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| {{Status|Canon}} | | {{Era|H3|H3R}} |
| {{Center|''This article is about the [[Jiralhanae]] rank. For other uses see [[Stalker]].''}} | | {{ratings}} |
| {{Unit infobox | | {{seealso|Flood Stalker Form}} |
| |variant=Cov
| | {{Covenant Rank Infobox |
| |name=Stalker | | |name=Brute Stalker |
| |image=[[File:BruteStalker.png|300px]] | | |image=[[Image:BruteStalker.png|300px]] |
| |species=[[Jiralhanae]] | | |species=[[Brute]] |
| |mission=Covert infiltration, reconnaissance, assassinations, enforcement | | |weapons=*[[Plasma Rifle]], [[Spiker]], [[Brute Shot]], [[Mauler]] |
| |equipment=
| | |equipment=*[[Cloaking]] |
| *[[Jiralhanae armor]]
| | *[[Type-3 Antipersonnel/Antimatériel Incendiary Grenade|Firebomb Grenades]] |
| **[[Jiralhanae power armor]]{{Ref/Reuse|H3}}
| | *[[Radar Jammer]] |
| ***[[Stalker power armor]]{{Ref/Reuse|H3}}
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| ****[[Active camouflage]]{{Ref/Reuse|H3}}
| | |vehicles=None |
| ***[[Energy shielding]]
| | |missions=Infiltration, Assassination, Police Roles, Spying Roles |
| *[[Radar jammer]] | | |role=Bodyguards, Reconnaissance, Espionage |
| |role= | | |notable= |
| Bodyguards, special operations | | |affiliation= [[Covenant Loyalists]] |
| |notable=[[Atriox]]<br> | | |counterparts: [[Stealth Elites]] |
| [[Castor]]<br>
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| [[Orsun]]
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| |affiliation=[[Covenant]]<br> | |
| [[Banished]]{{Ref/Reuse|EN}} | |
| }} | | }} |
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| '''Jiralhanae Stalker''' is a specialist [[:Category:Ranks|rank]] for [[Jiralhanae]] that are serving in the [[Covenant]]. They serve in covert roles in the Covenant, acting as spies or assassins.<ref>[http://halo.bungie.net/Stats/GameStatsCampaignHalo3.aspx?gameid=20779 '''Bungie.net''' ''Halo 3 campaign stats'']</ref> | | The '''Stalker''' is a [[Brutes|Brute (Jiralhanae)]] specialist [[rank]].<ref>[http://www.bungie.net/Stats/GameStatsCampaignHalo3.aspx?gameid=20779] Bungie.net Stats</ref> |
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| ==Overview==
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| Stalkers are commonly seen acting as spies and bodyguards for [[Jiralhanae Chieftain]]s, however they have a far more covert role in the [[Covenant]]. On the battlefield, they can function as spies and assassins. Jiralhanae Stalkers often use their [[active camouflage]] to flank and ambush unsuspecting hostile forces. They also use [[radar jammer]]s to confuse enemies, before charging in with [[Type-52 Mauler]]s to finish them off.<ref name="HE145">'''Halo Encyclopedia''', ''page 145''</ref>
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| ===History===
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| ====Pre-Covenant====
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| Stalkers trace their origins to before their induction into the Covenant. In this time before the Covenant, they would use [[Flaktura Workshop Skewer|Skewers]] in their arsenals, supposedly hunting mythological creatures across different [[Natural satellite|moons]].{{Ref/Site|Id=CF150|URL=https://www.halowaypoint.com/news/canon-fodder-give-em-lore|Site=Halo Waypoint|Page=Canon Fodder - If They Want Lore, We'll Give 'Em Lore|D=21|M=2|Y=2024|LocalArchive=Armory Infinitum#Volatile Skewer}}
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| ====Human-Covenant war==== | | ==Description== |
| During the [[Human-Covenant War]] in [[2526]] a select group of Stalkers called the [[Bloodstars]] were led by [[Sangheili]] [[First Blade]] [[Tel 'Szatulai]] from the [[Silent Shadow]] to hunt down the [[Spartan|Demons]].<ref name="R">'''[[Halo: Retribution]]''', ''page 265''</ref><ref name="HSS18">'''[[Halo: Silent Storm]]''', ''Chapter 18''</ref>
| | Stalkers are easily identified by their gray colored armor that possess integrated circuitry for [[Cloaking]] in their [[Power Armor (Jiralhanae)|Power Armor]] as well as their cyclops-like helmet with a bright red light emitting from their "eye". They often use [[Radar Jammer]]s to confuse their enemies and are the main users of [[Incendiary Grenade]]s. Their main weapon seems to be the [[Plasma Rifle]], though occasionally they are armed with [[Spiker]]s or [[Mauler]]s. |
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| Towards the end of the war several Stalkers participated during the [[Battle of Earth]] and [[Battle of Installation 00]].{{Ref/Reuse|H3}}{{Ref/Reuse|ODST}}
| | It is unknown how Brutes are promoted to this rank (possibly the number of casualties they inflict like most others), but they are commonly seen acting as spies and bodyguards for [[Brute Chieftains]]. The Stalkers replaced the [[Stealth Elites]] (Spec Ops.) of ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]'' after the [[Elites]] became [[Separatists]] from the [[Covenant]]. |
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| ====Postwar==== | | ===Appearance=== |
| UNSC intel after the war on the Stalker corps was used by the [[Naphtali Contractor Corporation]] in the production of the [[MJOLNIR Powered Assault Armor (GEN2)]] [[MJOLNIR Powered Assault Armor/Stalker|Stalker]] variant.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 176''</ref> The most elite Stalkers that served within the old guard of the Covenant would eventually join the [[Banished]], and would work closely with the [[Merchants of Qikost]] to perfect the {{Pattern|Elutuzem|stalker rifle}}'s integrated sighting systems.{{Ref/Book|Id=EN|Enc22|Page=479}}
| | The Brute Stalker does not appear in ''[[Halo 2]]'' but is featured in two ''[[Halo 3]]'' levels: [[The Ark (Level)|The Ark]] and [[The Covenant (Level)|The Covenant]], as well as being prominently featured in ''[[Halo 3: ODST]]'', where they roam the streets of [[New Mombasa]] in small groups. They use their [[Active Camouflage]] to protect their [[Chieftains]]. The armor is a dark gray and covers their legs. A large helmet hides their eyes and a red/orange light, possibly a laser sight, sits on the helmet front, but you can still see some of the matted fur. They are especially dangerous in ''ODST'' because of the generally dark conditions they are encountered in; though it becomes very easy to see them once [[VISR]] mode is toggled on. |
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| ==Equipment==
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| Stalkers are easily identified by their [[Stalker power armor|gray-colored armor]], which possess integrated circuitry for [[cloaking]], and as well as [[Energy shielding|personal energy shields]],{{Ref/Game|Id=ODST|ODST}} in their [[Jiralhanae power armor|power armor]] as well as their cyclops-like helmet with a bright red "eye" light. The Bloodstars' armor featured a dark red coloration to match the color of the Silent Shadow.{{Ref/Reuse|HSS18}} They often use radar jammers to confuse their enemies, and make heavy use of [[Orgudam Workshop firebomb|Orgudam Workshop Firebomb Grenade]]s. Their main weapon seems to be the {{Pattern|Okarda'phaa|plasma rifle}}, though they are occasionally armed with [[Paegaas Workshop Spiker]]s or [[Type-52 Mauler|Ukala Workshop Mauler]]s.{{Ref/Game|Id=H3|H3}}
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| They use their active camouflage to protect their Chieftains. Occasionally, Jiralhanae Stalkers are equipped with radar jammers to disrupt enemy intel systems.{{Ref/Reuse|H3}}{{Ref/Reuse|ODST}}
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| ==Gameplay==
| | [[Image:1217438754 Brutestalker.jpg|thumb|right|200px|A Brute Stalker.]] |
| Stalkers often employ plasma rifles, spikers, maulers and incendiary grenades in battle. The added advantage of their [[cloaking]] devices is balanced out by their below-average armor and health for a Jiralhanae (a feature they share with Sangheili Stealth operatives); a Jiralhanae Stalker is about on par with a [[Jiralhanae Minor]] in terms of shielding strength and health. On [[Heroic]] difficulty it takes 24 [[MA5C Individual Combat Weapon System|assault rifle]] bullets to kill a Stalker; 8 shots to bring down their shield, and an additional 16 shots to kill them.
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| Once you spot the distinctive visual disruption caused by their active camouflage, use your weapon and [[melee]] them. They will be stunned and temporarily visible. Follow up with more melees until they're dead. It is advisable to only attempt this when there are no enemies nearby. Charging a [[Type-25 plasma pistol|Plasma Pistol]] and firing at the Jiralhanae's movement shimmers is guaranteed to strip their power armor, making them visible. Also, they will be temporarily visible when they throw their firebomb grenades.
| | ==Combat== |
| | Stalkers often employ [[Plasma Rifle]]s, [[Spiker]]s and [[Incendiary Grenade]]s in battle. One Stalker Brute was seen using a Brute Shot on the Ark. The added advantage of their cloaking devices is balanced out by their below-average armor and health for a Brute; a Brute Stalker is about on par with a [[Brute Minor]] in terms of shielding strength and health. On [[Heroic]] difficulty it takes 24 assault rifle bullets to kill a Stalker; 8 shots to bring down their shield, and an addition 16 shots to kill them. |
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| If the Stalker goes berserk, dodge the physical attacks and finish them off with a melee or [[headshot]]. On higher difficulties, it is advisable to use [[grenades]], as they will blow their cover, and they can be quickly finished off by an automatic weapon. Watch for enemy fire and destroy any [[radar jammer]]s you see deployed on the ground. Using the [[power drain]] will also strip their armor off, resulting in them being visible and having almost no shields. If the Stalker is standing on a glass floor, its feet should be visible. It is also effective to use a spiker or [[Type-33 Needler|needler]] as the spikes are visible when stuck in the Jiralhanae. Defeating them is the easiest way to get incendiary grenades.
| | Once you spot the distinctive visual disruption caused by their [[Active Camouflage]], use your weapon and melee them. They will be stunned and temporarily visible. Follow up with more melees until they're dead. Charging a [[Plasma Pistol]] and firing at the movement shimmers and it will usually strip their power armor, making them visible. |
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| In ''ODST'', fighting Stalkers is much more straightforward. You are able to see them as yellow outlines in VISR mode, however, the outline color matches that of the terrain outlines, so they can theoretically still blend in if you don't watch yourself. Like all Jiralhanae in ''ODST'', they also sport full energy shielding that can withstand twice as much damage from projectile weaponry compared with those in ''Halo 3''. Besides these differences, it's mostly the same. One last thing is that they don't seem to know that you can see them, they may stand out in the open thinking that their camouflage prevents you from seeing them. In reality, it just makes them a big target.
| | If the [[Brute]] goes berserk, dodge the physical attacks and finish off with a melee. On higher difficulties, it is advisable to use [[grenades]], as they will blow their cover, and they can be quickly finished off by an automatic weapon. Watch for enemy fire and destroy any [[Radar Jammer]]s you see deployed on the ground. Using the [[Power Drain]] will also strip their armor off, resulting in them being visible and having almost no shields. If the Stalker is standing on a glass floor, its feet should be visible. It is also effective to use a Spiker or Needler as the spikes are visible when stuck in the Brute. Defeating them is the easiest way to get incendiary grenades. |
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| They are especially dangerous in ''ODST'' because of the generally dark conditions they are encountered in, though it becomes very easy to see them once [[VISR]] mode is toggled on.
| | In ODST, fighting Stalkers is much more straightforward. You are able to see them as yellow outlines in VISR mode, however, the outline color matches that of the terrain outlines, so they can theoretically still blend in if you don't watch yourself. Like all Brutes in ''ODST'', they also sport full energy shielding that can withstand twice as much damage from projectile weaponry compared to in ''Halo 3''. Besides these differences, it's mostly the same. One last thing is that they don't seem to know that you can see them, they may stand out in the open thinking that their camouflage prevents you from seeing them. In reality, it just makes them a big target. |
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| ==Trivia== | | ==Trivia== |
| *Todd McFarlane released an action figure of a Brute Stalker for its second series of [[action figures]]. It features two Spikers and a removable helmet. | | *Todd McFarlane released an action figure of a Brute Stalker for its second series of [[action figures]]. It features two Spikers and a removable helmet. |
| | *When combating [[Brute]] Stalkers, it is easier to spot them if you have your flashlight on. |
| *It is easier to spot a Brute Stalker by looking for its feet, as their cloaking reveals their feet more than any part of their body. | | *It is easier to spot a Brute Stalker by looking for its feet, as their cloaking reveals their feet more than any part of their body. |
| *On the [[John-117 Monument]] created for the [[Believe]] marketing campaign, all of the battling Jiralhanae minus the Chieftains are Brute Stalkers. | | *Occasionally a Brute Stalker will drop a piece of equipment known as "[[Cloaking]]" which can be manually activated by the player, unlike [[Active Camouflage]] which activates upon acquiring. This is most commonly found just inside the first tower to the left of the first activation door on [[The Covenant]]. |
| *On higher difficulties, a single Brute Stalker wielding a [[Type-25 Brute Shot|Brute Shot]] can be found at the second highest level of the [[Cartographer]] entrance on [[The Ark (level)|The Ark]], just after defeating the [[Deutoros-pattern Scarab|Scarab]]. | | *Stalkers are some of the only Brutes in ''[[Halo 3]]'' that use [[plasma]] weapons, the others being the [[War Chieftain]]s who occasionally wield [[Plasma Cannon]]s, as well as [[Jump Pack Brutes]]. This also includes the Brutes who operate the plasma turret on the [[Brute Prowler]]. However, normal-ranking Brutes can be seen using [[Plasma Rifle]]s, especially on the level [[Crow's Nest (level)|Crow's Nest]]. |
| *On the level [[The Covenant (level)|The Covenant]], the Brute Stalkers at the second tower guarding the Jiralhanae [[Jiralhanae War Chieftain|War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their active camouflage in half where their bottom half is revealed and the rest of their body remains camouflaged. | | *On higher difficulties, a single Brute Stalker wielding a [[Brute Shot]] can be found at the second highest level of the Cartographer entrance on [[The Ark (Level)|The Ark]], just after defeating the [[Scarab]]. |
| *In ''Halo 3: ODST'', cloaked Stalkers are visible in VISR in orange, which means that VISR systems label camouflaged objects as scenery. | | * On the level [[The Covenant]], the Brute Stalkers at the second tower guarding the [[Jiralhanae]] [[War Chieftain]] can be easily spotted by a glitch in which the player stands behind the glass wall right after arriving in the elevator which "cuts" their [[Active Camouflage]] in half where their bottom half is revealed and the rest of their body is camouflaged. |
| *The Jiralhanae Stalker is featured in two ''[[Halo 3]]'' levels: [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]], as well as being prominently featured in ''[[Halo 3: ODST]]'', where they roam the streets of [[New Mombasa]] in small groups.
| | *If you look through a Brute Stalker with Active Camouflage at an Overshielded subject, any overshields will not appear. This may mean that the Active Camouflage technology is unable to mimic the energy waves of Overshields, or it could be a graphical error. |
| | | *In the official ''Halo 3'' guide it states that there is a 'Brute Tracker'. No such Brute has been found, so it may be that they were cut from the game or are higher ranking Stalkers. |
| ==Gallery==
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| <gallery>
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| File:H3 Stalker Concept.jpg|Concept art of the Stalker.
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| File:H3 - PartialInvisStalker.jpg|A Jiralhanae Stalker, partially [[Cloaking|cloaked]] in ''[[Halo 3]]''.
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| File:H3 TheArk BruteStalkers.jpg|A trio of Jiralhanae Stalkers in ''Halo 3''.
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| File:H3 BruteStalkers&WarChieftain.png|Jiralhanae Stalkers defending a [[Jiralhanae War Chieftain|War Chieftain]] in ''Halo 3''.
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| File:H3 BruteStalker Firebomb.png|A cloaked Jiralhanae Stalker throwing a [[Orgudam Workshop firebomb|Firebomb grenade]] in ''Halo 3''.
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| File:H3ODST BruteStalker Patrolling.png|A Jiralhanae Stalker on the streets of [[New Mombasa]] in ''[[Halo 3: ODST]]''.
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| File:H3ODST BruteStalkervsNMPDOfficer.png|A Jiralhanae Stalker battling [[Unidentified NMPD officer|an]] [[New Mombasa Police Department|NMPD officer]] within the [[New Mombasa Data Center]].
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| </gallery>
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| ==List of appearances==
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| *''[[Halo: Uprising]]'' {{1st}}
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| *''[[Believe]]''
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| **''[[Diorama]]''
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| *''[[Halo 3]]''
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| *''[[Keep It Clean (trailer)|Keep It Clean]]''
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| *''[[Halo 3: ODST]]''
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| *''[[Halo 4]]'' {{mo}}
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| *''[[Halo 5: Guardians]]'' {{mo}}
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| *''[[Halo: Retribution]]'' {{Mo}}
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| *''[[Halo: Silent Storm]]''
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| *''[[Halo Infinite]]'' {{Mo}}
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| *''[[Halo: The Rubicon Protocol]]'' {{Mo}}
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| ==Sources== | | ==References== |
| {{Ref/Sources}}
| | <references/> |
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| {{Jiralhanae Ranks}} | | {{Template:BruteRanks}} |
| [[Category:Covenant ranks]] | | [[Category:Brutes]] |
| | [[Category:The Covenant]] |