Editing Isabel/Gameplay
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==''Halo Wars 2''== | ==''Halo Wars 2''== | ||
{{Quote|Isabel improves the effectiveness of vehicles using her database of the latest UNSC tech, and employs hacking and distraction powers in battle.|In-game description of Isabel.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | {{Quote|Isabel improves the effectiveness of vehicles using her database of the latest UNSC tech, and employs hacking and distraction powers in battle.|In-game description of Isabel.<ref name="HW2">'''[[Halo Wars 2]]'''</ref>}} | ||
*'''Unique Units''': [[Alice-130]] {{C|Hero unit}} | *'''Unique Units''': [[Alice-130]] {{C|Hero unit}} | ||
*'''Privileges''': | *'''Privileges''': Able to retrofit modern UNSC technology onto the Spirit of Fire. | ||
*'''Tier 1 Leader Powers''' | *'''Tier 1 Leader Powers''' | ||
**'''[[Lotus Mine]] I''': Drops a line of cloaked mines. Once armed, mines explode on contact. | **'''[[Lotus Mine]] I''': Drops a line of cloaked mines. Once armed, mines explode on contact. | ||
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***Cooldown: 180 seconds | ***Cooldown: 180 seconds | ||
*'''Tier 4 Leader Powers''' | *'''Tier 4 Leader Powers''' | ||
**'''Turret Drop I''': Drops a temporary [[ | **'''Turret Drop I''': Drops a temporary [[Base turret]] into battle. | ||
***Population Cost: N/A | ***Population Cost: N/A | ||
***Supply Cost: 400 | ***Supply Cost: 400 | ||
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***Cooldown: 330 seconds | ***Cooldown: 330 seconds | ||
== | ===Strategy=== | ||
*Surprise attack is the key. Utilizing '''Ghost In the Machine''' Leader Power correctly, the player can cause chaos amongst the enemy ranks. | *Surprise attack is the key. Utilizing '''Ghost In the Machine''' Leader Power correctly, the player can cause chaos amongst the enemy ranks. | ||
**This is also suitable to make a surprise attack, as it affects all mechanical units, including a Super Unit. The more units player | **This is also suitable to make a surprise attack, as it affects all mechanical units, including a Super Unit. The more units player destroyed using their own weapons, the more chance they will switch to infantry-based strategy. | ||
**Note that any units inside the mobile garrison such as Phantom or Mastodon will be automatically kicked out from the vehicle, be wary of it. | **Note that any units inside the mobile garrison such as Phantom or Mastodon will be automatically kicked out from the vehicle, be wary of it. | ||
*'''Accelerated Assembly''' is very useful for Mid-game, allowing player to immediately establish a group of armored units. | *'''Accelerated Assembly''' is very useful for Mid-game, allowing player to immediately establish a group of armored units. | ||
*'''Holographic Decoys''' is very useful if the player wishes to trick other players to use an active or offense leader power. A stealth detection | *'''Holographic Decoys''' is very useful if the player wishes to trick other players to use an active or offense leader power. A stealth detection units, however, such as Sniper, Nightingale, and Engineer can expose it. | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |