Editing John Forge/Gameplay

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{{Status|Gameplay}}
==''Halo Wars''==
==''Halo Wars''==
[[File:HWguide Forge.png|270px|thumb|Forge's abilities in ''Halo Wars''.]]
[[File:HWguide Forge.png|270px|right|thumb|Forge's abilities in ''Halo Wars''.]]
;Abilities
;Abilities
*'''"[[Hero Unit]] Ability'''": {{C|Campaign only}}  
*'''"[[Hero Unit]] Ability'''": {{C|Campaign only}}  
**Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies
**Ram — Forge initially mounts an [[M12G1 Gauss Warthog]] which has the ability to ram enemies
**Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]], which he can unload quickly upon a target until empty.
**Shotgun Barrage — If Forge's Warthog is destroyed, he will be revived on foot and armed with an [[M90 shotgun]] which he can unload quickly upon a target until empty.
*'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1.
*'''"Leader Power'''": [[Carpet Bomb]] — A bombing run with a long range that deals devastating damage to ground units. Costs 600 resources and a tech level of 1.
*'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings.
*'''"Unique Unit'''": [[Cyclops]] — A powerful exoskeleton that can punch enemy ground units, throw wreckage, and repair buildings.
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==''Halo Wars 2''==
==''Halo Wars 2''==
{{Quote|Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.|In-game description of Sergeant Forge.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}}
{{Quote|Forge's strengths lie in an armored and slow-building economy, using heavy vehicles to push through enemies.|In-game description of Sergeant Forge.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}}
*'''Unique Units''': Forge's Warthog {{C|Hero unit}} and M850 Grizzly {{C|Replaces [[M808S Scorpion]]}}
*'''Unique Units''': Forge's Warthog and M850 Grizzly {{C|Replaces [[M808S Scorpion]]}}
*'''Privileges''': Allows Sergeant Forge to use Grizzly Tanks on the battlefield.
*'''Tier 1 Leader Powers'''
*'''Tier 1 Leader Powers'''
**'''Rolling Economy I''': Reduces costs and build times for Supply Pads, Generators, and their upgrades.
**'''Rolling Economy I''': Reduces costs and build times for Supply Pads, Generators, and their upgrades.
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***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: N/A
***Supply Cost: N/A
***Power Cost: 100
***Power Cost: 200
***Cooldown: 100 Seconds
***Cooldown: 150 Seconds
*'''Tier 3 Leader Powers'''
*'''Tier 3 Leader Powers'''
**'''Scatter Bomb I''': Drops a scattered salvo of bombs.
**'''Scatter Bomb I''': Drops a scattered salvo of bombs.
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 350
***Supply Cost: 450
***Power Cost: 275
***Power Cost: 275
***Cooldown: 165 seconds
***Cooldown: 228 seconds
**'''Scatter Bomb II''': Increases damage and number of bombs fired by Scatter Bomb
**'''Scatter Bomb II''': Increases damage and number of bombs fired by Scatter Bomb
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 450
***Supply Cost: 525
***Power Cost: 450
***Power Cost: 450
***Cooldown: 165  seconds
***Cooldown: 228 seconds
**'''[[Restoration Drone]]s I''': Units and buildings within area are healed.
**'''[[Restoration Drone]]s I''': Units and buildings within area are healed.
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 200
***Supply Cost: 200
***Power Cost: 50
***Power Cost: 50
***Cooldown: 160 seconds
***Cooldown: 210 seconds
**'''Restoration Drones II''': Increases power of Restoration drones
**'''Restoration Drones II''': Increases power of Restoration drones
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 350
***Supply Cost: 300
***Power Cost: 125
***Power Cost: 70
***Cooldown: 160 seconds
***Cooldown: 210 seconds
**'''Restoration Drones III''': Increases power of Restoration drones
**'''Restoration Drones III''': Increases power of Restoration drones
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 400
***Supply Cost: 400
***Power Cost: 150
***Power Cost: 100
***Cooldown: 160 seconds
***Cooldown: 210 seconds
*'''Tier 4 Leader Powers'''
*'''Tier 4 Leader Powers'''
**'''Vehicle Drop I''': Deploys a veteran [[M400 Kodiak]] from a [[G77S Pelican]].
**'''Vehicle Drop I''': Deploys a veteran [[M400 Kodiak]] from a [[G77S Pelican]].
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**'''Accelerated Assembly II''': Further reduces costs and build times for vehicle production.
**'''Accelerated Assembly II''': Further reduces costs and build times for vehicle production.
*'''Tier 5 Leader Powers'''
*'''Tier 5 Leader Powers'''
**'''Combat Salvage''': Causes next eight non-infantry units to respawn at home base after being destroyed for 45 seconds.
**'''Combat Salvage''': Causes next eight non-infantry units to respawn at home base after being destroyed.
***Population Cost: N/A
***Population Cost: N/A
***Supply Cost: 1,500
***Supply Cost: 1,000
***Power Cost: 1,000
***Power Cost: 500
***Cooldown: 330 seconds
***Cooldown: 330 seconds
**'''Grizzly Battalion''': G77S Pelicans drops off three veteran Grizzlies.
**'''Grizzly Battalion''': G77S Pelican drops off three veteran Grizzlies.
***Population Cost: 30
***Population Cost: 33
***Supply Cost: 2,740
***Supply Cost: 2,000
***Power Cost: 450
***Power Cost: 400
***Cooldown: 330 seconds
***Cooldown: 330 seconds
===Forge's Warthog===
===Forge's Warthog===
*'''Info:''' Improved Warthog, Unique to Forge
*'''Info:''' Improved Warthog, Unique to Forge
*'''Tier:''' 1
*'''Tier:''' 1
*'''Cost:''' Population 0, Supplies 350, Power 275
*'''Cost:''' Population 0, Supplies 500, Power 400
*'''Forge's Warthog upgrade: Anvil Round'''
*'''Forge's Warthog upgrade: Anvil Round'''
**'''Info:''' Fires an EMP round, Slows enemy vehicles
**'''Info:''' Fires an EMP round, Slows enemy vehicles
**'''Tier:''' 1
**'''Tier:''' 1
**'''Cost:''' Supplies 0, Power 325
**'''Cost:''' Supplies 0, Power 450
*'''Forge's Warthog upgrade: Defensive Aura'''
*'''Forge's Warthog upgrade: Defensive Aura'''
**'''Info:''' Improved [[Nanotechnology|Nanobot]]s, Increase nearby allies speed
**'''Info:''' Improved [[Nanotechnology|Nanobot]]s, Increase nearby allies speed
**'''Tier:''' 2
**'''Tier:''' 2
**'''Cost:''' Supplies 0, Power 550
**'''Cost:''' Supplies 0, Power 650
*'''Forge's Warthog upgrade: Gauss Overcharge'''
*'''Forge's Warthog upgrade: Gauss Overcharge'''
**'''Info:''' Upgraded Anvil Round ability
**'''Info:''' Upgraded Anvil Round ability
**'''Tier:''' 3
**'''Tier:''' 3
**'''Cost:''' Supplies 0, Power 650
**'''Cost:''' Supplies 0, Power 850
Forge's Warthog comes equipped with [[energy shielding]]. Because Forge's Warthog is a hero unit there can only be one per player. In [[Blitz]] Forge's Warthog costs 220 energy and comes with the Rally ability to increase damage for nearby friendly units. Prior to upgrades the Warthog is effective against infantry and performs adequately against vehicles, aircraft, and structures. Once the ''Gauss Overcharge'' upgrade has been researched the Warthog will perform well against vehicles. Unlike in the original ''Halo Wars'', Forge does not emerge from his Warthog when the vehicle is destroyed.
Forge's Warthog comes equipped with [[energy shielding]]. Because Forge's Warthog is a hero unit there can only be one per player. In [[Blitz]] Forge's Warthog costs 220 energy and comes with the Rally ability to increase damage for nearby friendly units.
===Strategy===
====General====
*It's not recommended to use '''Grizzly Battalion''' Leader Power due to population consumption that exceeds standard Grizzly. (Outdated)
*'''Rolling Economy''' allows players to establish supply lines faster than other Leaders.
*'''Accelerated Assembly''' gives a player advantage for faster vehicle production.
**Note that this only affects units from UNSC Garage.
**Having at least two Garages at Firebase can be beneficial in hastening the production.
**All vehicle prices are reduced, at least up to 20 percent, when the player maximizes the Accelerated Assembly.
*'''Combat Salvage''' is very useful, and better if the player uses Grizzly as front-line vehicles.
**Destroyed Grizzlies can make an immediate respawn at the base as long as the effect remains active.
*Sergeant Forge is useful at late game, as 10 Grizzlies can obliterate the enemy base in less than 20 seconds (If '''Fortify Base''' level 3 was researched).
*Beware of Isabel's '''Ghost In The Machine''', especially when the player fully relies on mechanized units.
====Allies====
*Having Sergeant Forge as allies is highly beneficial, considering '''Combat Salvage''' allows Sergeant Forge to spearhead the attack with Grizzlies and Nightingales as an escort.
*For an element of surprise, make sure to have the '''Pelican Transport''' ready, as it can transport a large amount of troops and land at the designated area for a surprise attack. Be wary of enemy anti-aircraft as it can kill everything on board.
*Support Sergeant Forge Grizzlies with Anti-Air and Anti-Infantry units, practically, if the player goes for the entire Grizzly.
====Enemies====
*Commander Jerome with Cyclops complement inside [[M650 Mastodon]] is the best counter against Sergeant Forge's Grizzlies.
*If the enemy player is using '''Grizzly Battalion''' Leader Power on the battlefield, with adequate anti-air arsenals, the player can take out at least one of the Pelican carrying Grizzly, giving the player some advantage.
*Keep an eye on the surroundings, such as minimap as '''Pelican Transport''' Leader Power is a serious threat due to elements of surprise attack.


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
 
[[Category:Gameplay guides]]
[[Category:Gameplay guides]]

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