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| {{Status|Canon}} | | {{Era|H3|HW|UP}} |
| [[File:1216011570 JumpPack.jpg|250px|thumb|An example of the kit in mid flight.]] | | {{Ratings}} |
| The '''jump pack''' is a high-mobility propulsion unit used by the [[Jiralhanae]] [[Jiralhanae Jumper|jump pack specialists]] of the [[Covenant]]<ref>'''[[Halo 3]]''', campaign level, ''[[Crow's Nest]]''</ref><ref>'''Halo 3''', campaign level, ''[[Tsavo Highway]]''</ref> and the [[Banished]].<ref>'''[[Halo Wars 2]]'''</ref>
| | [[Image:Jump pack.jpg|thumb|right|A jump pack in use.]] |
| | [[Image:H3_Jump_Pack_Brute.jpg|left|thumb|A Brute wearing a Jump Pack(concept art)]] |
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| ==Overview== | | ==Description== |
| The jump pack allows for accurate and precise jumps from location to location, giving the Jiralhanae the mobility and tactical flexibility that they often lack. Unlike the [[antigravity pack]]s used by [[Sangheili Ranger]]s, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. Unlike the antigravity pack, the jump pack utilizes rocket thrusters for propulsion. | | The Jump Pack is a piece of equipment used by the [[Jiralhanae]] rank of [[Jump Pack Brute]]. It allows for accurate and precise jumps from location to location, giving the [[Brutes]] the mobility and tactical flexibility that they often lack. Unlike the [[Antigravity Packs]] used by [[Ranger Elite]]s, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground, whereas in Zero-Gravity environments they would simply be blown out into space. It seems that the Jump Pack needs a few seconds to recharge or cool down after a jump, since its users wait a while before making another <ref>''[[Halo 3]], ''[[Halo 3: The Official Strategy Guide|Official Strategy Guide]]''</ref>. |
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| The equipment is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground, whereas in zero-gravity environments they would simply be blown out into space. It seems that the jump pack needs a few seconds to recharge or cool down after a jump, since its users wait a while before making another.<ref>'''[[Halo 3: The Official Strategy Guide]]''', ''page ??''</ref>
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| When the operator is killed, the jump pack will malfunction and rocket the corpse forwards a short distance.
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| ==Gallery==
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| <gallery>
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| File:Escape from the Southern Fields.png|A Jiralhanae Jumper using a jump pack in the [[Battle of Draetheus V]] in ''[[Halo: Spartan Assault]]''.
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| File:HW2-The Archive.jpg|[[Banished]] Jiralhanae Jumpers using the Banished's version of the jump pack in the [[Second Ark Conflict]] in ''[[Halo Wars 2]]''.
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| File:HW2-JumppackBrute.jpg|The Banished version of the jump pack, worn by a Banished Jiralhanae in ''Halo Wars 2''.
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| File:HINF JumpPack.png|A Banished Jiralhanae Captain's jump pack in ''[[Halo Infinite]]''.
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| File:HINF BruteCaptainJumping.png|A Banished Jiralhanae Captain using the jump pack in ''Halo Infinite''.
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| File:HINF BruteCaptain Charging.png|A Banished Jiralhanae Captain charging with a jump pack in ''Halo Infinite''.
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| </gallery> | |
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| ==List of appearances==
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| *''[[Halo: Uprising]]'' {{1st}}
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| *''[[Halo 3]]''
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| *''[[Halo Wars]]''
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| *''[[Halo 3: ODST]]''
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| *''[[Halo: Spartan Assault]]''
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| *''[[Halo Wars 2]]''
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| *''[[Halo: Envoy]]''
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| *''[[Halo: Shadows of Reach]]''
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| *''[[Halo Infinite]]''
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| *''[[Halo: The Rubicon Protocol]]'' {{Mo}}
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| [[Category:Jetpacks]] | | [[Category:The Covenant]] |
| [[Category:Covenant technology]] | | [[Category:Technology]] |