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{{ | {{Era|HCW}} | ||
{{ | {{References}} | ||
{{ | {{seealso|Flood Stalker Form}} | ||
{{Covenant Rank Infobox | |||
|name=Stalker | |name=Stalker | ||
|image=[[File:BruteStalker.png|300px]] | |image=[[File:BruteStalker.png|300px]] | ||
|species=[[ | |species=[[Brute]] | ||
| | |weapons=*[[Plasma Rifle]] | ||
*[[Spiker]] | |||
*[[ | *[[Brute Shot]] | ||
*[[Mauler]] | |||
|equipment=*[[Cloaking]] | |||
*[[Type-3 Antipersonnel/Antimatériel Incendiary Grenade|Firebomb Grenades]] | |||
*[[Radar Jammer]] | |||
*[[Radar | |vehicles=None | ||
|role= | |missions=Infiltration, Assassination, Police Roles, Spying Roles | ||
Bodyguards, | |role=Bodyguards, Reconnaissance, Espionage | ||
|notable= | |notable= | ||
|affiliation= [[Covenant Loyalists]] | |||
|counterparts: [[Stealth Elites]] | |||
|affiliation=[[Covenant]] | |||
[[ | |||
}} | }} | ||
''' | The '''Stalker''' is a [[Brutes|Brute (Jiralhanae)]] specialist [[:Category:Ranks|rank]] .<ref>[http://www.bungie.net/Stats/GameStatsCampaignHalo3.aspx?gameid=20779] Bungie.net Stats</ref> | ||
== | ==Description== | ||
Stalkers are | Stalkers are easily identified by their gray colored armor that possess integrated circuitry for [[Cloaking]] in their [[Jiralhanae power armor]] as well as their cyclops-like helmet with a bright red light emitting from their "eye". They often use [[Radar Jammer]]s to confuse their enemies to give them a chance in sneaking up on them and are the main users of [[Incendiary Grenade]]s. Their main weapon seems to be the [[Plasma Rifle]], though occasionally they are armed with [[Spiker]]s or [[Mauler]]s. | ||
It is unknown how Brutes are promoted to this rank (possibly the number of casualties they inflict like most others), but they are commonly seen acting as spies and bodyguards for [[Brute Chieftains]]. The Stalkers replaced the [[Stealth Elites]] of ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'' after the [[Elites]] became [[Separatists]] from the [[Covenant]]. | |||
=== | ===Appearance=== | ||
The Jiralhanae Stalker does not appear in ''[[Halo 2]]'' but is featured in two ''[[Halo 3]]'' levels: [[The Ark (Level)|The Ark]] and [[The Covenant (Level)|The Covenant]], as well as being prominently featured in ''[[Halo 3: ODST]]'', where they roam the streets of [[New Mombasa]] in small groups. They use their [[Active Camouflage]] to protect their [[Chieftains]]. They are especially dangerous in ''ODST'' because of the generally dark conditions they are encountered in; though it becomes very easy to see them once [[VISR]] mode is toggled on. | |||
==Combat== | |||
Stalkers often employ [[plasma rifle]]s, [[spiker]]s, [[Type-52 Pistol|maulers]] and [[incendiary grenade]]s in battle. The added advantage of their cloaking devices is balanced out by their below-average armor and health for a Brute (a feature they share with the stealth elite); a Brute Stalker is about on par with a [[Brute Minor]] in terms of shielding strength and health. On [[Heroic]] difficulty it takes 24 assault rifle bullets to kill a Stalker; 8 shots to bring down their shield, and an additional 16 shots to kill them. | |||
Once you spot the distinctive visual disruption caused by their [[active camouflage]], use your weapon and [[melee]] them. They will be stunned and temporarily visible. Follow up with more melees until they're dead. It is advisable to only attempt this when there are no enemies nearby. Charging a [[Plasma Pistol]] and firing at the Brutes' movement shimmers will usually strip their power armor, making them visible. Also, they will be temporarily visible when they throw their firebomb grenades. | |||
If the [[brute]] goes berserk, dodge the physical attacks and finish them off with a melee or headshot. On higher difficulties, it is advisable to use [[grenades]], as they will blow their cover, and they can be quickly finished off by an automatic weapon. Watch for enemy fire and destroy any [[radar jammer]]s you see deployed on the ground. Using the [[power drain]] will also strip their armor off, resulting in them being visible and having almost no shields. If the Stalker is standing on a glass floor, its feet should be visible. It is also effective to use a Spiker or Needler as the spikes are visible when stuck in the Brute. Defeating them is the easiest way to get incendiary grenades. | |||
In ODST, fighting Stalkers is much more straightforward. You are able to see them as yellow outlines in VISR mode, however, the outline color matches that of the terrain outlines, so they can theoretically still blend in if you don't watch yourself. Like all Brutes in ''ODST'', they also sport full energy shielding that can withstand twice as much damage from projectile weaponry compared to in ''Halo 3''. Besides these differences, it's mostly the same. One last thing is that they don't seem to know that you can see them, they may stand out in the open thinking that their camouflage prevents you from seeing them. In reality, it just makes them a big target. | |||
In | |||
==Trivia== | ==Trivia== | ||
Line 60: | Line 44: | ||
*It is easier to spot a Brute Stalker by looking for its feet, as their cloaking reveals their feet more than any part of their body. | *It is easier to spot a Brute Stalker by looking for its feet, as their cloaking reveals their feet more than any part of their body. | ||
*On the [[John-117 Monument]] created for the [[Believe]] marketing campaign, all of the battling Jiralhanae minus the Chieftains are Brute Stalkers. | *On the [[John-117 Monument]] created for the [[Believe]] marketing campaign, all of the battling Jiralhanae minus the Chieftains are Brute Stalkers. | ||
*On higher difficulties, a single Brute Stalker wielding a [[ | *Stalkers are some of the only Brutes in ''[[Halo 3]]'' that use [[plasma]] weapons, the others being the [[War Chieftain]]s who occasionally wield [[Plasma Cannon]]s, as well as [[Jump Pack Jiralhanae]]. This also includes the Brutes who operate the plasma turret on the [[Brute Prowler]]. However, normal-ranking Brutes can be seen using plasma rifles, especially on the level [[Crow's Nest (level)|Crow's Nest]]. | ||
*On the level [[The Covenant (level)|The Covenant]], the Brute Stalkers at the second tower guarding the Jiralhanae [[Jiralhanae War Chieftain|War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their active camouflage in half where their bottom half is revealed and the rest of their body remains camouflaged. | *On higher difficulties, a single Brute Stalker wielding a [[Brute Shot]] can be found at the second highest level of the Cartographer entrance on [[The Ark (Level)|The Ark]], just after defeating the [[Scarab]]. | ||
*On the level [[The Covenant (level)|The Covenant]], the Brute Stalkers at the second tower guarding the [[Jiralhanae]] [[Jiralhanae War Chieftain|War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their active camouflage in half where their bottom half is revealed and the rest of their body remains camouflaged. | |||
*In ''Halo 3: ODST'', cloaked Stalkers are visible in VISR in orange, which means that VISR systems label camouflaged objects as scenery. | *In ''Halo 3: ODST'', cloaked Stalkers are visible in VISR in orange, which means that VISR systems label camouflaged objects as scenery. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H3 Stalker Concept. | File:H3 - Stalker Concept.png|Concept art of the Stalker | ||
File:H3 - PartialInvisStalker.jpg|A Jiralhanae Stalker | File:H3 - PartialInvisStalker.jpg|A Jiralhanae Stalker partially invisible. | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo 3]]'' | *''[[Halo 3]]'' | ||
*''[[Halo 3: ODST]]'' | *''[[Halo 3: ODST]]'' | ||
==Sources== | ==Sources== | ||
{{ | <references/> | ||
{{Template:BruteRanks}} | |||
[[Category:Brutes]] | |||
[[Category:Covenant ranks]] | [[Category:Covenant ranks]] |