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| {{Status|Canon}} | | {{Era|H2}} |
| {{Cleanup}} | | {{ratings}} |
| {{References}} | | {{stub}} |
| {{Base infobox
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| |image=[[File:H2AJiralhanaeEncampment.png|300px]]
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| |location=[[Forerunner]] structures, [[Installation 05]]
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| |purpose=[[Military base]]
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| |length=
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| |width=
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| |height=
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| |surface=
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| |armament=
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| |complement=
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| |built=[[97,445 BCE]]
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| |destroyed=
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| |usage=[[2552#November|November 3, 2552]]
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| |usage-title=Repurposed
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| |controlledby=*[[Forerunner]] [[ecumene]] {{c|formerly}}
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| *[[Covenant]]
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| |commander=[[Chieftain of the Jiralhanae]] [[Tartarus]]
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| |notable=
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| }} | |
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| This '''Jiralhanae encampment''' was a base of operations set up by the [[Jiralhanae]] near the [[Control Room]] of [[Installation 05]] during the [[Battle of Installation 05]]. The encampment was located within a series of [[Forerunner]] structures and caves in the cliffs surrounding the control center.<ref>'''[[The Official Halo 2 Strategy Guide]]'''</ref> The camp consisted of two parts; one medium-sized, forward base, and a larger, secluded base referred to as the [[Bastion of the Brutes]], which was incorporated into the cliffside.
| | On the level [[Uprising]], the [[Brutes]] set up an expansive camp in the cliffs surrounding the [[Control Room]] of [[Installation 05]]. The camp consisted of two parts; one medium-sized, forward base, and a larger, secluded base incorporated into the cliffside. |
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| ==Description== | | == Description == |
| [[File:H2AJiralhanaeEncampmentEntrance.png|250px|thumb|left|A camp set up at the entrance to the full encampment.]]
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| The initial encampment was set near a waterfall, in the form of two circular basins with structures in the hillsides. When [[Thel 'Vadam]] and his strike team reached this, they faced heavy resistance from numerous Jiralhanae, Kig-Yar, and a pair of Wraiths. The forward base was also home to an assemblage of weaponry, kept by the Jiralhanae in an "armory" in the center of the complex. After pushing through the base, Thel 'Vadam and a group of Sangheili he led met up with an armored convoy, led by Rtas 'Vadum. The Wraith there proved invaluable in the assault on the Control Room, with Thel 'Vadam leading the charge. After destroying the Jiralhanae guards, which again consisted of Wraiths and many Ghosts, Thel 'Vadam ventured into the second encampment.
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| The [[Bastion of the Brutes|second encampment]] was inside of a Forerunner structure, and led up to a landing platform, with which a Scarab was docked in. | | The initial encampment was set near a waterfall, in the form of two circular basins with structures in the hillsides. When the Arbiter and his strike team reached this, they faced heavy resistance from numerous Brutes, Jackals, and a pair of Wraiths. The forward base was also home to an assemblage of weaponry, kept by the Brutes in an "Armory" in the center of the complex. After pushing through the base, the Arbiter and the group of Elites he led met up with an armored convoy, led by Rtas 'Vadum. The Wraith there proved invaluable in the assault on the Control Room, with the Arbiter leading the charge. After destroying the Brute guards, which again consisted of Wraiths and many Ghosts, the Arbiter ventured into the second encampment. (by this point the Level has changed into [[The Great Journey]]) |
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| ===Armory===
| | The second encampment was inside of a Forerunner Structure, and led up to a landing platform, with witch a Scarab was docked. |
| The Jiralhanae had a small "armory" in a room/hallway halfway through the encampment, consisting of typical [[Covenant]] [[weapons]]: a [[Fuel Rod Gun]], [[Type-50 particle beam rifle]], [[Covenant Carbines]], {{Pattern|Kewu R'shi'k|plasma rifle}}s, [[Brute Shots]], [[Type-1 plasma grenade|Plasma Grenades]] and captured [[human]] weapons including [[M90 shotgun|shotguns]], a [[M41 SPNKR|rocket launcher]], and some [[frag grenade]]s. The Arbiter made good use of these weapons (despite his fellow Elites regarding them as "vulgar"). The rocket launcher and [[Pez'tk-pattern fuel rod gun|fuel rod gun]] proved to be helpful in Thel 'Vadam's assault, neutralizing Jiralhanae-controlled Wraiths and Ghosts. | |
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| ==Trivia== | | === Armory === |
| *On [[Legendary]] difficulty, sometimes a [[Brute Honor Guard]] will come out of the armory, and often berserk out of no where.
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| *Neither the Rocket Launcher nor the Fuel Rod Gun found in the Armory will transfer over to the next level. However, the 3 frag grenades will carry over unless the player still carries over either the Fuel Rod Gun or Rocket Launcher.
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| ==List of appearances==
| | The Brutes small "armory" in a room/hallway halfway through the encampment, consisting of usual [[Covenant]] [[weapons]]; a [[Fuel Rod]], [[Beam Rifles]], [[Covenant Carbines]], [[Brute Plasma Rifles]], and captured [[Human]] weapons including [[Shotguns]], a [[Rocket Launcher]], helmets, and some [[frag grenades]] was a helpful addition to the players arsenal. The Rocket Launcher and Fuel Rod Cannon proved to be helpful in the Arbiters assault, neutralizing Brute controlled Wraiths and ghosts. |
| *''[[Halo 2]]'' {{1st}}
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| *''[[Halo 2: Anniversary]]''
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| ==Sources== | | ===Trivia=== |
| {{Ref/Sources}}
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| [[Category:Installation 05 locations]] | | * On [[Legendary]] difficulty, sometimes a [[Brute Honor Guard]] will come out of the armory, and often bezerks out of no where. |
| [[Category:Military bases]] | | |
| | ==References== |
| | *''[[The Official Halo 2 Strategy Guide]]'' |
| | [[Category:The Covenant]] |
| | [[Category:Places]] |
| | [[Category:Brutes]] |
| | [[Category:Halo 2 Campaign]] |