[Dropship]]{{Ref/Reuse|enc22}}
* Heavy plasma auto-cannon (3)
*Gunship{{Ref/Reuse|enc22}}
*Support{{Ref/Reuse|enc22}}
|era=*[[Human-Covenant War]]{{Ref/Reuse|HW}}
*[[Great Schism]]{{Ref/Reuse|h2}}
*[[Post-Covenant War conflicts]]
**[[Sangheili-Jiralhanae war]]{{Ref/Book|Id=HSOI|Halo: Shadow of Intent}}
**[[Blooding Years]]{{Ref/Book|Id=mythos|Mythos}}
|affiliation=*[[Covenant]]{{Ref/Reuse|enc22}}
*[[Covenant separatists]]{{Ref/Reuse|h2}}
**[[Fleet of Retribution]]{{Ref/Reuse|h2}}
*[[Covenant remnants]]{{Ref/Reuse|mythos}}
**[[San'Shyuum flotilla]]{{Ref/Reuse|HSOI}}{{Ref/Novel|Id=HDW|Halo: Divine Wind}}
***[[Dhas Bhasvod's Covenant]]{{Ref/Reuse|HSOI}}{{Ref/Reuse|HDW}}
**[[Servants of the Abiding Truth]]{{Ref/Novel|Id=ttw133|Halo: The Thursday War|Page=133}}
**[[Swords of Sanghelios]]{{Ref/Reuse|HSOI}}
}}


The '''''Kez'katu''-pattern Warrior Transport'''{{Ref/Book|Id=enc22|Enc22|Page=282}} {{Type|52|Troop Carrier|TC}}, more commonly known as the '''Phantom''', is a [[dropship|troop carrier]] and gunship in service with the [[Covenant]].{{Ref/Reuse|enc22}}  They were used primarily as troop transports, flying into combat zones and deploying infantry while providing suppressing fire.{{Ref/Site|Id=waypoint|URL=http://halo.xbox.com/en-us/Universe/detail/phantom/b5b73b06-50fa-4bcf-b624-ae5110223eb2|Site=Halo Official Site|Page=Phantom Halo Official Site|D=28|M=12|Y=2011}}
;''Halo 3/ODST''
* Heavy plasma auto-cannon (1)
* Side-mounted [[Type-52 Directed Energy Support Weapon|plasma cannons]] (2)


==Overview==
;''Halo: Reach''
===Design details===
* [[Heavy plasma cannon]] (1)
[[File:H2A Render PhantomInterior-Cropped.png|thumb|left|250px|The interior of a ''Kez'katu''-pattern Phantom.]]
* Side-mounted [[Type-52 Directed Energy Support Weapon|plasma cannons]] (2)
The ''Kez'katu''-pattern Phantom represented the most standardized pattern of the Phantom at the final stages of the [[Human-Covenant War|War of Annihilation]].{{Ref/Reuse|enc22}} It was optimized for insertion runs, close air support, and [[Covenant Special Operations|special operation]] details.{{Ref/Reuse|enc22}} The hull of a Phantom is nearly invincible to small-arms fire, although explosives can easily damage or destroy the dropship.{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}} The ''Kez'katu''-pattern Phantom is primarily composed of a curved central hull that features a closed operator cabin in the front and a twin [[impulse drive]] propulsion system that feature pivotal fins to control the direction of the thrust at the back of the Phantom.{{Ref/Reuse|HW}} On either side of the [[dropship]] lie bay doors that can be sealed for exoatmospheric environments. At the bottom of the Phantom, there is a ventral [[gravity lift]] that is able to tow and carry vehicles to and from destinations or deploy passengers. The gravity lift and bay doors were created to allow quick and simple infantry deployment in nearly any terrain type or environment.{{Ref/Reuse|waypoint}} A ramp is also attached to the dropship to allow passengers to simply walk off when the Phantom has landed.{{Ref/Novel|Halo: The Thursday War|Page=???}} An intruder countermeasure system is also found on Phantoms.{{Ref/Novel|Halo: Mortal Dictata|Page=142}}
|consumables=
|othersystems=
|firstuse=[[2531]]
|role=*Dropship
*Gunship
*Support ship
|era=[[Human-Covenant War]], [[Great Schism]]
|affiliation=*[[Covenant Empire|Covenant]]
*Later [[Covenant Separatists]] and [[Covenant Loyalists]]
}}
The '''Type-52 Troop Carrier''', otherwise known as the '''Phantom''' by UNSC forces, is a [[Covenant Empire|Covenant]] troop carrier and gunship.<ref name="ENC"/> They are used primarily as troop transports, flying into combat zones and deploying soldiers while providing suppressing fire.  


One of the Covenant's primary dropships, the ''Kez'katu''-pattern Phantom is capable of both infantry transportation and deployment in atmospheric and exoatmospheric environments. The Phantom is notably more maneuverable—capable of gracefully steering and weaving through tightly-cropped environments like narrow gorges, caverns, or urban centers such as a city with ease.{{Ref/Reuse|waypoint}} The Phantom is roughly equivalent to the [[D77-TC Pelican]] in terms of function and performance. Phantoms are more heavily armed than the more traditional [[Spirit]] dropship, sporting three defensive weapons that offer 360-degree turning radius.{{Ref/Book|Id=enc09|Enc09|Page=268}}{{Ref/Book|Id=enc11|Enc11|Page=281}}


===Armament===
==Design details==
Unlike most of Phantoms models (including the {{Pattern|Mikpramu|Phantom}}) which are typically armed with one single limited-rotation [[heavy plasma cannon]] turret and two smaller plasma cannon door guns on the flanks,{{Ref/Reuse|HW}} ''Kez'katu''-pattern Phantom is more armored than any other Phantom chassis, armed with three separate automatic and fully rotational [[medium plasma cannon]]s, directed by automated target sensors that are explicitly designed to provide coordinated suppressive fire in deployment fire without risk of opening the dropship's bay doors to do so.{{Ref/Reuse|enc22}} These cannons also have a rate of fire that are even faster than that of other variants.{{Ref/Game|Id=h2|H2|Detail=''campaign gameplay''}}
The Phantom is roughly equivalent to the [[D77H-TCI Pelican Dropship|Pelican Dropship]] in terms of function and performance. Phantoms are more heavily armed than the [[Type-25 Troop Carrier|Spirit dropship]], sporting three defensive weapons that offer 360-degree turning radius.  


===Crew and complement===
===Crew and complement===
The Phantom crew consists of a pilot, a co-pilot,{{Ref/Reuse|enc22}} sometimes alongside a navigator and an operations officer, who is in charge of the defensive automatic [[heavy plasma cannon]]s.{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}} The Phantom can carry from twenty-four soldier passengers in its troop bay.{{Ref/Reuse|enc22}} Generally, passengers are deployed from the ventral [[gravity lift]] and from the doors located by either of the dropship's large side doors. However, due to their size, [[Mgalekgolo]] soldiers are deployed from the Phantom through the use of its gravity lift.{{Ref/Reuse|enc09}}{{Ref/Reuse|enc11}} Like the Spirit dropship and the older {{Pattern|Ru'swum|Phantom}}, the Phantom is capable of carrying a variety of Covenant vehicles such as two {{Pattern|Karo'etba|Ghost}}s or a single {{Pattern|Zurdo|Wraith}} or {{Pattern|Wuzum|Spectre}}.{{Ref/Reuse|h2}}
The Phantom crew consists of a pilot, a co-pilot, a navigator, and an operations officer who is in charge of the defensive heavy plasma auto-cannons. The Phantom can carry thirty passengers inside its troop bay (twenty-seven in Halo 3, sixteen in Halo 2). Troops are deployed from the [[gravity lift]] installed in the bottom of the ship and the doors on either side. Like the Spirit dropship, the Phantom is capable of carrying vehicles such as [[Type-32 Rapid Assault Vehicle|Ghosts]] and [[Type-25 Assault Gun Carriage|Wraiths]], as well as essential equipment such as [[Deployable Lookout Tower]]s, and components of [[Anti-Aircraft Battery|Anti-Aircraft Batteries]] using its gravity lift.


===Usage===
===Armaments===
Introduced into the [[2552|final year]] of the [[Human-Covenant War]], the ''Kez'katu''-pattern Phantom was created by [[Assembly Forges]] to replace the earlier {{Pattern|Ru'swum|Phantom}} as its improvement over it in every way.{{Ref/Reuse|HW}} It was one of the primary Covenant [[dropship]]s and the most well-known of Phantoms among the [[human]]s, with its lustrous silhouette being marked in minds of wars survivors from the [[Fall of Reach]] and [[Battle for Earth]], though many Covenant forces never used it before the [[Fall of High Charity|loss]] of [[High Charity]] that effectively ended its production.{{Ref/Reuse|HW}}
The Phantom has several armor and armament configurations. In ''Halo 2'', the Phantom sports three separate, fully rotational heavy plasma auto-cannons. In ''Halo 3'', the Phantom retains the chin-mounted heavy plasma auto-cannon but replaces its internally-controlled side-cannons for two [[Type-52 Directed Energy Support Weapon|Type-52 Plasma Cannons]]. The third design, used in ''Halo: Reach'', replaces the heavy plasma auto-cannon with a different variety of plasma cannon, and includes two Type-52 Plasma Cannons.  


==Identified Phantoms==
==Variants==
*''[[Glorious Advance]]'' – Used for a boarding action against the ''[[Infinite Succor]]'' during [[skirmish on Infinite Succor|skirmish]] above [[Battle of Installation 04|Installation 04]].{{Ref/Comic|Id=hgnp16|HGN|Story=The Last Voyage of the Infinite Succor|Page=16}}
A variant of Phantom outfitted exclusively for space combat, known as the [[Phantom Gunboat]], swaps its Type-52 Plasma Cannons for five plasma auto-turrets mounted around the hull, and a chin-mounted heavy plasma cannon.


==Non-canon and dubious canon appearances==
The Covenant Separatists used customized Phantoms following the [[Great Schism]]. These Phantoms were green instead of the usual purple (to match the UNSC's vehicle color schemes) and were equipped with cloaking technology, something not seen on most ships of their size.
===''The Duel''===
{{Main|The Duel}}
By around [[2152|400 years]] before the [[2552|climax]] of the [[Human-Covenant War]], several {{Pattern|Ket|battlecruiser}}s and ''Kez'katu''-pattern Phantoms were present above [[Sanghelios]].{{Ref/Film|Id=duel|Halo Legends|Story=The Duel}}{{Ref/Note|Id=hld|Text=While ''The Duel'' anime film used the ''Kez'katu''-pattern Phantom model from ''[[Halo 2]]'' unlike other ''[[Halo Legends]]'' series which used the ''Ru'swum''-pattern Phantom from ''[[Halo 3]]'' instead, this does contradict other media, which are clearly stated that the ''Kez'katu''-pattern Phantom was introduced at the end of the Human-Covenant War in 2552 - making this panel therefore non-canon.}}


===Silver Timeline===
==Known Phantoms==
{{Main|Silver Timeline}}
*''[[Glorious Advance]]'' - Used for a boarding action against the ''[[Infinite Succor]]''.
Phantoms are used by the Covenant against humanity.{{Ref/YouTube|Id=HTVOT|b4doITNi2RE|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=3|D=14}}


==Gameplay==
==Gameplay==
The role of the Phantom is to transport squads of Covenant troops and vehicles into a combat zone with speed and efficiency. While the T-25 "Spirit" Troop Carrier serves primarily as a dropship, the Phantom, with its heavier armament, also fills the role of a ground support gunship. As their hull is heavily reinforced, Phantoms are invulnerable to small arms fire. The Phantom has three defensive weapons, making it a more challenging adversary than the Spirit. Like the Spirit, the Phantom is mostly scripted to deploy troops and leave, sometimes without coming to a halt, though in rarer cases it may stick around to lay siege on the player.
The role of the Phantom is to transport squads of Covenant troops and vehicles into a combat zone with speed and efficiency. While the [[Type-25 Troop Carrier|T-25 "Spirit" Troop Carrier]] serves primarily as a dropship, the Phantom, with its heavier armament, also fills the role of a ground support gunship. As their hull is heavily reinforced, Phantoms are invulnerable to small arms fire. The Phantom has three defensive weapons, making it a more challenging adversary than the Spirit. In ''Halo 2'', the Phantom was invincible and could not be destroyed, although its weapons can be taken out, forcing it to retreat. In ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach'', the Phantom is destructible.
 
===Tactics===
* Taking down a phantom is tempting to do so in Firefight or Campaign; however, it is unwise to do so if there are phantoms traveling in groups, as they might pin you down with their plasma guns or in the most extreme cases, kill you.
* It is recommended to destroy the Phantom's armaments before taking it out, or you will be damaged by the plasma guns.
* If possible, stay under the Phantom and shoot at the drop-off zone where Covenant jump off. You can get a few easy kills with that.
* Use a heavy weapon to destroy a Phantom. A [[Spartan Laser]], the Warthog's LAAV guns, or a Rocket Launcher will do the trick.
*With heavy weapons like the Rocket Launcher or a Spartan Laser as well as mounted vehicle weapons like the Scorpion tank's cannon or a M68 Gauss Cannon, a few concentrated shots on one of the Phantom's twin engines will take her down more quickly.


In ''Halo 2'', the Phantom is invincible and can not be destroyed, although its weapons can be taken out, forcing it to retreat. The two silver engine plates can also be destroyed, although it will have no effect on the Phantom's speed.
==Changes==
===Changes from Halo 2 to Halo 3===
*The Phantom is now destructible, vulnerable to heavy weapons and explosives. Nevertheless, it is very durable and able to take up to four shots from a Scorpion tank.
*The Phantom's hull is now a medium-dark violet in ''Halo 3'', rather than magenta as it is in ''Halo 2''.
*The Phantom's flight noise has been reduced from a loud buzzing to a low hum.
*The Phantom fires shots that are now a blue color, rather than a vivid red.
*The Phantom can deliver troops by opening side doors, not just by the gravity lift.
*The Phantom no longer has three separate auto-cannons - they now have one chin-mounted auto-cannon, and two Type-52 Plasma Cannons on either side of the troop bay.
*The troop bay is open on both sides where the plasma turrets are. It is fully accessible by the player and he/she can leap into it before it takes off. The player is usually killed when the Phantom hits a [[Invisible wall|death barrier]].
*The main cannon's rate of fire is slower.
*The two upper tail-like parts in the rear of the Phantom appear smaller.
*A Separatist variant is introduced. The Separatist variant is used by the Elites and has the ability to camouflage itself.


==Production notes==
===Changes from Halo 3 to Halo 3: ODST===
According to [[Shi Kai Wang]], when ''Halo 2'' began it's development, Bungie was in the mindset of improving on what they learned on ''Halo: Combat Evolved'', in a "box product" mentality. Wang, who didn't liked the [[Dextro Xur-pattern Spirit|Type-25 Spirit]]'s design, wanted to give the Covenant dropship vehicle a more animalistic personality.{{Ref/Site|Id=twitter2|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906031826542596|Site=Twitter|Page=Shiek Wang 王峙凱 - (2/8)Like I said earlier, I didn't quite like the Spirit design.  When Halo 2 came around, we were all in the mindset of improving on CE, box product mentality. Given that chance, I wanted to give the #halocovenant dropship a more animalistic personality.}} At first, Wang tried to redesign the Spirit into a curved shape, but after seeing it lacked the Spirit's personality, and functionally proved to be too hard to carry units, the design was discarded.{{Ref/Site|Id=twitter3|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906031826542596|Site=Twitter|Page=Shiek Wang 王峙凱 - (3/8)Initially, I tried redesigning the Spirit with more of a curved shape.  As indicated by this sketch here.  But it lacked the personality the Spirit already had.  So this felt like a half, or step backwards.  The curved transport also proved hard to carry units functionally.}} After many attempts, Wang managed to sketch the Phantom's characteristic silhoutte{{Ref/Site|Id=twitter4|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906038747144195|Site=Twitter|Page=Shiek Wang 王峙凱 - (4/8)After many failed attempts to curve the Spirit, I sketched out a promising silhouette. This was the very first sketch of the now Phantom. It finally had a new but interesting personality, AND animalistic.  Which animal?}}, based on the Cobra; the cobra's posture and "wing span" being the inspiration for the Phantom's shape and its curve posture when threatened being the inspiration for the Phantom's ability to carry vehicles.{{Ref/Site|Id=twitter5|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906042010279937|Site=Twitter|Page=Shiek Wang 王峙凱 - (5/8)The Phantom was based on the cobra.  The graceful yet aggressive posture it has, and how it's narrow in the front but broadens out was such a beautiful natural design.  That curvature doubled up as the negative space to hold vehicles under it's 'wing span'.}}
*When destroyed in ''Halo 3: ODST'', it explodes into pieces of small wreckage, rather than larger wreckage like in ''Halo 3''.
*The Phantom has the ability to carry [[Huragok|Engineers]] in pod-like cases in ''Halo 3: ODST''.


When the Phantom's base design was done, Wang tried to formulate where the units would deploy from inside the Phantom: originally, he tried units would deploy from the back, but the Spirit's troop deployment method showed it wouldn't be as fun.{{Ref/Site|Id=twitter6|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906045256626177|Site=Twitter|Page=Shiek Wang 王峙凱 - (6/8)Once the feel was set, it was time to figure out the details. If the concave portion can house the vehicles, where do the units come from? I attempted to have units come out the back. But the Spirit already proved 360 engagement was too much fun.}} At the end, Wang came up with the idea of a tractor beam in the Phantom's belly, using the Spirit's holographic tractor beams as a tube, forcing the troops to deploy one by one, allowing players to engage the enemy from any direction.{{Ref/Site|Id=twitter7|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906048754749442|Site=Twitter|Page=Shiek Wang 王峙凱 - (7/8)Thus the magic tractor beam.  Using the same technology as the Spirit holo tractor beams, the Phantom employs it as a tube. But this time to drop units down one by one to be engaged from any which direction, ready for sandbox fun.}} The Phantom's design end up being one of Shi Kai Wang's favourites.{{Ref/Site|Id=twitter1|D=28|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1365906029863571457|Site=Twitter|Page=Shiek Wang 王峙凱 - (1/8)Let's talk about the #halo phantom design real quick before we go to bed.  One of my personal favorite redesigns.}}
*The Phantom can be equipped with a searchlight for night missions.
 
===Changes from Halo 3 to Halo: Reach===
*The auto-cannon is replaced by a cannon that has a slower rate of fire and has a more explosive effect upon impact, similar to a [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]].
*The two front engine turbines no longer glow blue.
*There are no longer any "weak points"; it takes the same amount of weapons fire to destroy regardless of hit location.
*When hit by weapons fire, it no longer takes visible damage aside from chin and side guns being knocked off.
*When destroyed, instead of having an "overload" phase were it drops, then explodes, the target Phantom instantly explodes as soon as it takes enough damage.
*Far less debris is left behind when destroyed; only the debris from the chin gun, the Type-52 Plasma Cannons on the sides, and a portion of the cockpit will be left when it explodes. Furthermore, not all Phantoms encountered are destructible.
*The Phantom's armor seems to be stronger; it is able to withstand up to six Wraith shots before exploding.
*A variant outfitted for space combat, called the [[Phantom Gunboat]], is introduced.


==Trivia==
==Trivia==
=== Production notes ===
*The Separatists Phantom resembles [http://memory-alpha.org/index.php/Romulan Romulan] ships from ''[http://memory-alpha.org/index.php/Star_Trek Star Trek]'' in both its lime-green color and its cloaking ability.
{{Linkbox|gallery=yes}}
*In the [[E3]] 2003 Preview of ''Halo 2'', the Phantom does not possess any form of gravity lift and the troops are instead dropped off from the back. The Phantom is also capable of carrying a Spectre or a Wraith by using hooks located under its "belly". It also seemed to have only one Plasma Cannon.
*In the [[E3]] 2003 Preview of ''Halo 2'', the Phantom does not possess any form of gravity lift and the troops are instead dropped off from the back, similar to a [[Pelican]]. The Phantom is also capable of carrying a Spectre or a Wraith by using hooks located under its "belly". It also seemed to have only one heavy plasma cannon.
*In [[Campaign Scoring]] charts, it counts as both a "Heavy" and a "Giant" vehicle.
*In the [[Keep It Clean (Trailer)|trailer]] for ''[[Halo 3: ODST]]'', a Phantom is seen on patrol using two bright searchlights to sweep the streets. Oddly, the lights are located in the exact location as the Phantom's chin mounted gun, possibly meaning that this Phantom was specifically adapted for patrol or that its gun had a headlight mounted alongside it. In the cutscene where the Rookie receives a transmission from Dare, the Phantom that passes by has a searchlight mounted on the front turret. This headlight feature also appears in ''[[Halo: Reach]]''.
*In the ''[[Art of Halo]]'', there is a Phantom render for ''Halo 2'' which had its side doors down and sported heavy plasma turrets on them.
*In the ''[[Art of Halo]]'', there is a Phantom render for ''Halo 2'' which had its side doors down and sported heavy plasma turrets on them.
*In ''Halo 2 Anniversary'' the cutscene Phantom is purple with the grey underside similar to previous game's Phantoms, in gameplay however the Phantoms are a more reddish colour including on their underside with also a slightly different design that is partially based on Type-44 Phantom in ''Halo 4''.{{Ref/Game|Id=model|H2A|Detail=''3D model data''}}
*In the ''[[Halo Legends]]'' short film, ''[[Prototype]]'', a Phantom is seen carrying a Wraith ''inside'' its troop bay, as opposed to hovering below it. This may be a means to protect the Wraith from being destroyed before it is deployed or it could simply be an oversight made by the artists.
*In ''[[Halo: Reach]]'', a player can pilot a Phantom through the [[Flyable Pelican and Phantom]] easter egg. Unlike the Pelican, it can be destroyed, though unlike other vehicles it shows no outward indication of damage.
*In ''Halo Reach'''s Firefight mode, the Phantom cannot be destroyed.


==Gallery==
==Gallery==
===Concept art===
<gallery>
File:H2_Phantom_Concept_1.jpg|''Halo 2'' concept art for the Phantom.
File:H2_Phantom_Concept_2.jpg|''Halo 2'' concept art.
File:H2A Phantom Cockpit Concept.jpg|''Halo 2: Anniversary'' concept art of the Phantom's cockpit.
File:H2A Phantom TroopBay Concept.jpg|''Halo 2: Anniversary'' concept art of the Phantom's troop bay.
File:H2A Phantom Concept.jpg|''Halo 2: Anniversary'' concept art of the Phantom.
File:H2A Phantom Gun Concept.jpg|''Halo 2: Anniversary'' concept art of the Phantom's gun.
File:H2A Phantom SideGun Concept.jpg|''Halo 2: Anniversary'' concept art of the Phantom's side guns.
</gallery>
===Renders===
<gallery>
<gallery>
File:Phantom TR.jpg|Turnaround reference of the Phantom as it appears in ''[[Halo: Reach]]''.
File:HReach-PhantomDropship.png|Alternate in-game preview of a Phantom Dropship in ''Halo: Reach''.
File:Phantom2large-transparent.png|An in-game view of the Phantom Dropship in ''Halo: Reach''.
File:PhantomH3.png|A view of the Phantom as it appears in ''Halo 3''.
File:Halo3-PhantomDrophship1-Thumb1024x401.png|Profile view of the Phantom Dropship from ''Halo 3''.
File:Halo3-PhantomDropship2-Thumb1024x537.png|Underside of the Phantom Dropship from ''Halo 3''.
File:Halo2-PhantomDropship-transparent.png|An angled view of the early Phantom in the ''[[Halo 2 E3 Demo]]''.
File:H2-PhantomDropship.png|An angled view of the Phantom as it appears in ''Halo 2''.
File:H2-PhantomDropshipSide.png|An in-game profile view of the Phantom in ''Halo 2''.
File:H2-PhantomDropship-Underside.png|The underside of the early Phantom Dropship in the ''Halo 2 E3 Demo''.
File:H2-PhantomDropship-Underside.png|The underside of the early Phantom Dropship in the ''Halo 2 E3 Demo''.
File:Halo2-PhantomDropship.png|An angled render of the Phantom from ''Halo 2''.
File:Phantom and Pelican.png|A Phantom engaging a Pelican in [[2531]] from ''Halo Wars: Genesis''.
File:H2-PhantomDropship.png|An angled view of the Phantom as it appears in ''[[Halo 2]]''.
File:H2-PhantomDropshipSide.png|An in-game profile view of the Phantom in ''Halo 2''.
File:H2APhantom.jpg|A model of the Phantom for ''[[Halo 2: Anniversary]]''.
File:H2A Phantom Ventral Render.jpg|A render of the Phantom's ventral surface.
File:H2A Phantom Aft Render.jpg|A render of the Phantom's aft.
</gallery>
 
===Screenshots===
<gallery>
File:Phantom-Fleet.JPG|A Phantom seen leaving a Covenant fleet around [[High Charity]] in ''Halo 2''.
File:Phantom-Fleet.JPG|A Phantom seen leaving a Covenant fleet around [[High Charity]] in ''Halo 2''.
File:Halo2 - Phantom Gravity Lift.jpg|The gravity lift of a Phantom from ''Halo 2''.
File:Halo2 - Phantom Gravity Lift.jpg|The gravity lift of a Phantom from ''Halo 2''.
File:Phantom with Spectre.jpg|A Phantom dropping a Spectre in ''Halo 2''.
File:Phantom with Spectre.jpg|A Phantom dropping a [[Spectre]] in ''Halo 2''.
File:H2A-Phantoms.jpg|Phantoms during the [[Raid on the Threshold gas mine]].
File:1216048876 Phantom front.jpg|A front view of a Loyalist Phantom.
File:HM-BloodingYears.jpg|Phantoms participating at [[Siege at Kolaar]].
File:Banshee phantom escort.jpg|A Phantom escorted by two Banshees on [[Installation 00]] in ''Halo 3''.
File:HTV-Reckoning Phantom.png|A Phantom in ''[[Halo: The Television Series]]''.
File:Inside a phantom.jpg|Inside a Phantom.
File:1211317370 Phantom Wreckage.jpg|A Separatist Phantom exploding.
File:Active Camo Phantom.jpg|A Separatist Phantom coming out of active camouflage in the level [[The Covenant (Level)|The Covenant]].
File:Phantom Construction 2.jpg|Phantoms are often used to carry parts and construction equipment in Halo 3, as seen in this image.
File:H3R - Phantom Headlights.png|A Phantom, seen through the "eyes" of the [[Superintendent]], using a pair of high-intensity searchlights to sweep the ruined streets of [[New Mombasa]] in ''Halo 3: ODST''.
File:Phantom2large.jpg|A view of the Phantom in ''Halo: Reach'', on the level [[Nightfall]].
File:DeliverHope - CCSHangar.png|A hanger bay in a [[CCS-class Battlecruiser]] with two Phantoms being loaded with [[Covenant Empire|troops]].
File:HaloReach - Screenshot 05.jpg|An alpha build of ''Halo: Reach'', showcasing the Phantom.
File:Phantom_Teleport.jpg|A Phantom being teleported onto the [[Viery Territory]].
File:Phantom_NA.jpg|Noble Six shooting at a Phantom in ''Halo: Reach''.
File:Phantom_Rough.jpg|A rough model of a Phantom, used in background battles.
File:PhantomAszod.jpg|A Phantom participating at the [[Battle of Aszod]].
</gallery>
</gallery>


==List of appearances==
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Halo 2]]'' {{1st}}
*''[[Halo 2]]'' {{1st}}
*''[[Halo 3]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo Graphic Novel]]''
*''[[Halo Graphic Novel]]''
**''[[The Last Voyage of the Infinite Succor]]''
**''[[Second Sunrise Over New Mombasa]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Halo: Uprising]]''
*''[[Halo: Uprising]]''
*''[[Halo: Helljumper]]
*''[[Halo Wars: Genesis]]''
*''[[Halo Legends]]''
*''[[Halo Legends]]''
**''[[The Duel]]'' {{c|Non-canonical appearance}}
**''[[Origins]]''
*''[[Halo 2: Anniversary]]''
**''[[Prototype]]''
*''[[Hunt the Truth]]''
**''[[The Babysitter]]''
*''[[Halo Mythos: A Guide to the Story of Halo]]''
**''[[The Duel]]''
*''[[Halo: Rise of Atriox]]''
{{Col-2}}
*''[[Halo: The Television Series]]''
**''[[Contact]]''
**''[[Reckoning]]''
**''[[Allegiance]]''
**''[[Transcendence]]''
{{Col-end}}
 
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Covenant Atmospheric/Exoatmospheric Vehicles}}
==See also==
*[[D77H-TCI Pelican|Pelican]] - The UNSC equivalent of the Phantom.
*[[Type-28 Troop Carrier]] - Otherwise known as the ''Spirit'', another Covenant dropship.
*[[Phantom Riding Glitch]]


[[Category:Phantom variants]]
{{CovenantShips}}
{{Covenant Vehicles}}
[[Category:Covenant Vehicles]]

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