Editing Infection Form

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#REDIRECT [[Pod infector]]
{{FOF-1}}
{{Flood Species Infobox
|name=Infection Form
|image=[[Image:Flood3.jpg|300px]]
|height=88 centimeters (2.9 feet)
|distinctions=Small, balloon-like creatures with many tenticles for probing
|species=
|attacks=Swarming against larger prey, piercing the skin to infect a host
|notable=
}}
 
The '''Infection Form''' is the first stage of the [[Flood]]. It is considered to be the organism's "natural" state. It is also referred to as the "spore form".
 
==Background==
[[Image:Infectionforms Halo1.jpg|thumb|left|200px|Infection Forms feeding on fallen corpses]]
The spore Flood form is nearly harmless at first glance, but once it gains physical contact with a biological host it becomes highly virulent. Small tendrils underneath its "body" penetrate the skin and unleash an attack on the host's nervous system. First, it paralyzes the host's body. Once this is accomplished, it rewrites the neural pathways of the victim's brain with it's tendrils, forcing a resonant frequency match between its neural signals and the host's. Then it releases Flood DNA which overwrites host DNA and causes the host to mutate.  When this is done, it starts to edge its way into the body, slowly moving organs out of the way so it can nest itself into the chest cavity of its host. If a match cannot be obtained, the host is left alone but it is most likely that they will probably kill it (if its not dead aleady) and save the host's body later for sustanance.
 
At this time, the only known [[human]] subject to be incompatible with Flood Infection Forms is [[Sergeant Johnson]], due to his contracting [[Boren's Syndrome]] from the residual radiation of [[Plasma Grenades]]. There are theories on other species immunities to the flood, such as the [[Hunter]]'s lack of a central nervous system<ref>[[Halo: First Strike]]</ref>.
 
==Combat==
[[Image:BabyFloodCloseup.jpg|right|thumb|200px|The Infection Form lunges at a potential host.]]
Infection Forms are extremely fragile, and easy to defeat by themselves. Unfortunately, they are never by themselves. Dozens of Infection Forms usually follow [[Combat Form]]s and [[Carrier Form]]s into battle, infecting new victims while they are wounded or distracted in fighting the other forms <ref>[[Halo: The Flood]]</ref>.
 
The easiest weapons to use to destroy them are [[Assault Rifle]]s, [[Shotgun]]s, [[SMG]]s, and [[Grenades]], as they usually move in swarms and one burst from these weapons can eliminate many of them. If the victim does not have a shield engaged, the forms will latch on to the victim and begin draining its energy. Jumping or other aggressive actions can get them to detach. When faced by mass waves of Infection Forms, the [[Assault Rifle]] works due to it's very quick rate of fire.<ref>[[Halo: Combat Evolved]]</ref> The [[Forerunners]] developed the [[Sentinel Beam]] to destroy [[Flood]], and it should be used when available, but it is only accessible in Halo 2.
In [[Halo 2]], they can revive dead but un-dismembered Combat Forms by burrowing into them, greatly increasing their threat level. Also, the Infection Forms can destroy Sentinels if the former leaps onto the latter. If the player inflicts enough damage to the prone Combat Form  it will disintegrate completely and become useless (Grenades/explosives are most effective, [[Energy Swords]] and the [[Brute Shot]] [[melee]], and the [[Plasma Rifle]] are also found to be effective, as unlike the [[Energy Sword]] the melee function doesn't have a limited usage amount. The Shotgun is also effective, but only on Human Combat Forms)<ref>[[Halo 2]]</ref>.
 
== Trivia ==
 
*The Infection Form has appeared in two [[Action Figure]] sets: the [[Halo 1 Flood Carrier Form Action Figure]] and the [[Halo 2 s8 Master Chief v4 Action Figure]]. The differences between the two versions were significant, namely the first Infection Form featured a detachable membrane that revealed the internal organs of the creature.
*In [[Halo: Combat Evolved]], the Infection Forms glow in the dark in an on-off fashion.
*In [[Halo 2]], when a combat form is dismembered but not killed, it will automatically die after a couple seconds and an infection form will spawn out of its chest cavity where it once resided in the host's body.
*An [[Energy Sword]] will not lose energy by killing infection forms.
*In [[Halo 1]], Infection forms appear in greater numbers, but chain react when destroyed, popping others nearby, this factor was removed in [[Halo 2]], so to make up for it, their numbers were lowered.
*In [[Halo 1]] if you shine the liht from the asault rifle on a infection form. It will get out of the way of the light.
 
==References==
<references/>
 
{{flood}}
 
[[Category:The Flood]]

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