Editing Infinity (Halo: Combat Evolved map)
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{{ | {{Ratings}} | ||
{{ | {{Era|H1}} | ||
{{Multiplayer Map Infobox | |||
{{Multiplayer | |||
|name=Infinity | |name=Infinity | ||
|image=[[ | |image=[[Image:Halo Combat Evolved-Infinity.jpg|300px]] | ||
|game=''[[Halo | |game=''[[Halo PC|Halo: Combat Evolved]]'' | ||
|location=[[Installation 04]] | |location=[[Installation 04]] | ||
|terrain=:Large Canyon, Dirt | |terrain=:Large Canyon, Dirt | ||
| | |weapons=*[[Fuel Rod Gun]] | ||
| | *[[M6D|Pistol]] | ||
*[[M19 SSM|Rocket Launcher]] | |||
*[[SRS99C-S2 AM|Sniper Rifle]] | |||
*[[Fragmentation Grenade]]s | |||
*[[Plasma Grenade]]s | |||
|vehicles=*[[Banshee]] | |||
*[[Ghost (Vehicle)|Ghost]] | |||
*[[Shade]] | |||
*[[Rocket Warthog]] | |||
*[[Warthog]] | |||
|power-ups=*[[Health Pack]] | |||
|gametypes= | |gametypes= | ||
*[[ | *[[Race]] | ||
*[[Capture the Flag]] | *[[Capture the Flag]] | ||
*[[Team Slayer]] | *[[Team Slayer]] | ||
*[[King of the Hill]] | *[[King of the Hill]]. | ||
| | |playernumber= | ||
*4-16 | |||
}} | }} | ||
<center>{{Article Quote|I imagined it would be bigger.}} | |||
''4-16 players, Supports vehicles''</center> | |||
'''Infinity''' is a level exclusively unique to [[Halo PC]]/Mac's [[multiplayer]]. It is the longest multiplayer map, being a long canyon shaped in an ∞ (Oroborus/"Infinity") symbol, tying in with its name. It is meant for 10 people or more. It's one of the best maps for the [[Games|race gametype]]. It is recommended you have good marksman skills for this map as all close range weapons are unavailable. | |||
'''Infinity''' is a | |||
Infinity consists of two large [[bases]], containing a large signal beam emitter (going into the beam [[Guardians|will kill you]]), as seen in the single player level [[Halo (Halo: Combat Evolved Level)|Halo]]. One emits a red beam, the other blue. It houses two [[Banshees]] at the top of each base, as well as [[Shades]] a bit further down. A smaller, secondary building lies below, containing a health pack. On top of it is a [[Fuel Rod Gun]](unless the mode is CTF, in which case the heavy weapon is instead located in the middle of the cross section plateaus near the bridges). In the center of the map, there are four long suspended bridges, similar to the ones seen in the beginning of the "Halo" campaign map. The top two bridges hold [[Rocket Launchers]]. At the ends of either of the lower bridges are teleporters and in the middle are health packs. There are also ladders leading to the top bridges. There are small ridges in between each upper bridge that each contain a [[Shade]]. There is also a small maze-like structure on one of the routes to blue base. The Flamethrower spawns here. | |||
Infinity consists of two large [[bases]] containing a large signal [[ | |||
==Glitches== | |||
*There is a glitch and a common anomaly that you can exploit within both the bases: You just need a [[Ghost(Vehicle)|Ghost]]. Get the Ghost up to the top of the base (which ever one you're at) and then get it in to that little spot between the base and small walk way that leads up to the [[Banshee]](s), then when its in there, just get under it's "wing" then try to flip it over, but the way its in it will just come back down on top of you then you will be launched into the base but you'll need to move yourself to get into the area that the laser fires from, if you don't you'll just die (and you might not get into there because you'll either have the Ghost the wrong way or by just something weird). | |||
*Another glitch is using a banshee to get out and pass the invisible wall while hovering and backing into the wall, much like getting to the sniper tower in the multiplayer level [[Blood Gulch]]. The location, however, is unconfirmed. | |||
The | |||
==Trivia== | ==Trivia== | ||
*If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring. (In space) You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons. The reason they both go to the center is becuase the bases are angled at such a slight angle its not visible, as is the curve of halo's cylindrecal form or earths spherical form. | |||
*If you stand in the bases and look up when they fire their beacons, it looks like the beacon goes to the center of the ring. You also can't see the beacon from the other base. However, if you go to a certain spot near the intersection of the canyon, you can see both beacons. | *The structures look similar to the beacon towers in [[Halo (Halo: Combat Evolved Level)|Halo]] and the bases in the [[Halo 3]] map Valhalla.{{Levels}} | ||
*The structures look similar to the beacon towers in [[Halo (Halo: Combat Evolved Level)|Halo]] and the bases in the [[Halo 3]] map Valhalla. | |||
{{ | |||
[[Category:Extra Multiplayer Levels]][[Category:Multiplayer]] |