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{{Status|Canon}}
{{Ratings}}
{{Center|''Were you looking for the rank [[Jiralhanae War Chieftain|War Chieftain]] or [[Chieftain of the Jiralhanae]], the ruler of the [[Jiralhanae]]?''}}
{{Era|H2|H3|HW|H3R|RE|FS|GOO|CH|HE|HGN|UP|LE}}
{{Unit infobox
<center>''Were you looking for the rank [[Jiralhanae War Chieftain|War Chieftain]] or [[Chieftain of the Jiralhanae]], the rulers of the [[Jiralhanae]]?''</center>
|variant=Cov
{{Covenant Rank Infobox
|name=Chieftain
|name=Jiralhanae Chieftain
|image=[[File:RegChieftain.png|300px]]
|image=[[File:HReach - Chieftain Jiralhanae.png|300px]]
|species=[[Jiralhanae]]
|species=[[Jiralhanae]]
|mission=*Pack Leaders
|weapons=*[[Gravity Hammer]]
*Battlefield Commanders
*[[Spike Grenade]]
|role=Spiritual Leaders{{Ref/Reuse|theark}}{{Ref/Reuse|cov}}
*[[Brute Spiker]]
|affiliation=*[[Covenant]]{{Ref/Game|Id=H3|H3}} <br>
|equipment=*[[Invincibility (Equipment)|Invincibility]]
*[[Covenant remnants]]
*[[Power Drain]]
**Individual Jiralhanae factions
*[[Flare]]
***[[Jovus' clan]]{{Ref/Comic|Id=RoA|RoA|Issue=[[Halo: Rise of Atriox Issue 5|#5]]}}
*[[Regenerator]]
**[[Keepers of the One Freedom]]
|vehicles=
**[[Banished]]{{Ref/Game|Id=HW2|HW2}}{{Ref/Game|Id=HINF|HINF}}
|missions=Various
**[[Merg Vol's Covenant]]{{Ref/Game|Id=HSA|HSA}}
|role=Pack Commanders
**[[Jul 'Mdama's Covenant]]{{Ref/Game|Id=HSS|HSS}}
Clan Leaders
**[[Dhas Bhasvod's Covenant]]{{Ref/Novel|Id=Sacrifice|HSoR|Detail= Adjunct - [[Sacrifice]]}}
|affiliation=*[[Covenant]]
|notable=*[[Castor]]
*[[Covenant Loyalists]]
*[[Cethegus]]
*[[Bassus]]
*[[Hekabe]]
*[[Jovus]]
*[[Lydus]]
*[[Parabum]]
*[[Avitus]]
*[[Unidentified Jiralhanae chieftain (Heian)]]
}}
}}
{{quote|Commanding troops requires both strength and audacity.|Jiralhanae Chieftain's mantra}}{{Ref/Game|Id=HRPG|HR|Detail=Post-game carnage report}}
{{quote|The [[pack]] will feast on you!|Jiralhanae Chieftain to the [[John-117|Master Chief]]|[[Halo 3]]}}


The '''Jiralhanae Chieftain''', also known as '''Alpha''',{{Ref/Game|H3|Bestiarum}} is a [[Covenant rank structure|position]] within the [[Jiralhanae]] race. It is one of the highest positions in the Jiralhanae hierarchy both in social aspects and in [[Covenant military|military]] rank within the [[Covenant]] and its [[Covenant remnants|splinter factions]], including the [[Banished]].{{Ref/Reuse|RoA}}{{Ref/Reuse|H3}}{{Ref/Reuse|HINF}}
The '''Jiralhanae Chieftain''', also known as the '''Alpha Jiralhanae''', is a [[Covenant]] Chieftain rank for the [[Jiralhanae]] race. It is one of the highest in the [[Jiralhanae]] hierarchy in social aspects and military [[rank]].


==Overview==
==Overview==
===Roles and responsibilities===
In ''[[Halo 2]]'', the first and only Chieftain presented was [[Tartarus]], who held the unique title of [[Chieftain of the Jiralhanae]]. Tartarus was killed by [[Thel 'Vadam]], his [[Sangheili]] allies, and Sergeant Major Avery Johnson on [[Installation 05]]. He wielded a powerful and unique [[Gravity Hammer]], the [[Fist of Rukt]]. His uncle [[Maccabeus]] was the Chieftain who preceded him and was the previous wielder of the Fist of Rukt. Maccabeus's death was at his young nephew's hands, as is the tradition within the Jiralhanae culture: a fight to the death over position within the pack. The same can be said for all Brute Chieftains, unless the previous Chieftain fell in battle; however contestants may have had to fight to the death for the position if this was the case, so the situation would have stayed the same regardless.
In the [[Covenant]], Chieftains primarily served as military commanders. They are leaders of groups of the half-a-dozen or more Jiralhanae as well as several lower caste species within a "[[pack]]."  In Jiralhanae society, Chieftains are subordinate only to [[Jiralhanae War Chieftain|War Chieftain]]s and the [[Chieftain of the Jiralhanae]] himself. Apart from a pack leadership position, the Jiralhanae Chieftains are also spiritual leaders, giving sermons to their [[pack]]s.{{Ref/Level|Id=theark|H3|The Ark (level)|The Ark}}{{Ref/Level|Id=cov|H3|The Covenant (level)|The Covenant}} [[Maccabeus]], while War Chieftain of the ''[[Rapid Conversion]]'', would lead his pack in religious sermons, like the [[Progression of the Ages]] and blessing pack meals.{{Ref/Novel|HCH|Page=196}}


===History===
In ''[[Halo 3]]'', more Chieftains are shown, commanding their troops in a "[[pack]]" and enforcing that particular group mentality. Prior to the game's release, the video documentary "[[Et Tu Brute?]]" revealed their role in the game along with the overarching fact that the Brutes had replaced the Elites. They wear very elaborate gold or red [[Power Armor (Jiralhanae)|Power Armor]], breast-plates, and an even more intricate headdress.<ref>[http://media.teamxbox.com/games/ss/1353/1166618976.jpg TeamXbox Image]</ref> The Brute Chieftain seems to hold a rank similar to the [[Elite]] [[Zealot]]. In [[Halo Wars]], only one Chieftain appears, which is the [[Jiralhanae Army Commander]].
The Chieftain of the Jiralhanae, [[Tartarus]] was [[Battle for the Control Room (Installation 05)|killed]] by [[Thel 'Vadam]], his [[Sangheili]] [[Fleet of Retribution|allies]], and [[Sergeant Major]] [[Avery Johnson]] on [[Installation 05]]. He wielded a powerful ancient and unique [[Gravity hammer (fiction)|gravity hammer]], the [[Fist of Rukt]].{{Ref/Level|Id=TGJ|Game=Halo 2|Level=The Great Journey}} Preceding him was his uncle Maccabeus, the previous wielder of the Fist of Rukt. Maccabeus's death was at his young nephew's hands, as is the tradition within the Jiralhanae culture: a fight to the death over the Chieftain position within the pack. The same can likely be said for most Jiralhanae Chieftains unless the previous Chieftain fell in battle; however contestants may have had to fight to the death for the position if this was the case. This was known to have happened on at least one occasion during the [[Stomping on the Heels of a Fuss|Jiralhanae occupation]] of the colony [[Beta Gabriel]].{{Ref/Book|Id=H:Evo|Book=Halo: Evolution|Section=Stomping on the Heels of a Fuss|SectionLinkText=Stomping on the Heels of a Fuss}}


Due to animosity stoked by the [[Great Schism]], the Jiralhanae and [[Sangheili]] typically did not work together after the war, at least not as equals.{{Ref/Novel|Id=Envoy3|Halo: Envoy|Chapter=1 "The Covenant had failed, obliterated under the weight of many lies; as a result, the Sangheili did not make common cause with Jiralhanae anymore, at least not as equals. No, this was strange. "}} For reasons unknown, a few Jiralhanae Chieftains would eventually join [[Merg Vol's Covenant]] as lesser infantry after the end of the [[Human-Covenant War]]. These few Jiralhanae would fight on behalf of the group during the [[Battle of Draetheus V]] in [[2554]].{{Ref/Reuse|HSA}} Very few Chieftains were depicted serving [[Jul 'Mdama's Covenant]] in a [[UNSC Tactical Simulator]] set during the [[Battle of Installation 03]] in [[2557]].{{Ref/Reuse|HSS}}
== Combat ==


Many Chieftains served in the [[Banished]], leading standard [[pack]]s. Certain Banished Chieftains with massive packs formed them into [[legion#Banished|legion]]s and were titled [[Legionmaster]]s.{{Ref/Novel|Id=SOR4|HSoR}} Other Chieftains with high authority were titled [[Jiralhanae Warlord|Warlord]]s to keep other packs in line.{{Ref/Reuse|SOR4}} The supreme leading Chieftains of the Banished consisted of [[War Chief]]s, including both [[Decimus]] and [[Escharum]],{{Ref/Reuse|SOR4}} and the [[Warmaster]] [[Atriox]].{{Ref/Book|Id=H:OSFM5|OSFM|Page=158|Quote=Atriox: Warmaster of the Banished}}
==Equipment==
===Armor===
===Armor===
{{Main|Chieftain power armor}}
[[File:1216073359 Chieftain.jpg|thumb|left|A Brute Chieftain charging towards his opponent.]]
Jiralhanae Chieftains are typically clad in resilient ornate crimson and black/silver [[Chieftain power armor|armor]] and are instantly recognizable by their matching large horned headdress, a design which pays homage to the [[Degaeorth]] of [[Doisac]].{{Ref/Novel|Halo: Envoy|Page=40–41}} However, there's varying types of armor favored by Chieftains,{{Ref/Reuse|H3}}{{Ref/Reuse|HR}}{{Ref/Reuse|HINF}} including one design of armor that is thicker with its left arm to deliver bone-crushing melee attacks should they need to perform one without their gravity hammers.{{Ref/Reuse|H3}} Another chassis also have dual wrist-mounted blades extending over their hands for extra melee capabilities.{{Ref/Reuse|HINF}} While it cannot take as much damage as the bronze, gold-colored armor worn by War Chieftains, it allows greater speed and mobility.{{Ref/Reuse|H3}}{{Ref/Reuse|HR}} They are also equipped with renegerating [[energy shielding|personal energy shields]].{{Ref/Reuse|HR}} Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]].{{Ref/Reuse|H3}} However, their armor can be stuck by [[Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades.{{Ref/Reuse|H3}} Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled.{{Ref/Reuse|H3}} Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded.{{Ref/Reuse|H3}}
These Jiralhanae Chieftains are clad in ornate red and black armor, instantly recognizable by a large headdress. While it cannot take as much damage as the bronze, gold-colored armor worn by War Chieftains, it allows greater speed and mobility. Their [[Power Armor]] cannot be stuck by [[Plasma Grenades]], [[Type-2 Antipersonnel Fragmentation Grenade|Spike Grenades]], or [[Needler]] projectiles. However, their armor can be stuck by [[Type-3 Antipersonnel/Antimateriel Incendiary Grenade|Incendiary Grenades]].
 
There is another variant of the Chieftain [[Jiralhanae power armor|power armor]], which have a different design and better protection than typical types. It had also a techsuit that covers almost the entire body, including the hands.{{Ref/Reuse|Cards}} These armors were issued by several high-ranking Jiralhanae leaders such as [[Avitus]], also known as the "Brute Army Commander", and [[Unidentified Jiralhanae chieftain (Heian)|another Jiralhanae Chieftain]], albeit the former being also colored entirely in red, opposing red-and-black-colored chieftain power armors, and the latter entirely in blue rather than in red.{{Ref/Game|Id=Cards|HW|Detail=[[:File:HWDE Thrallslayer LeaderProfile.jpg|Collectors Edition Leader Cards]]}}{{Ref/Film|Id=legends|Film=Halo Legends|Story=The Babysitter}} Whenever if either the "Army Commander" term is considered a Jiralhanae title given to several of these Chieftains who wear these power armors or possibly a rank, or simply a nickname given to only Avitus is unknown.
 
While most Jiralhanae Chieftains were known to have worn power armor, a few were poorly armored, like the bulk of lower-ranked Jiralhanae warriors as a whole until the Great Schism, including [[Parabum]] and [[Lydus]].{{Ref/Reuse|H:Evo}}{{Ref/Comic|Id=HE|Comic=Halo: Escalation|Issue=[[Halo: Escalation Issue 1|#1]]}}
 
<gallery>
File:RegChieftain.png|
File:Reach - Chieftain.png|
File: HINF BruteChieftainTypes.png|
</gallery>


===Weaponry===
Unlike the Power Armor worn by Jiralhanae of lesser rank, a Chieftain's armor does not fall apart once the shields are disabled. Additionally, their heavy helmets protect them from headshots, and it requires a handful of shots to the head from a precision weapon to knock off their helmet and leave them vulnerable to a fatal headshot.
The Jiralhanae Chieftain's primary and iconic armament is the [[Gravity hammer (fiction)|gravity hammer]],{{Ref/Reuse|H3}} although they sometimes use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, {{Pattern|Pek|plasma cannon}}s,{{Ref/Game|Id=HR|HR}} {{Pattern|Shea'p|plasma cannon}}s and [[Grenflekt Workshop Scrap Cannon]]s. They usually carry the [[invincibility]] power-up, and sometimes at least another [[equipment]] such as a [[regenerator]], [[flare]], or [[power drain]].{{Ref/Reuse|H3}}


==Known Chieftains==
A Brute Chieftain's shields are stronger than those of a standard Brute, but, oddly, are slightly weaker than a [[Brute Captain]]'s. On any difficulty it only takes one [[Particle Beam Rifle]] or [[Sniper Rifle]] shot to disable their shields, while Brute Captains require two shots on Heroic or Legendary to bring their shields down. On Heroic, a Brute Chieftain's shield can be brought down with twelve [[MA5C Assault Rifle]] bullets or eight [[Plasma Rifle]] bolts. However, even unshielded, a Brute Chieftain has extremely high durability and can survive incredible high amounts of damage; on Heroic, it takes forty-three assault rifle bullets, five [[Particle Beam Rifle]] shots, or five direct hits from a [[Brute Shot]] to kill an unshielded Chieftain, whereas any other Brute rank dies after only one beam rifle shot or one to two Brute Shot grenades once their shields are disabled. This makes the durability of Chieftains much closer to that of the Brutes of ''Halo 2'' than any other Jiralhanae unit in ''Halo 3''. Additionally, their Power Armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded, a Brute Chieftain can withstand more than two hundred plasma rifle bolts before falling, while most standard Brutes die after only a little over a dozen plasma rifle bolts once their shields are gone.
*[[Ballas]]
*[[Bracktanus]]
*[[Castor]]
*[[Cethegus]]
*[[Deukalion]]
*[[En'Geddon]]
*[[Ik'Novus|Ik'Novus The Devourer]]  
*[[Hekabe]]
*[[Jovus]]
*[[Lydus]]
*[[Parabum]]
*[[Pellius]]
*[[Avitus]]
*[[Ipso]]


==Gameplay==
===Equipment===
[[File:H3 Raging Brute chieftain.jpg|thumb|left|A Brute Chieftain charging towards his opponent.]]
Their primary armament is the [[Gravity Hammer]], although they are also known to use [[Fuel Rod Guns]] and [[Type-52 Directed Energy Support Weapon|Plasma Cannons]]. Brute Chieftains are the only enemy, aside from the occasional Flood, who use these weapons. On all level modes, they carry and almost always use the [[Invincibility]] power-up. It is also possible for them to carry a [[Regenerator]], [[Flare]], or [[Power Drain]]. On their left arm, the armor is thicker to deliver bone-crushing melee attacks should they need to perform one without their Gravity Hammer.
A Jiralhanae Chieftain's shields are stronger than those of a standard Jiralhanae, but, oddly, are slightly weaker than a [[Jiralhanae Captain]]'s. Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled. Additionally, their heavy helmets protect them from [[headshot]]s, and it requires a handful of shots to the head from a precision weapon to knock off their helmet and leave them vulnerable to a fatal headshot. On any difficulty it only takes one [[Type-50 particle beam rifle|beam rifle]] or [[SRS99D-S2 AM sniper rifle|sniper rifle]] shot to disable their shields, while Jiralhanae Captains require two shots on Heroic or Legendary to bring their shields down. On Heroic, a Chieftain's shield can be brought down with twelve [[MA5C Individual Combat Weapon System|assault rifle]] bullets or eight [[Okarda'phaa-pattern plasma rifle|plasma rifle]] bolts. However, even unshielded, a Jiralhanae Chieftain has extremely high durability and can survive incredibly high amounts of damage; on Heroic, it takes forty-three assault rifle bullets, five particle beam rifle shots, or five direct hits from a [[Type-25 Brute shot|Brute shot]] to kill an unshielded Chieftain, whereas any other Jiralhanae rank dies after only one beam rifle shot or one to two Brute shot grenades once their shields are disabled. This makes the durability of Chieftains much closer to that of the Jiralhanae of ''Halo 2'' than any other Jiralhanae unit in ''Halo 3''. Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded, a Jiralhanae Chieftain can withstand more than two hundred plasma rifle bolts before falling, while most standard Jiralhanae die after only a little over a dozen plasma rifle bolts once their shields are gone. Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]]. However, their armor can be stuck by [[Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades.
 
The Jiralhanae Chieftain's primary armament is the [[Gravity hammer (fiction)|gravity hammer]], although they are also known to use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, and {{Pattern|Pek|plasma cannon}}s. Jiralhanae Chieftains are the only enemy, aside from the occasional [[Flood]] and [[Sangheili General]], who use these weapons. On all level modes, they carry and almost always use the [[invincibility]] power-up. It is also possible for them to carry a [[regenerator]], [[flare]], or [[power drain]].


===Tactics===
===Tactics===
Jiralhanae Chieftains will be closely guarded by two or more [[Jiralhanae Bodyguard]]s as well as high numbers of Jiralhanae of other ranks, only leaving the security of the pack when they feel it is tactically sound or simply when they thirst for blood. Chieftains generally hang back and allow their entourage of Jiralhanae to do the fighting, generally only charging forward to attack with their gravity hammers after several of their Jiralhanae pack subordinates have been slain.
Jiralhanae Chieftains will be closely guarded by two or more [[Jiralhanae Bodyguard|Jiarhanae Bodyguards]] as well as high numbers of Brutes of other ranks, only leaving the security of the pack when they feel it is tactically sound or simply when they thirst for blood. Chieftains generally hang back and allow their entourage of Brutes to do the fighting, generally only charging forward to attack with their Gravity Hammers after several of their Brute pack subordinates have been slain.


If they run for you, turn and run as fast as you can. More often than not, unless you've managed to kill them within the first few seconds, they will activate their [[invincibility]] if they are carrying one and you will not be able to kill them until it wears off. Chieftains can close distances quickly, and will not hesitate to smack anything out of their path. Though less durable than the more ornate [[War Chieftain]]s, they are far faster and much deadlier in close combat, and they still boast extremely powerful shields and armor.
If they run for you, turn and run as fast as you can. More often than not, unless you've managed to kill them within the first few seconds, they will activate their [[Invincibility (Equipment)|Invincibility]] if they are carrying one and you will not be able to kill them until it wears off. Chieftains can close distances quickly, and will not hesitate to smack anything out of their path. Though less durable than the more ornate [[War Chieftain]]s, they are far faster and much deadlier in close combat, and they still boast extremely powerful shields and armor.


===Counter-Chieftain tactics===
==Counter-Chieftain Tactics==
[[File:2514795-full.jpg|thumb|A Chieftain fighting Thel 'Vadam in the [[Citadel (Structure)|Citadel]].]]
[[File:2514795-full.jpg|thumb|right|A Chieftain fighting Thel 'Vadam in the [[Citadel (Structure)|Citadel]].]]
*Jiralhanae Chieftains, as fitting their "commander" role, have incredible physical strength and agility - far more so than their lesser brethren. Avoid going into melee combat with a Chieftain. However, if you do get yourself in the situation, do not try to melee him or he will quickly deliver a direct blow with the gravity hammer, which is a one-hit-kill even on [[Normal]] difficulty. Run away as quickly as possible once you see him trying to get close enough to melee you. Shoot him enough times with one of your weapons, until his Power Armor breaks, then try to shoot his helmet/headdress off so that you can score a [[headshot]].
*Brute Chieftains, as fitting their "commander" role, have incredible physical strength and agility - far more so than their lesser brethren. Avoid going into melee combat with a Chieftain, and even when facing off against a War Chieftain, take care not to get hit. However, if you do get yourself in the situation, do not try to melee him; if you are foolish enough to try and melee him, he will quickly deliver a direct blow with the Gravity Hammer, which is a one-hit-kill even on [[Normal]] difficulty. Run away as quickly as possible once you see him trying to get close enough to melee you. Shoot him enough times with one of your weapons, until his Power Armor breaks, then try to shoot his helmet/headdress off so that you can score a [[headshot]].
*Another way, though difficult, is to circle around the back of the Chieftain, wait for them to do his backward melee attack, and again circle around them while they're still turning round to where you used to be. This gives you ample time for an assassination. Believe it or not, this is the best way to kill them: their swing animations are incredibly predictable during Halo 3, and this extends to all hammer-wielding Jiralhanae. Note: assassinations ignore invincibility, making this tactic even more useful.
*Another way, though difficult, is to circle around the back of the Chieftain, wait for them to do his backwards melee attack, and again circle round them while their still turning round to where you used to be. This gives you ample time for an assassination.
*One of the best ways to kill a Chieftain is to charge at them from a distance. They will begin to leap at you; use the time when they are crouching down to leap to get up close to them. When they leap, if done correctly, they over the player's head, giving him or her enough time to perform an assassination.
*One of the best ways to kill a Chieftain is to charge at them from a distance. They will begin to leap at you; use the time when they are crouching down to leap to get up close to them. When they leap, if you did it correctly, they will go way past you, giving you time to do an assassination.
*A hammer-wielding Chieftain will often utilize the Invincibility power-up while charging at you if you're firing and back-pedaling at the same time. However, if the player is able to kill the Chieftain before he activates it, the player can use the Invincibility to great gain.  
*A hammer-wielding Chieftain will often utilize the Invincibility power-up while charging at you if you're firing and back-pedaling at the same time. However, if the player is able to kill the Chieftain before he activates it, the player can use the Invincibility to great gain.  
*Even when Chieftains utilize the invincibility power-up, an assassination will still kill them.  
*Even when Chieftains utilize the Invincibility power-up, an assassination will still kill them.  
*A good way to kill Chieftains is to use Cloaking and assassinate them. This way you are unharmed, and you can also pick up their Invincibility since they did not have time to activate it. However, you should be careful not to alert any of the surrounding Jiralhanae. If they know that you are there, even if they cannot see you, the Chieftain will sometimes be able to sense where you are even if you are cloaked and will turn around in your direction, although he does not attack. This will make it harder to get behind him and if you touch him, he will hit you and you will temporarily lose your cloaking, allowing the rest of the Jiralhanae to see and attack you.  
*A good way to kill a Chieftain is to use Cloaking and assassinate them. This way you are unharmed, and you can also pick up their Invincibility, since they did not have time to activate it. However, you should be careful not to alert any of the surrounding Brutes. If they know that you are there, even if they cannot see you, the Chieftain will sometimes be able to sense where you are even if you are cloaked and will turn around in your direction, although he does not attack. This will make it harder to get behind him and if you touch him, he will hit you and you will temporarily lose your cloaking, allowing the rest of the Brutes to see and attack you.  
*Probably the easiest way to kill a Chieftain is to use a Spartan Laser on him. This will kill the Jiralhanae instantly, allowing you to pick up his invincibility and, if you want, his gravity hammer. It is easier to do this as soon as you see them while they are taunting and growling at you, for on higher difficulties, they will activate their invincibility as the laser hits them, rendering the shot wasted. In ''Halo 3'', this can only be done on the level ''the Covenant'', as it is the only Halo 3 level where you are given a Spartan Laser.
*Probably the easiest way to kill a Chieftain is to use a Spartan Laser on him. This will kill the Jiralhanae instantly, allowing you to pick up his Invincibility and, if you want, his Gravity Hammer. It is easier to do this as soon as you see them while they are taunting and growling at you, for on higher difficulties, they will activate their invincibility as the laser hits them, rendering the shot wasted. In ''Halo 3'', this can only be done on the level ''[[The Covenant (Level)|The Covenant]]'', as it is the only Halo 3 level where you are given a Spartan Laser.
*Although you cannot stick Chieftains, if you are a good shot you can stick the Chieftain's weapon, which usually is the gravity hammer. It's quite difficult, but it will kill him immediately. (This does not work on Legendary difficulty.)
*Although you cannot stick Chieftains, you can stick the Chieftain's weapon, which usually is the Gravity Hammer. It's quite difficult, but it will kill him immediately. (This does not work on [[Legendary]] difficulty.)
*When facing a charging Chieftain, jump up as they try to hit you with their hammer and the blow from the hammer will push you away from the Jiralhanae, giving you more time to damage him and ultimately kill him as well as recharge your shields. Make sure you're not on an edge or the blast from the hammer could knock you over the edge, killing you.  
*When facing a charging Chieftain, jump up as they try to hit you with their hammer and the blow from the hammer will push you away from the Brute, giving you more time to damage him and ultimately kill him as well as recharge your shields. Make sure you're not on an edge or the blast from the hammer could knock you over the edge, killing you.  
*Incendiary Grenades are a good way to kill a Chieftain, although on Legendary, this is not a guaranteed one hit kill, including a shot from Flamethrower as he can easily activate his Invincibility and negate the effects of your grenade.  
*Incendiary Grenades are a good way to kill a Chieftain, although on Legendary, this is not a guaranteed one hit kill, as he can easily activate his Invincibility and negate the effects of your grenade.  
*If the Chieftain is alone, you may attempt to lure him into a close range fight and melee him before sidestepping. The Chieftains are surprisingly slow to recover after a melee/hammer attempt, so you can kill them with multiple melee hits by edging around him/jumping over him every time he attempts to melee/hammer you. This is quite risky, however, and is not recommended on higher difficulties.
*If the Chieftain is alone, you may attempt to lure him into a close range fight and melee him before sidestepping. The Chieftains are surprisingly slow to recover after a melee/hammer attempt, so you can kill them with multiple melee hits by edging around him/jumping over him every time he attempts to melee/hammer you. This is quite risky, however, and should not be attempted on higher difficulties.
*Another good way to kill a Chieftain is to dual-wield spikers, as Chieftains seem to have a vulnerability to the spikes. Enough spikes will also slow down the Chieftain, occasionally stopping the Chieftain's charge and if you pump enough into him, he ''will'' eventually go down. Same with plasma rifles.
*Another good way to kill a Chieftain is to dual-wield Spikers; Chieftains seem to have a vulnerability to the spikes. Enough spikes will also slow down the Chieftain, if not stop the Chieftain's charge.
*When a Chieftain swings their gravity hammer at you, you can perform a 'gravity jump.' While not an actual move incorporated into the game, this involves jumping moments before the hammer hits, so that you ride the shock wave, usually to a place far away from the chieftain. Skilled players may utilize this to get out of an explosive's blast range, or to get head shots from above.
*When a Chieftain swings their gravity hammer at you, you can perform a 'gravity jump.' While not an actual move incorporated into the game, this involves jumping moments before the hammer hits, so that you ride the shock wave, usually to a place far away from the chieftain. Skilled players may utilize this to get out of an explosive's blast range, or to get headshots from above.
*In ''Halo: Reach'', Chieftain armor can be stuck with plasma grenades. However, their reasonably strong shields and high unshielded durability mean that they can usually survive a stick attempt.
*The sniper rifle is devastating against Chieftains in ''Halo: Reach''. Two head shots will kill any Chieftain on Easy, Normal and Heroic difficulties.
*Unlike energy sword-equipped Sangheili, who will generally make a beeline for their target without evading enemy fire, Jiralhanae Chieftains will jink back and forth as they charge, making them much more difficult to head shot or stick than their Sangheili counterparts. This is compensated for because of their slower speed and the comparative ease of dodging the slower hammer strike compared with a sword swing.
*The Chieftain, if lucky, can be killed in one hit by a Spartan Laser at ''Halo 3: ODST''. Normally, when the laser hits the Chieftain, his power armor will break, but somehow he was able to activate the Invincibility power-up to withstand the blow, forcing the player to fire another round.
**Utilizing Flamethrower is also a good idea, but the player must maintain its distances since breaking the power armor often makes the Chieftain triggers the Invincibility power-up.
 
==Production notes==
*During the early development of ''[[Halo 3]]'', a Jiralhanae Chieftain was seen wielding an [[Type-1 energy sword|energy sword]]. This was probably taken out due to the fact that Jiralhanae prefer their own gravity hammers, and because the energy sword is a [[Sangheili]]-exclusive weapon (and the Jiralhanae dislike the Sangheili).
*All Jiralhanae Chieftains are voiced by [[John DiMaggio]] in both ''Halo 3'' and ''[[Halo 3: ODST]]''.
*In ''[[Halo 3: The Official Strategy Guide]]'', there is a mistake on the last page, where there is a War Chieftain wielding a gravity hammer. There are also images of an ordinary Jiralhanae Chieftain wielding a plasma turret and a fuel rod gun.


== Trivia ==
== Trivia ==
{{linkbox|gallery=yes|gallerypage=Images of Jiralhanae Chieftains}}
*During the early development of ''[[Halo 3]]'', the Brute Chieftain was seen wielding an [[Energy Sword]]. This was probably taken out due to the fact that [[Brutes]] prefer the crude [[Gravity Hammer]]s over Energy Swords, and because of the Energy Sword being an Elite-exclusive weapon.
*If a Chieftain is transformed into a [[Flood]] [[Flood combat form|combat form]] in ''[[Halo 3]]'', his armor will become that of a [[Jiralhanae Minor]]. This is because the game engine does not have any code to transform the Chieftain into a "Chieftain" combat form. This can be easily observed in the Citadel during the level ''The Covenant'', where the Flood temporarily ally with the Master Chief and the Arbiter to attack the remaining Covenant forces. Another good place to see an infected Chieftain is on the level ''[[Halo (Halo 3 level)|Halo]]'', because an infected Chieftain is in a [[Flood dispersal pod]].
*Chieftains are arguably stronger than [[Mgalekgolo]] due to their special armor, Gravity Hammers, and extreme durability. They do, however, have two weakness that the Hunters do not have: a melee at the back would be an instant kill; and once their headpiece was removed they were susceptible to head shots. The latter of these is emulated, however, by the Hunter's vulnerability to shots at its waist.
*In the ''Halo 3'' level ''[[Sierra 117]]'', a Chieftain is seen hanging onto the side of a Phantom in the clearing with a crashed Pelican down the cliff. Oddly, this Chieftain can be stuck with plasma grenades, but shows no reaction to them, and is completely immune to the blast.
*Despite the seeming weakness of their Power Armor's shields, the armor at full charge is largely equivalent to a Brute Ultra, being able to withstand at least one melee attack, and is only divested of the shield after a barrage of small arms fire or a sniper or beam rifle shot.
*The Chieftain appears in [[Wikipedia:Epic Games|Epic Games]] and [[Wikipedia:Mediatonic|Mediatonic]]'s ''[[Wikipedia:Fall Guys|Fall Guys]]'' as one of the characters in the Spartan Showdown event.
*All Brute Chieftains are voiced by [[John DiMaggio]] in both ''Halo 3'' and ''[[Halo 3: ODST]]''.
*''Halo 3: ODST'' is the only game where you see a Brute Chieftain and a War Chieftain in the same room.
*If a Chieftain is transformed into a [[Flood]] [[Combat Form]], their armor will become that of a [[Jiralhanae Minor]]. This is because the game engine does not have any code to transform the Chieftain into a Chieftain Combat Form. This can be easily observed in the Citadel of [[The Covenant (Level)|The Covenant]], where the Flood temporarily ally with the Master Chief and attack the [[Covenant]].
*In ''[[Halo 3: The Official Strategy Guide]]'', there is a mistake on the last page, where there is a [[War Chieftain]] wielding a Gravity Hammer. There are also images of an ordinary Brute Chieftain wielding a Plasma Cannon and a [[Fuel Rod Gun]].
*In the ''Halo 3'' level ''[[Sierra 117 (Level)|Sierra 117]]'', a Chieftain is seen hanging onto the side of a Phantom in the clearing with a crashed Pelican down the cliff. Oddly, this Chieftain can be stuck with [[Plasma Grenade]]s, but shows no reaction to it, and is immune to the blast.
*In [[Halo 3: ODST]], a Chieftain uses the blade on the back of his hammer to puncture [[Romeo]]'s lung. This is the first time the blade of the [[Gravity Hammer]] is seen in use.
*In [[Halo Legends]]'s [[The Babysitter]] short, a blue armored [[Unidentified Chieftain (The Babysitter)|Jiralhanae Chieftain]] is seen throughout the short wearing armor similar to that of the [[Jiralhanae Army Commander]].
*Apart from pack leadership position, the Jiralhanae Chieftains are also spiritual leaders. [[Maccabeus]], while the Chieftain of the ''[[Rapid Conversion]]'', would lead his pack in religious sermons, like the Progression of the Ages and blessing pack meals. Also, during ''[[The Ark (Level)|The Ark]]'' and ''The Covenant'', Chieftains can be seen at several points giving sermons to their packs in the Jiralhanae language.


== Gallery ==
== Gallery ==
===Concept art and illustrations===
<gallery widths="120" orientation="portrait">
<gallery>
File:Tartarusfull.jpg|[[Tartarus]], the only Chieftain of ''[[Halo 2]]''. He held the  title of [[Chieftain of the Jiralhanae]], the highest Brute rank.
File:H3 Chieftain Concept.jpg|Concept art of a Jiralhanae Chieftain for ''[[Halo 3]]''.
File:2 Chieftains.jpg|A Brute Chieftain standing near a [[War Chieftain]].
File:H3 RedChieftainConcept.jpg|Another concept for a Chieftain in ''Halo 3'', this time with a more reddish color scheme closer to the final design.
File:Brute 1024.jpg|The [[Brute Army Commander]] from [[Halo Wars]].
File:H4_BruteChieftain_Concept.jpg|Chieftain concept art for ''[[Halo 4]]''{{'}}s [[Prologue]] entry.
File:emag_halo3_092307_2_bd140.jpg|A Brute Chieftain attacking [[Master Chief]].
File:Haloinitiation1variant.jpg|A Jiralhanae Chieftain fighting against [[Sarah Palmer]] on the cover of ''[[Halo: Initiation Issue 1]]''.
File:RegChieftain.png|A render of the Jiralhanae Chieftain in [[Halo 3]].
File:H2A Terminals - Murder of the Councilors.jpg|Jiralhanae Chieftain [[Avitus]] overseeing the massacre of [[Sangheili Councilor]]s on Installation 05 in the ''[[Halo 2: Anniversary]]'' [[Terminal (Halo 2: Anniversary)|terminals]].
File:Brute_Chieftain_ODST.jpg|A Jiralhanae Chieftain illuminated by [[VISR]] mode in [[Halo 3: ODST]]'s [[Firefight]].
File:HTfS gallery Chieftain.jpg|A Chieftain preparing to fight a Marine in ''[[Halo: Tales from Slipspace]]''.
File:Brute_Chieftain_Close-Up.jpg|A [[Brute Chieftain]] featured in [[ODST]]; note the unique and elaborate headdress worn by these fearsome foes.
File:HINF-Chieftainconcept.jpg|Concept art of a Banished Jiralhanae Chieftain for ''[[Halo Infinite]]''.
File:Halo- Reach - Brute Chief.jpg|A Chieftain charging a SPARTAN III in the [[Firefight]] game mode in [[Halo: Reach]].
File:HINF-Chieftainconcepts.jpg|More concept art of Banished Chieftains.
File:Chieftain_Action_Figure.jpg|A Brute Chieftain action figure from McFarlane Toys.
HINF-Chieftain.jpg|A full rendering of a Banished Chieftain.
File:HINF Chibi Chieftain Emblem.png|A ''Halo Infinite'' multiplayer emblem of a Brute Chieftain.
</gallery>
</gallery>
===Screenshots===
<gallery>
File:emag_halo3_092307_2_bd140.jpg|A Jiralhanae Chieftain attacking John-117 in ''Halo 3''.
File:2 Chieftains.jpg|A Jiralhanae Chieftain standing near a [[War Chieftain]].
File:ChieftainPrecher.jpg|A Chieftain delivers a sermon to his pack.
File:HW_Thrallslayer_1.jpg|Avitus, a Jiralhanae Chieftain in ''[[Halo Wars]]''.
File:UnarmedChieftain.png|An unarmed Chieftain in ''Halo 3: ODST''.
File:Brute_Chieftain_ODST.jpg|A Jiralhanae Chieftain illuminated by [[Visual Intelligence System, Reconnaissance|VISR]].
File:Brute_Chieftain_Close-Up.jpg|A close-up of a Chieftain's elaborate headdress.
File:Chieftain_Action_Figure.jpg|A Jiralhanae Chieftain action figure from [[McFarlane Toys]].
File:HReach - Chieftain Jiralhanae.png|An early build of a Jiralhanae Chieftain in ''Halo: Reach''.
File:Halo- Reach - Brute Chief.jpg|A Chieftain charging a [[Spartan-III]].
File:Brute_chieftain_pose.png|A Chieftain holding its hammer.
File:Reach 6610802 Full.jpg|A Chieftain without its helmet in ''Halo: Reach''.
File:ChieftainHalf.jpg|A Jiralhanae Chieftain with a gravity hammer in ''Halo: Reach''.
File:HTMCC-HR BruteChieftain.png|A Jiralhanae Chieftain with a fuel rod gun in ''Halo: Reach''.
File:Brute Chieftain symbols.png|Pattern on the Chieftain Armor in ''Halo: Reach''.
File:ChieftainFull.jpg|Another view of the Chieftain.
File:H4 - Chieftain Battle.png|A Jiralhanae Chieftain against a [[Spartan-II]] in ''Halo 4''.
File:Spartan_Strike_chieftain.png|A Jiralhanae Chieftain in ''[[Halo: Spartan Strike]]''.
File:HINF-Oiyougotapermitforthat.jpg|A Covenant Chieftain alongside two other Jiralhanae in a flashback during ''[[Halo Infinite]]''.
File:HINF FF PressKit Chieftain.jpg|A Chieftain with a gravity hammer.
File:HINF ChieftainCannon.jpg|A Banished Chieftain welding a {{Pattern|Shea'p|plasma cannon}}.
File:HINF-ReachChieftain.jpg|A Jiralhanae Chieftain guarding a Banished outpost on Installation 07.
File:HINF ChieftainHammer 1.png|A Jiralhanae Chieftain with a gravity hammer.
File:HINF ChieftainHammer 2.png|A Jiralhanae Chieftain smashes the ground with a gravity hammer.
File:HINF ChieftainTurret&Minor.png|A Chieftain alongside a Jiralhanae Warrior.
File:HINF Brute Chieftain hammer.png|A gravity hammer-wielding Chieftain with its armor partially shot off.
File:Enc22 Vheiloth Chieftain.png|A Jiralhanae Chieftain in ''[[Halo Encyclopedia (2022 edition)]]''.
File:FallGuys-Chieftainroar.png|The Chieftain ROAR! emote in ''Fall Guys''.
</gallery>
==List of appearances==
{{col-begin}}
{{col-2}}
*''[[Halo: First Strike]]'' {{1st}}
*''[[Halo 2]]''
*''[[Halo: Ghosts of Onyx]]''
*''[[Starry Night]]''
*''[[Believe]]''
**''[[Diorama]]'' {{C|Diorama only}}
*''[[Halo: Landfall]]''
**''[[Halo: Last One Standing]]''
*''[[Halo: Uprising]]''
*''[[Halo 3]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]''
*''[[Halo Legends]]''
**''[[The Babysitter]]''
*''[[Halo: Evolutions]]''
**''[[Stomping on the Heels of a Fuss]]''
**''[[The Return]]''
*''[[Halo: Reach]]''
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
{{col-2}}
*''[[Halo 4]]'' {{c|[[Prologue]] only}}
*''[[Halo: Spartan Assault]]''
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
**''[[Terminal (Halo 2: Anniversary)|Terminals]]''
*''[[Halo: New Blood]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Last Light]]''
*''[[Halo: Shadow of Intent]]'' {{Mo}}
*''[[Halo Mythos: A Guide to the Story of Halo]]''
*''[[Halo: Tales from Slipspace]]''
*''[[Halo Wars 2]]''
*''[[Halo: Envoy]]''
*''[[Halo: Rise of Atriox]]''
*''[[Halo: Retribution]]''
*''[[Halo: Shadows of Reach]]''{{Ref/Novel|Id=SOR3|HSoR|Chapter=3}}
**''[[Sacrifice]]''
*''[[Halo: Divine Wind]]''
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]'' {{Mo}}
*''[[Halo: Battle for the Blood-Moon]]''
*''[[Halo: Age of Retribution]]''
{{col-end}}


==Sources==
==Sources==
{{Ref/Sources}}
{{reflist}}
 
{{Jiralhanae Ranks}}
{{Jiralhanae Ranks/Banished}}


[[Category:Covenant ranks]]
{{BruteRanks}}
[[Category:The Covenant]]
[[Category:Brutes]]
[[Category:Ranks]]

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