Editing Jiralhanae Chieftain
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|image=[[File:RegChieftain.png|300px]] | |image=[[File:RegChieftain.png|300px]] | ||
|species=[[Jiralhanae]] | |species=[[Jiralhanae]] | ||
|armament=*{{Pattern|Anskum|plasma grenade}} | |||
*[[Type-2 spike grenade]] | |||
*[[Gravity hammer (fiction)|gravity hammer]] | |||
*[[Type-25 Brute Shot]] | |||
*{{Pattern|Pez'tk|fuel rod gun}} | |||
*[[Type-25 spiker]] | |||
*{{Pattern|Kopasa'mada|plasma launcher}} | |||
*{{Pattern|Pek|plasma cannon}} | |||
|equipment= | |||
*[[Jiralhanae armor]]{{Ref/Reuse|H3}} | |||
**[[Jiralhanae power armor]]{{Ref/Reuse|H3}} | |||
***[[Cheiftain power armor]]{{Ref/Reuse|H3}} | |||
***[[Energy shielding]]{{Ref/Reuse|HR}}{{Ref/Game|Id=ODST|ODST}} | |||
*[[Armor lock]]{{Ref/Reuse|H3}} | |||
*[[Invincibility]]{{Ref/Reuse|H3}} | |||
*[[Power drain]]{{Ref/Reuse|H3}} | |||
*[[Flare]]{{Ref/Reuse|H3}} | |||
*[[Regenerator]]{{Ref/Reuse|H3}} | |||
|mission=*Pack Leaders | |mission=*Pack Leaders | ||
*Battlefield Commanders | *Battlefield Commanders | ||
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**[[Merg Vol's Covenant]]{{Ref/Game|Id=HSA|HSA}} | **[[Merg Vol's Covenant]]{{Ref/Game|Id=HSA|HSA}} | ||
**[[Jul 'Mdama's Covenant]]{{Ref/Game|Id=HSS|HSS}} | **[[Jul 'Mdama's Covenant]]{{Ref/Game|Id=HSS|HSS}} | ||
**[[ | **[[Covenant loyalists]]{{Ref/Novel|Id=Sacrifice|HSoR|Detail= Adjunct - [[Sacrifice]]}} | ||
|notable=*[[Castor]] | |notable=*[[Castor]] | ||
*[[Cethegus]] | *[[Cethegus]] | ||
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===History=== | ===History=== | ||
The Chieftain of the Jiralhanae, [[Tartarus]] was [[Battle for the Control Room (Installation 05)|killed]] by [[Thel 'Vadam]], his [[Sangheili]] [[Fleet of Retribution|allies]], and [[Sergeant Major]] [[Avery Johnson]] on [[Installation 05]]. He wielded a powerful ancient and unique [[Gravity hammer (fiction)|gravity hammer]], the [[Fist of Rukt]].{{Ref/Level|Id=TGJ|Game=Halo 2|Level=The Great Journey}} Preceding him was his uncle Maccabeus, the previous wielder of the Fist of Rukt. Maccabeus's death was at his young nephew's hands, as is the tradition within the Jiralhanae culture: a fight to the death over the Chieftain position within the pack. The same can likely be said for most Jiralhanae Chieftains unless the previous Chieftain fell in battle; however contestants may have had to fight to the death for the position if this was the case. This was known to have happened on at least one occasion during the [[Stomping on the Heels of a Fuss|Jiralhanae occupation]] of the colony [[Beta Gabriel]]. | The Chieftain of the Jiralhanae, [[Tartarus]] was [[Battle for the Control Room (Installation 05)|killed]] by [[Thel 'Vadam]], his [[Sangheili]] [[Fleet of Retribution|allies]], and [[Sergeant Major]] [[Avery Johnson]] on [[Installation 05]]. He wielded a powerful ancient and unique [[Gravity hammer (fiction)|gravity hammer]], the [[Fist of Rukt]].{{Ref/Level|Id=TGJ|Game=Halo 2|Level=The Great Journey}} Preceding him was his uncle Maccabeus, the previous wielder of the Fist of Rukt. Maccabeus's death was at his young nephew's hands, as is the tradition within the Jiralhanae culture: a fight to the death over the Chieftain position within the pack. The same can likely be said for most Jiralhanae Chieftains unless the previous Chieftain fell in battle; however contestants may have had to fight to the death for the position if this was the case. This was known to have happened on at least one occasion during the [[Stomping on the Heels of a Fuss|Jiralhanae occupation]] of the colony [[Beta Gabriel]]. | ||
Due to animosity stoked by the [[Great Schism]], the Jiralhanae and [[Sangheili]] typically did not work together after the war, at least not as equals.{{Ref/Novel|Id=Envoy3|Halo: Envoy|Chapter=1 "The Covenant had failed, obliterated under the weight of many lies; as a result, the Sangheili did not make common cause with Jiralhanae anymore, at least not as equals. No, this was strange. "}} For reasons unknown, a few Jiralhanae Chieftains would eventually join [[Merg Vol's Covenant]] as lesser infantry after the end of the [[Human-Covenant War]]. These few Jiralhanae would fight on behalf of the group during the [[Battle of Draetheus V]] in [[2554]].{{Ref/Reuse|HSA}} Very few Chieftains were depicted serving [[Jul 'Mdama's Covenant]] in a [[UNSC Tactical Simulator]] set during the [[Battle of Installation 03]] in [[2557]].{{Ref/Reuse|HSS}} | Due to animosity stoked by the [[Great Schism]], the Jiralhanae and [[Sangheili]] typically did not work together after the war, at least not as equals.{{Ref/Novel|Id=Envoy3|Halo: Envoy|Chapter=1 "The Covenant had failed, obliterated under the weight of many lies; as a result, the Sangheili did not make common cause with Jiralhanae anymore, at least not as equals. No, this was strange. "}} For reasons unknown, a few Jiralhanae Chieftains would eventually join [[Merg Vol's Covenant]] as lesser infantry after the end of the [[Human-Covenant War]]. These few Jiralhanae would fight on behalf of the group during the [[Battle of Draetheus V]] in [[2554]].{{Ref/Reuse|HSA}} Very few Chieftains were depicted serving [[Jul 'Mdama's Covenant]] in a [[UNSC Tactical Simulator]] set during the [[Battle of Installation 03]] in [[2557]].{{Ref/Reuse|HSS}} | ||
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===Armor=== | ===Armor=== | ||
{{Main|Chieftain power armor}} | {{Main|Chieftain power armor}} | ||
Jiralhanae Chieftains are typically clad in resilient ornate crimson and black/silver [[Chieftain power armor|armor]] and are instantly recognizable by their matching large horned headdress, a design which pays homage to the [[Degaeorth]] of [[Doisac]].{{Ref/Novel|Halo: Envoy|Page=40–41}} However, there's varying types of armor favored by Chieftains,{{Ref/Reuse|H3}}{{Ref/Reuse|HR}}{{Ref/Reuse|HINF}} including one design of armor that is thicker with its left arm to deliver bone-crushing melee attacks should they need to perform one without their gravity hammers.{{Ref/Reuse|H3}} Another chassis also have dual wrist-mounted blades extending over their hands for extra melee capabilities.{{Ref/Reuse|HINF}} While it cannot take as much damage as the bronze, gold-colored armor worn by War Chieftains, it allows greater speed and mobility.{{Ref/Reuse|H3}}{{Ref/Reuse|HR}} They are also equipped with renegerating [[energy shielding|personal energy shields]].{{Ref/Reuse|HR}} Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]].{{Ref/Reuse|H3}} However, their armor can be stuck by [[Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades.{{Ref/Reuse|H3}} Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled.{{Ref/Reuse|H3}} Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded.{{Ref/Reuse|H3}} | Jiralhanae Chieftains are typically clad in resilient ornate crimson and black/silver [[Chieftain power armor|armor]] and are instantly recognizable by their matching large horned headdress, a design which pays homage to the [[Degaeorth]] of [[Doisac]].{{Ref/Novel|Halo: Envoy|Page=40–41}} However, there's varying types of armor favored by Chieftains,{{Ref/Reuse|H3}}{{Ref/Reuse|HR}}{{Ref/Reuse|HINF}} including one design of armor that is thicker with its left arm to deliver bone-crushing melee attacks should they need to perform one without their gravity hammers.{{Ref/Reuse|H3}} Another chassis also have dual wrist-mounted blades extending over their hands for extra melee capabilities.{{Ref/Reuse|HINF}} While it cannot take as much damage as the bronze, gold-colored armor worn by War Chieftains, it allows greater speed and mobility.{{Ref/Reuse|H3}}{{Ref/Reuse|HR}} They are also equipped with renegerating [[energy shielding|personal energy shields]].{{Ref/Reuse|HR}} Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]].{{Ref/Reuse|H3}} However, their armor can be stuck by [[Orgudam Workshop Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades.{{Ref/Reuse|H3}} Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled.{{Ref/Reuse|H3}} Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded.{{Ref/Reuse|H3}} | ||
There is another variant of the Chieftain [[Jiralhanae power armor|power armor]], which have a different design and better protection than typical types. It had also a techsuit that covers almost the entire body, including the hands.{{Ref/Reuse|Cards}} These armors were issued by several high-ranking Jiralhanae leaders such as [[Avitus]], also known as the "Brute Army Commander", and [[Unidentified Jiralhanae chieftain (Heian)|another Jiralhanae Chieftain]], albeit the former being also colored entirely in red, opposing red-and-black-colored chieftain power armors, and the latter entirely in blue rather than in red.{{Ref/Game|Id=Cards|HW|Detail=[[:File:HWDE Thrallslayer LeaderProfile.jpg|Collectors Edition Leader Cards]]}}{{Ref/Film|Id=legends|Film=Halo Legends|Story=The Babysitter}} Whenever if either the "Army Commander" term is considered a Jiralhanae title given to several of these Chieftains who wear these power armors or possibly a rank, or simply a nickname given to only Avitus is unknown. | There is another variant of the Chieftain [[Jiralhanae power armor|power armor]], which have a different design and better protection than typical types. It had also a techsuit that covers almost the entire body, including the hands.{{Ref/Reuse|Cards}} These armors were issued by several high-ranking Jiralhanae leaders such as [[Avitus]], also known as the "Brute Army Commander", and [[Unidentified Jiralhanae chieftain (Heian)|another Jiralhanae Chieftain]], albeit the former being also colored entirely in red, opposing red-and-black-colored chieftain power armors, and the latter entirely in blue rather than in red.{{Ref/Game|Id=Cards|HW|Detail=[[:File:HWDE Thrallslayer LeaderProfile.jpg|Collectors Edition Leader Cards]]}}{{Ref/Film|Id=legends|Film=Halo Legends|Story=The Babysitter}} Whenever if either the "Army Commander" term is considered a Jiralhanae title given to several of these Chieftains who wear these power armors or possibly a rank, or simply a nickname given to only Avitus is unknown. | ||
While most Jiralhanae Chieftains were known to have worn power armor, a few were poorly armored, like the bulk of lower-ranked Jiralhanae warriors as a whole until the Great Schism, including [[Parabum]] and [[Lydus]].{{Ref/ | While most Jiralhanae Chieftains were known to have worn power armor, a few were poorly armored, like the bulk of lower-ranked Jiralhanae warriors as a whole until the Great Schism, including [[Parabum]] and [[Lydus]].{{Ref/Book|Book=Halo: Evolution|Section=Stomping on the Heels of a Fuss|SectionLinkText=Stomping on the Heels of a Fuss}}{{Ref/Comic|Id=HE|Comic=Halo: Escalation|Issue=[[Halo: Escalation Issue 1|#1]]}} | ||
<gallery> | <gallery> | ||
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===Weaponry=== | ===Weaponry=== | ||
The Jiralhanae Chieftain's primary and iconic armament is the [[Gravity hammer (fiction)|gravity hammer]],{{Ref/Reuse|H3}} although they sometimes use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, {{Pattern|Pek|plasma cannon}}s,{{Ref/Game|Id=HR|HR}} {{Pattern|Shea'p|plasma cannon}}s and [[ | The Jiralhanae Chieftain's primary and iconic armament is the [[Gravity hammer (fiction)|gravity hammer]],{{Ref/Reuse|H3}} although they sometimes use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, {{Pattern|Pek|plasma cannon}}s,{{Ref/Game|Id=HR|HR}} {{Pattern|Shea'p|plasma cannon}}s and [[Scrap Cannon]]s. They usually carry the [[invincibility]] power-up, and sometimes at least another [[equipment]] such as a [[regenerator]], [[flare]], or [[power drain]].{{Ref/Reuse|H3}} | ||
==Known Chieftains== | ==Known Chieftains== | ||
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*[[Cethegus]] | *[[Cethegus]] | ||
*[[Deukalion]] | *[[Deukalion]] | ||
*[[Hekabe]] | *[[Hekabe]] | ||
*[[Jovus]] | *[[Jovus]] | ||
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*[[Pellius]] | *[[Pellius]] | ||
*[[Avitus]] | *[[Avitus]] | ||
==Gameplay== | ==Gameplay== | ||
[[File:H3 Raging Brute chieftain.jpg|thumb|left|A Brute Chieftain charging towards his opponent.]] | [[File:H3 Raging Brute chieftain.jpg|thumb|left|A Brute Chieftain charging towards his opponent.]] | ||
A Jiralhanae Chieftain's shields are stronger than those of a standard Jiralhanae, but, oddly, are slightly weaker than a [[Jiralhanae Captain]]'s. Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled. Additionally, their heavy helmets protect them from [[headshot]]s, and it requires a handful of shots to the head from a precision weapon to knock off their helmet and leave them vulnerable to a fatal headshot. On any difficulty it only takes one [[Type-50 particle beam rifle|beam rifle]] or [[SRS99D-S2 AM sniper rifle|sniper rifle]] shot to disable their shields, while Jiralhanae Captains require two shots on Heroic or Legendary to bring their shields down. On Heroic, a Chieftain's shield can be brought down with twelve [[MA5C Individual Combat Weapon System|assault rifle]] bullets or eight [[Okarda'phaa-pattern plasma rifle|plasma rifle]] bolts. However, even unshielded, a Jiralhanae Chieftain has extremely high durability and can survive incredibly high amounts of damage; on Heroic, it takes forty-three assault rifle bullets, five particle beam rifle shots, or five direct hits from a [[Type-25 Brute shot|Brute shot]] to kill an unshielded Chieftain, whereas any other Jiralhanae rank dies after only one beam rifle shot or one to two Brute shot grenades once their shields are disabled. This makes the durability of Chieftains much closer to that of the Jiralhanae of ''Halo 2'' than any other Jiralhanae unit in ''Halo 3''. Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded, a Jiralhanae Chieftain can withstand more than two hundred plasma rifle bolts before falling, while most standard Jiralhanae die after only a little over a dozen plasma rifle bolts once their shields are gone. Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]]. However, their armor can be stuck by [[Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades. | A Jiralhanae Chieftain's shields are stronger than those of a standard Jiralhanae, but, oddly, are slightly weaker than a [[Jiralhanae Captain]]'s. Unlike the power armor worn by Jiralhanae of lesser ranks, a Chieftain's armor does not fall apart once the shields are disabled. Additionally, their heavy helmets protect them from [[headshot]]s, and it requires a handful of shots to the head from a precision weapon to knock off their helmet and leave them vulnerable to a fatal headshot. On any difficulty it only takes one [[Type-50 particle beam rifle|beam rifle]] or [[SRS99D-S2 AM sniper rifle|sniper rifle]] shot to disable their shields, while Jiralhanae Captains require two shots on Heroic or Legendary to bring their shields down. On Heroic, a Chieftain's shield can be brought down with twelve [[MA5C Individual Combat Weapon System|assault rifle]] bullets or eight [[Okarda'phaa-pattern plasma rifle|plasma rifle]] bolts. However, even unshielded, a Jiralhanae Chieftain has extremely high durability and can survive incredibly high amounts of damage; on Heroic, it takes forty-three assault rifle bullets, five particle beam rifle shots, or five direct hits from a [[Type-25 Brute shot|Brute shot]] to kill an unshielded Chieftain, whereas any other Jiralhanae rank dies after only one beam rifle shot or one to two Brute shot grenades once their shields are disabled. This makes the durability of Chieftains much closer to that of the Jiralhanae of ''Halo 2'' than any other Jiralhanae unit in ''Halo 3''. Additionally, their power armor grants Chieftains exceptionally high resistance to energy weaponry; even unshielded, a Jiralhanae Chieftain can withstand more than two hundred plasma rifle bolts before falling, while most standard Jiralhanae die after only a little over a dozen plasma rifle bolts once their shields are gone. Their [[Jiralhanae power armor|power armor]] cannot be stuck by [[Anskum-pattern plasma grenade|plasma grenade]]s, [[Type-2 spike grenade|spike grenade]]s, or [[Type-33 needler|needler]] [[Blamite|projectiles]]. However, their armor can be stuck by [[Orgudam Workshop Orgudam Workshop firebomb|firebombs]] and unarmored parts like the Chieftains' weapons, hands, and feet can be stuck by spike and plasma grenades. | ||
The Jiralhanae Chieftain's primary armament is the [[Gravity hammer (fiction)|gravity hammer]], although they are also known to use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, and {{Pattern|Pek|plasma cannon}}s. Jiralhanae Chieftains are the only enemy, aside from the occasional [[Flood]] and [[Sangheili General]], who use these weapons. On all level modes, they carry and almost always use the [[invincibility]] power-up. It is also possible for them to carry a [[regenerator]], [[flare]], or [[power drain]]. | The Jiralhanae Chieftain's primary armament is the [[Gravity hammer (fiction)|gravity hammer]], although they are also known to use {{Pattern|Pez'tk|fuel rod gun}}s, {{Pattern|Kopasa'mada|plasma launcher}}s, and {{Pattern|Pek|plasma cannon}}s. Jiralhanae Chieftains are the only enemy, aside from the occasional [[Flood]] and [[Sangheili General]], who use these weapons. On all level modes, they carry and almost always use the [[invincibility]] power-up. It is also possible for them to carry a [[regenerator]], [[flare]], or [[power drain]]. | ||
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===Counter-Chieftain tactics=== | ===Counter-Chieftain tactics=== | ||
[[File:2514795-full.jpg|thumb|A Chieftain fighting Thel 'Vadam in the [[Citadel (Structure)|Citadel]].]] | [[File:2514795-full.jpg|thumb|right|A Chieftain fighting Thel 'Vadam in the [[Citadel (Structure)|Citadel]].]] | ||
*Jiralhanae Chieftains, as fitting their "commander" role, have incredible physical strength and agility - far more so than their lesser brethren. Avoid going into melee combat with a Chieftain. However, if you do get yourself in the situation, do not try to melee him or he will quickly deliver a direct blow with the gravity hammer, which is a one-hit-kill even on [[Normal]] difficulty. Run away as quickly as possible once you see him trying to get close enough to melee you. Shoot him enough times with one of your weapons, until his Power Armor breaks, then try to shoot his helmet/headdress off so that you can score a [[headshot]]. | *Jiralhanae Chieftains, as fitting their "commander" role, have incredible physical strength and agility - far more so than their lesser brethren. Avoid going into melee combat with a Chieftain. However, if you do get yourself in the situation, do not try to melee him or he will quickly deliver a direct blow with the gravity hammer, which is a one-hit-kill even on [[Normal]] difficulty. Run away as quickly as possible once you see him trying to get close enough to melee you. Shoot him enough times with one of your weapons, until his Power Armor breaks, then try to shoot his helmet/headdress off so that you can score a [[headshot]]. | ||
*Another way, though difficult, is to circle around the back of the Chieftain, wait for them to do his backward melee attack, and again circle around them while they're still turning round to where you used to be. This gives you ample time for an assassination. Believe it or not, this is the best way to kill them: their swing animations are incredibly predictable during Halo 3, and this extends to all hammer-wielding Jiralhanae. Note: assassinations ignore invincibility, making this tactic even more useful. | *Another way, though difficult, is to circle around the back of the Chieftain, wait for them to do his backward melee attack, and again circle around them while they're still turning round to where you used to be. This gives you ample time for an assassination. Believe it or not, this is the best way to kill them: their swing animations are incredibly predictable during Halo 3, and this extends to all hammer-wielding Jiralhanae. Note: assassinations ignore invincibility, making this tactic even more useful. | ||
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== Gallery == | == Gallery == | ||
===Concept art and | ===Concept art and artwork=== | ||
<gallery> | <gallery> | ||
File:H3 Chieftain Concept.jpg|Concept art of a Jiralhanae Chieftain for ''[[Halo 3]]''. | File:H3 Chieftain Concept.jpg|Concept art of a Jiralhanae Chieftain for ''[[Halo 3]]''. | ||
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File:H4_BruteChieftain_Concept.jpg|Chieftain concept art for ''[[Halo 4]]''{{'}}s [[Prologue]] entry. | File:H4_BruteChieftain_Concept.jpg|Chieftain concept art for ''[[Halo 4]]''{{'}}s [[Prologue]] entry. | ||
File:Haloinitiation1variant.jpg|A Jiralhanae Chieftain fighting against [[Sarah Palmer]] on the cover of ''[[Halo: Initiation Issue 1]]''. | File:Haloinitiation1variant.jpg|A Jiralhanae Chieftain fighting against [[Sarah Palmer]] on the cover of ''[[Halo: Initiation Issue 1]]''. | ||
File:H2A Terminals - Murder of the Councilors.jpg|Jiralhanae | File:H2A Terminals - Murder of the Councilors.jpg|A Jiralhanae Chieftain—possibly an Army Commander—overseeing the massacre of [[Sangheili Councilor]]s on Installation 05 in the ''[[Halo 2: Anniversary]]'' [[Terminal (Halo 2: Anniversary)|terminals]]. | ||
File:HTfS gallery Chieftain. | File:HTfS gallery Chieftain.png|A Chieftain preparing to fight a Marine in ''[[Halo: Tales from Slipspace]]''. | ||
File:HINF-Chieftainconcept.jpg|Concept art of a Banished Jiralhanae Chieftain for ''[[Halo Infinite]]''. | File:HINF-Chieftainconcept.jpg|Concept art of a Banished Jiralhanae Chieftain for ''[[Halo Infinite]]''. | ||
File:HINF-Chieftainconcepts.jpg|More concept art of Banished Chieftains. | File:HINF-Chieftainconcepts.jpg|More concept art of Banished Chieftains. | ||
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File:Brute_chieftain_pose.png|A Chieftain holding its hammer. | File:Brute_chieftain_pose.png|A Chieftain holding its hammer. | ||
File:Reach 6610802 Full.jpg|A Chieftain without its helmet in ''Halo: Reach''. | File:Reach 6610802 Full.jpg|A Chieftain without its helmet in ''Halo: Reach''. | ||
File:ChieftainHalf.jpg|A Jiralhanae Chieftain | File:ChieftainHalf.jpg|A Jiralhanae Chieftain in ''Halo: Reach''. | ||
File:Brute Chieftain symbols.png|Pattern on the Chieftain Armor in ''Halo: Reach''. | File:Brute Chieftain symbols.png|Pattern on the Chieftain Armor in ''Halo: Reach''. | ||
File:ChieftainFull.jpg|Another view of the Chieftain. | File:ChieftainFull.jpg|Another view of the Chieftain. | ||
File:H4 - | File:H4 SPARTAN-II against Jiralhanae.jpg|A Jiralhanae Chieftain against a [[Spartan-II]] in ''Halo 4''. | ||
File:Spartan_Strike_chieftain.png|A Jiralhanae Chieftain in ''[[Halo: Spartan Strike]]''. | File:Spartan_Strike_chieftain.png|A Jiralhanae Chieftain in ''[[Halo: Spartan Strike]]''. | ||
File:HINF-Oiyougotapermitforthat.jpg|A Covenant Chieftain alongside two other Jiralhanae in a flashback during ''[[Halo Infinite]]''. | File:HINF-Oiyougotapermitforthat.jpg|A Covenant Chieftain alongside two other Jiralhanae in a flashback during ''[[Halo Infinite]]''. | ||
File:HINF ChieftainCannon.jpg|A Banished Chieftain welding a {{Pattern|Shea'p|plasma cannon}}. | File:HINF ChieftainCannon.jpg|A Banished Chieftain welding a {{Pattern|Shea'p|plasma cannon}}. | ||
File:HINF Brute Chieftain hammer.png|A gravity hammer-wielding Chieftain with its armor partially shot off. | File:HINF Brute Chieftain hammer.png|A gravity hammer-wielding Chieftain with its armor partially shot off. | ||
File: | File:HINF-ReachChieftain.jpg|A Jiralhanae Chieftain on Installation 07. | ||
File:FallGuys-Chieftainroar.png| | File:FallGuys-Chieftainroar.png|Chieftain ROAR! emote in ''Fall Guys''. | ||
</gallery> | </gallery> | ||
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*''[[Halo Infinite]]'' | *''[[Halo Infinite]]'' | ||
*''[[Halo: The Rubicon Protocol]]'' {{Mo}} | *''[[Halo: The Rubicon Protocol]]'' {{Mo}} | ||
{{col-end}} | {{col-end}} | ||