Editing Illusion
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{New content|[[Halo Infinite]]}} | |||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Illusion | |name=Illusion | ||
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|map= | |map= | ||
|location=[[Office of Naval Intelligence|ONI]] [[ONI Ilex Facility|Ilex Facility]]{{Ref/Site|Id=overview|URL=https://www.halowaypoint.com/news/map-overview-halo-infinite-cu29|Site=Halo Waypoint|Page=Map Overview - Halo Infinite CU29|D=24|M=1|Y=2024}}{{Ref/Site|Id=CFFire|URL=https://www.halowaypoint.com/news/canon-fodder-covering-fire|Site=Halo Waypoint|Page=Canon Fodder - Covering Fire|D=31|M=01|Y=2024}} | |location=[[Office of Naval Intelligence|ONI]] [[ONI Ilex Facility|Ilex Facility]]{{Ref/Site|Id=overview|URL=https://www.halowaypoint.com/news/map-overview-halo-infinite-cu29|Site=Halo Waypoint|Page=Map Overview - Halo Infinite CU29|D=24|M=1|Y=2024}}{{Ref/Site|Id=CFFire|URL=https://www.halowaypoint.com/news/canon-fodder-covering-fire|Site=Halo Waypoint|Page=Canon Fodder - Covering Fire|D=31|M=01|Y=2024}} | ||
|date= | |date= | ||
|playernumber=8 | |playernumber=8 | ||
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==Universe and lore== | ==Universe and lore== | ||
Illusion is set within the [[Office of Naval Intelligence]]'s [[ONI Ilex Facility|Ilex Facility]] | Illusion is set within the [[Office of Naval Intelligence]]'s [[ONI Ilex Facility|Ilex Facility]] where experiments on [[Covenant]] [[active camouflage]] and [[overshield]] technologies were once conducted. This research resulted in the creation of the Multifunctional Emitter Prototype, a room-size device which projects an energy field capable of applying the effects of either active camouflage or overshield to personnel within the room. The facility has since been abandoned and the overshield functionality of the emitter has stopped functioning.{{Ref/Reuse|overview}}{{Ref/Reuse|Jan2024Update}}{{Ref/Reuse|CFFire}} | ||
==Overview== | ==Overview== | ||
===Layout=== | ===Layout=== | ||
Illusion is a symmetrical | Illusion is a symmetrical maps with a high degree of verticality. The map features three primary routes, with the central corridor featuring a gimmick where an energy field within the corridor projects active camouflage, giving any players within the corridor the effects of active camouflage. The exterior corridors feature [[man cannon]]s to launch players to the opposite corridors.{{Ref/Reuse|overview}}{{Ref/Reuse|Jan2024Update}} | ||
===Callouts=== | ===Callouts=== | ||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
{{ | {{Expand-section}} | ||
==Production notes== | ==Production notes== | ||
*Illusion was created with the intent to pay homage to ''[[Halo: Combat Evolved]]''{{'}}s multiplayer maps.{{Ref/Reuse|overview}} | *Illusion was created with the intent to pay homage to ''[[Halo: Combat Evolved]]''{{'}}s multiplayer maps.{{Ref/Reuse|overview}} | ||
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File:HINF Illusion Poster.png|The ''Halo Wars 2'' poster, along with the photograph of [[Atriox]] and [[James Cutter]], in the break room. | File:HINF Illusion Poster.png|The ''Halo Wars 2'' poster, along with the photograph of [[Atriox]] and [[James Cutter]], in the break room. | ||
File:HINF Illusion Payload.png|An unidentified UNSC equipment in the cavern area. | File:HINF Illusion Payload.png|An unidentified UNSC equipment in the cavern area. | ||
</gallery> | </gallery> | ||