Editing John Forge/Gameplay
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==''Halo Wars''== | ==''Halo Wars''== | ||
[[File:HWguide Forge.png|270px|thumb|Forge's abilities in ''Halo Wars''.]] | [[File:HWguide Forge.png|270px|right|thumb|Forge's abilities in ''Halo Wars''.]] | ||
;Abilities | ;Abilities | ||
*'''"[[Hero Unit]] Ability'''": {{C|Campaign only}} | *'''"[[Hero Unit]] Ability'''": {{C|Campaign only}} | ||
**Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies | **Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies | ||
**Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]] | **Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]] which he can unload quickly upon a target until empty. | ||
*'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1. | *'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1. | ||
*'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings. | *'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings. | ||
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***Power Cost: 1,000 | ***Power Cost: 1,000 | ||
***Cooldown: 330 seconds | ***Cooldown: 330 seconds | ||
**'''Grizzly Battalion''': G77S | **'''Grizzly Battalion''': G77S Pelican drops off three veteran Grizzlies. | ||
***Population Cost: | ***Population Cost: 33 | ||
***Supply Cost: 2, | ***Supply Cost: 2,000 | ||
***Power Cost: | ***Power Cost: 400 | ||
***Cooldown: 330 seconds | ***Cooldown: 330 seconds | ||
===Forge's Warthog=== | ===Forge's Warthog=== | ||
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**'''Cost:''' Supplies 0, Power 650 | **'''Cost:''' Supplies 0, Power 650 | ||
Forge's Warthog comes equipped with [[energy shielding]]. Because Forge's Warthog is a hero unit there can only be one per player. In [[Blitz]] Forge's Warthog costs 220 energy and comes with the Rally ability to increase damage for nearby friendly units. Prior to upgrades the Warthog is effective against infantry and performs adequately against vehicles, aircraft, and structures. Once the ''Gauss Overcharge'' upgrade has been researched the Warthog will perform well against vehicles. Unlike in the original ''Halo Wars'', Forge does not emerge from his Warthog when the vehicle is destroyed. | Forge's Warthog comes equipped with [[energy shielding]]. Because Forge's Warthog is a hero unit there can only be one per player. In [[Blitz]] Forge's Warthog costs 220 energy and comes with the Rally ability to increase damage for nearby friendly units. Prior to upgrades the Warthog is effective against infantry and performs adequately against vehicles, aircraft, and structures. Once the ''Gauss Overcharge'' upgrade has been researched the Warthog will perform well against vehicles. Unlike in the original ''Halo Wars'', Forge does not emerge from his Warthog when the vehicle is destroyed. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |