Editing Illusion

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|name=Illusion
|name=Illusion
|pagegamelabel=HI
|pagegamelabel=HI
|image=[[File:HINF Illusion.jpg|300px]]
|image=[[File:HINF IllusionStream1.png|300px]]<br>[[343 Industries]] employees showing off Illusion
|game=''[[Halo Infinite]]''
|game=''[[Halo Infinite]]''
|devname=
|devname=
|map=
|map=
|location=[[Office of Naval Intelligence|ONI]] [[ONI Ilex Facility|Ilex Facility]]{{Ref/Site|Id=overview|URL=https://www.halowaypoint.com/news/map-overview-halo-infinite-cu29|Site=Halo Waypoint|Page=Map Overview - Halo Infinite CU29|D=24|M=1|Y=2024}}{{Ref/Site|Id=CFFire|URL=https://www.halowaypoint.com/news/canon-fodder-covering-fire|Site=Halo Waypoint|Page=Canon Fodder - Covering Fire|D=31|M=01|Y=2024}}
|location=[[Office of Naval Intelligence]] research facility{{Ref/YouTube|Id=Jan2024Update|9aV4pIIz2p8|HALO|January Update & HCS 2024 Roadmap <nowiki>|</nowiki> Halo Infinite|D=19|M=01|Y=2024}}
|date=
|date=
|playernumber=8
|playernumber=8
|gametypes=*[[Capture the Flag]]{{Ref/Reuse|overview}}
|gametypes=
*[[Strongholds]]{{Ref/Reuse|overview}}
|terrain=Human structure interiors{{Ref/Reuse|Jan2024Update}}
*[[King of the Hill]]{{Ref/Reuse|overview}}
*[[Extraction]]{{Ref/Reuse|overview}}
*[[Oddball]]{{Ref/Reuse|overview}}
*[[Infection]]{{Ref/Reuse|overview}}
|terrain=Human structure interiors{{Ref/YouTube|Id=Jan2024Update|9aV4pIIz2p8|HALO|January Update & HCS 2024 Roadmap <nowiki>|</nowiki> Halo Infinite|D=19|M=01|Y=2024}}
|symmetry=Symmetrical{{Ref/Reuse|Jan2024Update}}
|symmetry=Symmetrical{{Ref/Reuse|Jan2024Update}}
}}
}}
{{Article quote|Are your eyes playing tricks on you?}}


'''Illusion''' is a symmetrical [[multiplayer]] arena map in ''[[Halo Infinite]]'' released with [[Content Update 29]].{{Ref/Reuse|Jan2024Update}}
'''Illusion''' is a symmetrical [[multiplayer]] arena map coming to ''[[Halo Infinite]]'' with [[Content Update 29]].{{Ref/Reuse|Jan2024Update}}


==Universe and lore==
==Universe and lore==
Illusion is set within the [[Office of Naval Intelligence]]'s [[ONI Ilex Facility|Ilex Facility]] where experiments on [[Covenant]] [[active camouflage]] and [[overshield]] technologies were once conducted. This research resulted in the creation of the Multifunctional Emitter Prototype, a room-size device which projects an energy field capable of applying the effects of either active camouflage or overshield to personnel within the room. The facility has since been abandoned and the overshield functionality of the emitter has stopped functioning.{{Ref/Reuse|overview}}{{Ref/Reuse|Jan2024Update}}{{Ref/Reuse|CFFire}}
Illusion is set within an [[Office of Naval Intelligence]] research facility where experiments on [[active camouflage]] and [[overshield]] technologies are conducted.{{Ref/Reuse|Jan2024Update}}


==Overview==  
==Overview==  
===Layout===
===Layout===
Illusion is a symmetrical maps with a high degree of verticality. The map features three primary routes, with the central corridor featuring a gimmick where an energy field within the corridor projects active camouflage, giving any players within the corridor the effects of active camouflage. The exterior corridors feature [[man cannon]]s to launch players to the opposite corridors.{{Ref/Reuse|overview}}{{Ref/Reuse|Jan2024Update}}
Illusion is a symmetrical maps with a high degree of verticality. The map features three primary routes, with the central corridor featuring a gimmick where an energy field within the corridor switches between projecting active camouflage and overshield. Any players within the corridor will have either active camouflage and overshield applied to them, depending on which is active at the time. Displays can be found throughout the map which indicate when each will activate. The exterior corridors feature [[man cannon]]s to launch players to the opposite corridors.{{Ref/Reuse|Jan2024Update}}


===Callouts===
===Callouts===
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
{{Expand-section}}
{{Expand-section}}
==Production notes==
*Illusion was created with the intent to pay homage to ''[[Halo: Combat Evolved]]''{{'}}s multiplayer maps.{{Ref/Reuse|overview}}
**The map has a more brutalist and eerie mood than most [[UNSC]]-themed maps. Its large amount of verticality harkens back to ''Combat Evolved'' maps like [[Prisoner]], [[Hang 'Em High]], [[Damnation]], and [[Chill Out]], while the map's unique gameplay gimmick calls to mind maps like [[Chiron TL-34]].{{Ref/Reuse|overview}}
**The classic pyramidal and cubic active camouflage and overshield [[power-up]]s seen in ''Halo: Combat Evolved'' and ''[[Halo 2]]'' can be seen undergoing testing on the map.{{Ref/Reuse|overview}}
*Illusion was originally designed with [[Capture the Flag]] in mind.{{Ref/Reuse|overview}}
*The map is set directly below [[Cliffhanger]], another map in ''[[Halo Infinite]]''. This is made evident by several screens found across the map being labeled "Ilex Facility," which is the setting for Cliffhanger.{{Ref/Reuse|overview}}
*The map features a break room with several ''Halo'' and Xbox Easter eggs. The room features a TV playing ''Halo: Combat Evolved'', a ''[[Halo Wars 2]]'' poster, a photo of [[Atriox]] and [[James Cutter]] from ''[[War of Wits: The Sale]]'' trailer, a giant sandwich, [[Xbox]] and [[Xbox 360]] consoles, and beer bottles.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:HINF IllusionStream1.png|[[343 Industries]] employees showing off Illusion during a livestream.
File:HINF IllusionStream2.png|A look at one of the displays indicating which effect is active in the central corridor.
File:HINF Illusion2.jpg|A screenshot of one of the map's large side corridors.
File:HINF IllusionScreen.jpg|A look at one of the displays indicating indicating the status of the active camouflage emitter.
File:HINF IllusionBattle.jpg|A multiplayer match on Illusion.
File:HINF-IllusionMarkIV.jpg|A [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]-clad Spartan on Illusion.
File:HINF-Angys.jpg|Two [[ÄRGER-class Mjolnir|Ärger]]-clad Spartans on Illusion.
File:HINF-IllusionMarkIVbattle.jpg|A skirmish on Illusion.
File:HINF Illusion Brokkr.png|The [[Brokkr Armor Mechanism]] room.
File:HINF Illusion ActiveCamo 1.png|Covenant active camouflage being studied.
File:HINF Illusion ActiveCamo 2.png|The active camouflage powering the emitter.
File:HINF Illusion Overshield1.png|Covenant overshield being studied.
File:HINF Illusion Overshield2.png|The overshield under containment.
File:HINF Illusion Cavern.png|A view of the cavern outside the map.
File:HINF Illusion XboxConsoles 1.png|The TV screen displaying ''Halo: Combat Evolved''{{'}}s main menu.
File:HINF Illusion XboxConsoles 2.png|The Xbox consoles and controllers.
File:HINF Illusion Chairs.png|A Spartan in the break room.
File:HINF Illusion Poster.png|The ''Halo Wars 2'' poster, along with the photograph of [[Atriox]] and [[James Cutter]], in the break room.
File:HINF Illusion Payload.png|An unidentified UNSC equipment in the cavern area.
</gallery>
</gallery>


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