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{{ | {{Ratings}} | ||
{{ | {{Era|RW}} | ||
<center>''Looking for [[Captain (Navy)|Captain]] [[Jacob Keyes]], or his daughter, [[Miranda Keyes]]?''</center> | |||
{{Level infobox | {{Level infobox | ||
|prev=''[[Two Betrayals]]'' | |prev=''[[Two Betrayals]]'' | ||
|game=''[[Halo: Combat Evolved]]'' | |||
|next=''[[The Maw]]'' | |next=''[[The Maw]]'' | ||
|name='''''Keyes''''' | |name='''''Keyes''''' | ||
|image=[[File: | |image=[[File:Parasite.jpg|300px]] | ||
|player=[[John-117]] | |||
|date= [[2552#September 21, 2552|September 21, 2552]] | |||
|player=[[ | |place= On the surface of [[Installation 04]] and onboard the ''[[Truth and Reconciliation]]''<ref>''[[Halo: The Flood]]'' pg. 288</ref><ref>[http://www.bungie.net/News/content.aspx?cid=6 Jason Jones Interviewed by You]: ''"The Flood's galactic joyride in the Truth and Reconciliation"''.</ref> | ||
|date= [[2552#September | |Objective= Find [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]] | ||
|place= On the surface of [[Installation 04]] and onboard the ''[[Truth and Reconciliation]]''<ref> | |enemies= | ||
| | *[[Covenant Empire|Covenant]] | ||
| | **[[Sangheili]] | ||
| | ***[[Sangheili Minor|Minor]] | ||
***[[Sangheili Major|Major]] | |||
***[[Special Operations Sangheili|SpecOps]] | |||
**[[Unggoy]] | |||
***[[Minor Grunt|Minor]] | |||
***[[Major Grunt|Major]] | |||
***[[SpecOps Grunts|SpecOps]] | |||
**[[Mgalekgolo]] | |||
*[[Flood]] | |||
**[[Brain Form]] (Proto-Gravemind) | |||
**[[Combat Forms]] | |||
**[[Carrier Forms]] | |||
**[[Infection Forms]] | |||
|weapons=*Human | |||
**[[MA5B Individual Combat Weapon System|Assault Rifle]] | |||
**[[M6D Personal Defense Weapon System|M6D Pistol]] | |||
**[[M90 Close Assault Weapon System|Shotgun]] | |||
**[[Sniper Rifle System 99C-S2 Anti-Matériel|Sniper Rifle]] | |||
**[[M19 SSM Rocket Launcher|Rocket Launcher]] | |||
**[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]] | |||
*Covenant | |||
**[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |||
**[[Type-25 Directed Energy Rifle|Plasma Rifle]] | |||
**[[Type-33 Guided Munitions Launcher|Needler]] | |||
**[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] (Un-wieldable) | |||
**[[Type-1 Antipersonnel Grenade|Plasma Grenade]] | |||
|equipments=*[[Overshield]] | |||
}} | }} | ||
{{Article | {{Article Quote|Stage a one-cyborg assault on a Covenant ship and bring back the Captain.}} | ||
'''Keyes''' is the ninth [[campaign]] level in ''[[Halo: Combat Evolved]]''. In this level, the [[John-117|Master Chief]] returns to the [[Truth and Reconciliation (Ship)|Covenant Battlecruiser]] to rescue [[Captain (Navy)|Captain]] [[Jacob Keyes]]. The Master Chief fights his way through the ship and on the ground while trying to survive the bloody engagement between the Flood and surviving Covenant forces. At the end of the level, the Master Chief discovers a horrifying truth: Captain Keyes has been completely taken over by the Flood. With no other choice, the Chief physically removes the Captain's implants which contain the access codes to the {{UNSCShip|Pillar of Autumn}}. He then hijacks a [[Banshee]] and escapes. | |||
== Transcript == | |||
==Transcript== | |||
===Under New Management=== | ===Under New Management=== | ||
[ | [http://www.youtube.com/watch?v=_Julh9LY50E '''{''Cutscene''}'''] | ||
'' | ''Camera flies through a canyon filled with pools of reactor coolant, under the ''Truth and Reconciliation.'' The [[CCS-class Battlecruiser]] is resting on the top of the canyon, heavily damaged. [[Flood]] and [[Covenant Empire|Covenant]] forces are fighting all throughout the region.'' | ||
*'''[[Cortana]]''': "The | *'''[[Cortana]]''': "The Covenant network is in absolute chaos! From what I've been able to piece together, their leadership ordered all ships to abandon [[Installation 04|Halo]] when they found the Flood, but they were too late. The Flood overwhelmed this cruiser and disabled it. The Covenant are terrified the Flood will repair the ship and use it to escape from Halo. They've sent in a strike team to neutralize the Flood and repair the ship for immediate departure. I've got a good lock on [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]' CNI transponder signal! He's alive! And the implants are intact! There's some interference from the cruiser's damaged reactor. I'll bring us in as close as I can." | ||
''[[John-117]] teleports into the end of a corridor in the cruiser. The view flips over, upside down, and the Master Chief falls on his head; he was teleported | ''[[John-117|Master Chief]] teleports into the end of a corridor in the cruiser. The camera view flips over, upside down, and the Master Chief falls on his head; he was teleported upside down.'' | ||
*'''Cortana:''' "Ohh... I see, the coordinate data needs to be— " | *'''Cortana:''' "Ohh... I see, the coordinate data needs to be— " | ||
Line 42: | Line 66: | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
'' | ''After walking down the hallway several meters'' | ||
*'''Captain Jacob Keyes (COM)''': ''(weakly)'' "Chief... Don't be a fool. Leave me..." | *'''Captain Jacob Keyes (COM)''': ''(weakly)'' "Chief... Don't be a fool...Leave me..." | ||
*'''Cortana''': "Captain? Captain?! I've lost him..." | *'''Cortana''': "Captain? Captain?! I've lost him..." | ||
'' | ''After walking around a bit, trying to find a way into the bridge:'' | ||
*'''Cortana''': "The damage caused by the crash and the Flood have sealed off all nearby access ways to the control room. We should find another way in." | |||
*'''Cortana''': "The damage caused by the crash and the Flood have sealed-off all nearby access ways to the control room. We should find another way in." | |||
'' | ''After getting to a hangar, with a large hole in the floor just past the door, blocking the Chief's progress:'' | ||
*'''Cortana''': "Analyzing damage... This hole was caused by some kind of explosive. Very powerful if it tore through a ship's hull. All I detect down there are pools of coolant. We should continue our search somewhere else." | *'''Cortana''': "Analyzing damage... This hole was caused by some kind of explosive. Very powerful if it tore through a ship's hull. All I detect down there are pools of coolant. We should continue our search somewhere else." | ||
''After staying in that corridor for a few moments, Flood begin dropping out of a hole in the ceiling behind the Chief, cutting him off.'' | ''After the staying in that corridor for a few moments, Flood begin dropping out of a hole in the ceiling behind the Chief, cutting him off.'' | ||
*'''Cortana:''' "Warning! Threat level increasing!" | *'''Cortana:''' "Warning! Threat level increasing!" | ||
'' | ''After fighting off the increasing horde of Flood for a few more moments:'' | ||
*'''Cortana:''' "That jump into the coolant is looking better all the time, Chief!" | *'''Cortana:''' "That jump into the coolant is looking better all the time, Chief!" | ||
''If the | ''If the player lingers for a longer time, fighting the Flood to return to the previous area:'' | ||
*'''Cortana:''' "Trust me! It's deep enough to cushion our fall!" | *'''Cortana:''' "Trust me! It's deep enough to cushion our fall!" | ||
''If the | ''If the player stills continue to hold the ground:'' | ||
*'''Cortana:''' "Chief, we need to jump now!" | *'''Cortana:''' "Chief, we need to jump now!" | ||
'' | ''Flood continue to pour out the hole, and from down the hallway, never ending, forcing the Chief into the hole.'' | ||
[http://www.youtube.com/watch?v=-y-MphDRv6Y '''{ | [http://www.youtube.com/watch?v=-y-MphDRv6Y '''{''Cutscene''}'''] | ||
'' | ''Master Chief falls into a large pool of coolant, which breaks his fall. Camera view begins under-coolant. Covenant and Flood are heavily engaged around the pool.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
Line 84: | Line 106: | ||
*'''Cortana''': "Let's get out of here, and find another way back aboard the ship." | *'''Cortana''': "Let's get out of here, and find another way back aboard the ship." | ||
''The Chief navigates the area, interrupting fights between | ''The Chief navigates the area, interrupting fights between Covenant troops and Flood forms.'' | ||
*'''Cortana''': "We should head this way, towards the ship's gravity lift." | *'''Cortana''': "We should head this way, towards the ship's gravity lift." | ||
'' | ''He continues to head toward the gravity lift.'' | ||
*'''Cortana''': "The crash did more damage than I suspected. Analyzing. Coolant leakage rate is significant. The ship's reactor should already have gone critical." | *'''Cortana''': "The crash did more damage than I suspected. Analyzing. Coolant leakage rate is significant. The ship's reactor should already have gone critical." | ||
''The Chief | ''The Chief finally reaches the gravity lift, which is lightly guarded by Covenant troops, who are fighting off the advancing Flood forms.'' | ||
*'''Cortana''': "Power source detected. There's the gravity lift. It's still operational! That's our way back in!" | *'''Cortana''': "Power source detected. There's the gravity lift. It's still operational! That's our way back in!" | ||
Line 98: | Line 120: | ||
''Once the area is cleared, the Chief takes the gravity lift back inside the ship:'' | ''Once the area is cleared, the Chief takes the gravity lift back inside the ship:'' | ||
[ | [Halo: Combat Evolved Cutscenes - Keyes Into the Ship HD '''{''Cutscene''}'''] | ||
The Chief, standing in the gravity lift, looks up and flies up into the ''Truth and Reconciliation''. | |||
===Upstairs, Downstairs=== | |||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
*'''Cortana''': "We should be able to get into the ship's control room from here." | *'''Cortana''': "We should be able to get into the ship's control room from here." | ||
'' | ''Upon finding an unlocked door:'' | ||
*'''Cortana''': "The Covenant Battlenet is a mess. I can't access the ship's schematics. My records indicate that a shuttle bay should be... here." | *'''Cortana''': "The [[Covenant Battle Network|Covenant Battlenet]] is a mess. I can't access the ship's schematics. My records indicate that a shuttle bay should be... here." | ||
''Cortana marks the spot with a | ''Cortana marks the spot with a nav point.'' | ||
'' | ''Upon reaching the nav point, it turns out to be a cargo bay. Flood forms walk around the area, guarding the corpses of dead Covenant troops in the corners.'' | ||
*'''Cortana''': "Look, in the corners. The Flood are gathering bodies here." | *'''Cortana''': "Look, in the corners. The Flood are gathering bodies here." | ||
''After fighting through hordes of Flood, the Chief | ''After fighting through hordes of Flood, the Chief returns to a Covenant troops-occupied area in the ship. He continues on, reaching the shuttle bay.'' | ||
*'''Cortana''': "Looks like another shuttle bay. We should be able to reach the control room from the | *'''Cortana''': "Looks like another shuttle bay. We should be able to reach the control room from the 3rd level." | ||
*'''Keyes (COM)''': | *'''Captain Keyes (COM)''': "I... gave you an order, soldier! Now pull out!" | ||
*'''Cortana''': "He's delirious! In pain! We have to find him!" | *'''Cortana''': "He's delirious! In pain! We have to find him!" | ||
'' | ''The Chief ascends through the corridors and reaches the third floor.'' | ||
*'''Cortana''': "The control room should be... this way." | *'''Cortana''': "The control room should be... this way." | ||
''She assigns another | ''She assigns another nav point.'' | ||
''Nearing the Control Room:'' | |||
===The Captain=== | ===The Captain=== | ||
''Keyes screams | |||
*'''Captain Keyes (COM)''': ''(screams of agony)'' "Waahhhh... Ahhhh... Ohhhh gaahhhhh..." | |||
*'''Cortana''': "The Captain! His vitals are fading! Please, Chief, hurry!" | *'''Cortana''': "The Captain! His vitals are fading! Please, Chief, hurry!" | ||
''The Chief | ''The Chief interferes a battle between Covenant troops and Flood forms outside the Control Room and enters the bridge.'' | ||
[http://www.youtube.com/watch?v=qAlkJJm_Asc '''{ | [http://www.youtube.com/watch?v=qAlkJJm_Asc '''{''Cutscene''}'''] | ||
[[ | ''A [[Proto-Gravemind]] sits on the command center in the bridge. The Captain's face sticks out of it, with his body dangling below, deformed.'' | ||
''The | *'''Cortana''': ''(horrified)'' "No human life-signs detected. The Captain! He's one of... [[Flood|them]]! We can't let the Flood get off this ring! You know what he'd expect... ''(quietly)'' What he'd ''want'' us to do." | ||
''Master Chief punches into Keyes' skull, sticking his hand inside. He pulls out the neural implants, shakes the Flood biomass off of them, and inserts them into his helmet.'' | |||
''Master Chief punches into Keyes' | |||
*'''Cortana''': ''(quietly)'' "It's done, I have the code. We should go." | *'''Cortana''': ''(quietly)'' "It's done, I have the code. We should go." | ||
Line 164: | Line 178: | ||
*'''Cortana''': "We need to get back to the ''[[UNSC Pillar of Autumn|Pillar of Autumn]]''. Let's go back to the shuttle bay and find a ride." | *'''Cortana''': "We need to get back to the ''[[UNSC Pillar of Autumn|Pillar of Autumn]]''. Let's go back to the shuttle bay and find a ride." | ||
''Side doors open and | ''Side doors open and a horde of Flood charge into the bridge. At the same time, the doors the Chief entered through open up to reveal a Covenant Spec Ops team. A huge fight ensues.'' | ||
''Once the Chief returns to the shuttle bay, | ''Once the Chief returns to the shuttle bay, a Covenant [[Type-25 Troop Carrier|dropship]] enters the hangar, dropping off more troops, escorted by two Banshees.'' | ||
*'''Cortana''': "Perfect. Grab one of the escort Banshees, and we'll use it to return to the ''Pillar of Autumn''." | *'''Cortana''': "Perfect. Grab one of the escort Banshees, and we'll use it to return to the ''Pillar of Autumn''." | ||
''The Chief, after fighting through Covenant troops and Flood forms, eventually reaches the lowest level of the shuttle bay and enters a Banshee. | |||
'' | [http://www.youtube.com/watch?v=IpYePcMkD20&NR=1 '''{''Cutscene''}'''] | ||
''The Chief, onboard the Banshee, flies out of the hangar, under fire from multiple Covenant SpecOp soldiers. His Banshee quickly flies out of range. '' | |||
''The Chief, onboard the Banshee, flies out of the hangar. | |||
''Fades to black.'' | ''Fades to black.'' | ||
Line 183: | Line 194: | ||
''Level ends.'' | ''Level ends.'' | ||
== | == Trivia == | ||
[[File:Crazy.jpg|right|250px|thumb|A standing [[MA5B Individual Combat Weapon System|Assault Rifle]].]] | |||
*The hanger bay at the beginning of the level is identical to the one in the level Truth and Reconciliation except that all the doors on the ground floor are locked. | |||
*The player can see the Brain Form inside the bridge if he/she looks through the grille in the beginning of the level. | |||
*It is more than likely that the Covenant managed to repair the controls for the ''Truth and Reconciliation'' after they were disabled by Cortana due to the fact that the ship is in a completely different location. In addition, the ship could have been moved to an area near a Flood containment facility. Thus, explaining how the ship became once again stationary under extensive damage. | |||
*The sentence "Chief...leave me", was added by [[Marty O'Donnell]], to offer up an explanation for why the player is looking for Captain Keyes there, as revealed on the ''[[Halo 3]]'' Legendary Edition bonus disc. | |||
*The crashed Banshee next to the gravity lift is the only Banshee wreckage to appear in the entire Halo trilogy until ''[[Halo 3: ODST]]''. In addition, the crashed Banshee has its own model in the games files, which was made specifically for the level. | |||
*If Flood Infection Forms get to the player in the Gravity Lift cutscene, the Chief's blood will spray and the forms will still float in the place. | |||
*The [[Type-25 Assault Gun Carriage|Wraith]] and [[Type-32 Rapid Assault Vehicle|Ghosts]] aboard the Truth and Reconciliation can not be driven, however they can be destroyed with grenades or gunfire. This differs from the drivable Ghosts in the game, which cannot be destroyed or even damaged unless they are being driven. In addition the Ghosts aboard the ship remain completely stationary regardless of any explosions nearby; drivable Ghosts will be flung by nearby detonations. | |||
*Strangely, the [[Unggoy|Grunt]] with the [[Fuel Rod Gun]] in the Spirit dropship will always die upon impact with the ground. Even more strangely, the Fuel Rod Gun's subsequent explosion does not kill any of the nearby Grunts. On rare occasions, the fuel rod gun-wielding Grunt will survive the explosion and will be left with no weapon. He will act as if he is holding a weapon and if the player gets close he will scream out that he throws grenades, although he does not actually throw them. | |||
*If the player manages to skip all the battles with the Flood and the Covenant after he/she get in the Cargo Bay, he/she will get to the Proto-Gravemind before the chapter "The Captain" can be triggered. The chapter title and the dialogue between Cortana and Keyes will be triggered after the player gets back to the Cargo Bay. | |||
|[[ | *It's possible to trigger the [[cutscene]] on the bridge without first defeating all the Flood. If this happens, then all surviving Flood will transfer over to the cutscene and will continue to attack and eventually "kill" the Master Chief. The scene continues to play as scripted with Cortana speaking and the Captain's face exploding. When gameplay resumes, the player will still be alive as though nothing happened. | ||
*It's also possible to trigger the [[cutscene]] on the bridge without defeating both of Covenant and Flood, this can be easily happened at Easy level. If this happens, then all the surviving Covenant and Flood will continue fighting when cutscene begins as player can heard the fight between Covenant and Flood was still carried on during cutscene. | |||
*If player wants to save some health after the cutscene, player must find a hiding place quick after player goes to front of door and letting Covenant Spec Ops and the Flood fighting each other without noticing player if player goes to hiding, after the fight is over player can finish the rest, usually Covenant Spec Ops are defeated because the Carrier Form explode can explode Plasma and Frag Grenade at the range of explosives and making lots of chain reaction on it. It is very reccomended at Legendary level in order to avoid losing lots of health. | |||
*In the cutscene "The Captain" in addition to the Chief pulling out Keyes' neural implants there is a "second" Chief biped under the platform. This is only viewable through flycam. The reason for this may be an easy way for the playable character to be hidden for the cutscene. | |||
*In the cutscene, "The Captain", where the Master Chief retrieves Captain Keyes' neural implants, the Master Chief was meant to burn Keyes' skull out of the Proto-Gravemind with the [[M7057 Defoliant Projector|Flamethrower]] and retrieve the implants. Unfortunately, due to time constraints, the Flamethrower was removed from the final game. [[Bungie]] had [[Robert McLees]] do research on what burned skulls looked like. When he had finished, he said "he'd done his work too well", as the burned skull was too gruesome. | |||
*Strangely, the escort Banshee with the Nav point is actually an ally on the [[Motion Sensor]]. This probably is due to Cortana wanting the player to use an “ally’s” vehicle. For example, if players board a vehicle, drive fast, and bail out with it still moving, it will indicate a large yellow dot on their motion tracker, even if there is no one inside. However, when an enemy is in a vehicle, they are shown as big red blips. | |||
*When the escort Banshees enter the Truth and Reconciliation their canopies are in the open position, despite being airborne and piloted by Elites. | |||
*The Banshee that the Master Chief commandeers at the end of the level, for some reason, makes the same flying sounds a Pelican does, and flies just as fast. | |||
*Jackals will only appear in this level if you use HaloMapTools and swap bipeds with other characters. | |||
| | |||
| | |||
[[ | |||
*If the player manages to skip all the battles with the Flood and the Covenant after | |||
*It's possible to trigger the [[cutscene]] on the bridge without first defeating all the Flood. If this happens, then all surviving Flood will transfer over to the cutscene and will continue to attack and eventually "kill" the Master Chief. The scene continues to play as scripted with Cortana speaking and the Captain's face exploding. When gameplay resumes, the player will still be alive as though nothing happened. | |||
*It's also possible to trigger the cutscene on the bridge without defeating both | |||
* | |||
* | |||
* | |||
===References=== | ===References=== | ||
*The scenario of ''Keyes'' is almost identical to that of the level, ''Sorry Don't Make It So'', from ''Marathon 2: Durandal''. Both of the levels require the protagonist to fight his way through a captured and heavily damaged alien ship during a heated battle between two opposing forces being the Flood against the Covenant in ''Keyes'' and the Pfhor against the UESC in the level from | *The scenario of ''Keyes'' is almost identical to that of the level, ''Sorry Don't Make It So'', from ''Marathon 2: Durandal''. Both of the levels require the protagonist to fight his way through a captured and heavily damaged alien ship during a heated battle between two opposing forces being the Flood against the Covenant in ''Keyes'' and the Pfhor against the UESC in the level from Marathon. | ||
*When inside the bridge, look a bit to the right off the ramp and one could see a tentacle with | *When inside the bridge, look a bit to the right off the ramp and one could see a tentacle with Captain Keyes' pipe, which has the [[Marathon]] logo on it. | ||
===Mistakes=== | ===Mistakes=== | ||
*If analyzed, the route the Chief took in the beginning of the level is wrong. Since players can see the bridge through the grille in the beginning of the level, it indicates that the player is on the third floor. However, once the player reaches the hole created by coolant, | *If analyzed, the route the Chief took in the beginning of the level is wrong. Since players can see the bridge through the grille in the beginning of the level, it indicates that the player is on the third floor. However, once the player reaches the hole created by coolant, he/she is located on first floor of the shuttle bay. The corridors that leads the player from the beginning of the level to the hole are obviously too short to travel such a high and long distance. This is obviously an oversight by [[Bungie]]'s mission designer. | ||
*The route the Chief takes the second time he enters the ship also seems to be wrong. The first Cargo Bay's general layout has changed (the big doors though which the Marines came out in the previous level now leads the other way, the corridor on the right side leads down instead of up to the second floor of the Cargo bay, and that place is now taken by the corridor on the left side), the Hanger Bay's highest platforms have doors that switched places (the first time the Chief enters the ship, the route to the Control Center was at the last door on the platform while this time it's at the first door) and the Control Center's entrances are also changed. | |||
*Sometimes, when you reach the Shuttle Bay in the last part of the mission, if you walk up to the edge of the disabled energy barriers, Cortana may start to repeat the quote about the ship's crash and it leaking coolant. | |||
==Sources== | ==Sources== | ||
<references/> | |||
{{succession box | before = ''[[Two Betrayals]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo | {{succession box | before = ''[[Two Betrayals]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''Keyes''''' |after = ''[[The Maw]]''}} | ||
{{ | {{level}} | ||
[[Category:Halo: Combat Evolved Campaign]] | |||
[[Category:Levels]] |