Editing Infection

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While it was yet to be implemented as an official mode, Infection—simply called "[[Zombies]]"—first existed as a custom game played with honor rules in ''[[Halo 2]]''. In its original form, the Red Team were the humans and the Green Team were the Energy Sword-wielding zombies. Players would have to manually switch teams using the pause menu if they were killed by a zombie to join the infected. The maps [[Foundation]] and [[Headlong]] were particularly popular choices for this mode.{{Ref/Reuse|S4Infection}}
While it was yet to be implemented as an official mode, Infection—simply called "[[Zombies]]"—first existed as a custom game played with honor rules in ''[[Halo 2]]''. In its original form, the Red Team were the humans and the Green Team were the Energy Sword-wielding zombies. Players would have to manually switch teams using the pause menu if they were killed by a zombie to join the infected. The maps [[Foundation]] and [[Headlong]] were particularly popular choices for this mode.{{Ref/Reuse|S4Infection}}


In 2023 it was discovered that Halo 2 once had an official internal version of Infection in development, among [[Cut Halo 2 gamemodes|other cut gametypes]]. This version of Infection featured team changing behavior similar to that found in the eventual Halo 3 variant, however was never released during Halo 2's tenure on Xbox Live. Files and further information about the modes were released through the [[Digsite]] project in 2024.{{Ref/Twitter|Id=Neo1|neoteaika|1750096246759678109|Neo Te Aika|Quote=Cool #Halo 2-Digsiteish thing I got permission to share! 🧵<br>Halo 2 once had more gametypes, including Infection & VIP (later appearing in Halo 3), Headhunter (Reach), and Medic (don't think we fully figured this one out)...<br>(glitchy HUD is a side effect of H2 Uncut dev tags)|D=26|M=01|Y=2024}}
In 2023 it was discovered that Halo 2 once had an official internal version of Infection in development, among [[Cut Halo 2 gamemodes|other cut gametypes]]. This version of Infection featured team changing behavior similar to that found in the eventual Halo 3 variant, however was never released during Halo 2's tenure on Xbox Live. Files and further information about the modes were released through the Digsite project in 2024.{{Ref/Twitter|Id=Neo1|neoteaika|1750096246759678109|Neo Te Aika|Quote=Cool #Halo 2-Digsiteish thing I got permission to share! 🧵<br>Halo 2 once had more gametypes, including Infection & VIP (later appearing in Halo 3), Headhunter (Reach), and Medic (don't think we fully figured this one out)...<br>(glitchy HUD is a side effect of H2 Uncut dev tags)|D=26|M=01|Y=2024}}


===''Halo 3''===
===''Halo 3''===

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