Editing Jiralhanae War Chieftain

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{{Status|Canon}}
{{Status|Canon}}
{{Disambig header|the rank used in the [[Covenant]]|the rank used in the [[Banished]]|War Chief}}
{{Disambig header|the rank used in the [[Covenant]]|the rank used in the [[Banished]]|War Chief}}
{{Unit infobox
{{Unit infobox|variant=Cov
|variant=Cov
|name=War Chieftain
|name=War Chieftain
|image=[[File:WarChieftain.png|300px]]  
|image=[[File:WarChieftain.png|300px]]  
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On [[Heroic]] difficulty, it takes approximately fifty-five [[MA5C Individual Combat Weapon System|assault rifle]] rounds to kill a War Chieftain: twelve rounds to disable their shield, and an additional forty-three rounds to kill them. A shielded War Chieftain takes six [[Sulok-pattern beam rifle|particle beam rifle]], [[SRS99D-S2 AM sniper rifle]], or [[Type-25 Brute shot|Brute shot]] hits to kill, while only sustaining taking two direct hits from a [[Gravity hammer (fiction)|gravity hammer]] before they fall. While their shield can be dropped with only eight [[Okarda'phaa-pattern plasma rifle|plasma rifle]] bolts or a single overcharged [[Type-25 plasma pistol|plasma pistol]] shot, their special power armor grants them unusually high resistance to energy weaponry. even while unshielded, they can withstand more than two hundred Plasma Rifle bolts before succumbing to death.
On [[Heroic]] difficulty, it takes approximately fifty-five [[MA5C Individual Combat Weapon System|assault rifle]] rounds to kill a War Chieftain: twelve rounds to disable their shield, and an additional forty-three rounds to kill them. A shielded War Chieftain takes six [[Sulok-pattern beam rifle|particle beam rifle]], [[SRS99D-S2 AM sniper rifle]], or [[Type-25 Brute shot|Brute shot]] hits to kill, while only sustaining taking two direct hits from a [[Gravity hammer (fiction)|gravity hammer]] before they fall. While their shield can be dropped with only eight [[Okarda'phaa-pattern plasma rifle|plasma rifle]] bolts or a single overcharged [[Type-25 plasma pistol|plasma pistol]] shot, their special power armor grants them unusually high resistance to energy weaponry. even while unshielded, they can withstand more than two hundred Plasma Rifle bolts before succumbing to death.


It is advised that the player use long-range weapons against a War Chieftain, such as the [[BR55HB SR Battle Rifle|battle rifle]] or sniper rifle. Use cover effectively and fire accurate shots to knock their helmet off. Meleeing it will cause it to stagger, simply allowing you to bludgeon it to death with melee attacks without having to worry about it counter-attacking you if you are quick enough. It is also possible to kill one quickly by meleeing it, and then circling for an assassination as long as he doesn't backhand the player with the weapon the first chance he gets. [[Orgudam Workshop firebomb|Firebomb]]s are a good way to kill a War Chieftain, and if you can stick it on its weapon, a [[Anskum-pattern plasma grenade|plasma]] or [[Type-2 spike grenade|spike grenade]] will do. Note that only their weapon can be stuck, and not their armor. On [[Legendary]], sticking is not a guaranteed one-hit kill. You can still follow up with a headshot using a battle rifle or [[Vostu-pattern carbine|Covenant carbine]] or a quick melee to take them down.
It is advised that the player use long-range weapons against a War Chieftain, such as the [[BR55HB SR Battle Rifle|battle rifle]] or sniper rifle. Use cover effectively and fire accurate shots to knock their helmet off. Meleeing it will cause it to stagger, simply allowing you to bludgeon it to death with melee attacks without having to worry about it counter-attacking you if you are quick enough. It is also possible to kill one quickly by meleeing it, and then circling for an assassination as long as he doesn't backhand the player with the weapon the first chance he gets. [[Orgudam Workshop Orgudam Workshop firebomb|Firebomb]]s are a good way to kill a War Chieftain, and if you can stick it on its weapon, a [[Anskum-pattern plasma grenade|plasma]] or [[Type-2 spike grenade|spike grenade]] will do. Note that only their weapon can be stuck, and not their armor. On [[Legendary]], sticking is not a guaranteed one-hit kill. You can still follow up with a headshot using a battle rifle or [[Vostu-pattern carbine|Covenant carbine]] or a quick melee to take them down.


In ''[[Halo 3: ODST]]'', however, War Chieftains sometimes wield gravity hammers, making them some of the most powerful enemies in the game, as they have stronger shielding and are higher ranked than regular [[Jiralhanae Chieftain]]s.
In ''[[Halo 3: ODST]]'', however, War Chieftains sometimes wield gravity hammers, making them some of the most powerful enemies in the game, as they have stronger shielding and are higher ranked than regular [[Jiralhanae Chieftain]]s.

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