Editing James Cutter/Gameplay
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***Supply Cost: 200 | ***Supply Cost: 200 | ||
***Power Cost: 50 | ***Power Cost: 50 | ||
***Cooldown: | ***Cooldown: 210 seconds | ||
**'''Restoration Drones II''': Increases power of Restoration drones | **'''Restoration Drones II''': Increases power of Restoration drones | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: 350 | ***Supply Cost: 350 | ||
***Power Cost: 125 | ***Power Cost: 125 | ||
***Cooldown: | ***Cooldown: 210 seconds | ||
**'''Restoration Drones III''': Increases power of Restoration drones | **'''Restoration Drones III''': Increases power of Restoration drones | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: 400 | ***Supply Cost: 400 | ||
***Power Cost: 150 | ***Power Cost: 150 | ||
***Cooldown: | ***Cooldown: 210 seconds | ||
*'''Tier 3 Leader Powers''' | *'''Tier 3 Leader Powers''' | ||
**'''[[Archer Missile]]s I''': Fires staggered pairs of missiles in a lane. Damages all unit types and buildings. | **'''[[Archer Missile]]s I''': Fires staggered pairs of missiles in a lane. Damages all unit types and buildings. |