Editing Infinity (Halo: Combat Evolved map)
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{{ | {{Ratings}} | ||
{{ | {{Era|H1}} | ||
{{Multiplayer | {{Multiplayer Map Infobox | ||
|name=Infinity | |name=Infinity | ||
|image=[[ | |image=[[Image:Halo Combat Evolved-Infinity.jpg|275px]] | ||
|game=''[[Halo | |game=''[[Halo PC|Halo: Combat Evolved]]'' | ||
|location=[[Installation 04]] | |location=[[Installation 04]] | ||
|terrain=:Large Canyon, Dirt | |terrain=:Large Canyon, Dirt | ||
| | |weapons=*[[Fuel Rod Gun]] | ||
| | *[[M6D|Pistol]] | ||
*[[M19 SSM|Rocket Launcher]] | |||
*[[SRS99C-S2 AM|Sniper Rifle]] | |||
*[[Fragmentation Grenade]]s | |||
*[[Plasma Grenade]]s | |||
|vehicles=*[[Banshee]] | |||
*[[Ghost (Vehicle)|Ghost]] | |||
*[[Shade]] | |||
*[[Rocket Warthog]] | |||
*[[Warthog]] | |||
|power-ups=*[[Health Pack]] | |||
|gametypes= | |gametypes= | ||
*[[ | *[[Race]] | ||
*[[Capture the Flag]] | *[[Capture the Flag]] | ||
*[[Team Slayer]] | *[[Team Slayer]] | ||
*[[King of the Hill]] | *[[King of the Hill]]. | ||
| | |playernumber= | ||
*4-16 | |||
}} | }} | ||
{{Article | {{Article Quote|I imagined it would be bigger.}} | ||
'''Infinity''' is a [[multiplayer]] | '''Infinity''' is a [[multiplayer]] level exclusive only to [[Halo PC]]. It is the longest multiplayer map, being a long canyon shaped in an ∞ (Oroborus/"Infinity") symbol, hence the name ''infinity''. It's one of the best maps for the [[Race|race gametype]]. | ||
== | ==Summary== | ||
Infinity consists of two large [[bases]] containing a large signal beam emitter (going into the beam [[Guardians|will kill you]]), as seen in the single player level [[Halo (Halo: Combat Evolved Level)|Halo]]. One emits a red beam, the other blue. It houses two [[Banshees]] at the top of each base, as well as [[Shades]] a bit further down. A smaller, secondary building lies below, containing a health pack and a shotgun. On top of it is a [[Fuel Rod Gun]], unless the gametype is CTF, in which case the heavy weapon is located in the middle of the cross section plateaus near the bridges. | |||
Infinity consists of two large [[bases]] containing a large signal [[ | |||
In the center of the map, there are four long suspended bridges, similar to the ones seen in the beginning of the [[Halo (Halo: Combat Evolved Level)|Halo]] campaign map. The top two bridges hold a [[ | In the center of the map, there are four long suspended bridges, similar to the ones seen in the beginning of the [[Halo (Halo: Combat Evolved Level)|Halo]] campaign map. The top two bridges hold a [[Rocket Launcher]] each. At the ends of either of the lower bridges are teleporters and in the middle are health packs. There are also ladders leading to the top bridges. There are small ridges in between each upper bridge that each contain a [[Shade]]. There is also a small maze-like structure on one of the routes to blue base. | ||
==Trivia== | ==Trivia== | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring. You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons. | *The two raised tracks in the center of the map make a partial figure eight, which represents Infinity. | ||
*If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring (In space). You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons. The reason they both go to the center is because the bases are at a slight angle that is not immediately noticeable, as is the curve of Halo's cylindrical form or the Earth's spherical form. | |||
*The structures look similar to the beacon towers in [[Halo (Halo: Combat Evolved Level)|Halo]] and the bases in the [[Halo 3]] map Valhalla. | *The structures look similar to the beacon towers in [[Halo (Halo: Combat Evolved Level)|Halo]] and the bases in the [[Halo 3]] map Valhalla. | ||
===Glitches=== | ===Glitches=== | ||
*There is a glitch to get out and pass the invisible wall using a Banshee while hovering and backing into the wall, much like getting to the sniper's rock in the multiplayer level [[Blood Gulch]]. | *There is a glitch to get out and pass the invisible wall using a Banshee while hovering and backing into the wall, much like getting to the sniper's rock in the multiplayer level [[Blood Gulch]]. The location, however, is unconfirmed. | ||
{{Levels | {{Levels}} | ||
[[Category:Extra Multiplayer Levels]] | |||
[[Category:Multiplayer]] |