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'''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach | <center>''Were you looking for the [[Flood Juggernaut]]?''</center> | ||
[[File:Juggernaut Icon.jpg|thumb|right|The icon for Juggernaut.]] | |||
'''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo: Reach]]''. It was originally a version of [[Oddball]] in ''Halo: CE''. This was later changed. | |||
== | ==Basic Setup== | ||
*There are two teams, the Juggernaut alone, and the players hunting him/her. | *There are two teams, the Juggernaut alone, and the players hunting him/her. | ||
*The only person who can earn points is the Juggernaut (hence the title). | *The only person who can earn points is the Juggernaut (hence the title). | ||
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Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | ||
The | The Juggernaunt's purpose is to kill as many players as possible in order to amass points. The other players' goal is to kill the current Juggernaunt, in order for them to become the next Juggernaunt. To counteract the [[Spartans]] and [[Elites]] out to kill him, the Juggernaunt is sometimes aided with overshields, [[Active Camo]], increased speed, increased damage, increased damage resistance and infinite ammo (not bottomless clip). | ||
== | ==Popular Gametypes== | ||
=== | ====Classic Juggernaut==== | ||
The original gametype played in Halo: CE, the Juggernaut did extra damage, and the Juggernaut needed to score 10 kills to win the game. | |||
= | ====Hide 'N Seek==== | ||
The juggernaut has an overshield, and the other players have [[active camouflage]]. The juggernaut's radar is turned off, but the other player's radar are turned on. Map Default or Pistols for the map weapons, and the sword and pistol for the juggernaut and other players. A suggested map for this is a small-sized map such as Lockout or Blackout. | |||
==General Tips== | ==General Tips== | ||
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*Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | *Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | ||
*Try sticking together in a team. | *Try sticking together in a team. | ||
*Get to the power weapons before the | *Get to the power weapons before the Juggernaunt. (not for the "Halo:Reach version") | ||
*Communicate with your team-mates. | *Communicate with your team-mates. | ||
==Trivia== | ==Trivia== | ||
*Juggernaut was originally planned to be in ''Halo: CE'', under the name "OGRE". | *Juggernaut was originally planned to be in ''Halo: CE'', under the name "OGRE". | ||
*As of February 2008, the only ''Halo 3'' playlist including "Juggernaut" is | *As of February 2008, the only ''Halo 3'' playlist including "Juggernaut" is Rumble Pit. | ||
*Juggernaut is one of the least popular gametypes regarding multiplayer in the Halo trilogy. | *Juggernaut is one of the least popular gametypes regarding multiplayer in the Halo trilogy. | ||
*In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | *In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | ||
*In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | *In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | ||
*The Juggernaut may be an old-school reference to Bungie's Marathon, in which the Juggernaut was one of the strongest enemies in the game. Hence, overpowered abilities the Juggernaut possesses.{{Citation needed}} | |||
== | ==Related Pages== | ||
*[[ | *[[Mad Dash]] | ||
*[[Flood Juggernaut]] | *[[Flood Juggernaut]] | ||
{{ | {{Games}} | ||
[[Category: | [[Category:Rulesets]] | ||
[[Category: | [[Category:Multiplayer]] | ||