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| {{Status|Gameplay}} | | {{Stub}} |
| [[File:Juggernaut Icon.jpg|thumb|The Juggernaut icon.]] | | {{Era|H2|H3}} |
| | {{Ratings}} |
| | <center>''Were you looking for the [[Flood Juggernaut]]?''</center> |
| | [[Image:Juggernaut Icon.jpg|thumb|right|The Icon for Juggernaut.]] |
| | ==Description== |
| | Juggernaut is a [[multiplayer]] game type available in all three games of the [[Halo]] trilogy. It was originally a version of [[Oddball]] in Halo CE. This was later changed. |
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| '''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 2: Anniversary]]'', and ''[[Halo Infinite]]''. It was originally a version of [[Oddball]] in ''Halo: CE''. This was later changed.
| | ==Basic Setup== |
| | *There are two teams, the Juggernaut alone, and the players hunting him. |
| | *The only person who can earn points is the Juggernaut (hence the title). |
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| ==Description==
| | Juggernaut is a somewhat perverse and twisted form of tag. While it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. |
| *There are two teams, the Juggernaut alone, and the players hunting him/her.
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| *The only person who can earn points is the Juggernaut (hence the title).
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| Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | | The goal is to kill as many people as you can if you are the juggernaut, and to kill the Juggernaut if you are not. To counteract the angry mob of [[Spartans]] and [[Elites]] out to spill his blood, the Juggernaut is sometimes blessed with greater shielding power after assuming his title, plus a variety of other customizable things, such as [[Active Camo]], running faster, increased damage, damage resistance and infinite ammo (this doesn't mean he does not reload it just means he always has the same amount of ammo in reserve). This is one game variant where alliances can quickly go sour. |
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| The Juggernaut's purpose is to kill as many players as possible in order to amass points. The other players' goal is to kill the current Juggernaut, in order for them to become the next Juggernaut. To counteract the [[Spartans]] and [[Elites]] out to kill him, the Juggernaut is sometimes aided with overshields, [[Active camouflage]], increased speed, increased damage, increased damage resistance and infinite ammo (not bottomless clip).
| | ==Popular Gametype(s)== |
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| == Built-in variants == | | ====Hide 'N Seek==== |
| ===''Halo 2''===
| | The objective of this game is to not get killed by the juggernaut, hence the name. The juggernaut has an overshield, and the players have [[active camouflage]]. The juggernaut radar is turned off, but player radar is turned on. Map Default or Pistols for map weapons, and the sword and pistol for the juggernaut & players. A suggested level for this is a small level (eg. Lockout) |
| {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
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| ! style="width:20%;" |Title
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| ! style="width:80%;" |Description
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| ![[2 on 1 (Juggernaut)|2 on 1]]
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| |One player is the Juggernaut, the other 2 are teammates. Only the Juggernaut can score and 10 points wins the game.
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| ![[3 on 1 (Juggernaut)|3 on 1]]
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| |One player is the Juggernaut while 3 others are teammates. Only the Juggernaut can score and 10 points wins the game.
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| ![[Ninjanaut (Juggernaut)|Ninjanaut]]
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| |The Juggernaut has active [[Active camouflage|camo]] and a [[Motion tracker|motion sensor]]. You don't, so work together to corner him and take him out. 10 points wins.
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| ![[Phantom Fodder]]
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| |You're [[Active camouflage|invisible]] but you have no [[Motion tracker|motion sensor]]. You're being hunted, so watch out! 3 rounds wins, 5 points wins a round.
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| ![[Dreadnaut (Juggernaut)|Dreadnaut]]
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| |The Dreadnaut is an unstoppable beast. Fear him but work together to take him out. 20 kills as Juggernaut wins the game.
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| |}
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| ===''Halo 3''=== | | ====Strategies==== |
| {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
| | In 2 vs 1 or 3 vs 1 game variants, it would be best for the team of two to stick together. |
| ! style="width:20%;" |Title
| | Non-juggernauts are encouraged to use quick firing weapons, especially the Plasma Pistol (The plasma pistol drains the Juggernaut's shields with an overcharged shot). Don't go for power weapons all the time or the Juggernaut is gifted these should you be killed. Plasma grenades will come in handy as it is an instant kill with a grenade stick. |
| ! style="width:80%;" |Description
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| !Juggernaut
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| |Kill the Juggernaut to become the Juggernaut and earn points. 10 points to win.
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| ![[Mad Dash]]
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| |Juggernaut scores by reaching the destination zones. 5 points to win.
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| !Ninjanaut
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| |The Juggernaut is fast, stealthy, and deadly. 10 points to win.
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| |}
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| ===''Halo: Reach''===
| | Juggernauts can play around with weapon combinations, but are encouraged to move stealthily and swiftly. Juggernauts can hog the power weapons, or go for the conventional [[noob combo]]. Juggernauts must try to avoid grenade sticks and assasinations at all cost, as these cause instant kills, even for a well shielded Juggernaut. |
| {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
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| ! style="width:20%;" |Title
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| ! style="width:80%;" |Description
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| !Juggernaut
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| |If you meet the Juggernaut, kill the Juggernaut.
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| |}
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| ===''Halo 2: Anniversary''=== | | ==Trivia== |
| {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;"
| | *Juggernaut was originally planned to be in the first ''Halo'', under the name "OGRE". |
| ! style="width:20%;" |Title
| | *As of February 2008, the only ''Halo 3'' playlist including Juggernauts is Rumble Pit. |
| ! style="width:80%;" |Description
| | *Juggernaut is one of the least popular gametypes regarding multiplayer in the Halo trilogy. |
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| | *In [[Halo 2]] you can use the Juggernaut gametype as a type of training simulator by playing as one player and setting all the options that you want like turning up your sheilds for a [[glitch]] that would usually kill you. |
| !Juggernaut
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| |Work together to take down the Juggernaut. The killer becomes the juggernaut and only the Juggernaut can win.
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| !Ninjanaut
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| |The Juggernaut has active camo and a motion sensor, but his time is limited.
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| !Phantom Fodder
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| |You're invisible with no motion sensor. Juggernaut is hunting you! Win by getting most kills in the set rounds.
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| !Dreadnaut
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| |The Dreadnaut is harder, faster, stronger. Work together to take him out. Get most kills as Juggernaut wins the game.
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| ![[Multi-Naut]]
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| |Multiple players are Juggernauts. Only the Juggernauts can score.
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| ![[Naut-Tacular]]
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| |Any players who get a multi-kill become a Juggernaut. No starting juggernauts.
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| ![[Juggernaut Elimination]]
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| |Everyone's a Juggernaut until killed by a juggernaut, but can steal it back. Game ends when one Juggernaut remains.
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| ![[Nauticide]]
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| |The player with the most kills becomes the Juggernaut. Any player can score.
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| |}
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| ==General Tips== | | ==Tactics== |
| *When you're the juggernaut, it is important to take cover whenever under heavy fire. | | *When you're the juggernaut, it is important to take cover whenever under heavy fire. |
| *Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | | *When attacking the juggernaut, try to let other players live, and get the final shot on the current juggernaut. Then just shoot everyone else. |
| *Try sticking together in a team.
| | *Try not killing someone just as you become Juggernaught, as you are not Juggernaught until a moment after you kill the Juggernaught, if you do, you accidentally betray that person, and you might get booted. |
| *Get to the power weapons before the Juggernaut. (does not apply to the ''Halo: Reach'' version)
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| *Communicate with your team-mates.
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| ==Trivia== | | ==Sources== |
| *Juggernaut was originally planned to be in ''Halo: CE'', under the name "OGRE".
| | <references/> |
| *As of February 2008, the only ''Halo 3'' playlist including "Juggernaut" is [[Rumble Pit]].
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| *Juggernaut is one of the least popular gametypes regarding multiplayer in the Halo trilogy.
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| *In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you.
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| *In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts.
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| ==See also== | | ==Related Pages== |
| *[[Regicide]]
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| *[[Flood Juggernaut]] | | *[[Flood Juggernaut]] |
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| {{Gametype}} | | {{Games}} |
| [[Category:Multiplayer gametypes]] | | [[Category:Rulesets]] |
| [[Category:Halo: Combat Evolved gametypes]]
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| [[Category:Halo 2 gametypes]]
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| [[Category:Halo 3 gametypes]]
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| [[Category:Halo: Reach gametypes]]
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| [[Category:Halo 2: Anniversary multiplayer gametypes]]
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