Editing Keyes
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{disambig header| | {{disambig header|campaign level|other uses|Keyes (disambiguation)}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=CE | |pagegamelabel=CE | ||
|prev=''[[Two Betrayals]]'' | |prev=''[[Two Betrayals]]'' | ||
|game=''[[Halo: Combat Evolved]]'' (<small>''[[Halo: Combat Evolved Anniversary|Anniversary]]''</small>) | |||
|devname=<code>d20</code> | |||
|next=''[[The Maw]]'' | |next=''[[The Maw]]'' | ||
|name='''''Keyes''''' | |name='''''Keyes''''' | ||
|image=[[File:HCEA Keyes Loadscreen.png|300px]] | |image=[[File:HCEA Keyes Loadscreen.png|300px]] | ||
|player=[[John-117]] | |||
|player=[[ | |||
|date= [[2552#September 22, 2552|September 22, 2552]] | |date= [[2552#September 22, 2552|September 22, 2552]] | ||
|place= On the surface of [[Installation 04]] and onboard the ''[[Truth and Reconciliation]]''<ref>'''[[Halo: The Flood]]''', ''page 288''</ref><ref>[http://halo.bungie.net/News/content.aspx?cid=6 '''Bungie.net''': ''Jason Jones Interviewed by You''] (''"[...] the Flood's galactic joyride in the Truth and Reconciliation..."'')</ref> | |place= On the surface of [[Installation 04]] and onboard the ''[[Truth and Reconciliation]]''<ref>'''[[Halo: The Flood]]''', ''page 288''</ref><ref>[http://halo.bungie.net/News/content.aspx?cid=6 '''Bungie.net''': ''Jason Jones Interviewed by You''] (''"[...] the Flood's galactic joyride in the Truth and Reconciliation..."'')</ref> | ||
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[http://www.youtube.com/watch?v=jrq_Nz0DxrE '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=jrq_Nz0DxrE '''{Anniversary ''Cutscene''}'''] | ||
[[File:KeyesIntroCEA.jpg|thumb|300px|John-117 suffers a hard landing upon arriving inside the cruiser.]] | [[File:KeyesIntroCEA.jpg|thumb|right|300px|John-117 suffers a hard landing upon arriving inside the cruiser.]] | ||
''View flies through a canyon filled with pools of reactor coolant under the ''[[Truth and Reconciliation]]''. The {{ | ''View flies through a canyon filled with pools of reactor coolant under the ''[[Truth and Reconciliation]]''. The {{Class|CCS|battlecruiser}} is resting on the top of the canyon, heavily damaged. The [[Flood]] and [[Covenant Empire|Covenant]] forces are fighting all throughout the region.'' | ||
*'''[[Cortana]]''': "The [[ | *'''[[Cortana]]''': "The [[Covenant battle network|Covenant network]] is in absolute chaos! From what I've been able to piece together, [[Thel 'Vadam|their leadership]] ordered all ships to abandon [[Installation 04|Halo]] when they found the Flood, but they were too late. The Flood overwhelmed this cruiser and disabled it. The Covenant are terrified the Flood will repair the ship and use it to escape from Halo. They've sent in a strike team to neutralize the Flood and repair the ship for immediate departure. I've got a good lock on [[Captain (Navy)|Captain]] [[Jacob Keyes|Keyes]]' [[Command neural interface|CNI]] transponder signal! He's alive! And the implants are intact! There's some interference from the cruiser's damaged reactor. I'll bring us in as close as I can." | ||
''[[John-117]] teleports into the end of a corridor in the cruiser. The view flips over, upside down, and the Master Chief falls on his head; he was teleported in upside down.'' | ''[[John-117]] teleports into the end of a corridor in the cruiser. The view flips over, upside down, and the Master Chief falls on his head; he was teleported in upside down.'' | ||
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''Overwhelming Flood forces continue to pour down the hallway, forcing the Chief into the hole.'' | ''Overwhelming Flood forces continue to pour down the hallway, forcing the Chief into the hole.'' | ||
[[File:KeyesCoolantCEA.jpg|thumb|300px|John-117 leaps down into a pool of coolant.]] | [[File:KeyesCoolantCEA.jpg|thumb|right|300px|John-117 leaps down into a pool of coolant.]] | ||
[http://www.youtube.com/watch?v=-y-MphDRv6Y '''{''Original Cutscene''}'''] | [http://www.youtube.com/watch?v=-y-MphDRv6Y '''{''Original Cutscene''}'''] | ||
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''Once the area is cleared, the Chief takes the gravity lift back inside the ship:'' | ''Once the area is cleared, the Chief takes the gravity lift back inside the ship:'' | ||
[[File:KeyesLiftCEA.jpg|thumb|300px|The Chief re-enters the stricken cruiser.]] | [[File:KeyesLiftCEA.jpg|thumb|right|300px|The Chief re-enters the stricken cruiser.]] | ||
[http://www.youtube.com/watch?v=tB0r7DcLFBQ '''{''Original Cutscene''}'''] | [http://www.youtube.com/watch?v=tB0r7DcLFBQ '''{''Original Cutscene''}'''] | ||
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*'''Cortana''': "He's delirious! In pain! We have to find him!" | *'''Cortana''': "He's delirious! In pain! We have to find him!" | ||
''A group of Sangheili hold the center of the shuttle bay, using a [[ | ''A group of Sangheili hold the center of the shuttle bay, using a [[Type-29 Anti-Infantry Stationary Gun|Shade turret]] to provide supporting fire while a single [[Mgalekgolo]] and other Covenant troops fight the Flood in the corridors. The Chief ascends through the corridors and reaches the third floor.'' | ||
*'''Cortana''': "The control room should be... this way." | *'''Cortana''': "The control room should be... this way." | ||
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[http://www.youtube.com/watch?v=-UIF1YCnu-8 '''{Anniversary ''Cutscene''}'''] | [http://www.youtube.com/watch?v=-UIF1YCnu-8 '''{Anniversary ''Cutscene''}'''] | ||
[[File:Protograve.png|thumb|300px|John-117 discovers the assimilated Captain Keyes.]] | [[File:Protograve.png|thumb|right|300px|John-117 discovers the assimilated Captain Keyes.]] | ||
''The Chief aims his weapon at the [[Proto-Gravemind]] sitting on the command center in the bridge as he walks up to the raised platform. The Captain's face sticks out of it, with his body dangling below, deformed.'' | ''The Chief aims his weapon at the [[Proto-Gravemind]] sitting on the command center in the bridge as he walks up to the raised platform. The Captain's face sticks out of it, with his body dangling below, deformed.'' | ||
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*'''Cortana''': "Perfect. Grab one of the escort Banshees, and we'll use it to return to the ''Pillar of Autumn''." | *'''Cortana''': "Perfect. Grab one of the escort Banshees, and we'll use it to return to the ''Pillar of Autumn''." | ||
[[File:KeyesOutroCEA.jpg|thumb|300px|John-117 escapes the ''Truth and Reconciliation'' despite heavy fire.]] | [[File:KeyesOutroCEA.jpg|thumb|right|300px|John-117 escapes the ''Truth and Reconciliation'' despite heavy fire.]] | ||
''The Chief, after fighting through Covenant Special Operations troops and Flood forms, eventually reaches the lowest level of the shuttle bay and steals one of the Banshees. (Alternatively, the Chief can just jump off of the upper level and skip most of the fighting.)'' | ''The Chief, after fighting through Covenant Special Operations troops and Flood forms, eventually reaches the lowest level of the shuttle bay and steals one of the Banshees. (Alternatively, the Chief can just jump off of the upper level and skip most of the fighting.)'' | ||
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==Trivia== | ==Trivia== | ||
===Glitches=== | ===Glitches=== | ||
[[File:Crazy.jpg| | [[File:Crazy.jpg|right|250px|thumb|An upright [[MA5B Individual Combat Weapon System|Assault Rifle]].]] | ||
*If Flood infection forms get to the player in the gravity lift cutscene, the Chief's blood will spray and the forms will still float in the place. | *If Flood infection forms get to the player in the gravity lift cutscene, the Chief's blood will spray and the forms will still float in the place. | ||
*If the player manages to skip all the battles with the Flood and the Covenant after they get into the Cargo Bay, they will get to the Proto-Gravemind before the chapter "The Captain" can be triggered. The chapter title and the dialogue between Cortana and Keyes will be triggered after the player gets back to the Cargo Bay. | *If the player manages to skip all the battles with the Flood and the Covenant after they get into the Cargo Bay, they will get to the Proto-Gravemind before the chapter "The Captain" can be triggered. The chapter title and the dialogue between Cortana and Keyes will be triggered after the player gets back to the Cargo Bay. | ||
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*Strangely, the Grunt with the fuel rod gun in the Spirit dropship will always die upon impact with the ground. Furthermore, the fuel rod gun's subsequent explosion does not kill any of the nearby Grunts. On rare occasions, the fuel rod gun-wielding Grunt will survive the explosion and will be left with no weapon. He will act as if he is holding a weapon and if the player gets close he will scream out as if throwing grenades, although he does not actually throw them. | *Strangely, the Grunt with the fuel rod gun in the Spirit dropship will always die upon impact with the ground. Furthermore, the fuel rod gun's subsequent explosion does not kill any of the nearby Grunts. On rare occasions, the fuel rod gun-wielding Grunt will survive the explosion and will be left with no weapon. He will act as if he is holding a weapon and if the player gets close he will scream out as if throwing grenades, although he does not actually throw them. | ||
*In the cutscene "The Captain", the player controlled Master Chief biped is teleported under the bridge platform while a separate actor Master Chief carries out the cutscene. One can see this with the use of a flycam. This was done in order to have the player character's biped out of sight while the cutscene is acted out. | *In the cutscene "The Captain", the player controlled Master Chief biped is teleported under the bridge platform while a separate actor Master Chief carries out the cutscene. One can see this with the use of a flycam. This was done in order to have the player character's biped out of sight while the cutscene is acted out. | ||
**Both the actor Master Chief and the player can be killed by enemies during the cutscene. If the actor is killed he will die normally and drop all of of his weapons just like the player and most other AIs but the cutscene itself will still continue playing. A static "ghost" Chief with an | **Both the actor Master Chief and the player can be killed by enemies during the cutscene. If the actor is killed he will die normally and drop all of of his weapons just like the player and most other AIs but the cutscene itself will still continue playing. A static "ghost" Chief with an assualt rifle will appear as Cortana talks about how there are no human life signs detected which will change to an upright weaponless ghost during the portion where the Chief punches through Keyes' skull. The body dead body will remain even after the cutscene is over and the player can even pick up any of the weapons dropped. However if the actual player is killed during the cutscene, the game will revert to the last checkpoint mid cutscene. Unlike normal reverts the options to restart the level and revert to the last checkpoint will be missing from the pause menu and only be restored when the player triggers the cutscene again and it plays without the player dying. The other options such as "Save and quit" will still function as normal however. | ||
**Aside from the assault rifle seen during the cutscene, the actor also has a pistol and three grenades which drop if he is killed. | **Aside from the assault rifle seen during the cutscene, the actor also has a pistol and three grenades which drop if he is killed. | ||
*In the cutscene, "The Captain", when the Master Chief retrieves Captain Keyes' neural implants, he was meant to burn Keyes' skull out of the Proto-Gravemind with a [[M7057 Defoliant Projector|flamethrower]] and then retrieve the implants. Due to time constraints, the flamethrower was removed from the final game. [[Bungie]] had [[Robert McLees]] do research on what burned skulls looked like. When he had finished, he said ''"[He'd] done [his] work too well"'', as the burned skull was too gruesome.<ref>'''[[The Art of Halo]]''', ''page 140''</ref> | *In the cutscene, "The Captain", when the Master Chief retrieves Captain Keyes' neural implants, he was meant to burn Keyes' skull out of the Proto-Gravemind with a [[M7057 Defoliant Projector|flamethrower]] and then retrieve the implants. Due to time constraints, the flamethrower was removed from the final game. [[Bungie]] had [[Robert McLees]] do research on what burned skulls looked like. When he had finished, he said ''"[He'd] done [his] work too well"'', as the burned skull was too gruesome.<ref>'''[[The Art of Halo]]''', ''page 140''</ref> | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HCE Menu 09 Keyes.png|Preview of the level in ''Halo: Combat Evolved'' menu. | File:HCE Menu 09 Keyes.png|Preview of the level in ''Halo: Combat Evolved'' menu. | ||
File:Armless flood.jpg|A Flood combat form chases an Unggoy Major down a corridor | File:Armless flood.jpg|A Flood combat form chases an Unggoy Major down a corridor in ''Halo: Combat Evolved''. | ||
File:HCE - CovSpecOps.jpg|Covenant SpecOps being deployed into the hangar bay in ''Halo: Combat Evolved''. | |||
File:Flood Brain Form.jpg|The Proto-Gravemind on the bridge of the ''Truth and Reconciliation'' in ''Halo: Combat Evolved''. | |||
File:HCEA 2ndBattleOfTheTruthAndRec.jpg|Covenant forces fighting Flood forms on the surface of Installation 04 in ''Halo: Combat Evolved Anniversary''. | |||
File:HCE - CovSpecOps.jpg|Covenant SpecOps being deployed into the hangar bay. | File:ProtoKeyes.png|John-117 finds the Proto-Gravemind in ''Halo: Combat Evolved Anniversary''. | ||
File:Flood Brain Form.jpg|The Proto-Gravemind on the bridge of the ''Truth and Reconciliation'' | |||
File:HCEA 2ndBattleOfTheTruthAndRec.jpg|Covenant forces fighting Flood forms on the surface of Installation 04. | |||
File:ProtoKeyes.png|John-117 finds the Proto-Gravemind. | |||
</gallery> | </gallery> | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{succession box | before = ''[[Two Betrayals]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo | {{succession box | before = ''[[Two Betrayals]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''Keyes''''' |after = ''[[The Maw]]''}} | ||
{{Levels|H1}} | {{Levels|H1}} |