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{{ | {{Era|RW}} | ||
[[File:Juggernaut Icon.jpg|thumb|The Juggernaut | [[File:Juggernaut Icon.jpg|thumb|right|The icon for Juggernaut.]] | ||
'''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach | '''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', and ''[[Halo: Reach]]''. It was originally a version of [[Oddball]] in ''Halo: CE''. This was later changed. | ||
==Description== | ==Description== | ||
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Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | ||
The | The Juggernaunt's purpose is to kill as many players as possible in order to amass points. The other players' goal is to kill the current Juggernaunt, in order for them to become the next Juggernaunt. To counteract the [[Spartans]] and [[Elites]] out to kill him, the Juggernaunt is sometimes aided with overshields, [[Active Camo]], increased speed, increased damage, increased damage resistance and infinite ammo (not bottomless clip). | ||
== | == List of built in variants == | ||
=== | === Halo 2 === | ||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|} | |} | ||
=== | === Halo 3 === | ||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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|Juggernaut scores by reaching the destination zones. 5 points to win. | |Juggernaut scores by reaching the destination zones. 5 points to win. | ||
|- | |- | ||
!Ninjanaut | ![[Ninjanaut (Juggernaut)|Ninjanaut]] | ||
|The Juggernaut is fast, stealthy, and deadly. 10 points to win. | |The Juggernaut is fast, stealthy, and deadly. 10 points to win. | ||
|} | |} | ||
=== | === Halo: Reach === | ||
{| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | {| class="wikitable" style="width:100%; margin:2px auto; vertical-align:top;" | ||
! style="width:20%;" |Title | ! style="width:20%;" |Title | ||
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!Juggernaut | !Juggernaut | ||
|If you meet the Juggernaut, kill the Juggernaut. | |If you meet the Juggernaut, kill the Juggernaut. | ||
|} | |} | ||
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*Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | *Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | ||
*Try sticking together in a team. | *Try sticking together in a team. | ||
*Get to the power weapons before the | *Get to the power weapons before the Juggernaunt. (not for the "Halo:Reach version") | ||
*Communicate with your team-mates. | *Communicate with your team-mates. | ||
==Trivia== | ==Trivia== | ||
*Juggernaut was originally planned to be in ''Halo: CE'', under the name "OGRE". | *Juggernaut was originally planned to be in ''[[Halo: CE]]'', under the name "OGRE". | ||
*As of February 2008, the only ''Halo 3'' playlist including "Juggernaut" is [[Rumble Pit]]. | *As of February 2008, the only ''[[Halo 3]]'' playlist including "Juggernaut" is [[Rumble Pit]]. | ||
*Juggernaut is one of the least popular gametypes regarding multiplayer in the Halo trilogy. | *Juggernaut is one of the least popular gametypes regarding [[multiplayer]] in the Halo trilogy. | ||
*In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | *In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | ||
*In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | *In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | ||
*The Juggernaut may be an old-school reference to Bungie's Marathon, in which the Juggernaut was one of the strongest enemies in the game. Hence, overpowered abilities the Juggernaut possesses.{{Citation needed}} | |||
== | ==Related Pages== | ||
*[[Regicide]] | *[[Regicide]] | ||
*[[Flood Juggernaut]] | *[[Flood Juggernaut]] | ||
{{ | {{Games}} | ||
[[Category: | [[Category:Rulesets]] | ||
[[Category: | [[Category:Multiplayer]] | ||