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| {{Status|Gameplay}} | | {{Cleanup}} |
| | There is a glitch in the last level of [[Halo 2]], [[The Great Journey]]. Once you near the end of the level, (when [[Johnson]] blows open the control room) go inside and kill all of the brutes and grab the shotgun from one of the dead brutes. Grab a couple of plasma grenades, otherwise this trick will not work.Go into the room, and watch the cutscene of [[Tartarus]] trying to get [[Miranda]] to activate the ring. Now, stick a plasma grenade to the brute with a shotgun. Make sure he drops his weapon, and tries to charge before the grenade explodes. Now, reload your shotgun, and pick up the shotgun rounds. It should give you enough rounds for a full shotgun, and you can come back to the shotgun anytime to get more rounds. It has an infinite supply of shotgun rounds. |
| | [[Category:Halo 2]] |
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| The '''Infinite Shotgun''' is a [[glitch]]ed [[Shotgun]] dropped by an NPC in the ''[[Halo 2]]'' [[Campaign]] level [[The Great Journey (Level)|The Great Journey]]. The [[weapon]] has infinite ammo when picked up, but it can be used to refill a ''different'' Shotgun infinitely.
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| ==Walkthrough==
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| When [[Thel 'Vadam|you]] reach the point where [[Sergeant]] [[Avery Junior Johnson|Johnson]] blows open the [[Control Room]] with a stolen [[Protos-pattern Scarab|Scarab]], go inside, kill all of the [[Brutes]] present, and grab a Shotgun from one of the bodies. Make sure to also grab a couple of {{Pattern|Anskum|plasma grenade}}s.
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| Go into the next room and watch the [[cutscene]] in which [[Tartarus]] tries to force [[Miranda Keyes]] to activate the [[Halo]]. Once the cutscene ends, find the Brute that holds a Shotgun and stick him with a Plasma Grenade. Make sure he drops his weapon and tries to charge at you before the grenade detonates. Now reload your Shotgun and walk over the dropped Shotgun to collect more ammo. You can return to it at any time to refill your Shotgun.
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| {{Glitches}}
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| [[Category:Glitches]] | | [[Category:Glitches]] |
| [[Category:Halo 2 glitches]]
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